/** * @file lllogininstance.cpp * @brief Viewer's host for a login connection. * * $LicenseInfo:firstyear=2009&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "lllogininstance.h" // llcommon #include "llevents.h" #include "stringize.h" #include "llsdserialize.h" // llmessage (!) #include "llfiltersd2xmlrpc.h" // for xml_escape_string() // login #include "lllogin.h" // newview #include "llhasheduniqueid.h" #include "llviewernetwork.h" #include "llviewercontrol.h" #include "llversioninfo.h" #include "llslurl.h" #include "llstartup.h" #include "llfloaterreg.h" #include "llnotifications.h" #include "llnotificationsutil.h" #include "llwindow.h" #include "llviewerwindow.h" #include "llprogressview.h" #include "llsecapi.h" #include "llstartup.h" #include "llmachineid.h" #include "llevents.h" #include "llappviewer.h" #include "llsdserialize.h" #include #include const S32 LOGIN_MAX_RETRIES = 3; const F32 LOGIN_SRV_TIMEOUT_MIN = 10; const F32 LOGIN_SRV_TIMEOUT_MAX = 120; const F32 LOGIN_DNS_TIMEOUT_FACTOR = 0.9; // make DNS wait shorter then retry time class LLLoginInstance::Disposable { public: virtual ~Disposable() {} }; static const char * const TOS_REPLY_PUMP = "lllogininstance_tos_callback"; static const char * const TOS_LISTENER_NAME = "lllogininstance_tos"; std::string construct_start_string(); // LLLoginInstance //----------------------------------------------------------------------------- LLLoginInstance::LLLoginInstance() : mLoginModule(new LLLogin()), mNotifications(NULL), mLoginState("offline"), mAttemptComplete(false), mTransferRate(0.0f), mDispatcher("LLLoginInstance", "change") { mLoginModule->getEventPump().listen("lllogininstance", boost::bind(&LLLoginInstance::handleLoginEvent, this, _1)); // This internal use of LLEventDispatcher doesn't really need // per-function descriptions. mDispatcher.add("fail.login", "", boost::bind(&LLLoginInstance::handleLoginFailure, this, _1)); mDispatcher.add("connect", "", boost::bind(&LLLoginInstance::handleLoginSuccess, this, _1)); mDispatcher.add("disconnect", "", boost::bind(&LLLoginInstance::handleDisconnect, this, _1)); mDispatcher.add("indeterminate", "", boost::bind(&LLLoginInstance::handleIndeterminate, this, _1)); } void LLLoginInstance::setPlatformInfo(const std::string platform, const std::string platform_version, const std::string platform_name) { mPlatform = platform; mPlatformVersion = platform_version; mPlatformVersionName = platform_name; } LLLoginInstance::~LLLoginInstance() { } void LLLoginInstance::connect(LLPointer credentials) { std::vector uris; LLGridManager::getInstance()->getLoginURIs(uris); if (uris.size() < 1) { LL_WARNS() << "Failed to get login URIs during connect. No connect for you!" << LL_ENDL; return; } connect(uris.front(), credentials); } void LLLoginInstance::connect(const std::string& uri, LLPointer credentials) { mAttemptComplete = false; // Reset attempt complete at this point! constructAuthParams(credentials); mLoginModule->connect(uri, mRequestData); } void LLLoginInstance::reconnect() { // Sort of like connect, only using the pre-existing // request params. std::vector uris; LLGridManager::getInstance()->getLoginURIs(uris); mLoginModule->connect(uris.front(), mRequestData); gViewerWindow->setShowProgress(true); } void LLLoginInstance::disconnect() { mAttemptComplete = false; // Reset attempt complete at this point! mRequestData.clear(); mLoginModule->disconnect(); } LLSD LLLoginInstance::getResponse() { return mResponseData; } void LLLoginInstance::constructAuthParams(LLPointer user_credential) { // Set up auth request options. //#define LL_MINIMIAL_REQUESTED_OPTIONS LLSD requested_options; // *Note: this is where gUserAuth used to be created. requested_options.append("inventory-root"); requested_options.append("inventory-skeleton"); //requested_options.append("inventory-meat"); //requested_options.append("inventory-skel-targets"); #if (!defined LL_MINIMIAL_REQUESTED_OPTIONS) if(FALSE == gSavedSettings.getBOOL("NoInventoryLibrary")) { requested_options.append("inventory-lib-root"); requested_options.append("inventory-lib-owner"); requested_options.append("inventory-skel-lib"); // requested_options.append("inventory-meat-lib"); } requested_options.append("initial-outfit"); requested_options.append("gestures"); requested_options.append("display_names"); requested_options.append("event_categories"); requested_options.append("event_notifications"); requested_options.append("classified_categories"); requested_options.append("adult_compliant"); requested_options.append("buddy-list"); requested_options.append("newuser-config"); requested_options.append("ui-config"); //send this info to login.cgi for stats gathering //since viewerstats isn't reliable enough requested_options.append("advanced-mode"); #endif