/** * @file lljoystickbutton.cpp * @brief LLJoystick class implementation * * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc. * $License$ */ #include "llviewerprecompiledheaders.h" #include "lljoystickbutton.h" // Library includes #include "llcoord.h" #include "indra_constants.h" // Project includes #include "llui.h" #include "llagent.h" #include "llviewerimage.h" #include "llviewerimagelist.h" #include "llviewerwindow.h" #include "llmoveview.h" #include "llglheaders.h" const F32 NUDGE_TIME = 0.25f; // in seconds const F32 ORBIT_NUDGE_RATE = 0.05f; // fraction of normal speed // // Public Methods // LLJoystick::LLJoystick( const LLString& name, LLRect rect, const LLString &default_image, const LLString &selected_image, EJoystickQuadrant initial_quadrant ) : LLButton(name, rect, default_image, selected_image, NULL, NULL), mInitialQuadrant(initial_quadrant), mInitialOffset(0, 0), mLastMouse(0, 0), mFirstMouse(0, 0), mVertSlopNear(0), mVertSlopFar(0), mHorizSlopNear(0), mHorizSlopFar(0), mHeldDown(FALSE), mHeldDownTimer() { mHeldDownCallback = &LLJoystick::onHeldDown; mCallbackUserData = this; } void LLJoystick::updateSlop() { mVertSlopNear = mRect.getHeight(); mVertSlopFar = mRect.getHeight() * 2; mHorizSlopNear = mRect.getWidth(); mHorizSlopFar = mRect.getWidth() * 2; // Compute initial mouse offset based on initial quadrant. // Place the mouse evenly between the near and far zones. switch (mInitialQuadrant) { case JQ_ORIGIN: mInitialOffset.set(0, 0); break; case JQ_UP: mInitialOffset.mX = 0; mInitialOffset.mY = (mVertSlopNear + mVertSlopFar) / 2; break; case JQ_DOWN: mInitialOffset.mX = 0; mInitialOffset.mY = - (mVertSlopNear + mVertSlopFar) / 2; break; case JQ_LEFT: mInitialOffset.mX = - (mHorizSlopNear + mHorizSlopFar) / 2; mInitialOffset.mY = 0; break; case JQ_RIGHT: mInitialOffset.mX = (mHorizSlopNear + mHorizSlopFar) / 2; mInitialOffset.mY = 0; break; default: llerrs << "LLJoystick::LLJoystick() - bad switch case" << llendl; break; } return; } BOOL LLJoystick::handleMouseDown(S32 x, S32 y, MASK mask) { //llinfos << "joystick mouse down " << x << ", " << y << llendl; mLastMouse.set(x, y); mFirstMouse.set(x, y); mMouseDownTimer.reset(); return LLButton::handleMouseDown(x, y, mask); } BOOL LLJoystick::handleMouseUp(S32 x, S32 y, MASK mask) { // llinfos << "joystick mouse up " << x << ", " << y << llendl; if( gViewerWindow->hasMouseCapture( this ) ) { mLastMouse.set(x, y); mHeldDown = FALSE; onMouseUp(); } return LLButton::handleMouseUp(x, y, mask); } BOOL LLJoystick::handleHover(S32 x, S32 y, MASK mask) { if( gViewerWindow->hasMouseCapture( this ) ) { mLastMouse.set(x, y); } return LLButton::handleHover(x, y, mask); } F32 LLJoystick::getElapsedHeldDownTime() { if( mHeldDown ) { return mMouseDownTimer.getElapsedTimeF32(); } else { return 0.f; } } // static void LLJoystick::onHeldDown(void *userdata) { LLJoystick *self = (LLJoystick *)userdata; llassert( gViewerWindow->hasMouseCapture( self ) ); self->mHeldDown = TRUE; self->onHeldDown(); } EJoystickQuadrant LLJoystick::selectQuadrant(LLXMLNodePtr node) { EJoystickQuadrant quadrant = JQ_RIGHT; if (node->hasAttribute("quadrant")) { LLString quadrant_name; node->getAttributeString("quadrant", quadrant_name); quadrant = quadrantFromName(quadrant_name.c_str()); } return quadrant; } LLString