/** * @file llmaterialmgr.cpp * @brief Material manager * * $LicenseInfo:firstyear=2013&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2013, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llsdserialize.h" #include "llsdutil.h" #include "llagent.h" #include "llcallbacklist.h" #include "llmaterialmgr.h" #include "llviewerobject.h" #include "llviewerobjectlist.h" #include "llviewerregion.h" #include "llworld.h" /** * Materials cap parameters */ #define MATERIALS_CAPABILITY_NAME "RenderMaterials" #define MATERIALS_CAP_ZIP_FIELD "Zipped" #define MATERIALS_CAP_FULL_PER_FACE_FIELD "FullMaterialsPerFace" #define MATERIALS_CAP_FACE_FIELD "Face" #define MATERIALS_CAP_MATERIAL_FIELD "Material" #define MATERIALS_CAP_OBJECT_ID_FIELD "ID" #define MATERIALS_CAP_MATERIAL_ID_FIELD "MaterialID" #define MATERIALS_GET_MAX_ENTRIES 50 #define MATERIALS_GET_TIMEOUT (60.f * 20) #define MATERIALS_POST_MAX_ENTRIES 50 #define MATERIALS_POST_TIMEOUT (60.f * 5) #define MATERIALS_PUT_THROTTLE_SECS 1.f #define MATERIALS_PUT_MAX_ENTRIES 50 /** * LLMaterialsResponder helper class */ class LLMaterialsResponder : public LLHTTPClient::Responder { public: typedef boost::function CallbackFunction; LLMaterialsResponder(const std::string& pMethod, const std::string& pCapabilityURL, CallbackFunction pCallback); virtual ~LLMaterialsResponder(); virtual void result(const LLSD& pContent); virtual void error(U32 pStatus, const std::string& pReason); private: std::string mMethod; std::string mCapabilityURL; CallbackFunction mCallback; }; LLMaterialsResponder::LLMaterialsResponder(const std::string& pMethod, const std::string& pCapabilityURL, CallbackFunction pCallback) : LLHTTPClient::Responder() , mMethod(pMethod) , mCapabilityURL(pCapabilityURL) , mCallback(pCallback) { } LLMaterialsResponder::~LLMaterialsResponder() { } void LLMaterialsResponder::result(const LLSD& pContent) { mCallback(true, pContent); } void LLMaterialsResponder::error(U32 pStatus, const std::string& pReason) { LL_WARNS("Materials") << "\n--------------------------------------------------------------------------\n" << mMethod << " Error[" << pStatus << "] cannot access cap '" << MATERIALS_CAPABILITY_NAME << "'\n with url '" << mCapabilityURL << "' because " << pReason << "\n--------------------------------------------------------------------------" << LL_ENDL; LLSD emptyResult; mCallback(false, emptyResult); } /** * LLMaterialMgr class */ LLMaterialMgr::LLMaterialMgr() { gIdleCallbacks.addFunction(&LLMaterialMgr::onIdle, NULL); LLWorld::instance().setRegionRemovedCallback(boost::bind(&LLMaterialMgr::onRegionRemoved, this, _1)); } LLMaterialMgr::~LLMaterialMgr() { gIdleCallbacks.deleteFunction(&LLMaterialMgr::onIdle, NULL); } bool LLMaterialMgr::isGetPending(const LLUUID& region_id, const LLMaterialID& material_id) const { get_pending_map_t::const_iterator itPending = mGetPending.find(pending_material_t(region_id, material_id)); return (mGetPending.end() != itPending) && (LLFrameTimer::getTotalSeconds() < itPending->second + MATERIALS_POST_TIMEOUT); } void LLMaterialMgr::markGetPending(const LLUUID& region_id, const LLMaterialID& material_id) { get_pending_map_t::iterator itPending = mGetPending.find(pending_material_t(region_id, material_id)); if (mGetPending.end() == itPending) { mGetPending.insert(std::pair(pending_material_t(region_id, material_id), LLFrameTimer::getTotalSeconds())); } else { itPending->second = LLFrameTimer::getTotalSeconds(); } } const LLMaterialPtr LLMaterialMgr::get(const LLUUID& region_id, const LLMaterialID& material_id) { LL_DEBUGS("Materials") << "region " << region_id << " material id " << material_id << LL_ENDL; LLMaterialPtr material; material_map_t::const_iterator itMaterial = mMaterials.find(material_id); if (mMaterials.end() != itMaterial) { material = itMaterial->second; LL_DEBUGS("Materials") << " found material " << LL_ENDL; } else { if (!isGetPending(region_id, material_id)) { LL_DEBUGS("Materials") << " material pending " << material_id << LL_ENDL; get_queue_t::iterator itQueue = mGetQueue.find(region_id); if (mGetQueue.end() == itQueue) { LL_DEBUGS("Materials") << "mGetQueue add region " << region_id << " pending " << material_id << LL_ENDL; std::pair ret = mGetQueue.insert(std::pair(region_id, material_queue_t())); itQueue = ret.first; } itQueue->second.insert(material_id); markGetPending(region_id, material_id); } LL_DEBUGS("Materials") << " returning empty material " << LL_ENDL; material = LLMaterialPtr(); } return material; } boost::signals2::connection LLMaterialMgr::get(const LLUUID& region_id, const LLMaterialID& material_id, LLMaterialMgr::get_callback_t::slot_type cb) { material_map_t::const_iterator itMaterial = mMaterials.find(material_id); if (itMaterial != mMaterials.end()) { get_callback_t signal; signal.connect(cb); signal(material_id, itMaterial->second); return boost::signals2::connection(); } if (!isGetPending(region_id, material_id)) { get_queue_t::iterator itQueue = mGetQueue.find(region_id); if (mGetQueue.end() == itQueue) { LL_DEBUGS("Materials") << "mGetQueue inserting region "< ret = mGetQueue.insert(std::pair(region_id, material_queue_t())); itQueue = ret.first; } itQueue->second.insert(material_id); markGetPending(region_id, material_id); } get_callback_map_t::iterator itCallback = mGetCallbacks.find(material_id); if (itCallback == mGetCallbacks.end()) { std::pair ret = mGetCallbacks.insert(std::pair(material_id, new get_callback_t())); itCallback = ret.first; } return itCallback->second->connect(cb);; } bool LLMaterialMgr::isGetAllPending(const LLUUID& region_id) const { getall_pending_map_t::const_iterator itPending = mGetAllPending.find(region_id); return (mGetAllPending.end() != itPending) && (LLFrameTimer::getTotalSeconds() < itPending->second + MATERIALS_GET_TIMEOUT); } void LLMaterialMgr::getAll(const LLUUID& region_id) { if (!isGetAllPending(region_id)) { LL_DEBUGS("Materials") << "queuing for region " << region_id << LL_ENDL; mGetAllQueue.insert(region_id); } else { LL_DEBUGS("Materials") << "already pending for region " << region_id << LL_ENDL; } } boost::signals2::connection LLMaterialMgr::getAll(const LLUUID& region_id, LLMaterialMgr::getall_callback_t::slot_type cb) { if (!isGetAllPending(region_id)) { mGetAllQueue.insert(region_id); } getall_callback_map_t::iterator itCallback = mGetAllCallbacks.find(region_id); if (mGetAllCallbacks.end() == itCallback) { std::pair ret = mGetAllCallbacks.insert(std::pair(region_id, new getall_callback_t())); itCallback = ret.first; } return itCallback->second->connect(cb);; } void LLMaterialMgr::put(const LLUUID& object_id, const U8 te, const LLMaterial& material) { put_queue_t::iterator itQueue = mPutQueue.find(object_id); if (mPutQueue.end() == itQueue) { LL_DEBUGS("Materials") << "mPutQueue insert object " << object_id << LL_ENDL; mPutQueue.insert(std::pair(object_id, facematerial_map_t())); itQueue = mPutQueue.find(object_id); } facematerial_map_t::iterator itFace = itQueue->second.find(te); if (itQueue->second.end() == itFace) { itQueue->second.insert(std::pair(te, material)); } else { itFace->second = material; } } void LLMaterialMgr::remove(const LLUUID& object_id, const U8 te) { put(object_id, te, LLMaterial::null); } const LLMaterialPtr LLMaterialMgr::setMaterial(const LLUUID& region_id, const LLMaterialID& material_id, const LLSD& material_data) { LL_DEBUGS("Materials") << "region " << region_id << " material id " << material_id << LL_ENDL; material_map_t::const_iterator itMaterial = mMaterials.find(material_id); if (mMaterials.end() == itMaterial) { LL_DEBUGS("Materials") << "new material" << LL_ENDL; LLMaterialPtr newMaterial(new LLMaterial(material_data)); std::pair ret = mMaterials.insert(std::pair(material_id, newMaterial)); itMaterial = ret.first; } mGetPending.erase(pending_material_t(region_id, material_id)); get_callback_map_t::iterator itCallback = mGetCallbacks.find(material_id); if (itCallback != mGetCallbacks.end()) { (*itCallback->second)(material_id, itMaterial->second); delete itCallback->second; mGetCallbacks.erase(itCallback); } return itMaterial->second; } void LLMaterialMgr::onGetResponse(bool success, const LLSD& content, const LLUUID& region_id) { if (!success) { // *TODO: is there any kind of error handling we can do here? LL_WARNS("Materials")<< "failed"<(content_binary.data()), content_binary.size()); std::istringstream content_stream(content_string); LLSD response_data; if (!unzip_llsd(response_data, content_stream, content_binary.size())) { LL_WARNS("Materials") << "Cannot unzip LLSD binary content" << LL_ENDL; return; } llassert(response_data.isArray()); LL_DEBUGS("Materials") << "response has "<< response_data.size() << " materials" << LL_ENDL; for (LLSD::array_const_iterator itMaterial = response_data.beginArray(); itMaterial != response_data.endArray(); ++itMaterial) { const LLSD& material_data = *itMaterial; llassert(material_data.isMap()); llassert(material_data.has(MATERIALS_CAP_OBJECT_ID_FIELD)); llassert(material_data[MATERIALS_CAP_OBJECT_ID_FIELD].isBinary()); LLMaterialID material_id(material_data[MATERIALS_CAP_OBJECT_ID_FIELD].asBinary()); llassert(material_data.has(MATERIALS_CAP_MATERIAL_FIELD)); llassert(material_data[MATERIALS_CAP_MATERIAL_FIELD].isMap()); setMaterial(region_id, material_id, material_data[MATERIALS_CAP_MATERIAL_FIELD]); } } void LLMaterialMgr::onGetAllResponse(bool success, const LLSD& content, const LLUUID& region_id) { if (!success) { // *TODO: is there any kind of error handling we can do here? LL_WARNS("Materials")<< "failed"<(content_binary.data()), content_binary.size()); std::istringstream content_stream(content_string); LLSD response_data; if (!unzip_llsd(response_data, content_stream, content_binary.size())) { LL_WARNS("Materials") << "Cannot unzip LLSD binary content" << LL_ENDL; return; } get_queue_t::iterator itQueue = mGetQueue.find(region_id); material_map_t materials; llassert(response_data.isArray()); LL_DEBUGS("Materials") << "response has "<< response_data.size() << " materials" << LL_ENDL; for (LLSD::array_const_iterator itMaterial = response_data.beginArray(); itMaterial != response_data.endArray(); ++itMaterial) { const LLSD& material_data = *itMaterial; llassert(material_data.isMap()); llassert(material_data.has(MATERIALS_CAP_OBJECT_ID_FIELD)); llassert(material_data[MATERIALS_CAP_OBJECT_ID_FIELD].isBinary()); LLMaterialID material_id(material_data[MATERIALS_CAP_OBJECT_ID_FIELD].asBinary()); if (mGetQueue.end() != itQueue) { itQueue->second.erase(material_id); } llassert(material_data.has(MATERIALS_CAP_MATERIAL_FIELD)); llassert(material_data[MATERIALS_CAP_MATERIAL_FIELD].isMap()); LLMaterialPtr material = setMaterial(region_id, material_id, material_data[MATERIALS_CAP_MATERIAL_FIELD]); materials[material_id] = material; } getall_callback_map_t::iterator itCallback = mGetAllCallbacks.find(region_id); if (itCallback != mGetAllCallbacks.end()) { (*itCallback->second)(region_id, materials); delete itCallback->second; mGetAllCallbacks.erase(itCallback); } if ( (mGetQueue.end() != itQueue) && (itQueue->second.empty()) ) { mGetQueue.erase(itQueue); } LL_DEBUGS("Materials")<< "recording that getAll has been done for region id " << region_id << LL_ENDL; mGetAllRequested.insert(region_id); // prevents subsequent getAll requests for this region mGetAllPending.erase(region_id); // Invalidates region_id } void LLMaterialMgr::onPutResponse(bool success, const LLSD& content) { if (!success) { // *TODO: is there any kind of error handling we can do here? LL_WARNS("Materials")<< "failed"<(content_binary.data()), content_binary.size()); std::istringstream content_stream(content_string); LLSD response_data; if (!unzip_llsd(response_data, content_stream, content_binary.size())) { LL_WARNS("Materials") << "Cannot unzip LLSD binary content" << LL_ENDL; return; } else { llassert(response_data.isArray()); LL_DEBUGS("Materials") << "response has "<< response_data.size() << " materials" << LL_ENDL; for (LLSD::array_const_iterator faceIter = response_data.beginArray(); faceIter != response_data.endArray(); ++faceIter) { # ifndef LL_RELEASE_FOR_DOWNLOAD const LLSD& face_data = *faceIter; // conditional to avoid unused variable warning # endif llassert(face_data.isMap()); llassert(face_data.has(MATERIALS_CAP_OBJECT_ID_FIELD)); llassert(face_data[MATERIALS_CAP_OBJECT_ID_FIELD].isInteger()); // U32 local_id = face_data[MATERIALS_CAP_OBJECT_ID_FIELD].asInteger(); llassert(face_data.has(MATERIALS_CAP_FACE_FIELD)); llassert(face_data[MATERIALS_CAP_FACE_FIELD].isInteger()); // S32 te = face_data[MATERIALS_CAP_FACE_FIELD].asInteger(); llassert(face_data.has(MATERIALS_CAP_MATERIAL_ID_FIELD)); llassert(face_data[MATERIALS_CAP_MATERIAL_ID_FIELD].isBinary()); // LLMaterialID material_id(face_data[MATERIALS_CAP_MATERIAL_ID_FIELD].asBinary()); // *TODO: do we really still need to process this? } } } static LLFastTimer::DeclareTimer FTM_MATERIALS_IDLE("Materials"); void LLMaterialMgr::onIdle(void*) { LLFastTimer t(FTM_MATERIALS_IDLE); LLMaterialMgr* instancep = LLMaterialMgr::getInstance(); if (!instancep->mGetQueue.empty()) { instancep->processGetQueue(); } if (!instancep->mGetAllQueue.empty()) { instancep->processGetAllQueue(); } static LLFrameTimer mPutTimer; if ( (!instancep->mPutQueue.empty()) && (mPutTimer.hasExpired()) ) { instancep->processPutQueue(); mPutTimer.resetWithExpiry(MATERIALS_PUT_THROTTLE_SECS); } } void LLMaterialMgr::processGetQueue() { get_queue_t::iterator loopRegionQueue = mGetQueue.begin(); while (mGetQueue.end() != loopRegionQueue) { get_queue_t::iterator itRegionQueue = loopRegionQueue++; const LLUUID& region_id = itRegionQueue->first; if (isGetAllPending(region_id)) { continue; } const LLViewerRegion* regionp = LLWorld::instance().getRegionFromID(region_id); if (!regionp) { LL_WARNS("Materials") << "Unknown region with id " << region_id.asString() << LL_ENDL; mGetQueue.erase(itRegionQueue); continue; } else if (!regionp->capabilitiesReceived()) { continue; } else if (mGetAllRequested.end() == mGetAllRequested.find(region_id)) { LL_DEBUGS("Materials") << "calling getAll for " << regionp->getName() << LL_ENDL; getAll(region_id); continue; } const std::string capURL = regionp->getCapability(MATERIALS_CAPABILITY_NAME); if (capURL.empty()) { LL_WARNS("Materials") << "Capability '" << MATERIALS_CAPABILITY_NAME << "' is not defined on region '" << regionp->getName() << "'" << LL_ENDL; mGetQueue.erase(itRegionQueue); continue; } LLSD materialsData = LLSD::emptyArray(); material_queue_t& materials = itRegionQueue->second; material_queue_t::iterator loopMaterial = materials.begin(); while ( (materials.end() != loopMaterial) && (materialsData.size() <= MATERIALS_GET_MAX_ENTRIES) ) { material_queue_t::iterator itMaterial = loopMaterial++; materialsData.append((*itMaterial).asLLSD()); materials.erase(itMaterial); markGetPending(region_id, *itMaterial); } if (materials.empty()) { mGetQueue.erase(itRegionQueue); } std::string materialString = zip_llsd(materialsData); S32 materialSize = materialString.size(); if (materialSize <= 0) { LL_ERRS("Materials") << "cannot zip LLSD binary content" << LL_ENDL; return; } LLSD::Binary materialBinary; materialBinary.resize(materialSize); memcpy(materialBinary.data(), materialString.data(), materialSize); LLSD postData = LLSD::emptyMap(); postData[MATERIALS_CAP_ZIP_FIELD] = materialBinary; LLHTTPClient::ResponderPtr materialsResponder = new LLMaterialsResponder("POST", capURL, boost::bind(&LLMaterialMgr::onGetResponse, this, _1, _2, region_id)); LL_DEBUGS("Materials") << "POSTing to region '" << regionp->getName() << "' at '"<< capURL << " for " << materialsData.size() << " materials." << "\ndata: " << ll_pretty_print_sd(materialsData) << LL_ENDL; LLHTTPClient::post(capURL, postData, materialsResponder); } } void LLMaterialMgr::processGetAllQueue() { getall_queue_t::iterator loopRegion = mGetAllQueue.begin(); while (mGetAllQueue.end() != loopRegion) { getall_queue_t::iterator itRegion = loopRegion++; const LLUUID& region_id = *itRegion; LLViewerRegion* regionp = LLWorld::instance().getRegionFromID(region_id); if (regionp == NULL) { LL_WARNS("Materials") << "Unknown region with id " << region_id.asString() << LL_ENDL; clearGetQueues(region_id); // Invalidates region_id continue; } else if (!regionp->capabilitiesReceived()) { continue; } std::string capURL = regionp->getCapability(MATERIALS_CAPABILITY_NAME); if (capURL.empty()) { LL_WARNS("Materials") << "Capability '" << MATERIALS_CAPABILITY_NAME << "' is not defined on the current region '" << regionp->getName() << "'" << LL_ENDL; clearGetQueues(region_id); // Invalidates region_id continue; } LL_DEBUGS("Materials") << "GET all for region " << region_id << "url " << capURL << LL_ENDL; LLHTTPClient::ResponderPtr materialsResponder = new