/** * @file lllocaltextureobject.h * @brief LLLocalTextureObject class header file * * $LicenseInfo:firstyear=2009&license=viewergpl$ * * Copyright (c) 2009-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LOCALTEXTUREOBJECT_H #define LL_LOCALTEXTUREOBJECT_H #include class LLViewerFetchedTexture; class LLUUID; class LLTexLayer; class LLTextureEntry; class LLTexLayerTemplate; class LLWearable; // Stores all relevant information for a single texture // assumed to have ownership of all objects referred to - // will delete objects when being replaced or if object is destroyed. class LLLocalTextureObject { public: LLLocalTextureObject(); LLLocalTextureObject(LLViewerFetchedTexture *image, LLUUID id); LLLocalTextureObject(const LLLocalTextureObject <o); ~LLLocalTextureObject(); LLViewerFetchedTexture* getImage() const; LLTexLayer* getTexLayer(U32 index) const; LLTexLayer* getTexLayer(const std::string &name); U32 getNumTexLayers() const; LLUUID getID() const; S32 getDiscard() const; BOOL getBakedReady() const; void setImage(LLViewerFetchedTexture* new_image); BOOL setTexLayer(LLTexLayer *new_tex_layer, U32 index); BOOL addTexLayer(LLTexLayer *new_tex_layer, LLWearable *wearable); BOOL addTexLayer(LLTexLayerTemplate *new_tex_layer, LLWearable *wearable); BOOL removeTexLayer(U32 index); void setID(LLUUID new_id); void setDiscard(S32 new_discard); void setBakedReady(BOOL ready); protected: private: LLPointer mImage; // NOTE: LLLocalTextureObject should be the exclusive owner of mTexEntry and mTexLayer // using shared pointers here only for smart assignment & cleanup // do NOT create new shared pointers to these objects, or keep pointers to them around typedef std::vector tex_layer_p; tex_layer_p mTexLayers; LLUUID mID; BOOL mIsBakedReady; S32 mDiscard; }; #endif // LL_LOCALTEXTUREOBJECT_H