/** * @file lljoystickbutton.h * @brief LLJoystick class definition * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLJOYSTICKBUTTON_H #define LL_LLJOYSTICKBUTTON_H #include "llbutton.h" #include "llcoord.h" #include "llviewertexture.h" typedef enum e_joystick_quadrant { JQ_ORIGIN, JQ_UP, JQ_DOWN, JQ_LEFT, JQ_RIGHT } EJoystickQuadrant; struct QuadrantNames : public LLInitParam::TypeValuesHelper<EJoystickQuadrant, QuadrantNames> { static void declareValues(); }; class LLJoystick : public LLButton { public: struct Params : public LLInitParam::Block<Params, LLButton::Params> { Optional<EJoystickQuadrant, QuadrantNames> quadrant; Params() : quadrant("quadrant", JQ_ORIGIN) { label = ""; } }; LLJoystick(const Params&); virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask); virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask); virtual BOOL handleHover(S32 x, S32 y, MASK mask); virtual void onMouseUp() {} virtual void onHeldDown() = 0; F32 getElapsedHeldDownTime(); static void onBtnHeldDown(void *userdata); // called by llbutton callback handler void setInitialQuadrant(EJoystickQuadrant initial) { mInitialQuadrant = initial; }; /** * Checks if click location is inside joystick circle. * * Image containing circle is square and this square has adherent points with joystick * circle. Make sure to change method according to shape other than square. */ bool pointInCircle(S32 x, S32 y) const; static std::string nameFromQuadrant(const EJoystickQuadrant quadrant); static EJoystickQuadrant quadrantFromName(const std::string& name); static EJoystickQuadrant selectQuadrant(LLXMLNodePtr node); protected: virtual void updateSlop(); // recompute slop margins protected: EJoystickQuadrant mInitialQuadrant; // mousedown = click in this quadrant LLCoordGL mInitialOffset; // pretend mouse started here LLCoordGL mLastMouse; // where was mouse on last hover event LLCoordGL mFirstMouse; // when mouse clicked, where was it S32 mVertSlopNear; // where the slop regions end S32 mVertSlopFar; // where the slop regions end S32 mHorizSlopNear; // where the slop regions end S32 mHorizSlopFar; // where the slop regions end BOOL mHeldDown; LLFrameTimer mHeldDownTimer; }; // Turn agent left and right, move forward and back class LLJoystickAgentTurn : public LLJoystick { public: struct Params : public LLJoystick::Params {}; LLJoystickAgentTurn(const Params& p) : LLJoystick(p) {} virtual void onHeldDown(); }; // Slide left and right, move forward and back class LLJoystickAgentSlide : public LLJoystick { public: struct Params : public LLJoystick::Params {}; LLJoystickAgentSlide(const Params& p) : LLJoystick(p) {} virtual void onHeldDown(); virtual void onMouseUp(); }; // Rotate camera around the focus point class LLJoystickCameraRotate : public LLJoystick { public: struct Params : public LLInitParam::Block<Params, LLJoystick::Params> { Params() { held_down_delay.seconds(0.0); } }; LLJoystickCameraRotate(const LLJoystickCameraRotate::Params&); virtual void setToggleState( BOOL left, BOOL top, BOOL right, BOOL bottom ); virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask); virtual void onHeldDown(); virtual void draw(); protected: F32 getOrbitRate(); virtual void updateSlop(); void drawRotatedImage( LLPointer<LLUIImage> image, S32 rotations ); protected: BOOL mInLeft; BOOL mInTop; BOOL mInRight; BOOL mInBottom; }; // Track the camera focus point forward/backward and side to side class LLJoystickCameraTrack : public LLJoystickCameraRotate { public: struct Params : public LLInitParam::Block<Params, LLJoystickCameraRotate::Params> { Params(); }; LLJoystickCameraTrack(const LLJoystickCameraTrack::Params&); virtual void onHeldDown(); }; #endif // LL_LLJOYSTICKBUTTON_H