/** * @file llmaterialmgr.h * @brief Material manager * * $LicenseInfo:firstyear=2006&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLMATERIALMGR_H #define LL_LLMATERIALMGR_H #include "llmaterial.h" #include "llmaterialid.h" #include "llsingleton.h" class LLViewerRegion; class LLMaterialMgr : public LLSingleton { friend class LLSingleton; protected: LLMaterialMgr(); virtual ~LLMaterialMgr(); public: typedef std::map material_map_t; typedef boost::signals2::signal get_callback_t; const LLMaterialPtr get(const LLUUID& region_id, const LLMaterialID& material_id); boost::signals2::connection get(const LLUUID& region_id, const LLMaterialID& material_id, get_callback_t::slot_type cb); typedef boost::signals2::signal get_callback_te_t; boost::signals2::connection getTE(const LLUUID& region_id, const LLMaterialID& material_id, U32 te, get_callback_te_t::slot_type cb); typedef boost::signals2::signal getall_callback_t; void getAll(const LLUUID& region_id); boost::signals2::connection getAll(const LLUUID& region_id, getall_callback_t::slot_type cb); void put(const LLUUID& object_id, const U8 te, const LLMaterial& material); void remove(const LLUUID& object_id, const U8 te); protected: void clearGetQueues(const LLUUID& region_id); bool isGetPending(const LLUUID& region_id, const LLMaterialID& material_id) const; bool isGetAllPending(const LLUUID& region_id) const; void markGetPending(const LLUUID& region_id, const LLMaterialID& material_id); const LLMaterialPtr setMaterial(const LLUUID& region_id, const LLMaterialID& material_id, const LLSD& material_data); static void onIdle(void*); void processGetQueue(); void onGetResponse(bool success, const LLSD& content, const LLUUID& region_id); void processGetAllQueue(); void onGetAllResponse(bool success, const LLSD& content, const LLUUID& region_id); void processPutQueue(); void onPutResponse(bool success, const LLSD& content); void onRegionRemoved(LLViewerRegion* regionp); protected: typedef std::set material_queue_t; typedef std::map get_queue_t; get_queue_t mGetQueue; typedef std::pair pending_material_t; typedef std::map get_pending_map_t; get_pending_map_t mGetPending; typedef std::map get_callback_map_t; get_callback_map_t mGetCallbacks; // struct for TE-specific material ID query class TEMaterialPair { public: U32 te; LLMaterialID materialID; bool operator==(const TEMaterialPair& b) const { return (materialID == b.materialID) && (te == b.te); } }; friend inline bool operator<( const LLMaterialMgr::TEMaterialPair& lhs, const LLMaterialMgr::TEMaterialPair& rhs) { return (lhs.te < rhs.te) ? TRUE : (lhs.materialID < rhs.materialID); } struct TEMaterialPairHasher { enum { bucket_size = 8 }; size_t operator()(const TEMaterialPair& key_value) const { return *((size_t*)key_value.materialID.get()); } // cheesy, but effective bool operator()(const TEMaterialPair& left, const TEMaterialPair& right) const { return left < right; } }; typedef boost::unordered_map get_callback_te_map_t; get_callback_te_map_t mGetTECallbacks; typedef std::set getall_queue_t; getall_queue_t mGetAllQueue; getall_queue_t mGetAllRequested; typedef std::map getall_pending_map_t; getall_pending_map_t mGetAllPending; typedef std::map getall_callback_map_t; getall_callback_map_t mGetAllCallbacks; typedef std::map facematerial_map_t; typedef std::map put_queue_t; put_queue_t mPutQueue; material_map_t mMaterials; U32 getMaxEntries(const LLViewerRegion* regionp); }; #endif // LL_LLMATERIALMGR_H