/** * @file llnamebox.h * @brief display and refresh a name from the name cache * * $LicenseInfo:firstyear=2003&license=viewergpl$ * * Copyright (c) 2003-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLNAMEBOX_H #define LL_LLNAMEBOX_H #include #include "llview.h" #include "llstring.h" #include "llfontgl.h" #include "lltextbox.h" class LLNameBox : public LLTextBox { public: LLNameBox(const std::string& name, const LLRect& rect, const LLUUID& name_id = LLUUID::null, BOOL is_group = FALSE, const LLFontGL* font = NULL, BOOL mouse_opaque = TRUE ); // By default, follows top and left and is mouse-opaque. // If no text, text = name. // If no font, uses default system font. virtual ~LLNameBox(); void setNameID(const LLUUID& name_id, BOOL is_group); void refresh(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group); static void refreshAll(const LLUUID& id, const std::string& firstname, const std::string& lastname, BOOL is_group); private: static std::set sInstances; private: LLUUID mNameID; }; #endif