/** * @file llnavigationbar.cpp * @brief Navigation bar implementation * * $LicenseInfo:firstyear=2009&license=viewergpl$ * * Copyright (c) 2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llnavigationbar.h" #include #include #include #include #include "llagent.h" #include "llviewerregion.h" #include "lllandmarkactions.h" #include "lllocationhistory.h" #include "lllocationinputctrl.h" #include "llteleporthistory.h" #include "llsearchcombobox.h" #include "llsidetray.h" #include "llslurl.h" #include "llurlsimstring.h" #include "llviewerinventory.h" #include "llviewermenu.h" #include "llviewerparcelmgr.h" #include "llworldmapmessage.h" #include "llappviewer.h" #include "llviewercontrol.h" #include "llfloatermediabrowser.h" #include "llinventorymodel.h" #include "lllandmarkactions.h" #include "llfavoritesbar.h" #include "llagentui.h" #include //-- LLTeleportHistoryMenuItem ----------------------------------------------- /** * Item look varies depending on the type (backward/current/forward). */ class LLTeleportHistoryMenuItem : public LLMenuItemCallGL { public: typedef enum e_item_type { TYPE_BACKWARD, TYPE_CURRENT, TYPE_FORWARD, } EType; struct Params : public LLInitParam::Block { Mandatory item_type; Params() {} }; /*virtual*/ void draw(); /*virtual*/ void onMouseEnter(S32 x, S32 y, MASK mask); /*virtual*/ void onMouseLeave(S32 x, S32 y, MASK mask); private: LLTeleportHistoryMenuItem(const Params&); friend class LLUICtrlFactory; static const S32 ICON_WIDTH = 16; static const S32 ICON_HEIGHT = 16; static const std::string ICON_IMG_BACKWARD; static const std::string ICON_IMG_FORWARD; LLIconCtrl* mArrowIcon; }; const std::string LLTeleportHistoryMenuItem::ICON_IMG_BACKWARD("teleport_history_backward.tga"); const std::string LLTeleportHistoryMenuItem::ICON_IMG_FORWARD("teleport_history_forward.tga"); LLTeleportHistoryMenuItem::LLTeleportHistoryMenuItem(const Params& p) : LLMenuItemCallGL(p), mArrowIcon(NULL) { // Set appearance depending on the item type. if (p.item_type == TYPE_CURRENT) { setFont(LLFontGL::getFontSansSerifBold()); } else { setFont(LLFontGL::getFontSansSerif()); setLabel(std::string(" ") + std::string(p.label)); } LLIconCtrl::Params icon_params; icon_params.name("icon"); icon_params.rect(LLRect(0, ICON_HEIGHT, ICON_WIDTH, 0)); icon_params.mouse_opaque(false); icon_params.follows.flags(FOLLOWS_LEFT | FOLLOWS_TOP); icon_params.visible(false); mArrowIcon = LLUICtrlFactory::create (icon_params); // no image for the current item if (p.item_type == TYPE_BACKWARD) mArrowIcon->setValue(ICON_IMG_BACKWARD); else if (p.item_type == TYPE_FORWARD) mArrowIcon->setValue(ICON_IMG_FORWARD); addChild(mArrowIcon); } void LLTeleportHistoryMenuItem::draw() { // Draw menu item itself. LLMenuItemCallGL::draw(); // Draw children if any. *TODO: move this to LLMenuItemGL? LLUICtrl::draw(); } void LLTeleportHistoryMenuItem::onMouseEnter(S32 x, S32 y, MASK mask) { mArrowIcon->setVisible(TRUE); } void LLTeleportHistoryMenuItem::onMouseLeave(S32 x, S32 y, MASK mask) { mArrowIcon->setVisible(FALSE); } //-- LNavigationBar ---------------------------------------------------------- /* TODO: - Load navbar height from saved settings (as it's done for status bar) or think of a better way. */ LLNavigationBar::LLNavigationBar() : mTeleportHistoryMenu(NULL), mBtnBack(NULL), mBtnForward(NULL), mBtnHome(NULL), mCmbLocation(NULL), mSearchComboBox(NULL), mPurgeTPHistoryItems(false) { LLUICtrlFactory::getInstance()->buildPanel(this, "panel_navigation_bar.xml"); // set a listener function for LoginComplete event LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLNavigationBar::handleLoginComplete, this)); // Necessary for focus movement among child controls setFocusRoot(TRUE); } LLNavigationBar::~LLNavigationBar() { mTeleportFinishConnection.disconnect(); } BOOL LLNavigationBar::postBuild() { mBtnBack = getChild("back_btn"); mBtnForward = getChild("forward_btn"); mBtnHome = getChild("home_btn"); mCmbLocation= getChild("location_combo"); mSearchComboBox = getChild("search_combo_box"); fillSearchComboBox(); if (!mBtnBack || !mBtnForward || !mBtnHome || !mCmbLocation || !mSearchComboBox) { llwarns << "Malformed navigation bar" << llendl; return FALSE; } mBtnBack->setEnabled(FALSE); mBtnBack->setClickedCallback(boost::bind(&LLNavigationBar::onBackButtonClicked, this)); mBtnBack->setHeldDownCallback(boost::bind(&LLNavigationBar::onBackOrForwardButtonHeldDown, this, _2)); mBtnForward->setEnabled(FALSE); mBtnForward->setClickedCallback(boost::bind(&LLNavigationBar::onForwardButtonClicked, this)); mBtnForward->setHeldDownCallback(boost::bind(&LLNavigationBar::onBackOrForwardButtonHeldDown, this, _2)); mBtnHome->setClickedCallback(boost::bind(&LLNavigationBar::onHomeButtonClicked, this)); mCmbLocation->setCommitCallback(boost::bind(&LLNavigationBar::onLocationSelection, this)); mSearchComboBox->setCommitCallback(boost::bind(&LLNavigationBar::onSearchCommit, this)); mDefaultNbRect = getRect(); mDefaultFpRect = getChild("favorite")->getRect(); // we'll be notified on teleport history changes LLTeleportHistory::getInstance()->setHistoryChangedCallback( boost::bind(&LLNavigationBar::onTeleportHistoryChanged, this)); return TRUE; } void LLNavigationBar::fillSearchComboBox() { if(!mSearchComboBox) { return; } LLSearchHistory::getInstance()->load(); LLSearchHistory::search_history_list_t search_list = LLSearchHistory::getInstance()->getSearchHistoryList(); LLSearchHistory::search_history_list_t::const_iterator it = search_list.begin(); for( ; search_list.end() != it; ++it) { LLSearchHistory::LLSearchHistoryItem item = *it; mSearchComboBox->add(item.search_query); } } void LLNavigationBar::draw() { if(mPurgeTPHistoryItems) { LLTeleportHistory::getInstance()->purgeItems(); onTeleportHistoryChanged(); mPurgeTPHistoryItems = false; } if (isBackgroundVisible()) { static LLUICachedControl drop_shadow_floater ("DropShadowFloater", 0); static LLUIColor color_drop_shadow = LLUIColorTable::instance().getColor("ColorDropShadow"); gl_drop_shadow(0, getRect().getHeight(), getRect().getWidth(), 0, color_drop_shadow, drop_shadow_floater ); } LLPanel::draw(); } BOOL LLNavigationBar::handleRightMouseDown(S32 x, S32 y, MASK mask) { BOOL handled = childrenHandleRightMouseDown( x, y, mask) != NULL; if(!handled && !gMenuHolder->hasVisibleMenu()) { show_navbar_context_menu(this,x,y); handled = true; } return handled; } void LLNavigationBar::onBackButtonClicked() { LLTeleportHistory::getInstance()->goBack(); } void LLNavigationBar::onBackOrForwardButtonHeldDown(const LLSD& param) { if (param["count"].asInteger() == 0) showTeleportHistoryMenu(); } void LLNavigationBar::onForwardButtonClicked() { LLTeleportHistory::getInstance()->goForward(); } void LLNavigationBar::onHomeButtonClicked() { gAgent.teleportHome(); } void LLNavigationBar::onSearchCommit() { std::string search_query = mSearchComboBox->getSimple(); if(!search_query.empty()) { LLSearchHistory::getInstance()->addEntry(search_query); } invokeSearch(search_query); } void LLNavigationBar::onTeleportHistoryMenuItemClicked(const LLSD& userdata) { int idx = userdata.asInteger(); LLTeleportHistory::getInstance()->goToItem(idx); } // This