LLMaterialsResponder("GET", capURL, boost::bind(&LLMaterialMgr::onGetAllResponse, this, _1, _2, *itRegion)); LLHTTPClient::get(capURL, materialsResponder); mGetAllPending.insert(std::pair(region_id, LLFrameTimer::getTotalSeconds())); mGetAllQueue.erase(itRegion); // Invalidates region_id } } void LLMaterialMgr::processPutQueue() { typedef std::map regionput_request_map; regionput_request_map requests; put_queue_t::iterator loopQueue = mPutQueue.begin(); while (mPutQueue.end() != loopQueue) { put_queue_t::iterator itQueue = loopQueue++; const LLUUID& object_id = itQueue->first; const LLViewerObject* objectp = gObjectList.findObject(object_id); if ( (!objectp) || (!objectp->getRegion()) ) { LL_WARNS("Materials") << "Object or object region is NULL" << LL_ENDL; mPutQueue.erase(itQueue); continue; } const LLViewerRegion* regionp = objectp->getRegion(); if (!regionp->capabilitiesReceived()) { continue; } LLSD& facesData = requests[regionp]; facematerial_map_t& face_map = itQueue->second; facematerial_map_t::iterator itFace = face_map.begin(); while ( (face_map.end() != itFace) && (facesData.size() < MATERIALS_GET_MAX_ENTRIES) ) { LLSD faceData = LLSD::emptyMap(); faceData[MATERIALS_CAP_FACE_FIELD] = static_cast(itFace->first); faceData[MATERIALS_CAP_OBJECT_ID_FIELD] = static_cast(objectp->getLocalID()); if (!itFace->second.isNull()) { faceData[MATERIALS_CAP_MATERIAL_FIELD] = itFace->second.asLLSD(); } facesData.append(faceData); face_map.erase(itFace++); } if (face_map.empty()) { mPutQueue.erase(itQueue); } } for (regionput_request_map::const_iterator itRequest = requests.begin(); itRequest != requests.end(); ++itRequest) { std::string capURL = itRequest->first->getCapability(MATERIALS_CAPABILITY_NAME); if (capURL.empty()) { LL_WARNS("Materials") << "Capability '" << MATERIALS_CAPABILITY_NAME << "' is not defined on region '" << itRequest->first->getName() << "'" << LL_ENDL; continue; } LLSD materialsData = LLSD::emptyMap(); materialsData[MATERIALS_CAP_FULL_PER_FACE_FIELD] = itRequest->second; std::string materialString = zip_llsd(materialsData); S32 materialSize = materialString.size(); if (materialSize > 0) { LLSD::Binary materialBinary; materialBinary.resize(materialSize); memcpy(materialBinary.data(), materialString.data(), materialSize); LLSD putData = LLSD::emptyMap(); putData[MATERIALS_CAP_ZIP_FIELD] = materialBinary; LL_DEBUGS("Materials") << "put for " << itRequest->second.size() << " faces to region " << itRequest->first->getName() << LL_ENDL; LLHTTPClient::ResponderPtr materialsResponder = new LLMaterialsResponder("PUT", capURL, boost::bind(&LLMaterialMgr::onPutResponse, this, _1, _2)); LLHTTPClient::put(capURL, putData, materialsResponder); } else { LL_ERRS("debugMaterials") << "cannot zip LLSD binary content" << LL_ENDL; } } } void LLMaterialMgr::clearGetQueues(const LLUUID& region_id) { mGetQueue.erase(region_id); for (get_pending_map_t::iterator itPending = mGetPending.begin(); itPending != mGetPending.end();) { if (region_id == itPending->first.first) { mGetPending.erase(itPending++); } else { ++itPending; } } mGetAllQueue.erase(region_id); mGetAllRequested.erase(region_id); mGetAllPending.erase(region_id); mGetAllCallbacks.erase(region_id); } void LLMaterialMgr::onRegionRemoved(LLViewerRegion* regionp) { clearGetQueues(regionp->getRegionID()); // Put doesn't need clearing: objects that can't be found will clean up in processPutQueue() }