/* * @file llinventorypanel.cpp * @brief Implementation of the inventory panel and associated stuff. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llinventorypanel.h" #include // for std::pair<> #include "llagent.h" #include "llagentwearables.h" #include "llappearancemgr.h" #include "llavataractions.h" #include "llclipboard.h" #include "llfloaterreg.h" #include "llfloatersidepanelcontainer.h" #include "llfolderview.h" #include "llfolderviewitem.h" #include "llfloaterimcontainer.h" #include "llimview.h" #include "llinventorybridge.h" #include "llinventoryfunctions.h" #include "llinventorymodelbackgroundfetch.h" #include "llnotificationsutil.h" #include "llpanelmaininventory.h" #include "llpreview.h" #include "llsidepanelinventory.h" #include "llstartup.h" #include "lltrans.h" #include "llviewerassettype.h" #include "llviewerattachmenu.h" #include "llviewerfoldertype.h" #include "llvoavatarself.h" class LLInventoryRecentItemsPanel; class LLAssetFilteredInventoryPanel; static LLDefaultChildRegistry::Register r("inventory_panel"); static LLDefaultChildRegistry::Register t_recent_inventory_panel("recent_inventory_panel"); static LLDefaultChildRegistry::Register t_asset_filtered_inv_panel("asset_filtered_inv_panel"); const std::string LLInventoryPanel::DEFAULT_SORT_ORDER = std::string("InventorySortOrder"); const std::string LLInventoryPanel::RECENTITEMS_SORT_ORDER = std::string("RecentItemsSortOrder"); const std::string LLInventoryPanel::INHERIT_SORT_ORDER = std::string(""); static const LLInventoryFolderViewModelBuilder INVENTORY_BRIDGE_BUILDER; // statics bool LLInventoryPanel::sColorSetInitialized = false; LLUIColor LLInventoryPanel::sDefaultColor; LLUIColor LLInventoryPanel::sDefaultHighlightColor; LLUIColor LLInventoryPanel::sLibraryColor; LLUIColor LLInventoryPanel::sLinkColor; const LLColor4U DEFAULT_WHITE(255, 255, 255); //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Class LLInventoryPanelObserver // // Bridge to support knowing when the inventory has changed. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ class LLInventoryPanelObserver : public LLInventoryObserver { public: LLInventoryPanelObserver(LLInventoryPanel* ip) : mIP(ip) {} virtual ~LLInventoryPanelObserver() {} virtual void changed(U32 mask) { mIP->modelChanged(mask); } protected: LLInventoryPanel* mIP; }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Class LLInvPanelComplObserver // // Calls specified callback when all specified items become complete. // // Usage: // observer = new LLInvPanelComplObserver(boost::bind(onComplete)); // inventory->addObserver(observer); // observer->reset(); // (optional) // observer->watchItem(incomplete_item1_id); // observer->watchItem(incomplete_item2_id); //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ class LLInvPanelComplObserver : public LLInventoryCompletionObserver { public: typedef boost::function callback_t; LLInvPanelComplObserver(callback_t cb) : mCallback(cb) { } void reset(); private: /*virtual*/ void done(); /// Called when all the items are complete. callback_t mCallback; }; void LLInvPanelComplObserver::reset() { mIncomplete.clear(); mComplete.clear(); } void LLInvPanelComplObserver::done() { mCallback(); } //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Class LLInventoryPanel //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) : LLPanel(p), mInventoryObserver(NULL), mCompletionObserver(NULL), mScroller(NULL), mSortOrderSetting(p.sort_order_setting), mInventory(p.inventory), //inventory("", &gInventory) mAcceptsDragAndDrop(p.accepts_drag_and_drop), mAllowMultiSelect(p.allow_multi_select), mAllowDrag(p.allow_drag), mShowItemLinkOverlays(p.show_item_link_overlays), mShowEmptyMessage(p.show_empty_message), mSuppressFolderMenu(p.suppress_folder_menu), mSuppressOpenItemAction(false), mBuildViewsOnInit(p.preinitialize_views), mViewsInitialized(VIEWS_UNINITIALIZED), mInvFVBridgeBuilder(NULL), mInventoryViewModel(p.name), mGroupedItemBridge(new LLFolderViewGroupedItemBridge), mFocusSelection(false) { mInvFVBridgeBuilder = &INVENTORY_BRIDGE_BUILDER; if (!sColorSetInitialized) { sDefaultColor = LLUIColorTable::instance().getColor("MenuItemEnabledColor", DEFAULT_WHITE); sDefaultHighlightColor = LLUIColorTable::instance().getColor("MenuItemHighlightFgColor", DEFAULT_WHITE); sLibraryColor = LLUIColorTable::instance().getColor("InventoryItemLibraryColor", DEFAULT_WHITE); sLinkColor = LLUIColorTable::instance().getColor("InventoryItemLinkColor", DEFAULT_WHITE); sColorSetInitialized = true; } // context menu callbacks mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLInventoryPanel::doToSelected, this, _2)); mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLFolderType::FT_TRASH)); mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLFolderType::FT_LOST_AND_FOUND)); mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLInventoryPanel::doCreate, this, _2)); mCommitCallbackRegistrar.add("Inventory.AttachObject", boost::bind(&LLInventoryPanel::attachObject, this, _2)); mCommitCallbackRegistrar.add("Inventory.BeginIMSession", boost::bind(&LLInventoryPanel::beginIMSession, this)); mCommitCallbackRegistrar.add("Inventory.Share", boost::bind(&LLAvatarActions::shareWithAvatars, this)); mCommitCallbackRegistrar.add("Inventory.FileUploadLocation", boost::bind(&LLInventoryPanel::fileUploadLocation, this, _2)); } LLFolderView * LLInventoryPanel::createFolderRoot(LLUUID root_id ) { LLFolderView::Params p(mParams.folder_view); p.name = getName(); p.title = getLabel(); p.rect = LLRect(0, 0, getRect().getWidth(), 0); p.parent_panel = this; p.tool_tip = p.name; p.listener = mInvFVBridgeBuilder->createBridge( LLAssetType::AT_CATEGORY, LLAssetType::AT_CATEGORY, LLInventoryType::IT_CATEGORY, this, &mInventoryViewModel, NULL, root_id); p.view_model = &mInventoryViewModel; p.grouped_item_model = mGroupedItemBridge; p.use_label_suffix = mParams.use_label_suffix; p.allow_multiselect = mAllowMultiSelect; p.allow_drag = mAllowDrag; p.show_empty_message = mShowEmptyMessage; p.suppress_folder_menu = mSuppressFolderMenu; p.show_item_link_overlays = mShowItemLinkOverlays; p.root = NULL; p.allow_drop = mParams.allow_drop_on_root; p.options_menu = "menu_inventory.xml"; LLFolderView* fv = LLUICtrlFactory::create(p); fv->setCallbackRegistrar(&mCommitCallbackRegistrar); fv->setEnableRegistrar(&mEnableCallbackRegistrar); return fv; } void LLInventoryPanel::clearFolderRoot() { gIdleCallbacks.deleteFunction(idle, this); gIdleCallbacks.deleteFunction(onIdle, this); if (mInventoryObserver) { mInventory->removeObserver(mInventoryObserver); delete mInventoryObserver; mInventoryObserver = NULL; } if (mCompletionObserver) { mInventory->removeObserver(mCompletionObserver); delete mCompletionObserver; mCompletionObserver = NULL; } if (mScroller) { removeChild(mScroller); delete mScroller; mScroller = NULL; } } void LLInventoryPanel::initFromParams(const LLInventoryPanel::Params& params) { // save off copy of params mParams = params; // Clear up the root view // Note: This needs to be done *before* we build the new folder view LLUUID root_id = getRootFolderID(); if (mFolderRoot.get()) { removeItemID(root_id); mFolderRoot.get()->destroyView(); } mCommitCallbackRegistrar.pushScope(); // registered as a widget; need to push callback scope ourselves { // Determine the root folder in case specified, and // build the views starting with that folder. LLFolderView* folder_view = createFolderRoot(root_id); mFolderRoot = folder_view->getHandle(); addItemID(root_id, mFolderRoot.get()); } mCommitCallbackRegistrar.popScope(); mFolderRoot.get()->setCallbackRegistrar(&mCommitCallbackRegistrar); mFolderRoot.get()->setEnableRegistrar(&mEnableCallbackRegistrar); // Scroller LLRect scroller_view_rect = getRect(); scroller_view_rect.translate(-scroller_view_rect.mLeft, -scroller_view_rect.mBottom); LLScrollContainer::Params scroller_params(mParams.scroll()); scroller_params.rect(scroller_view_rect); mScroller = LLUICtrlFactory::create(scroller_params); addChild(mScroller); mScroller->addChild(mFolderRoot.get()); mFolderRoot.get()->setScrollContainer(mScroller); mFolderRoot.get()->setFollowsAll(); mFolderRoot.get()->addChild(mFolderRoot.get()->mStatusTextBox); // Set up the callbacks from the inventory we're viewing, and then build everything. mInventoryObserver = new LLInventoryPanelObserver(this); mInventory->addObserver(mInventoryObserver); mCompletionObserver = new LLInvPanelComplObserver(boost::bind(&LLInventoryPanel::onItemsCompletion, this)); mInventory->addObserver(mCompletionObserver); if (mBuildViewsOnInit && mViewsInitialized == VIEWS_UNINITIALIZED) { // Build view of inventory if we need default full hierarchy and inventory is ready, otherwise do in onIdle. // Initializing views takes a while so always do it onIdle if viewer already loaded. if (mInventory->isInventoryUsable() && LLStartUp::getStartupState() <= STATE_WEARABLES_WAIT) { // Usually this happens on login, so we have less time constraits, but too long and we can cause a disconnect const F64 max_time = 20.f; initializeViews(max_time); } else { mViewsInitialized = VIEWS_INITIALIZING; gIdleCallbacks.addFunction(onIdle, (void*)this); } } if (mSortOrderSetting != INHERIT_SORT_ORDER) { setSortOrder(gSavedSettings.getU32(mSortOrderSetting)); } else { setSortOrder(gSavedSettings.getU32(DEFAULT_SORT_ORDER)); } // hide inbox if (!gSavedSettings.getBOOL("InventoryOutboxMakeVisible")) { getFilter().setFilterCategoryTypes(getFilter().getFilterCategoryTypes() & ~(1ULL << LLFolderType::FT_INBOX)); } // hide marketplace listing box, unless we are a marketplace panel if (!gSavedSettings.getBOOL("InventoryOutboxMakeVisible") && !mParams.use_marketplace_folders) { getFilter().setFilterCategoryTypes(getFilter().getFilterCategoryTypes() & ~(1ULL << LLFolderType::FT_MARKETPLACE_LISTINGS)); } // set