LLJoystick::nameFromQuadrant(EJoystickQuadrant quadrant) { if (quadrant == JQ_ORIGIN) return LLString("origin"); else if (quadrant == JQ_UP) return LLString("up"); else if (quadrant == JQ_DOWN) return LLString("down"); else if (quadrant == JQ_LEFT) return LLString("left"); else if (quadrant == JQ_RIGHT) return LLString("right"); else return LLString(); } EJoystickQuadrant LLJoystick::quadrantFromName(const LLString& sQuadrant) { EJoystickQuadrant quadrant = JQ_RIGHT; if (sQuadrant == "origin") { quadrant = JQ_ORIGIN; } else if (sQuadrant == "up") { quadrant = JQ_UP; } else if (sQuadrant == "down") { quadrant = JQ_DOWN; } else if (sQuadrant == "left") { quadrant = JQ_LEFT; } else if (sQuadrant == "right") { quadrant = JQ_RIGHT; } return quadrant; } LLXMLNodePtr LLJoystick::getXML(bool save_children) const { LLXMLNodePtr node = LLUICtrl::getXML(); node->createChild("halign", TRUE)->setStringValue(LLFontGL::nameFromHAlign(mHAlign)); node->createChild("quadrant", TRUE)->setStringValue(nameFromQuadrant(mInitialQuadrant)); addImageAttributeToXML(node,mImageUnselectedName,mImageUnselectedID,"image_unselected"); addImageAttributeToXML(node,mImageSelectedName,mImageSelectedID,"image_selected"); node->createChild("scale_image", TRUE)->setBoolValue(mScaleImage); return node; } //------------------------------------------------------------------------------- // LLJoystickAgentTurn //------------------------------------------------------------------------------- void LLJoystickAgentTurn::onHeldDown() { F32 time = getElapsedHeldDownTime(); updateSlop(); //llinfos << "move forward/backward (and/or turn)" << llendl; S32 dx = mLastMouse.mX - mFirstMouse.mX + mInitialOffset.mX; S32 dy = mLastMouse.mY - mFirstMouse.mY + mInitialOffset.mY; float m = (float) (dx)/abs(dy); if (m > 1) { m = 1; } else if (m < -1) { m = -1; } gAgent.moveYaw(-LLFloaterMove::getYawRate(time)*m); // handle forward/back movement if (dy > mVertSlopFar) { // ...if mouse is forward of run region run forward gAgent.moveAt(1); } else if (dy > mVertSlopNear) { if( time < NUDGE_TIME ) { gAgent.moveAtNudge(1); } else { // ...else if mouse is forward of walk region walk forward // JC 9/5/2002 - Always run / move quickly. gAgent.moveAt(1); } } else if (dy < -mVertSlopFar) { // ...else if mouse is behind run region run backward gAgent.moveAt(-1); } else if (dy < -mVertSlopNear) { if( time < NUDGE_TIME ) { gAgent.moveAtNudge(-1); } else { // ...else if mouse is behind walk region walk backward // JC 9/5/2002 - Always run / move quickly. gAgent.moveAt(-1); } } } LLView* LLJoystickAgentTurn::fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory) { LLString name("button"); node->getAttributeString("name", name); LLString image_unselected; if (node->hasAttribute("image_unselected")) node->getAttributeString("image_unselected",image_unselected); LLString image_selected; if (node->hasAttribute("image_selected")) node->getAttributeString("image_selected",image_selected); EJoystickQuadrant quad = JQ_ORIGIN; if (node->hasAttribute("quadrant")) quad = selectQuadrant(node); LLJoystickAgentTurn *button = new LLJoystickAgentTurn(name, LLRect(), image_unselected, image_selected, quad); if (node->hasAttribute("halign")) { LLFontGL::HAlign halign = selectFontHAlign(node); button->setHAlign(halign); } if (node->hasAttribute("scale_image")) { BOOL needsScale = FALSE; node->getAttributeBOOL("scale_image",needsScale); button->setScaleImage( needsScale ); } button->initFromXML(node, parent); return button; } //------------------------------------------------------------------------------- // LLJoystickAgentSlide //------------------------------------------------------------------------------- void LLJoystickAgentSlide::onMouseUp() { F32 time = getElapsedHeldDownTime(); if( time < NUDGE_TIME ) { switch (mInitialQuadrant) { case JQ_LEFT: gAgent.moveLeftNudge(1); break; case JQ_RIGHT: gAgent.moveLeftNudge(-1); break; default: break; } } } void LLJoystickAgentSlide::onHeldDown() { //llinfos << "slide left/right (and/or move forward/backward)" << llendl; updateSlop(); S32 dx = mLastMouse.mX - mFirstMouse.mX + mInitialOffset.mX; S32 dy = mLastMouse.mY - mFirstMouse.mY + mInitialOffset.mY; // handle left-right sliding if (dx > mHorizSlopNear) { gAgent.moveLeft(-1); } else if (dx < -mHorizSlopNear) { gAgent.moveLeft(1); } // handle forward/back movement if (dy > mVertSlopFar) { // ...if mouse is forward of run region run forward gAgent.moveAt(1); } else if (dy > mVertSlopNear) { // ...else if mouse is forward of walk region walk forward gAgent.moveAtNudge(1); } else if (dy < -mVertSlopFar) { // ...else if mouse is behind run region run backward gAgent.moveAt(-1); } else if (dy < -mVertSlopNear) { // ...else if mouse is behind walk region walk backward gAgent.moveAtNudge(-1); } } // static LLView* LLJoystickAgentSlide::fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory) { LLString name("button"); node->getAttributeString("name", name); LLString image_unselected; if (node->hasAttribute("image_unselected")) node->getAttributeString("image_unselected",image_unselected); LLString image_selected; if (node->hasAttribute("image_selected")) node->getAttributeString("image_selected",image_selected); EJoystickQuadrant quad = JQ_ORIGIN; if (node->hasAttribute("quadrant")) quad = selectQuadrant(node); LLJoystickAgentSlide *button = new LLJoystickAgentSlide(name, LLRect(), image_unselected, image_selected, quad); if (node->hasAttribute("halign")) { LLFontGL::HAlign halign = selectFontHAlign(node); button->setHAlign(halign); } if (node->hasAttribute("scale_image")) { BOOL needsScale = FALSE; node->getAttributeBOOL("scale_image",needsScale); button->setScaleImage( needsScale ); } button->initFromXML(node, parent); return button; } //------------------------------------------------------------------------------- // LLJoystickCameraRotate //------------------------------------------------------------------------------- LLJoystickCameraRotate::LLJoystickCameraRotate(const LLString& name, LLRect rect, const LLString &out_img, const LLString &in_img) : LLJoystick(name, rect, out_img, in_img, JQ_ORIGIN), mInLeft( FALSE ), mInTop( FALSE ), mInRight( FALSE ), mInBottom( FALSE ) { } void LLJoystickCameraRotate::updateSlop() { // do the initial offset calculation based on mousedown location // small fixed slop region mVertSlopNear = 16; mVertSlopFar = 32; mHorizSlopNear = 16; mHorizSlopFar = 32; return; } BOOL LLJoystickCameraRotate::handleMouseDown(S32 x, S32 y, MASK mask) { updateSlop(); // Set initial offset based on initial click location S32 horiz_center = mRect.getWidth() / 