is called when user presses enter in the location input // or selects a location from the typed locations dropdown. void LLNavigationBar::onLocationSelection() { std::string typed_location = mCmbLocation->getSimple(); LLStringUtil::trim(typed_location); // Will not teleport to empty location. if (typed_location.empty()) return; LLSD value = mCmbLocation->getSelectedValue(); if(value.has("item_type")) { switch(value["item_type"].asInteger()) { case LANDMARK: if(value.has("AssetUUID")) { gAgent.teleportViaLandmark( LLUUID(value["AssetUUID"].asString())); return; } else { LLInventoryModel::item_array_t landmark_items = LLLandmarkActions::fetchLandmarksByName(typed_location, FALSE); if (!landmark_items.empty()) { gAgent.teleportViaLandmark( landmark_items[0]->getAssetUUID()); return; } } break; case TELEPORT_HISTORY: //in case of teleport item was selected, teleport by position too. case TYPED_REGION_SURL: if(value.has("global_pos")) { gAgent.teleportViaLocation(LLVector3d(value["global_pos"])); return; } break; default: break; } } //Let's parse surl or region name std::string region_name; LLVector3 local_coords(128, 128, 0); S32 x = 0, y = 0, z = 0; // Is the typed location a SLURL? if (LLSLURL::isSLURL(typed_location)) { // Yes. Extract region name and local coordinates from it. if (LLURLSimString::parse(LLSLURL::stripProtocol(typed_location), ®ion_name, &x, &y, &z)) local_coords.set(x, y, z); else return; }else { // assume that an user has typed the {region name} or possible {region_name, parcel} region_name = typed_location.substr(0,typed_location.find(',')); } // Resolve the region name to its global coordinates. // If resolution succeeds we'll teleport. LLWorldMapMessage::url_callback_t cb = boost::bind( &LLNavigationBar::onRegionNameResponse, this, typed_location, region_name, local_coords, _1, _2, _3, _4); // connect the callback each time, when user enter new location to get real location of agent after teleport mTeleportFinishConnection = LLViewerParcelMgr::getInstance()-> setTeleportFinishedCallback(boost::bind(&LLNavigationBar::onTeleportFinished, this, _1,typed_location)); LLWorldMapMessage::getInstance()->sendNamedRegionRequest(region_name, cb, std::string("unused"), false); } void LLNavigationBar::onTeleportFinished(const LLVector3d& global_agent_pos, const std::string& typed_location) { // Location is valid. Add it to the typed locations history. LLLocationHistory* lh = LLLocationHistory::getInstance(); //TODO*: do we need convert surl into readable format? std::string location; /*NOTE: * We can't use gAgent.getPositionAgent() in case of local teleport to build location. * At this moment gAgent.getPositionAgent() contains previous coordinates. * according to EXT-65 agent position is being reseted on each frame. */ LLAgentUI::buildLocationString(location, LLAgentUI::LOCATION_FORMAT_WITHOUT_SIM, gAgent.getPosAgentFromGlobal(global_agent_pos)); std::string tooltip (LLSLURL::buildSLURLfromPosGlobal(gAgent.getRegion()->getName(), global_agent_pos, false)); LLLocationHistoryItem item (location, global_agent_pos, tooltip,TYPED_REGION_SURL);// we can add into history only TYPED location //Touch it, if it is at list already, add new location otherwise if ( !lh->touchItem(item) ) { lh->addItem(item); } lh->save(); if(mTeleportFinishConnection.connected()) mTeleportFinishConnection.disconnect(); } void LLNavigationBar::onTeleportHistoryChanged() { // Update navigation controls. LLTeleportHistory* h = LLTeleportHistory::getInstance(); int cur_item = h->getCurrentItemIndex(); mBtnBack->setEnabled(cur_item > 