the filter for the empty folder if the debug setting is on if (gSavedSettings.getBOOL("DebugHideEmptySystemFolders")) { getFilter().setFilterEmptySystemFolders(); } // keep track of the clipboard state so that we avoid filtering too much mClipboardState = LLClipboard::instance().getGeneration(); // Initialize base class params. LLPanel::initFromParams(mParams); } LLInventoryPanel::~LLInventoryPanel() { U32 sort_order = getFolderViewModel()->getSorter().getSortOrder(); if (mSortOrderSetting != INHERIT_SORT_ORDER) { gSavedSettings.setU32(mSortOrderSetting, sort_order); } clearFolderRoot(); } /*virtual*/ void LLInventoryPanel::onVisibilityChange(BOOL new_visibility) { if (new_visibility && mViewsInitialized == VIEWS_UNINITIALIZED) { mViewsInitialized = VIEWS_INITIALIZING; gIdleCallbacks.addFunction(onIdle, (void*)this); } LLPanel::onVisibilityChange(new_visibility); } void LLInventoryPanel::draw() { // Select the desired item (in case it wasn't loaded when the selection was requested) updateSelection(); LLPanel::draw(); } const LLInventoryFilter& LLInventoryPanel::getFilter() const { return getFolderViewModel()->getFilter(); } LLInventoryFilter& LLInventoryPanel::getFilter() { return getFolderViewModel()->getFilter(); } void LLInventoryPanel::setFilterTypes(U64 types, LLInventoryFilter::EFilterType filter_type) { if (filter_type == LLInventoryFilter::FILTERTYPE_OBJECT) { getFilter().setFilterObjectTypes(types); } if (filter_type == LLInventoryFilter::FILTERTYPE_CATEGORY) getFilter().setFilterCategoryTypes(types); } void LLInventoryPanel::setFilterWorn() { getFilter().setFilterWorn(); } U32 LLInventoryPanel::getFilterObjectTypes() const { return getFilter().getFilterObjectTypes(); } U32 LLInventoryPanel::getFilterPermMask() const { return getFilter().getFilterPermissions(); } void LLInventoryPanel::setFilterPermMask(PermissionMask filter_perm_mask) { getFilter().setFilterPermissions(filter_perm_mask); } void LLInventoryPanel::setFilterWearableTypes(U64 types) { getFilter().setFilterWearableTypes(types); } void LLInventoryPanel::setFilterSettingsTypes(U64 filter) { getFilter().setFilterSettingsTypes(filter); } void LLInventoryPanel::setFilterSubString(const std::string& string) { getFilter().setFilterSubString(string); } const std::string LLInventoryPanel::getFilterSubString() { return getFilter().getFilterSubString(); } void LLInventoryPanel::setSortOrder(U32 order) { LLInventorySort sorter(order); if (order != getFolderViewModel()->getSorter().getSortOrder()) { getFolderViewModel()->setSorter(sorter); mFolderRoot.get()->arrangeAll(); // try to keep selection onscreen, even if it wasn't to start with mFolderRoot.get()->scrollToShowSelection(); } } U32 LLInventoryPanel::getSortOrder() const { return getFolderViewModel()->getSorter().getSortOrder(); } void LLInventoryPanel::setSinceLogoff(BOOL sl) { getFilter().setDateRangeLastLogoff(sl); } void LLInventoryPanel::setHoursAgo(U32 hours) { getFilter().setHoursAgo(hours); } void LLInventoryPanel::setDateSearchDirection(U32 direction) { getFilter().setDateSearchDirection(direction); } void LLInventoryPanel::setFilterLinks(U64 filter_links) { getFilter().setFilterLinks(filter_links); } void LLInventoryPanel::setSearchType(LLInventoryFilter::ESearchType type) { getFilter().setSearchType(type); } LLInventoryFilter::ESearchType LLInventoryPanel::getSearchType() { return getFilter().getSearchType(); } void LLInventoryPanel::setShowFolderState(LLInventoryFilter::EFolderShow show) { getFilter().setShowFolderState(show); } LLInventoryFilter::EFolderShow LLInventoryPanel::getShowFolderState() { return getFilter().getShowFolderState(); } void LLInventoryPanel::itemChanged(const LLUUID& item_id, U32 mask, const LLInventoryObject* model_item) { LLFolderViewItem* view_item = getItemByID(item_id); LLFolderViewModelItemInventory* viewmodel_item = static_cast(view_item ? view_item->getViewModelItem() : NULL); // LLFolderViewFolder is derived from LLFolderViewItem so dynamic_cast from item // to folder is the fast way to get a folder without searching through folders tree. LLFolderViewFolder* view_folder = NULL; // Check requires as this item might have already been deleted // as a child of its deleted parent. if (model_item && view_item) { view_folder = dynamic_cast(view_item); } // if folder is not fully initialized (likely due to delayed load on idle) // and we are not rebuilding, try updating children if (view_folder && !view_folder->areChildrenInited() && ( (mask & LLInventoryObserver::REBUILD) == 0)) { LLInventoryObject const* objectp = mInventory->getObject(item_id); if (objectp) { view_item = buildNewViews(item_id, objectp, view_item, BUILD_ONE_FOLDER); } } ////////////////////////////// // LABEL Operation // Empty out the display name for relabel. if (mask & LLInventoryObserver::LABEL) { if (view_item) { // Request refresh on this item (also flags for filtering) LLInvFVBridge* bridge = (LLInvFVBridge*)view_item->getViewModelItem(); if(bridge) { // Clear the display name first, so it gets properly re-built during refresh() bridge->clearDisplayName(); view_item->refresh(); } LLFolderViewFolder* parent = view_item->getParentFolder(); if(parent) { parent->getViewModelItem()->dirtyDescendantsFilter(); } } } ////////////////////////////// // REBUILD Operation // Destroy and regenerate the UI. if (mask & LLInventoryObserver::REBUILD) { if (model_item && view_item && viewmodel_item) { const LLUUID& idp = viewmodel_item->getUUID(); view_item->destroyView(); removeItemID(idp); } LLInventoryObject const* objectp = mInventory->getObject(item_id); if (objectp) { // providing NULL directly avoids unnessesary getItemByID calls view_item = buildNewViews(item_id, objectp, NULL, BUILD_ONE_FOLDER); } else { view_item = NULL; } viewmodel_item = static_cast(view_item ? view_item->getViewModelItem() : NULL); view_folder = dynamic_cast(view_item); } ////////////////////////////// // INTERNAL Operation // This could be anything. For now, just refresh the item. if (mask & LLInventoryObserver::INTERNAL) { if (view_item) { view_item->refresh(); } } ////////////////////////////// // SORT Operation // Sort the folder. if (mask & LLInventoryObserver::SORT) { if (view_folder) { view_folder->getViewModelItem()->requestSort(); } } // We don't typically care which of these masks the item is actually flagged with, since the masks // may not be accurate (e.g. in the main inventory panel, I move an item from My Inventory into // Landmarks; this is a STRUCTURE change for that panel but is an ADD change for the Landmarks // panel). What's relevant is that the item and UI are probably out of sync and thus need to be // resynchronized. if (mask & (LLInventoryObserver::STRUCTURE | LLInventoryObserver::ADD | LLInventoryObserver::REMOVE)) { ////////////////////////////// // ADD Operation // Item exists in memory but a UI element hasn't been created for it. if (model_item && !view_item) { // Add the UI element for this item. LLInventoryObject const* objectp = mInventory->getObject(item_id); if (objectp) { // providing NULL directly avoids unnessesary getItemByID calls buildNewViews(item_id, objectp, NULL, BUILD_ONE_FOLDER); } // Select any newly created object that has the auto rename at top of folder root set. if(mFolderRoot.get()->getRoot()->needsAutoRename()) { setSelection(item_id, FALSE); } updateFolderLabel(model_item->getParentUUID()); } ////////////////////////////// // STRUCTURE Operation // This item already exists in both memory and UI. It was probably reparented. else if (model_item && view_item) { LLFolderViewFolder* old_parent = view_item->getParentFolder(); // Don't process the item if it is the root if (old_parent) { LLFolderViewModelItemInventory* viewmodel_folder = static_cast(old_parent->getViewModelItem()); LLFolderViewFolder* new_parent = (LLFolderViewFolder*)getItemByID(model_item->getParentUUID()); // Item has been moved. if (old_parent != new_parent) { if (new_parent != NULL) { // Item is to be moved and we found its new parent in the panel's directory, so move the item's UI. view_item->addToFolder(new_parent); addItemID(viewmodel_item->getUUID(), view_item); if (mInventory) { const LLUUID trash_id = mInventory->findCategoryUUIDForType(LLFolderType::FT_TRASH); if (trash_id != model_item->getParentUUID() && (mask & LLInventoryObserver::INTERNAL) && new_parent->isOpen()) { setSelection(item_id, FALSE); } } updateFolderLabel(model_item->getParentUUID()); } else { // Remove the item ID before destroying the view because the view-model-item gets // destroyed when the view is destroyed removeItemID(viewmodel_item->getUUID()); // Item is to be moved outside the panel's directory (e.g. moved to trash for a panel that // doesn't include trash). Just remove the item's UI. view_item->destroyView(); } if(viewmodel_folder) { updateFolderLabel(viewmodel_folder->getUUID()); } old_parent->getViewModelItem()->dirtyDescendantsFilter(); } } } ////////////////////////////// // REMOVE Operation // This item has been removed from memory, but its associated UI element still exists. else if (!model_item && view_item && viewmodel_item) { // Remove the item's UI. LLFolderViewFolder* parent = view_item->getParentFolder(); removeItemID(viewmodel_item->getUUID()); view_item->destroyView(); if(parent) { parent->getViewModelItem()->dirtyDescendantsFilter(); LLFolderViewModelItemInventory* viewmodel_folder = static_cast(parent->getViewModelItem()); if(viewmodel_folder) { updateFolderLabel(viewmodel_folder->getUUID()); } } } } } // Called when something changed in the global model (new item, item coming through the wire, rename, move, etc...) (CHUI-849) void LLInventoryPanel::modelChanged(U32 mask) { LL_PROFILE_ZONE_SCOPED; if (mViewsInitialized != VIEWS_INITIALIZED) return; const LLInventoryModel* model = getModel(); if (!model) return; const