/** * @file llmoveview.h * @brief Container for buttons for walking, turning, flying * * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_LLMOVEVIEW_H #define LL_LLMOVEVIEW_H // Library includes #include "llfloater.h" class LLButton; class LLJoystickAgentTurn; class LLJoystickAgentSlide; // // Classes // class LLFloaterMove : public LLFloater { protected: LLFloaterMove(); ~LLFloaterMove(); public: /*virtual*/ void onClose(bool app_quitting); static void onFlyButtonClicked(void* userdata); static F32 getYawRate(F32 time); static void show(void*); static void toggle(void*); static BOOL visible(void*); // This function is used for agent-driven button highlighting static LLFloaterMove* getInstance() { return sInstance; } protected: static void turnLeftNudge(void* userdata); static void turnLeft(void* userdata); static void turnRightNudge(void* userdata); static void turnRight(void* userdata); static void moveUp(void* userdata); static void moveDown(void* userdata); public: LLButton* mFlyButton; LLJoystickAgentTurn* mForwardButton; LLJoystickAgentTurn* mBackwardButton; LLJoystickAgentSlide* mSlideLeftButton; LLJoystickAgentSlide* mSlideRightButton; LLButton* mTurnLeftButton; LLButton* mTurnRightButton; LLButton* mMoveUpButton; LLButton* mMoveDownButton; protected: static LLFloaterMove* sInstance; }; #endif