/** * @file lllocationinputctrl.cpp * @brief Combobox-like location input control * * $LicenseInfo:firstyear=2009&license=viewergpl$ * * Copyright (c) 2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" // file includes #include "lllocationinputctrl.h" // common includes #include "llbutton.h" #include "llfocusmgr.h" #include "llmenugl.h" #include "llstring.h" #include "lltrans.h" #include "lluictrlfactory.h" #include "lltooltip.h" // newview includes #include "llinventoryobserver.h" #include "lllandmarkactions.h" #include "lllandmarklist.h" #include "lllocationhistory.h" #include "llteleporthistory.h" #include "llsidetray.h" #include "llslurl.h" #include "llstatusbar.h" // getHealth() #include "lltrans.h" #include "llviewerinventory.h" #include "llviewerparcelmgr.h" #include "llviewercontrol.h" #include "llviewermenu.h" #include "llurllineeditorctrl.h" #include "llagentui.h" //============================================================================ /* * "ADD LANDMARK" BUTTON UPDATING LOGIC * * If the current parcel has been landmarked, we should draw * a special image on the button. * * To avoid determining the appropriate image on every draw() we do that * only in the following cases: * 1) Navbar is shown for the first time after login. * 2) Agent moves to another parcel. * 3) A landmark is created or removed. * * The first case is handled by the handleLoginComplete() method. * * The second case is handled by setting the "agent parcel changed" callback * on LLViewerParcelMgr. * * The third case is the most complex one. We have two inventory observers for that: * one is designated to handle adding landmarks, the other handles removal. * Let's see how the former works. * * When we get notified about landmark addition, the landmark position is unknown yet. What we can * do at that point is initiate loading the landmark data by LLLandmarkList and set the * "loading finished" callback on it. Finally, when the callback is triggered, * we can determine whether the landmark refers to a point within the current parcel * and choose the appropriate image for the "Add landmark" button. */ /** * Initiates loading the landmarks that have been just added. * * Once the loading is complete we'll be notified * with the callback we set for LLLandmarkList. */ class LLAddLandmarkObserver : public LLInventoryAddedObserver { public: LLAddLandmarkObserver(LLLocationInputCtrl* input) : mInput(input) {} private: /*virtual*/ void done() { std::vector::const_iterator it = mAdded.begin(), end = mAdded.end(); for(; it != end; ++it) { LLInventoryItem* item = gInventory.getItem(*it); if (!item || item->getType() != LLAssetType::AT_LANDMARK) continue; // Start loading the landmark. LLLandmark* lm = gLandmarkList.getAsset( item->getAssetUUID(), boost::bind(&LLLocationInputCtrl::onLandmarkLoaded, mInput, _1)); if (lm) { // Already loaded? Great, handle it immediately (the callback won't be called). mInput->onLandmarkLoaded(lm); } } mAdded.clear(); } LLLocationInputCtrl* mInput; }; /** * Updates the "Add landmark" button once a landmark gets removed. */ class LLRemoveLandmarkObserver : public LLInventoryObserver { public: LLRemoveLandmarkObserver(LLLocationInputCtrl* input) : mInput(input) {} private: /*virtual*/ void changed(U32 mask) { if (mask & (~(LLInventoryObserver::LABEL|LLInventoryObserver::INTERNAL|LLInventoryObserver::ADD))) { mInput->updateAddLandmarkButton(); } } LLLocationInputCtrl* mInput; }; //============================================================================ static LLDefaultChildRegistry::Register