0); mBtnForward->setEnabled(cur_item < ((int)h->getItems().size() - 1)); } void LLNavigationBar::rebuildTeleportHistoryMenu() { // Has the pop-up menu been built? if (mTeleportHistoryMenu) { // Clear it. mTeleportHistoryMenu->empty(); } else { // Create it. LLMenuGL::Params menu_p; menu_p.name("popup"); menu_p.can_tear_off(false); menu_p.visible(false); menu_p.bg_visible(true); menu_p.scrollable(true); mTeleportHistoryMenu = LLUICtrlFactory::create(menu_p); addChild(mTeleportHistoryMenu); } // Populate the menu with teleport history items. LLTeleportHistory* hist = LLTeleportHistory::getInstance(); const LLTeleportHistory::slurl_list_t& hist_items = hist->getItems(); int cur_item = hist->getCurrentItemIndex(); // Items will be shown in the reverse order, just like in Firefox. for (int i = (int)hist_items.size()-1; i >= 0; i--) { LLTeleportHistoryMenuItem::EType type; if (i < cur_item) type = LLTeleportHistoryMenuItem::TYPE_BACKWARD; else if (i > cur_item) type = LLTeleportHistoryMenuItem::TYPE_FORWARD; else type = LLTeleportHistoryMenuItem::TYPE_CURRENT; LLTeleportHistoryMenuItem::Params item_params; item_params.label = item_params.name = hist_items[i].mTitle; item_params.item_type = type; item_params.on_click.function(boost::bind(&LLNavigationBar::onTeleportHistoryMenuItemClicked, this, i)); LLTeleportHistoryMenuItem* new_itemp = LLUICtrlFactory::create(item_params); //new_itemp->setFont() mTeleportHistoryMenu->addChild(new_itemp); } } void LLNavigationBar::onRegionNameResponse( std::string typed_location, std::string region_name, LLVector3 local_coords, U64 region_handle, const std::string& url, const LLUUID& snapshot_id, bool teleport) { // Invalid location? if (!region_handle) { invokeSearch(typed_location); return; } // Teleport to the location. LLVector3d region_pos = from_region_handle(region_handle); LLVector3d global_pos = region_pos + (LLVector3d) local_coords; llinfos << "Teleporting to: " << LLSLURL::buildSLURLfromPosGlobal(region_name, global_pos, false) << llendl; gAgent.teleportViaLocation(global_pos); } void LLNavigationBar::showTeleportHistoryMenu() { // Don't show the popup if teleport history is empty. if (LLTeleportHistory::getInstance()->isEmpty()) { lldebugs << "Teleport history is empty, will not show the menu." << llendl; return; } rebuildTeleportHistoryMenu(); if (mTeleportHistoryMenu == NULL) return; // *TODO: why to draw/update anything before showing the menu? mTeleportHistoryMenu->buildDrawLabels(); mTeleportHistoryMenu->updateParent(LLMenuGL::sMenuContainer); const S32 MENU_SPAWN_PAD = -1; LLMenuGL::showPopup(mBtnBack, mTeleportHistoryMenu, 0, MENU_SPAWN_PAD); // *HACK pass the mouse capturing to the drop-down menu gFocusMgr.setMouseCapture( NULL ); } void LLNavigationBar::handleLoginComplete() { mCmbLocation->handleLoginComplete(); } void LLNavigationBar::invokeSearch(std::string search_text) { LLFloaterReg::showInstance("search", LLSD().insert("category", "all").insert("id", LLSD(search_text))); } void LLNavigationBar::clearHistoryCache() { mCmbLocation->removeall(); LLLocationHistory* lh = LLLocationHistory::getInstance(); lh->removeItems(); lh->save(); mPurgeTPHistoryItems= true; } int LLNavigationBar::getDefNavBarHeight() { return mDefaultNbRect.getHeight(); } int LLNavigationBar::getDefFavBarHeight() { return mDefaultFpRect.getHeight(); } void LLNavigationBar::showNavigationPanel(BOOL visible) { bool fpVisible = gSavedSettings.getBOOL("ShowNavbarFavoritesPanel"); LLFavoritesBarCtrl* fb = getChild("favorite"); LLPanel* navPanel = getChild("navigation_panel"); LLRect nbRect(getRect()); LLRect