/** * @file lllocalbitmaps.h * @author Vaalith Jinn * @brief Local Bitmaps header * * $LicenseInfo:firstyear=2011&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2011, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LOCALBITMAPS_H #define LL_LOCALBITMAPS_H #include "llavatarappearancedefines.h" #include "lleventtimer.h" #include "llpointer.h" #include "llwearabletype.h" class LLScrollListCtrl; class LLImageRaw; class LLViewerObject; class LLGLTFMaterial; class LLLocalBitmap { public: /* main */ LLLocalBitmap(std::string filename); ~LLLocalBitmap(); public: /* accessors */ std::string getFilename() const; std::string getShortName() const; LLUUID getTrackingID() const; LLUUID getWorldID() const; bool getValid() const; public: /* self update public section */ enum EUpdateType { UT_FIRSTUSE, UT_REGUPDATE }; bool updateSelf(EUpdateType = UT_REGUPDATE); typedef boost::signals2::signal LLLocalTextureChangedSignal; typedef LLLocalTextureChangedSignal::slot_type LLLocalTextureCallback; boost::signals2::connection setChangedCallback(const LLLocalTextureCallback& cb); void addGLTFMaterial(LLGLTFMaterial* mat); private: /* self update private section */ bool decodeBitmap(LLPointer raw); void replaceIDs(const LLUUID &old_id, LLUUID new_id); std::vector prepUpdateObjects(LLUUID old_id, U32 channel); void updateUserPrims(LLUUID old_id, LLUUID new_id, U32 channel); void updateUserVolumes(LLUUID old_id, LLUUID new_id, U32 channel); void updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableType::EType type); void updateGLTFMaterials(LLUUID old_id, LLUUID new_id); LLAvatarAppearanceDefines::ETextureIndex getTexIndex(LLWearableType::EType type, LLAvatarAppearanceDefines::EBakedTextureIndex baked_texind); private: /* private enums */ enum ELinkStatus { LS_ON, LS_BROKEN, }; enum EExtension { ET_IMG_BMP, ET_IMG_TGA, ET_IMG_JPG, ET_IMG_PNG }; private: /* members */ std::string mFilename; std::string mShortName; LLUUID mTrackingID; LLUUID mWorldID; bool mValid; LLSD mLastModified; EExtension mExtension; ELinkStatus mLinkStatus; S32 mUpdateRetries; LLLocalTextureChangedSignal mChangedSignal; // Store a list of accosiated materials // Might be a better idea to hold this in LLGLTFMaterialList typedef std::vector > mat_list_t; mat_list_t mGLTFMaterialWithLocalTextures; }; class LLLocalBitmapTimer : public LLEventTimer { public: LLLocalBitmapTimer(); ~LLLocalBitmapTimer(); public: void startTimer(); void stopTimer(); bool isRunning(); bool tick(); }; class LLLocalBitmapMgr : public LLSingleton { LLSINGLETON(LLLocalBitmapMgr); ~LLLocalBitmapMgr(); public: bool addUnit(const std::vector& filenames); LLUUID addUnit(const std::string& filename); void delUnit(LLUUID tracking_id); bool checkTextureDimensions(std::string filename); LLUUID getTrackingID(const LLUUID& world_id) const; LLUUID getWorldID(const LLUUID &tracking_id) const; bool isLocal(const LLUUID& world_id) const; std::string getFilename(const LLUUID &tracking_id) const; boost::signals2::connection setOnChangedCallback(const LLUUID tracking_id, const LLLocalBitmap::LLLocalTextureCallback& cb); void associateGLTFMaterial(const LLUUID tracking_id, LLGLTFMaterial* mat); void feedScrollList(LLScrollListCtrl* ctrl); void doUpdates(); void setNeedsRebake(); void doRebake(); private: std::list mBitmapList; LLLocalBitmapTimer mTimer; bool mNeedsRebake; typedef std::list::iterator local_list_iter; typedef std::list::const_iterator local_list_citer; }; #endif