r("location_input"); LLLocationInputCtrl::Params::Params() : add_landmark_image_enabled("add_landmark_image_enabled"), add_landmark_image_disabled("add_landmark_image_disabled"), add_landmark_image_hover("add_landmark_image_hover"), add_landmark_image_selected("add_landmark_image_selected"), add_landmark_hpad("add_landmark_hpad", 0), icon_hpad("icon_hpad", 0), add_landmark_button("add_landmark_button"), for_sale_button("for_sale_button"), info_button("info_button"), voice_icon("voice_icon"), fly_icon("fly_icon"), push_icon("push_icon"), build_icon("build_icon"), scripts_icon("scripts_icon"), damage_icon("damage_icon"), damage_text("damage_text") { } LLLocationInputCtrl::LLLocationInputCtrl(const LLLocationInputCtrl::Params& p) : LLComboBox(p), mIconHPad(p.icon_hpad), mAddLandmarkHPad(p.add_landmark_hpad), mLocationContextMenu(NULL), mAddLandmarkBtn(NULL), mForSaleBtn(NULL), mInfoBtn(NULL), mLandmarkImageOn(NULL), mLandmarkImageOff(NULL) { // Lets replace default LLLineEditor with LLLocationLineEditor // to make needed escaping while copying and cutting url this->removeChild(mTextEntry); delete mTextEntry; // Can't access old mTextEntry fields as they are protected, so lets build new params // That is C&P from LLComboBox::createLineEditor function static LLUICachedControl drop_shadow_button ("DropShadowButton", 0); S32 arrow_width = mArrowImage ? mArrowImage->getWidth() : 0; LLRect text_entry_rect(0, getRect().getHeight(), getRect().getWidth(), 0); text_entry_rect.mRight -= llmax(8,arrow_width) + 2 * drop_shadow_button; LLLineEditor::Params params = p.combo_editor; params.rect(text_entry_rect); params.default_text(LLStringUtil::null); params.max_length_bytes(p.max_chars); params.keystroke_callback(boost::bind(&LLComboBox::onTextEntry, this, _1)); params.handle_edit_keys_directly(true); params.commit_on_focus_lost(false); params.follows.flags(FOLLOWS_ALL); mTextEntry = LLUICtrlFactory::create(params); addChild(mTextEntry); // LLLineEditor is replaced with LLLocationLineEditor // "Place information" button. LLButton::Params info_params = p.info_button; mInfoBtn = LLUICtrlFactory::create(info_params); mInfoBtn->setClickedCallback(boost::bind(&LLLocationInputCtrl::onInfoButtonClicked, this)); addChild(mInfoBtn); // "Add landmark" button. LLButton::Params al_params = p.add_landmark_button; // Image for unselected state will be set in updateAddLandmarkButton(), // it will be either mLandmarkOn or mLandmarkOff if (p.add_landmark_image_enabled()) { mLandmarkImageOn = p.add_landmark_image_enabled; } if (p.add_landmark_image_disabled()) { mLandmarkImageOff = p.add_landmark_image_disabled; } if(p.add_landmark_image_selected) { al_params.image_selected = p.add_landmark_image_selected; } if (p.add_landmark_image_hover()) { al_params.image_hover_unselected = p.add_landmark_image_hover; } al_params.click_callback.function(boost::bind(&LLLocationInputCtrl::onAddLandmarkButtonClicked, this)); mAddLandmarkBtn = LLUICtrlFactory::create(al_params); enableAddLandmarkButton(true); addChild(mAddLandmarkBtn); LLButton::Params for_sale_button = p.for_sale_button; for_sale_button.tool_tip = LLTrans::getString("LocationCtrlForSaleTooltip"); for_sale_button.click_callback.function( boost::bind(&LLLocationInputCtrl::onForSaleButtonClicked, this)); mForSaleBtn = LLUICtrlFactory::create( for_sale_button ); addChild(mForSaleBtn); // Parcel property icons // Must be mouse-opaque so cursor stays as an arrow when hovering to // see tooltip. LLIconCtrl::Params voice_icon = p.voice_icon; voice_icon.tool_tip = LLTrans::getString("LocationCtrlVoiceTooltip"); voice_icon.mouse_opaque = true; mParcelIcon[VOICE_ICON] = LLUICtrlFactory::create(voice_icon); addChild(mParcelIcon[VOICE_ICON]); LLIconCtrl::Params fly_icon = p.fly_icon; fly_icon.tool_tip = LLTrans::getString("LocationCtrlFlyTooltip"); fly_icon.mouse_opaque = true; mParcelIcon[FLY_ICON] = LLUICtrlFactory::create(fly_icon); addChild(mParcelIcon[FLY_ICON]); LLIconCtrl::Params push_icon = p.push_icon; push_icon.tool_tip = LLTrans::getString("LocationCtrlPushTooltip"); push_icon.mouse_opaque = true; mParcelIcon[PUSH_ICON] = LLUICtrlFactory::create(push_icon); addChild(mParcelIcon[PUSH_ICON]); LLIconCtrl::Params build_icon = p.build_icon; build_icon.tool_tip = LLTrans::getString("LocationCtrlBuildTooltip"); build_icon.mouse_opaque = true; mParcelIcon[BUILD_ICON] = LLUICtrlFactory::create(build_icon); addChild(mParcelIcon[BUILD_ICON]); LLIconCtrl::Params scripts_icon = p.scripts_icon; scripts_icon.tool_tip = LLTrans::getString("LocationCtrlScriptsTooltip"); scripts_icon.mouse_opaque = true; mParcelIcon[SCRIPTS_ICON] = LLUICtrlFactory::create(scripts_icon); addChild(mParcelIcon[SCRIPTS_ICON]); LLIconCtrl::Params damage_icon = p.damage_icon; damage_icon.tool_tip = LLTrans::getString("LocationCtrlDamageTooltip"); damage_icon.mouse_opaque = true; mParcelIcon[DAMAGE_ICON] = LLUICtrlFactory::create(damage_icon); addChild(mParcelIcon[DAMAGE_ICON]); LLTextBox::Params damage_text = p.damage_text; damage_text.tool_tip = LLTrans::getString("LocationCtrlDamageTooltip"); damage_text.mouse_opaque = true; mDamageText = LLUICtrlFactory::create(damage_text); addChild(mDamageText); // Register callbacks and load the location field context menu (NB: the order matters). LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("Navbar.Action", boost::bind(&LLLocationInputCtrl::onLocationContextMenuItemClicked, this, _2)); LLUICtrl::EnableCallbackRegistry::currentRegistrar().add("Navbar.EnableMenuItem", boost::bind(&LLLocationInputCtrl::onLocationContextMenuItemEnabled, this, _2)); setPrearrangeCallback(boost::bind(&LLLocationInputCtrl::onLocationPrearrange, this, _2)); getTextEntry()->setMouseUpCallback(boost::bind(&LLLocationInputCtrl::changeLocationPresentation, this)); // Load the location field context menu mLocationContextMenu = LLUICtrlFactory::getInstance()->createFromFile("menu_navbar.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); if (!mLocationContextMenu) { llwarns << "Error loading navigation bar context menu" << llendl; } getTextEntry()->setRightMouseUpCallback(boost::bind(&LLLocationInputCtrl::onTextEditorRightClicked,this,_2,_3,_4)); updateWidgetlayout(); // - Make the "Add landmark" button updated when either current parcel gets changed // or a landmark gets created or removed from the inventory. // - Update the location string on parcel change. mParcelMgrConnection = LLViewerParcelMgr::getInstance()->addAgentParcelChangedCallback( boost::bind(&LLLocationInputCtrl::onAgentParcelChange, this)); mLocationHistoryConnection = LLLocationHistory::getInstance()->setLoadedCallback( boost::bind(&LLLocationInputCtrl::onLocationHistoryLoaded, this)); mRemoveLandmarkObserver = new LLRemoveLandmarkObserver(this); mAddLandmarkObserver = new LLAddLandmarkObserver(this); gInventory.addObserver(mRemoveLandmarkObserver); gInventory.addObserver(mAddLandmarkObserver); mAddLandmarkTooltip = LLTrans::getString("LocationCtrlAddLandmarkTooltip"); mEditLandmarkTooltip = LLTrans::getString("LocationCtrlEditLandmarkTooltip"); getChild("Location History")->setToolTip(LLTrans::getString("LocationCtrlComboBtnTooltip")); getChild("Place