/** * @file llnameeditor.h * @brief display and refresh a name from the name cache * * $LicenseInfo:firstyear=2003&license=viewergpl$ * * Copyright (c) 2003-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLNAMEEDITOR_H #define LL_LLNAMEEDITOR_H #include #include "llview.h" #include "v4color.h" #include "llstring.h" #include "llfontgl.h" #include "lllineeditor.h" class LLNameEditor : public LLLineEditor { public: LLNameEditor(const std::string& name, const LLRect& rect, const LLUUID& name_id = LLUUID::null, BOOL is_group = FALSE, const LLFontGL* glfont = NULL, S32 max_text_length = 254, void (*commit_callback)(LLUICtrl* caller, void* user_data) = NULL, void (*keystroke_callback)(LLLineEditor* caller, void* user_data) = NULL, void (*focus_lost_callback)(LLFocusableElement* caller, void* user_data) = NULL, void* userdata = NULL, LLLinePrevalidateFunc prevalidate_func = NULL); // By default, follows top and left and is mouse-opaque. // If no text, text = name. // If no font, uses default system font. virtual ~LLNameEditor(); static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory); void setNameID(const LLUUID& name_id, BOOL is_group); void refresh(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group); static void refreshAll(const LLUUID& id, const std::string& firstname, const std::string& lastname, BOOL is_group); // Take/return agent UUIDs virtual void setValue( const LLSD& value ); virtual LLSD getValue() const; private: static std::set sInstances; private: LLUUID mNameID; }; #endif