/** * @file llmenuoptionpathfindingrebakenavmesh.h * @brief Header file for llmenuoptionpathfindingrebakenavmesh * @author Prep@lindenlab.com * * $LicenseInfo:firstyear=2012&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2012, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLMENUOPTIONPATHFINDINGREBAKENAVMESH_H #define LL_LLMENUOPTIONPATHFINDINGREBAKENAVMESH_H #include #include "llpathfindingmanager.h" #include "llpathfindingnavmesh.h" #include "llsingleton.h" class LLPathfindingNavMeshStatus; class LLMenuOptionPathfindingRebakeNavmesh : public LLSingleton { LLSINGLETON(LLMenuOptionPathfindingRebakeNavmesh); virtual ~LLMenuOptionPathfindingRebakeNavmesh(); LOG_CLASS(LLMenuOptionPathfindingRebakeNavmesh); public: typedef enum { kRebakeNavMesh_Available, kRebakeNavMesh_RequestSent, kRebakeNavMesh_InProgress, kRebakeNavMesh_NotAvailable, kRebakeNavMesh_Default = kRebakeNavMesh_NotAvailable } ERebakeNavMeshMode; void initialize(); void quit(); bool canRebakeRegion() const; ERebakeNavMeshMode getMode() const; void sendRequestRebakeNavmesh(); protected: private: void setMode(ERebakeNavMeshMode pRebakeNavMeshMode); void handleAgentState(bool pCanRebakeRegion); void handleRebakeNavMeshResponse(bool pResponseStatus); void handleNavMeshStatus(const LLPathfindingNavMeshStatus &pNavMeshStatus); void handleRegionBoundaryCrossed(); void createNavMeshStatusListenerForCurrentRegion(); bool mIsInitialized; bool mCanRebakeRegion; ERebakeNavMeshMode mRebakeNavMeshMode; LLPathfindingNavMesh::navmesh_slot_t mNavMeshSlot; boost::signals2::connection mRegionCrossingSlot; LLPathfindingManager::agent_state_slot_t mAgentStateSlot; }; #endif // LL_LLMENUOPTIONPATHFINDINGREBAKENAVMESH_H