requested_options.append("max-agent-groups"); requested_options.append("map-server-url"); requested_options.append("voice-config"); requested_options.append("tutorial_setting"); requested_options.append("login-flags"); requested_options.append("global-textures"); if(gSavedSettings.getBOOL("ConnectAsGod")) { gSavedSettings.setBOOL("UseDebugMenus", TRUE); requested_options.append("god-connect"); } LLSD request_params; unsigned char hashed_unique_id_string[MD5HEX_STR_SIZE]; if ( ! llHashedUniqueID(hashed_unique_id_string) ) { LL_WARNS("LLLogin") << "Not providing a unique id in request params" << LL_ENDL; } request_params["start"] = construct_start_string(); request_params["agree_to_tos"] = false; // Always false here. Set true in request_params["read_critical"] = false; // handleTOSResponse request_params["last_exec_event"] = mLastExecEvent; request_params["last_exec_duration"] = mLastExecDuration; request_params["mac"] = (char*)hashed_unique_id_string; request_params["version"] = LLVersionInfo::getVersion(); request_params["channel"] = LLVersionInfo::getChannel(); request_params["platform"] = mPlatform; request_params["address_size"] = ADDRESS_SIZE; request_params["platform_version"] = mPlatformVersion; request_params["platform_string"] = mPlatformVersionName; request_params["id0"] = mSerialNumber; request_params["host_id"] = gSavedSettings.getString("HostID"); request_params["extended_errors"] = true; // request message_id and message_args // log request_params _before_ adding the credentials LL_DEBUGS("LLLogin") << "Login parameters: " << LLSDOStreamer(request_params) << LL_ENDL; // Copy the credentials into the request after logging the rest LLSD credentials(user_credential->getLoginParams()); for (LLSD::map_const_iterator it = credentials.beginMap(); it != credentials.endMap(); it++ ) { request_params[it->first] = it->second; } // Specify desired timeout/retry options LLSD http_params; F32 srv_timeout = llclamp(gSavedSettings.getF32("LoginSRVTimeout"), LOGIN_SRV_TIMEOUT_MIN, LOGIN_SRV_TIMEOUT_MAX); http_params["timeout"] = srv_timeout; http_params["retries"] = LOGIN_MAX_RETRIES; http_params["DNSCacheTimeout"] = srv_timeout * LOGIN_DNS_TIMEOUT_FACTOR; //Default: indefinite mRequestData.clear(); mRequestData["method"] = "login_to_simulator"; mRequestData["params"] = request_params; mRequestData["options"] = requested_options; mRequestData["http_params"] = http_params; } bool LLLoginInstance::handleLoginEvent(const LLSD& event) { LL_DEBUGS("LLLogin") << "LoginListener called!: \n" << event << LL_ENDL; if(!(event.has("state") && event.has("change") && event.has("progress"))) { LL_ERRS("LLLogin") << "Unknown message from LLLogin: " << event << LL_ENDL; } mLoginState = event["state"].asString(); mResponseData = event["data"]; if(event.has("transfer_rate")) { mTransferRate = event["transfer_rate"].asReal(); } // Call the method registered in constructor, if any, for more specific // handling mDispatcher.try_call(event); return false; } void LLLoginInstance::handleLoginFailure(const LLSD& event) { // TODO: we are handling failure in two separate places - // here and in STATE_LOGIN_PROCESS_RESPONSE processing // consider uniting them. // Login has failed. // Figure out why and respond... LLSD response = event["data"]; LLSD updater = response["updater"]; // Always provide a response to the updater, if in fact the updater // contacted us, if in fact the ping contains a 'reply' key. Most code // paths tell it not to proceed with updating. ResponsePtr resp(std::make_shared (LLSDMap("update", false), updater)); std::string reason_response = response["reason"].asString(); std::string message_response = response["message"].asString(); LL_DEBUGS("LLLogin") << "reason " << reason_response << " message " << message_response << LL_ENDL; // For the cases of critical message or TOS agreement, // start the TOS dialog. The dialog response will be handled // by the LLLoginInstance::handleTOSResponse() callback. // The callback intiates the login attempt next step, either // to reconnect or to end the attempt in failure. if(reason_response == "tos") { LL_INFOS("LLLogin") << " ToS" << LL_ENDL; LLSD data(LLSD::emptyMap()); data["message"] = message_response; data["reply_pump"] = TOS_REPLY_PUMP; if (gViewerWindow) gViewerWindow->setShowProgress(FALSE); LLFloaterReg::showInstance("message_tos", data); LLEventPumps::instance().obtain(TOS_REPLY_PUMP) .listen(TOS_LISTENER_NAME, boost::bind(&LLLoginInstance::handleTOSResponse, this, _1, "agree_to_tos")); } else if(reason_response == "critical") { LL_INFOS("LLLogin") << "LLLoginInstance::handleLoginFailure Crit" << LL_ENDL; LLSD data(LLSD::emptyMap()); data["message"] = message_response; data["reply_pump"] = TOS_REPLY_PUMP; if(response.has("error_code")) { data["error_code"] = response["error_code"]; } if(response.has("certificate")) { data["certificate"] = response["certificate"]; } if (gViewerWindow) gViewerWindow->setShowProgress(FALSE); LLFloaterReg::showInstance("message_critical", data); LLEventPumps::instance().obtain(TOS_REPLY_PUMP) .listen(TOS_LISTENER_NAME, boost::bind(&LLLoginInstance::handleTOSResponse, this, _1, "read_critical")); } else