/** * @file llmoveview.h * @brief Container for buttons for walking, turning, flying * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLMOVEVIEW_H #define LL_LLMOVEVIEW_H // Library includes #include "llfloater.h" class LLButton; class LLJoystickAgentTurn; class LLJoystickAgentSlide; // // Classes // class LLFloaterMove : public LLFloater { protected: LLFloaterMove(); ~LLFloaterMove(); public: /*virtual*/ void onClose(bool app_quitting); static void onFlyButtonClicked(void* userdata); static F32 getYawRate(F32 time); static void show(void*); static void toggle(void*); static BOOL visible(void*); // This function is used for agent-driven button highlighting static LLFloaterMove* getInstance() { return sInstance; } protected: static void turnLeftNudge(void* userdata); static void turnLeft(void* userdata); static void turnRightNudge(void* userdata); static void turnRight(void* userdata); static void moveUp(void* userdata); static void moveDown(void* userdata); public: LLButton* mFlyButton; LLJoystickAgentTurn* mForwardButton; LLJoystickAgentTurn* mBackwardButton; LLJoystickAgentSlide* mSlideLeftButton; LLJoystickAgentSlide* mSlideRightButton; LLButton* mTurnLeftButton; LLButton* mTurnRightButton; LLButton* mMoveUpButton; LLButton* mMoveDownButton; protected: static LLFloaterMove* sInstance; }; #endif