2; S32 vert_center = mRect.getHeight() / 2; S32 dx = x - horiz_center; S32 dy = y - vert_center; if (dy > dx && dy > -dx) { // top mInitialOffset.mX = 0; mInitialOffset.mY = (mVertSlopNear + mVertSlopFar) / 2; mInitialQuadrant = JQ_UP; } else if (dy > dx && dy <= -dx) { // left mInitialOffset.mX = - (mHorizSlopNear + mHorizSlopFar) / 2; mInitialOffset.mY = 0; mInitialQuadrant = JQ_LEFT; } else if (dy <= dx && dy <= -dx) { // bottom mInitialOffset.mX = 0; mInitialOffset.mY = - (mVertSlopNear + mVertSlopFar) / 2; mInitialQuadrant = JQ_DOWN; } else { // right mInitialOffset.mX = (mHorizSlopNear + mHorizSlopFar) / 2; mInitialOffset.mY = 0; mInitialQuadrant = JQ_RIGHT; } return LLJoystick::handleMouseDown(x, y, mask); } void LLJoystickCameraRotate::onHeldDown() { updateSlop(); S32 dx = mLastMouse.mX - mFirstMouse.mX + mInitialOffset.mX; S32 dy = mLastMouse.mY - mFirstMouse.mY + mInitialOffset.mY; // left-right rotation if (dx > mHorizSlopNear) { gAgent.unlockView(); gAgent.setOrbitLeftKey(getOrbitRate()); } else if (dx < -mHorizSlopNear) { gAgent.unlockView(); gAgent.setOrbitRightKey(getOrbitRate()); } // over/under rotation if (dy > mVertSlopNear) { gAgent.unlockView(); gAgent.setOrbitUpKey(getOrbitRate()); } else if (dy < -mVertSlopNear) { gAgent.unlockView(); gAgent.setOrbitDownKey(getOrbitRate()); } } F32 LLJoystickCameraRotate::getOrbitRate() { F32 time = getElapsedHeldDownTime(); if( time < NUDGE_TIME ) { F32 rate = ORBIT_NUDGE_RATE + time * (1 - ORBIT_NUDGE_RATE)/ NUDGE_TIME; //llinfos << rate << llendl; return rate; } else { return 1; } } // Only used for drawing void LLJoystickCameraRotate::setToggleState( BOOL left, BOOL top, BOOL right, BOOL bottom ) { mInLeft = left; mInTop = top; mInRight = right; mInBottom = bottom; } void LLJoystickCameraRotate::draw() { if( getVisible() ) { LLGLSUIDefault gls_ui; gl_draw_image( 0, 0, mImageUnselected ); if( mInTop ) { drawRotatedImage( mImageSelected, 0 ); } if( mInRight ) { drawRotatedImage( mImageSelected, 1 ); } if( mInBottom ) { drawRotatedImage( mImageSelected, 2 ); } if( mInLeft ) { drawRotatedImage( mImageSelected, 3 ); } if (sDebugRects) { drawDebugRect(); } } } // Draws image rotated by multiples of 90 degrees void LLJoystickCameraRotate::drawRotatedImage( LLImageGL* image, S32 rotations ) { S32 width = image->getWidth(); S32 height = image->getHeight(); F32 uv[][2] = { { 1.f, 1.f }, { 0.f, 1.f }, { 0.f, 0.f }, { 1.f, 0.f } }; image->bind(); glColor4fv(UI_VERTEX_COLOR.mV); glBegin(GL_QUADS); { glTexCoord2fv( uv[ (rotations + 0) % 4]); glVertex2i(width, height ); glTexCoord2fv( uv[ (rotations + 1) % 4]); glVertex2i(0, height ); glTexCoord2fv( uv[ (rotations + 2) % 4]); glVertex2i(0, 0); glTexCoord2fv( uv[ (rotations + 3) % 4]); glVertex2i(width, 0); } glEnd(); } //------------------------------------------------------------------------------- // LLJoystickCameraTrack //------------------------------------------------------------------------------- void LLJoystickCameraTrack::onHeldDown() { updateSlop(); S32 dx = mLastMouse.mX - mFirstMouse.mX + mInitialOffset.mX; S32 dy = mLastMouse.mY - mFirstMouse.mY + mInitialOffset.mY; if (dx > mVertSlopNear) { gAgent.unlockView(); gAgent.setPanRightKey(getOrbitRate()); } else if (dx < -mVertSlopNear) { gAgent.unlockView(); gAgent.setPanLeftKey(getOrbitRate()); } // over/under