Information")->setToolTip(LLTrans::getString("LocationCtrlInfoBtnTooltip")); } LLLocationInputCtrl::~LLLocationInputCtrl() { gInventory.removeObserver(mRemoveLandmarkObserver); gInventory.removeObserver(mAddLandmarkObserver); delete mRemoveLandmarkObserver; delete mAddLandmarkObserver; mParcelMgrConnection.disconnect(); mLocationHistoryConnection.disconnect(); } void LLLocationInputCtrl::setEnabled(BOOL enabled) { LLComboBox::setEnabled(enabled); mAddLandmarkBtn->setEnabled(enabled); } void LLLocationInputCtrl::hideList() { LLComboBox::hideList(); if (mTextEntry && hasFocus()) focusTextEntry(); } BOOL LLLocationInputCtrl::handleToolTip(S32 x, S32 y, MASK mask) { if(mAddLandmarkBtn->parentPointInView(x,y)) { updateAddLandmarkTooltip(); } // Let the buttons show their tooltips. if (LLUICtrl::handleToolTip(x, y, mask)) { if (mList->getRect().pointInRect(x, y)) { S32 loc_x, loc_y; //x,y - contain coordinates related to the location input control, but without taking the expanded list into account //So we have to convert it again into local coordinates of mList localPointToOtherView(x,y,&loc_x,&loc_y,mList); LLScrollListItem* item = mList->hitItem(loc_x,loc_y); if (item) { LLSD value = item->getValue(); if (value.has("tooltip")) { LLToolTipMgr::instance().show(value["tooltip"]); } } } return TRUE; } return FALSE; } BOOL LLLocationInputCtrl::handleKeyHere(KEY key, MASK mask) { BOOL result = LLComboBox::handleKeyHere(key, mask); if (key == KEY_DOWN && hasFocus() && mList->getItemCount() != 0 && !mList->getVisible()) { showList(); } return result; } void LLLocationInputCtrl::onTextEntry(LLLineEditor* line_editor) { KEY key = gKeyboard->currentKey(); if (line_editor->getText().empty()) { prearrangeList(); // resets filter hideList(); } // Typing? (moving cursor should not affect showing the list) else if (key != KEY_LEFT && key != KEY_RIGHT && key != KEY_HOME && key != KEY_END) { prearrangeList(line_editor->getText()); if (mList->getItemCount() != 0) { showList(); focusTextEntry(); } else { // Hide the list if it's empty. hideList(); } } LLComboBox::onTextEntry(line_editor); } /** * Useful if we want to just set the text entry value, no matter what the list contains. * * This is faster than setTextEntry(). */ void LLLocationInputCtrl::setText(const LLStringExplicit& text) { mTextEntry->setText(text); mHasAutocompletedText = FALSE; } void LLLocationInputCtrl::setFocus(BOOL b) { LLComboBox::setFocus(b); if (mTextEntry && b && !mList->getVisible()) mTextEntry->setFocus(TRUE); } void LLLocationInputCtrl::handleLoginComplete() { // An agent parcel update hasn't occurred yet, so we have to // manually set location and the appropriate "Add landmark" icon. refresh(); } //== private methods ========================================================= void LLLocationInputCtrl::onFocusReceived() { prearrangeList(); } void LLLocationInputCtrl::onFocusLost() { LLUICtrl::onFocusLost(); refreshLocation(); if(mTextEntry->hasSelection()){ mTextEntry->deselect(); } } void LLLocationInputCtrl::draw() { static LLUICachedControl show_coords("NavBarShowCoordinates", false); if(!hasFocus() && show_coords) { refreshLocation(); } static LLUICachedControl show_icons("NavBarShowParcelProperties", false); if (show_icons) { refreshHealth(); } LLComboBox::draw(); } void LLLocationInputCtrl::onInfoButtonClicked() { LLSideTray::getInstance()->showPanel("panel_places", LLSD().with("type", "agent")); } void LLLocationInputCtrl::onForSaleButtonClicked() { handle_buy_land(); } void LLLocationInputCtrl::onAddLandmarkButtonClicked() { LLViewerInventoryItem* landmark = LLLandmarkActions::findLandmarkForAgentPos(); // Landmark