fbRect(fb->getRect()); navPanel->setVisible(visible); if (visible) { if (fpVisible) { // Navigation Panel must be shown. Favorites Panel is visible. nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), mDefaultNbRect.getHeight()); fbRect.setLeftTopAndSize(fbRect.mLeft, mDefaultFpRect.mTop, fbRect.getWidth(), fbRect.getHeight()); // this is duplicated in 'else' section because it should be called BEFORE fb->reshape reshape(nbRect.getWidth(), nbRect.getHeight()); setRect(nbRect); // propagate size to parent container getParent()->reshape(nbRect.getWidth(), nbRect.getHeight()); fb->reshape(fbRect.getWidth(), fbRect.getHeight()); fb->setRect(fbRect); } else { // Navigation Panel must be shown. Favorites Panel is hidden. S32 height = mDefaultNbRect.getHeight() - mDefaultFpRect.getHeight(); nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), height); reshape(nbRect.getWidth(), nbRect.getHeight()); setRect(nbRect); getParent()->reshape(nbRect.getWidth(), nbRect.getHeight()); } } else { if (fpVisible) { // Navigation Panel must be hidden. Favorites Panel is visible. nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), fbRect.getHeight()); fbRect.setLeftTopAndSize(fbRect.mLeft, fbRect.getHeight(), fbRect.getWidth(), fbRect.getHeight()); // this is duplicated in 'else' section because it should be called BEFORE fb->reshape reshape(nbRect.getWidth(), nbRect.getHeight()); setRect(nbRect); getParent()->reshape(nbRect.getWidth(), nbRect.getHeight()); fb->reshape(fbRect.getWidth(), fbRect.getHeight()); fb->setRect(fbRect); } else { // Navigation Panel must be hidden. Favorites Panel is hidden. nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), 0); reshape(nbRect.getWidth(), nbRect.getHeight()); setRect(nbRect); getParent()->reshape(nbRect.getWidth(), nbRect.getHeight()); } } childSetVisible("bg_icon", fpVisible); childSetVisible("bg_icon_no_fav", !fpVisible); } void LLNavigationBar::showFavoritesPanel(BOOL visible) { bool npVisible = gSavedSettings.getBOOL("ShowNavbarNavigationPanel"); LLFavoritesBarCtrl* fb = getChild("favorite"); LLRect nbRect(getRect()); LLRect fbRect(fb->getRect()); if (visible) { if (npVisible) { // Favorites Panel must be shown. Navigation Panel is visible. S32 fbHeight = fbRect.getHeight(); S32 newHeight = nbRect.getHeight() + fbHeight; nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), newHeight); fbRect.setLeftTopAndSize(mDefaultFpRect.mLeft, mDefaultFpRect.mTop, fbRect.getWidth(), fbRect.getHeight()); } else { // Favorites Panel must be shown. Navigation Panel is hidden. S32 fpHeight = mDefaultFpRect.getHeight(); nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), fpHeight); fbRect.setLeftTopAndSize(fbRect.mLeft, fpHeight, fbRect.getWidth(), fpHeight); } reshape(nbRect.getWidth(), nbRect.getHeight()); setRect(nbRect); getParent()->reshape(nbRect.getWidth(), nbRect.getHeight()); fb->reshape(fbRect.getWidth(), fbRect.getHeight()); fb->setRect(fbRect); } else { if (npVisible) { // Favorites Panel must be hidden. Navigation Panel is visible. S32 fbHeight = fbRect.getHeight(); S32 newHeight = nbRect.getHeight() - fbHeight; nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), newHeight); } else { // Favorites Panel must be hidden. Navigation Panel is hidden. nbRect.setLeftTopAndSize(nbRect.mLeft, nbRect.mTop, nbRect.getWidth(), 0); } reshape(nbRect.getWidth(), nbRect.getHeight()); setRect(nbRect); getParent()->reshape(nbRect.getWidth(), nbRect.getHeight()); } childSetVisible("bg_icon", visible); childSetVisible("bg_icon_no_fav", !visible); fb->setVisible(visible); }