/** * @file llmaniptranslate.h * @brief LLManipTranslate class definition * * Copyright (c) 2002-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_LLMANIPTRANSLATE_H #define LL_LLMANIPTRANSLATE_H #include "llmanip.h" #include "lltimer.h" #include "v4math.h" #include "linked_lists.h" #include "llquaternion.h" class LLManipTranslate : public LLManip { public: class ManipulatorHandle { public: LLVector3 mStartPosition; LLVector3 mEndPosition; EManipPart mManipID; F32 mHotSpotRadius; ManipulatorHandle(LLVector3 start_pos, LLVector3 end_pos, EManipPart id, F32 radius):mStartPosition(start_pos), mEndPosition(end_pos), mManipID(id), mHotSpotRadius(radius){} }; LLManipTranslate( LLToolComposite* composite ); virtual ~LLManipTranslate(); static void restoreGL(); virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask); virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask); virtual BOOL handleHover(S32 x, S32 y, MASK mask); virtual void render(); virtual void handleSelect(); virtual void handleDeselect(); EManipPart getHighlightedPart() { return mHighlightedPart; } virtual void highlightManipulators(S32 x, S32 y); /*virtual*/ BOOL handleMouseDownOnPart(S32 x, S32 y, MASK mask); protected: enum EHandleType { HANDLE_CONE, HANDLE_BOX, HANDLE_SPHERE }; void renderArrow(S32 which_arrow, S32 selected_arrow, F32 box_size, F32 arrow_size, F32 handle_size, BOOL reverse_direction); void renderTranslationHandles(); void renderText(); void renderSnapGuides(); void renderGrid(F32 x, F32 y, F32 size, F32 r, F32 g, F32 b, F32 a); void renderGridVert(F32 x_trans, F32 y_trans, F32 r, F32 g, F32 b, F32 alpha); F32 getMinGridScale(); private: S32 mLastHoverMouseX; S32 mLastHoverMouseY; BOOL mSendUpdateOnMouseUp; BOOL mMouseOutsideSlop; // true after mouse goes outside slop region BOOL mCopyMadeThisDrag; S32 mMouseDownX; S32 mMouseDownY; F32 mAxisArrowLength; // pixels F32 mConeSize; // meters, world space F32 mArrowLengthMeters; // meters F32 mGridSizeMeters; F32 mPlaneManipOffsetMeters; EManipPart mManipPart; LLVector3 mManipNormal; LLVector3d mDragCursorStartGlobal; LLVector3d mDragSelectionStartGlobal; LLTimer mUpdateTimer; LLLinkedList mProjectedManipulators; LLVector4 mManipulatorVertices[18]; EManipPart mHighlightedPart; F32 mSnapOffsetMeters; LLVector3 mSnapOffsetAxis; LLQuaternion mGridRotation; LLVector3 mGridOrigin; LLVector3 mGridScale; F32 mSubdivisions; BOOL mInSnapRegime; BOOL mSnapped; LLVector3 mArrowScales; LLVector3 mPlaneScales; LLVector4 mPlaneManipPositions; }; #endif