rotation if (dy > mVertSlopNear) { gAgent.unlockView(); gAgent.setPanUpKey(getOrbitRate()); } else if (dy < -mVertSlopNear) { gAgent.unlockView(); gAgent.setPanDownKey(getOrbitRate()); } } //------------------------------------------------------------------------------- // LLJoystickCameraZoom //------------------------------------------------------------------------------- LLJoystickCameraZoom::LLJoystickCameraZoom(const LLString& name, LLRect rect, const LLString &out_img, const LLString &plus_in_img, const LLString &minus_in_img) : LLJoystick(name, rect, out_img, "", JQ_ORIGIN), mInTop( FALSE ), mInBottom( FALSE ) { mPlusInImage = gImageList.getImage(LLUI::findAssetUUIDByName(plus_in_img), MIPMAP_FALSE, TRUE); mMinusInImage = gImageList.getImage(LLUI::findAssetUUIDByName(minus_in_img), MIPMAP_FALSE, TRUE); } BOOL LLJoystickCameraZoom::handleMouseDown(S32 x, S32 y, MASK mask) { BOOL handled = LLJoystick::handleMouseDown(x, y, mask); if( handled ) { if (mFirstMouse.mY > mRect.getHeight() / 2) { mInitialQuadrant = JQ_UP; } else { mInitialQuadrant = JQ_DOWN; } } return handled; } void LLJoystickCameraZoom::onHeldDown() { updateSlop(); const F32 FAST_RATE = 2.5f; // two and a half times the normal rate S32 dy = mLastMouse.mY - mFirstMouse.mY + mInitialOffset.mY; if (dy > mVertSlopFar) { // Zoom in fast gAgent.unlockView(); gAgent.setOrbitInKey(FAST_RATE); } else if (dy > mVertSlopNear) { // Zoom in slow gAgent.unlockView(); gAgent.setOrbitInKey(getOrbitRate()); } else if (dy < -mVertSlopFar) { // Zoom out fast gAgent.unlockView(); gAgent.setOrbitOutKey(FAST_RATE); } else if (dy < -mVertSlopNear) { // Zoom out slow gAgent.unlockView(); gAgent.setOrbitOutKey(getOrbitRate()); } } // Only used for drawing void LLJoystickCameraZoom::setToggleState( BOOL top, BOOL bottom ) { mInTop = top; mInBottom = bottom; } void LLJoystickCameraZoom::draw() { if( getVisible() ) { if( mInTop ) { gl_draw_image( 0, 0, mPlusInImage ); } else if( mInBottom ) { gl_draw_image( 0, 0, mMinusInImage ); } else { gl_draw_image( 0, 0, mImageUnselected ); } if (sDebugRects) { drawDebugRect(); } } } void LLJoystickCameraZoom::updateSlop() { mVertSlopNear = mRect.getHeight() / 4; mVertSlopFar = mRect.getHeight() / 2; mHorizSlopNear = mRect.getWidth() / 4; mHorizSlopFar = mRect.getWidth() / 2; // Compute initial mouse offset based on initial quadrant. // Place the mouse evenly between the near and far zones. switch (mInitialQuadrant) { case JQ_ORIGIN: mInitialOffset.set(0, 0); break; case JQ_UP: mInitialOffset.mX = 0; mInitialOffset.mY = (mVertSlopNear + mVertSlopFar) / 2; break; case JQ_DOWN: mInitialOffset.mX = 0; mInitialOffset.mY = - (mVertSlopNear + mVertSlopFar) / 2; break; case JQ_LEFT: mInitialOffset.mX = - (mHorizSlopNear + mHorizSlopFar) / 2; mInitialOffset.mY = 0; break; case JQ_RIGHT: mInitialOffset.mX = (mHorizSlopNear + mHorizSlopFar) / 2; mInitialOffset.mY = 0; break; default: llerrs << "LLJoystick::LLJoystick() - bad switch case" << llendl; break; } return; } F32 LLJoystickCameraZoom::getOrbitRate() { F32 time = getElapsedHeldDownTime(); if( time < NUDGE_TIME ) { F32 rate = ORBIT_NUDGE_RATE + time * (1 - ORBIT_NUDGE_RATE)/ NUDGE_TIME; // llinfos << "rate " << rate << " time " << time << llendl; return rate; } else { return 1; } }