if(reason_response == "update") { // This can happen if the user clicked Login quickly, before we heard // back from the Viewer Version Manager, but login failed because // login.cgi is insisting on a required update. We were called with an // event that bundles both the login.cgi 'response' and the // synchronization event from the 'updater'. std::string required_version = response["message_args"]["VERSION"]; LL_WARNS("LLLogin") << "Login failed because an update to version " << required_version << " is required." << LL_ENDL; if (gViewerWindow) gViewerWindow->setShowProgress(FALSE); LLSD args(LLSDMap("VERSION", required_version)); if (updater.isUndefined()) { // If the updater failed to shake hands, better advise the user to // download the update him/herself. LLNotificationsUtil::add( "RequiredUpdate", args, updater, boost::bind(&LLLoginInstance::handleLoginDisallowed, this, _1, _2)); } else { // If we've heard from the updater that an update is required, // then display the prompt that assures the user we'll take care // of it. This is the one case in which we bind 'resp': // instead of destroying our Response object (and thus sending a // negative reply to the updater) as soon as we exit this // function, bind our shared_ptr so it gets passed into // syncWithUpdater. That ensures that the response is delayed // until the user has responded to the notification. LLNotificationsUtil::add( "PauseForUpdate", args, updater, boost::bind(&LLLoginInstance::syncWithUpdater, this, resp, _1, _2)); } } else if( reason_response == "key" || reason_response == "presence" || reason_response == "connect" || !message_response.empty() // will be handled in STATE_LOGIN_PROCESS_RESPONSE || !response["message_id"].asString().empty() ) { // these are events that have already been communicated elsewhere attemptComplete(); } else { LL_WARNS("LLLogin") << "Login failed for an unknown reason: " << LLSDOStreamer(response) << LL_ENDL; if (gViewerWindow) gViewerWindow->setShowProgress(FALSE); LLNotificationsUtil::add("LoginFailedUnknown", LLSD::emptyMap(), LLSD::emptyMap(), boost::bind(&LLLoginInstance::handleLoginDisallowed, this, _1, _2)); } } void LLLoginInstance::syncWithUpdater(ResponsePtr resp, const LLSD& notification, const LLSD& response) { LL_INFOS("LLLogin") << "LLLoginInstance::syncWithUpdater" << LL_ENDL; // 'resp' points to an instance of LLEventAPI::Response that will be // destroyed as soon as we return and the notification response functor is // unregistered. Modify it so that it tells the updater to go ahead and // perform the update. Naturally, if we allowed the user a choice as to // whether to proceed or not, this assignment would reflect the user's // selection. (*resp)["update"] = true; attemptComplete(); } void LLLoginInstance::handleLoginDisallowed(const LLSD& notification, const LLSD& response) { attemptComplete(); } void LLLoginInstance::handleLoginSuccess(const LLSD& event) { LL_INFOS("LLLogin") << "LLLoginInstance::handleLoginSuccess" << LL_ENDL; attemptComplete(); } void LLLoginInstance::handleDisconnect(const LLSD& event) { // placeholder LL_INFOS("LLLogin") << "LLLoginInstance::handleDisconnect placeholder " << LL_ENDL; } void LLLoginInstance::handleIndeterminate(const LLSD& event) { // The indeterminate response means that the server // gave the viewer a new url and params to try. // The login module handles the retry, but it gives us the // server response so that we may show // the user some status. LLSD message = event.get("data").get("message"); if(message.isDefined()) { LL_INFOS("LLLogin") << "LLLoginInstance::handleIndeterminate " << message.asString() << LL_ENDL; LLSD progress_update; progress_update["desc"] = message; LLEventPumps::getInstance()->obtain("LLProgressView").post(progress_update); } } bool LLLoginInstance::handleTOSResponse(bool accepted, const std::string& key) { if(accepted) { LL_INFOS("LLLogin") << "LLLoginInstance::handleTOSResponse: accepted" << LL_ENDL; // Set the request data to true and retry login. mRequestData["params"][key] = true; reconnect(); } else { LL_INFOS("LLLogin") << "LLLoginInstance::handleTOSResponse: attemptComplete" << LL_ENDL; attemptComplete(); } LLEventPumps::instance().obtain(TOS_REPLY_PUMP).stopListening(TOS_LISTENER_NAME); return true; } std::string construct_start_string() { std::string start; LLSLURL start_slurl = LLStartUp::getStartSLURL(); switch(start_slurl.getType()) { case LLSLURL::LOCATION: { // a startup URL was specified LLVector3 position = start_slurl.getPosition(); std::string unescaped_start = STRINGIZE( "uri:" << start_slurl.getRegion() << "&" << position[VX] << "&" << position[VY] << "&" << position[VZ]); start = xml_escape_string(unescaped_start); break; } case LLSLURL::HOME_LOCATION: { start = "home"; break; } default: { start = "last"; } } return start; }