exists, open it for preview and edit if(landmark && landmark->getUUID().notNull()) { LLSD key; key["type"] = "landmark"; key["id"] = landmark->getUUID(); LLSideTray::getInstance()->showPanel("panel_places", key); } else { LLSideTray::getInstance()->showPanel("panel_places", LLSD().with("type", "create_landmark")); } } void LLLocationInputCtrl::onAgentParcelChange() { refresh(); } void LLLocationInputCtrl::onLandmarkLoaded(LLLandmark* lm) { (void) lm; updateAddLandmarkButton(); } void LLLocationInputCtrl::onLocationHistoryLoaded() { rebuildLocationHistory(); } void LLLocationInputCtrl::onLocationPrearrange(const LLSD& data) { std::string filter = data.asString(); rebuildLocationHistory(filter); //Let's add landmarks to the top of the list if any if(!filter.empty() ) { LLInventoryModel::item_array_t landmark_items = LLLandmarkActions::fetchLandmarksByName(filter, TRUE); for(U32 i=0; i < landmark_items.size(); i++) { LLSD value; //TODO:: DO we need tooltip for Landmark?? value["item_type"] = LANDMARK; value["AssetUUID"] = landmark_items[i]->getAssetUUID(); add(landmark_items[i]->getName(), value); } //Let's add teleport history items LLTeleportHistory* th = LLTeleportHistory::getInstance(); LLTeleportHistory::slurl_list_t th_items = th->getItems(); std::set new_item_titles;// duplicate control LLTeleportHistory::slurl_list_t::iterator result = std::find_if( th_items.begin(), th_items.end(), boost::bind( &LLLocationInputCtrl::findTeleportItemsByTitle, this, _1, filter)); while (result != th_items.end()) { //mTitile format - region_name[, parcel_name] //mFullTitile format - region_name[, parcel_name] (local_x,local_y, local_z) if (new_item_titles.insert(result->mFullTitle).second) { LLSD value; value["item_type"] = TELEPORT_HISTORY; value["global_pos"] = result->mGlobalPos.getValue(); std::string region_name = result->mTitle.substr(0, result->mTitle.find(',')); //TODO*: add Surl to teleportitem or parse region name from title value["tooltip"] = LLSLURL(region_name, result->mGlobalPos).getSLURLString(); add(result->getTitle(), value); } result = std::find_if(result + 1, th_items.end(), boost::bind( &LLLocationInputCtrl::findTeleportItemsByTitle, this, _1, filter)); } } sortByName(); mList->mouseOverHighlightNthItem(-1); // Clear highlight on the last selected item. } bool LLLocationInputCtrl::findTeleportItemsByTitle(const LLTeleportHistoryItem& item, const std::string& filter) { return item.mTitle.find(filter) != std::string::npos; } void LLLocationInputCtrl::onTextEditorRightClicked(S32 x, S32 y, MASK mask) { if (mLocationContextMenu) { updateContextMenu(); mLocationContextMenu->buildDrawLabels(); mLocationContextMenu->updateParent(LLMenuGL::sMenuContainer); hideList(); setFocus(true); changeLocationPresentation(); LLMenuGL::showPopup(this, mLocationContextMenu, x, y); } } void LLLocationInputCtrl::refresh() { refreshLocation(); // update location string refreshParcelIcons(); updateAddLandmarkButton(); // indicate whether current parcel has been landmarked } void LLLocationInputCtrl::refreshLocation() { // Is one of our children focused? if (LLUICtrl::hasFocus() || mButton->hasFocus() || mList->hasFocus() || (mTextEntry && mTextEntry->hasFocus()) || (mAddLandmarkBtn->hasFocus())) { llwarns << "Location input should not be refreshed when having focus" << llendl; return; } // Update location field. std::string location_name; LLAgentUI::ELocationFormat format = (gSavedSettings.getBOOL("NavBarShowCoordinates") ? LLAgentUI::LOCATION_FORMAT_FULL : LLAgentUI::LOCATION_FORMAT_NO_COORDS); if (!LLAgentUI::buildLocationString(location_name, format)) { location_name = "???"; } // store human-readable location to compare it in changeLocationPresentation() mHumanReadableLocation = location_name; setText(location_name); } // returns new right edge static S32 layout_widget(LLUICtrl* widget, S32 right) { if (widget->getVisible()) { LLRect rect = widget->getRect(); rect.mLeft = right - rect.getWidth(); rect.mRight = right; widget->setRect( rect ); right -= rect.getWidth(); } return right; } void LLLocationInputCtrl::refreshParcelIcons() { // Our "cursor" moving right to left S32 x = mAddLandmarkBtn->getRect().mLeft; static LLUICachedControl show_properties("NavBarShowParcelProperties", false); if (show_properties) { LLViewerParcelMgr* vpm = LLViewerParcelMgr::getInstance(); bool allow_buy = vpm->canAgentBuyParcel( vpm->getAgentParcel(), false); bool allow_voice = vpm->allowAgentVoice(); bool allow_fly = vpm->allowAgentFly(); bool allow_push = vpm->allowAgentPush(); bool allow_build = vpm->allowAgentBuild(); bool allow_scripts = vpm->allowAgentScripts(); bool allow_damage = vpm->allowAgentDamage(); // Most icons are "block this ability" mForSaleBtn->setVisible(allow_buy); mParcelIcon[VOICE_ICON]->setVisible( !allow_voice ); mParcelIcon[FLY_ICON]->setVisible( !allow_fly ); mParcelIcon[PUSH_ICON]->setVisible( !allow_push ); mParcelIcon[BUILD_ICON]->setVisible( !allow_build ); mParcelIcon[SCRIPTS_ICON]->setVisible( !allow_scripts ); mParcelIcon[DAMAGE_ICON]->setVisible( allow_damage ); mDamageText->setVisible(allow_damage); x = layout_widget(mForSaleBtn, x); // Padding goes to left of both landmark star and for sale btn x -= mAddLandmarkHPad; // Slide the parcel icons rect from right to left, adjusting rectangles for (S32 i = 0; i < ICON_COUNT; ++i) { x = layout_widget(mParcelIcon[i], x); x -= mIconHPad; } x = layout_widget(mDamageText, x); x -= mIconHPad; } else { mForSaleBtn->setVisible(false); for (S32 i = 0; i < ICON_COUNT; ++i) { mParcelIcon[i]->setVisible(false); } mDamageText->setVisible(false); } S32 left_pad, right_pad; mTextEntry->getTextPadding(&left_pad, &right_pad); right_pad = mTextEntry->getRect().mRight - x; mTextEntry->setTextPadding(left_pad, right_pad); } void LLLocationInputCtrl::refreshHealth() { // *FIXME: Status bar owns health information, should be in agent if (gStatusBar) { static S32 last_health = -1; S32 health = gStatusBar->getHealth(); if (health != last_health) { std::string text = llformat("%d%%", health); mDamageText->setText(text); last_health = health; } } } void LLLocationInputCtrl::rebuildLocationHistory(std::string filter) { LLLocationHistory::location_list_t filtered_items; const LLLocationHistory::location_list_t* itemsp = NULL; LLLocationHistory* lh = LLLocationHistory::getInstance(); if (filter.empty()) { itemsp = &lh->getItems(); } else { lh->getMatchingItems(filter, filtered_items); itemsp = &filtered_items; } removeall(); for (LLLocationHistory::location_list_t::const_reverse_iterator it = itemsp->rbegin(); it != itemsp->rend(); it++) { LLSD value; value["tooltip"] = it->getToolTip(); //location history can contain only typed locations value["item_type"] = TYPED_REGION_SURL; value["global_pos"] = it->mGlobalPos.getValue(); add(it->getLocation(), value); } } void LLLocationInputCtrl::focusTextEntry() { // We can't use "mTextEntry->setFocus(TRUE)" instead because // if the "select_on_focus" parameter is true it places the cursor // at the beginning (after selecting text), thus screwing up updateSelection(). if (mTextEntry) gFocusMgr.setKeyboardFocus(mTextEntry); } void LLLocationInputCtrl::enableAddLandmarkButton(bool val) { // We don't want to disable the button because it should be click able at any time, // instead switch images. LLUIImage* img = val ? mLandmarkImageOn : mLandmarkImageOff; if(img) { mAddLandmarkBtn->setImageUnselected(img); } } // Change the "Add landmark" button image // depending on whether current parcel has been landmarked. void LLLocationInputCtrl::updateAddLandmarkButton() { enableAddLandmarkButton(LLLandmarkActions::hasParcelLandmark()); } void LLLocationInputCtrl::updateAddLandmarkTooltip() { std::string tooltip; if(LLLandmarkActions::landmarkAlreadyExists()) { tooltip = mEditLandmarkTooltip; } else { tooltip = mAddLandmarkTooltip; } mAddLandmarkBtn->setToolTip(tooltip); } void LLLocationInputCtrl::updateContextMenu(){ if (mLocationContextMenu) { LLMenuItemGL* landmarkItem = mLocationContextMenu->getChild("Landmark"); if (!LLLandmarkActions::landmarkAlreadyExists()) { landmarkItem->setLabel(LLTrans::getString("AddLandmarkNavBarMenu")); } else { landmarkItem->setLabel(LLTrans::getString("EditLandmarkNavBarMenu")); } } } void LLLocationInputCtrl::updateWidgetlayout() { const LLRect& rect = getLocalRect(); const LLRect& hist_btn_rect = mButton->getRect(); // Info button is set in the XUI XML location_input.xml // "Add Landmark" button LLRect al_btn_rect = mAddLandmarkBtn->getRect(); al_btn_rect.translate( hist_btn_rect.mLeft - mIconHPad - al_btn_rect.getWidth(), (rect.getHeight() - al_btn_rect.getHeight()) / 2); mAddLandmarkBtn->setRect(al_btn_rect); } void LLLocationInputCtrl::changeLocationPresentation() { //change location presentation only if user does not select/past anything and //human-readable region name is being displayed std::string text = mTextEntry->getText(); LLStringUtil::trim(text); if(mTextEntry && !mTextEntry->hasSelection() && text == mHumanReadableLocation ) { //needs unescaped one mTextEntry->setText(LLAgentUI::buildSLURL(false).getSLURLString()); mTextEntry->selectAll(); } } void LLLocationInputCtrl::onLocationContextMenuItemClicked(const LLSD& userdata) { std::string item = userdata.asString(); if (item == "show_coordinates") { gSavedSettings.setBOOL("NavBarShowCoordinates",!gSavedSettings.getBOOL("NavBarShowCoordinates")); } else if (item == "show_properties") { gSavedSettings.setBOOL("NavBarShowParcelProperties", !gSavedSettings.getBOOL("NavBarShowParcelProperties")); refreshParcelIcons(); } else if (item == "landmark") { LLViewerInventoryItem* landmark = LLLandmarkActions::findLandmarkForAgentPos(); if(!landmark) { LLSideTray::getInstance()->showPanel("panel_places", LLSD().with("type", "create_landmark")); } else { LLSideTray::getInstance()->showPanel("panel_places", LLSD().with("type", "landmark").with("id",landmark->getUUID())); } } else if (item == "cut") { mTextEntry->cut(); } else if (item == "copy") { mTextEntry->copy(); } else if (item == "paste") { mTextEntry->paste(); } else if (item == "delete") { mTextEntry->deleteSelection(); } else if (item == "select_all") { mTextEntry->selectAll(); } } bool LLLocationInputCtrl::onLocationContextMenuItemEnabled(const LLSD& userdata) { std::string item = userdata.asString(); if (item == "can_cut") { return mTextEntry->canCut(); } else if (item == "can_copy") { return mTextEntry->canCopy(); } else if (item == "can_paste") { return mTextEntry->canPaste(); } else if (item == "can_delete") { return mTextEntry->canDeselect(); } else if (item == "can_select_all") { return mTextEntry->canSelectAll() && (mTextEntry->getLength() > 0); } else if(item == "show_coordinates") { return gSavedSettings.getBOOL("NavBarShowCoordinates"); } return false; }