LLInventoryModel::changed_items_t& changed_items = model->getChangedIDs(); if (changed_items.empty()) return; for (LLInventoryModel::changed_items_t::const_iterator items_iter = changed_items.begin(); items_iter != changed_items.end(); ++items_iter) { const LLUUID& item_id = (*items_iter); const LLInventoryObject* model_item = model->getObject(item_id); itemChanged(item_id, mask, model_item); } } LLUUID LLInventoryPanel::getRootFolderID() { LLUUID root_id; if (mFolderRoot.get() && mFolderRoot.get()->getViewModelItem()) { root_id = static_cast(mFolderRoot.get()->getViewModelItem())->getUUID(); } else { if (mParams.start_folder.id.isChosen()) { root_id = mParams.start_folder.id; } else { const LLFolderType::EType preferred_type = mParams.start_folder.type.isChosen() ? mParams.start_folder.type : LLViewerFolderType::lookupTypeFromNewCategoryName(mParams.start_folder.name); if ("LIBRARY" == mParams.start_folder.name()) { root_id = gInventory.getLibraryRootFolderID(); } else if (preferred_type != LLFolderType::FT_NONE) { LLStringExplicit label(mParams.start_folder.name()); setLabel(label); root_id = gInventory.findCategoryUUIDForType(preferred_type, false); if (root_id.isNull()) { LL_WARNS() << "Could not find folder of type " << preferred_type << LL_ENDL; root_id.generateNewID(); } } } } return root_id; } // static void LLInventoryPanel::onIdle(void *userdata) { if (!gInventory.isInventoryUsable()) return; LLInventoryPanel *self = (LLInventoryPanel*)userdata; if (self->mViewsInitialized <= VIEWS_INITIALIZING) { const F64 max_time = 0.001f; // 1 ms, in this case we need only root folders self->initializeViews(max_time); // Shedules LLInventoryPanel::idle() } if (self->mViewsInitialized >= VIEWS_BUILDING) { gIdleCallbacks.deleteFunction(onIdle, (void*)self); } } struct DirtyFilterFunctor : public LLFolderViewFunctor { /*virtual*/ void doFolder(LLFolderViewFolder* folder) { folder->getViewModelItem()->dirtyFilter(); } /*virtual*/ void doItem(LLFolderViewItem* item) { item->getViewModelItem()->dirtyFilter(); } }; void LLInventoryPanel::idle(void* user_data) { LLInventoryPanel* panel = (LLInventoryPanel*)user_data; // Nudge the filter if the clipboard state changed if (panel->mClipboardState != LLClipboard::instance().getGeneration()) { panel->mClipboardState = LLClipboard::instance().getGeneration(); const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); LLFolderViewFolder* trash_folder = panel->getFolderByID(trash_id); if (trash_folder) { DirtyFilterFunctor dirtyFilterFunctor; trash_folder->applyFunctorToChildren(dirtyFilterFunctor); } } bool in_visible_chain = panel->isInVisibleChain(); if (!panel->mBuildViewsQueue.empty()) { const F64 max_time = in_visible_chain ? 0.006f : 0.001f; // 6 ms F64 curent_time = LLTimer::getTotalSeconds(); panel->mBuildViewsEndTime = curent_time + max_time; // things added last are closer to root thus of higher priority std::deque priority_list; priority_list.swap(panel->mBuildViewsQueue); while (curent_time < panel->mBuildViewsEndTime && !priority_list.empty()) { LLUUID item_id = priority_list.back(); priority_list.pop_back(); LLInventoryObject const* objectp = panel->mInventory->getObject(item_id); if (objectp && panel->typedViewsFilter(item_id, objectp)) { LLFolderViewItem* folder_view_item = panel->getItemByID(item_id); if (!folder_view_item || !folder_view_item->areChildrenInited()) { const LLUUID &parent_id = objectp->getParentUUID(); LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)panel->getItemByID(parent_id); panel->buildViewsTree(item_id, parent_id, objectp, folder_view_item, parent_folder, BUILD_TIMELIMIT); } } curent_time = LLTimer::getTotalSeconds(); } while (!priority_list.empty()) { // items in priority_list are of higher priority panel->mBuildViewsQueue.push_back(priority_list.front()); priority_list.pop_front(); } if (panel->mBuildViewsQueue.empty()) { panel->mViewsInitialized = VIEWS_INITIALIZED; } } // Take into account the fact that the root folder might be invalidated if (panel->mFolderRoot.get()) { panel->mFolderRoot.get()->update(); // while dragging, update selection rendering to reflect single/multi drag status if (LLToolDragAndDrop::getInstance()->hasMouseCapture()) { EAcceptance last_accept = LLToolDragAndDrop::getInstance()->getLastAccept(); if (last_accept == ACCEPT_YES_SINGLE || last_accept == ACCEPT_YES_COPY_SINGLE) { panel->mFolderRoot.get()->setShowSingleSelection(TRUE); } else { panel->mFolderRoot.get()->setShowSingleSelection(FALSE); } } else { panel->mFolderRoot.get()->setShowSingleSelection(FALSE); } } else { LL_WARNS() << "Inventory : Deleted folder root detected on panel" << LL_ENDL; panel->clearFolderRoot(); } } void LLInventoryPanel::initializeViews(F64 max_time) { if (!gInventory.isInventoryUsable()) return; mViewsInitialized = VIEWS_BUILDING; F64 curent_time = LLTimer::getTotalSeconds(); mBuildViewsEndTime = curent_time + max_time; // init everything LLUUID root_id = getRootFolderID(); if (root_id.notNull()) { buildNewViews(getRootFolderID()); } else { // Default case: always add "My Inventory" root first, "Library" root second // If we run out of time, this still should create root folders buildNewViews(gInventory.getRootFolderID()); // My Inventory buildNewViews(gInventory.getLibraryRootFolderID()); // Library } if (mBuildViewsQueue.empty()) { mViewsInitialized = VIEWS_INITIALIZED; } gIdleCallbacks.addFunction(idle, this); openStartFolderOrMyInventory(); // Special case for new user login if (gAgent.isFirstLogin()) { // Auto open the user's library LLFolderViewFolder* lib_folder = getFolderByID(gInventory.getLibraryRootFolderID()); if (lib_folder) { lib_folder->setOpen(TRUE); } // Auto close the user's my inventory folder LLFolderViewFolder* my_inv_folder = getFolderByID(gInventory.getRootFolderID()); if (my_inv_folder) { my_inv_folder->setOpenArrangeRecursively(FALSE, LLFolderViewFolder::RECURSE_DOWN); } } } LLFolderViewFolder * LLInventoryPanel::createFolderViewFolder(LLInvFVBridge * bridge, bool allow_drop) { LLFolderViewFolder::Params params(mParams.folder); params.name = bridge->getDisplayName(); params.root = mFolderRoot.get(); params.listener = bridge; params.tool_tip = params.name; params.allow_drop = allow_drop; params.font_color = (bridge->isLibraryItem() ? sLibraryColor : (bridge->isLink() ? sLinkColor : sDefaultColor)); params.font_highlight_color = (bridge->isLibraryItem() ? sLibraryColor : (bridge->isLink() ? sLinkColor : sDefaultHighlightColor)); return LLUICtrlFactory::create(params); } LLFolderViewItem * LLInventoryPanel::createFolderViewItem(LLInvFVBridge * bridge) { LLFolderViewItem::Params params(mParams.item); params.name = bridge->getDisplayName(); params.creation_date = bridge->getCreationDate(); params.root = mFolderRoot.get(); params.listener = bridge; params.rect = LLRect (0, 0, 0, 0); params.tool_tip = params.name; params.font_color = (bridge->isLibraryItem() ? sLibraryColor : (bridge->isLink() ? sLinkColor : sDefaultColor)); params.font_highlight_color = (bridge->isLibraryItem() ? sLibraryColor : (bridge->isLink() ? sLinkColor : sDefaultHighlightColor)); return LLUICtrlFactory::create(params); } LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id) { LLInventoryObject const* objectp = mInventory->getObject(id); return buildNewViews(id, objectp); } LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id, LLInventoryObject const* objectp) { if (!objectp) { return NULL; } if (!typedViewsFilter(id, objectp)) { // if certain types are not allowed permanently, no reason to create views return NULL; } const LLUUID &parent_id = objectp->getParentUUID(); LLFolderViewItem* folder_view_item = getItemByID(id); LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)getItemByID(parent_id); return buildViewsTree(id, parent_id, objectp, folder_view_item, parent_folder, BUILD_TIMELIMIT); } LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id, LLInventoryObject const* objectp, LLFolderViewItem *folder_view_item, const EBuildModes &mode) { if (!objectp) { return NULL; } if (!typedViewsFilter(id, objectp)) { // if certain types are not allowed permanently, no reason to create views return NULL; } const LLUUID &parent_id = objectp->getParentUUID(); LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)getItemByID(parent_id); return buildViewsTree(id, parent_id, objectp, folder_view_item, parent_folder, mode); } LLFolderViewItem* LLInventoryPanel::buildViewsTree(const LLUUID& id, const LLUUID& parent_id, LLInventoryObject const* objectp, LLFolderViewItem *folder_view_item, LLFolderViewFolder *parent_folder, const EBuildModes &mode) { // Force the creation of an extra root level folder item if required by the inventory panel (default is "false") bool allow_drop = true; bool create_root = false; if (mParams.show_root_folder) { LLUUID root_id = getRootFolderID(); if (root_id == id) { // We insert an extra level that's seen by the UI but has no influence on the model parent_folder = dynamic_cast(folder_view_item); folder_view_item = NULL; allow_drop = mParams.allow_drop_on_root; create_root = true; } } if (!folder_view_item && parent_folder) { if (objectp->getType() <= LLAssetType::AT_NONE) { LL_WARNS() << "LLInventoryPanel::buildViewsTree called with invalid objectp->mType : " << ((S32)objectp->getType()) << " name " << objectp->getName() << " UUID " << objectp->getUUID() << LL_ENDL; return NULL; } if (objectp->getType() >= LLAssetType::AT_COUNT) { // Example: Happens when we add assets of new, not yet supported type to library LL_DEBUGS() << "LLInventoryPanel::buildViewsTree called with unknown objectp->mType : " << ((S32) objectp->getType()) << " name " << objectp->getName() << " UUID " << objectp->getUUID() << LL_ENDL; LLInventoryItem* item = (LLInventoryItem*)objectp; if (item) { LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(LLAssetType::AT_UNKNOWN, LLAssetType::AT_UNKNOWN, LLInventoryType::IT_UNKNOWN, this, &mInventoryViewModel, mFolderRoot.get(), item->getUUID(), item->getFlags()); if (new_listener) { folder_view_item = createFolderViewItem(new_listener); } } } if ((objectp->getType() == LLAssetType::AT_CATEGORY) && (objectp->getActualType() != LLAssetType::AT_LINK_FOLDER)) { LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(LLAssetType::AT_CATEGORY, (mParams.use_marketplace_folders ? LLAssetType::AT_MARKETPLACE_FOLDER : LLAssetType::AT_CATEGORY), LLInventoryType::IT_CATEGORY, this, &mInventoryViewModel, mFolderRoot.get(), objectp->getUUID()); if (new_listener) { folder_view_item = createFolderViewFolder(new_listener,allow_drop); } } else { // Build new view for item. LLInventoryItem* item = (LLInventoryItem*)objectp; LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(item->getType(), item->getActualType(), item->getInventoryType(), this, &mInventoryViewModel, mFolderRoot.get(), item->getUUID(), item->getFlags()); if (new_listener) { folder_view_item = createFolderViewItem(new_listener); } } if (folder_view_item) { llassert(parent_folder != NULL); folder_view_item->addToFolder(parent_folder); addItemID(id, folder_view_item); // In the case of the root folder been shown, open that folder by default once the widget is created if (create_root) { folder_view_item->setOpen(TRUE); } } } bool create_children = folder_view_item && objectp->getType() == LLAssetType::AT_CATEGORY; if (create_children) { switch (mode) { case BUILD_TIMELIMIT: { F64 curent_time = LLTimer::getTotalSeconds(); // If function is out of time, we want to shedule it into mBuildViewsQueue // If we have time, no matter how little, create views for all children // // This creates children in 'bulk' to make sure folder has either // 'empty and incomplete' or 'complete' states with nothing in between. // Folders are marked as mIsFolderComplete == false by default, // later arrange() will update mIsFolderComplete by child count if (mBuildViewsEndTime < curent_time) { create_children = false; // run it again for the sake of creating children mBuildViewsQueue.push_back(id); } else { create_children = true; folder_view_item->setChildrenInited(true); } break; } case BUILD_NO_CHILDREN: { create_children = false; // run it to create children, current caller is only interested in current view mBuildViewsQueue.push_back(id); break; } case BUILD_ONE_FOLDER: { // This view loads chindren, following ones don't // Note: Might be better idea to do 'depth' instead, // It also will help to prioritize root folder's content create_children = true; folder_view_item->setChildrenInited(true); break; } case BUILD_NO_LIMIT: default: { // keep working till everything exists create_children = true; folder_view_item->setChildrenInited(true); } } } // If this is a folder, add the children of the folder and recursively add any // child folders. if (create_children) { LLViewerInventoryCategory::cat_array_t* categories; LLViewerInventoryItem::item_array_t* items; mInventory->lockDirectDescendentArrays(id, categories, items); LLFolderViewFolder *parentp = dynamic_cast(folder_view_item); if(categories) { bool has_folders = parentp->getFoldersCount() > 0; for (LLViewerInventoryCategory::cat_array_t::const_iterator cat_iter = categories->begin(); cat_iter != categories->end(); ++cat_iter) { const LLViewerInventoryCategory* cat = (*cat_iter); if (typedViewsFilter(cat->getUUID(), cat)) { if (has_folders) { // This can be optimized: we don't need to call getItemByID() // each time, especially since content is growing, we can just // iter over copy of mItemMap in some way LLFolderViewItem* view_itemp = getItemByID(cat->getUUID()); buildViewsTree(cat->getUUID(), id, cat, view_itemp, parentp, (mode == BUILD_ONE_FOLDER ? BUILD_NO_CHILDREN : mode)); } else { buildViewsTree(cat->getUUID(), id, cat, NULL, parentp, (mode == BUILD_ONE_FOLDER ? BUILD_NO_CHILDREN : mode)); } } } } if(items) { for (LLViewerInventoryItem::item_array_t::const_iterator item_iter = items->begin(); item_iter != items->end(); ++item_iter) { // At the moment we have to build folder's items in bulk and ignore mBuildViewsEndTime const LLViewerInventoryItem* item = (*item_iter); if (typedViewsFilter(item->getUUID(), item)) { // This can be optimized: we don't need to call getItemByID() // each time, especially since content is growing, we can just // iter over copy of mItemMap in some way LLFolderViewItem* view_itemp = getItemByID(item->getUUID()); buildViewsTree(item->getUUID(), id, item, view_itemp, parentp, mode); } } } mInventory->unlockDirectDescendentArrays(id); } return folder_view_item; } // bit of a hack to make sure the inventory is open. void LLInventoryPanel::openStartFolderOrMyInventory() { // Find My Inventory folder and open it up by name for (LLView *child = mFolderRoot.get()->getFirstChild(); child; child = mFolderRoot.get()->findNextSibling(child)) { LLFolderViewFolder *fchild = dynamic_cast(child); if (fchild && fchild->getViewModelItem() && fchild->getViewModelItem()->getName() == "My Inventory") { fchild->setOpen(TRUE); break; } } } void LLInventoryPanel::onItemsCompletion() { if (mFolderRoot.get()) mFolderRoot.get()->updateMenu(); } void LLInventoryPanel::openSelected() { LLFolderViewItem* folder_item = mFolderRoot.get()->getCurSelectedItem(); if(!folder_item) return; LLInvFVBridge* bridge = (LLInvFVBridge*)folder_item->getViewModelItem(); if(!bridge) return; bridge->openItem(); } void LLInventoryPanel::unSelectAll() { mFolderRoot.get()->setSelection(NULL, FALSE, FALSE); } BOOL LLInventoryPanel::handleHover(S32 x, S32 y, MASK mask) { BOOL handled = LLView::handleHover(x, y, mask); if(handled) { ECursorType cursor = getWindow()->getCursor(); if (LLInventoryModelBackgroundFetch::instance().folderFetchActive() && cursor == UI_CURSOR_ARROW) { // replace arrow cursor with arrow and hourglass cursor getWindow()->setCursor(UI_CURSOR_WORKING); } } else { getWindow()->setCursor(UI_CURSOR_ARROW); } return TRUE; } BOOL LLInventoryPanel::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void* cargo_data, EAcceptance* accept, std::string& tooltip_msg) { BOOL handled = FALSE; if (mAcceptsDragAndDrop) { handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg); // If folder view is empty the (x, y) point won't be in its rect // so the handler must be called explicitly. // but only if was not handled before. See EXT-6746. if (!handled && mParams.allow_drop_on_root && !mFolderRoot.get()->hasVisibleChildren()) { handled = mFolderRoot.get()->handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg); } if (handled) { mFolderRoot.get()->setDragAndDropThisFrame(); } } return handled; } void LLInventoryPanel::onFocusLost() { // inventory no longer handles cut/copy/paste/delete if (LLEditMenuHandler::gEditMenuHandler == mFolderRoot.get()) { LLEditMenuHandler::gEditMenuHandler = NULL; } LLPanel::onFocusLost(); } void LLInventoryPanel::onFocusReceived() { // inventory now handles cut/copy/paste/delete LLEditMenuHandler::gEditMenuHandler = mFolderRoot.get(); LLPanel::onFocusReceived(); } void LLInventoryPanel::onFolderOpening(const LLUUID &id) { LLFolderViewItem* folder = getItemByID(id); if (folder && !folder->areChildrenInited()) { // Last item in list will be processed first. // This might result in dupplicates in list, but it // isn't critical, views won't be created twice mBuildViewsQueue.push_back(id); } } bool LLInventoryPanel::addBadge(LLBadge * badge) { bool badge_added = false; if (acceptsBadge()) { badge_added = badge->addToView(mFolderRoot.get()); } return badge_added; } void LLInventoryPanel::openAllFolders() { mFolderRoot.get()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_DOWN); mFolderRoot.get()->arrangeAll(); } void LLInventoryPanel::setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus) { // Don't select objects in COF (e.g. to prevent refocus when items are worn). const LLInventoryObject *obj = mInventory->getObject(obj_id); if (obj && obj->getParentUUID() == LLAppearanceMgr::instance().getCOF()) { return; } setSelectionByID(obj_id, take_keyboard_focus); } void LLInventoryPanel::setSelectCallback(const boost::function& items, BOOL user_action)>& cb) { if (mFolderRoot.get()) { mFolderRoot.get()->setSelectCallback(cb); } } void LLInventoryPanel::clearSelection() { mSelectThisID.setNull(); mFocusSelection = false; } LLInventoryPanel::selected_items_t LLInventoryPanel::getSelectedItems() const { return mFolderRoot.get()->getSelectionList(); } void LLInventoryPanel::onSelectionChange(const std::deque& items, BOOL user_action) { // Schedule updating the folder view context menu when all selected items become complete (STORM-373). mCompletionObserver->reset(); for (std::deque::const_iterator it = items.begin(); it != items.end(); ++it) { LLFolderViewModelItemInventory* view_model = static_cast((*it)->getViewModelItem()); if (view_model) { LLUUID id = view_model->getUUID(); if (!(*it)->areChildrenInited()) { const F64 max_time = 0.0001f; mBuildViewsEndTime = LLTimer::getTotalSeconds() + max_time; buildNewViews(id); } LLViewerInventoryItem* inv_item = mInventory->getItem(id); if (inv_item && !inv_item->isFinished()) { mCompletionObserver->watchItem(id); } } } LLFolderView* fv = mFolderRoot.get(); if (fv->needsAutoRename()) // auto-selecting a new user-created asset and preparing to rename { fv->setNeedsAutoRename(FALSE); if (items.size()) // new asset is visible and selected { fv->startRenamingSelectedItem(); } } std::set selected_items = mFolderRoot.get()->getSelectionList(); LLFolderViewItem* prev_folder_item = getItemByID(mPreviousSelectedFolder); if (selected_items.size() == 1) { std::set::const_iterator iter = selected_items.begin(); LLFolderViewItem* folder_item = (*iter); if(folder_item && (folder_item != prev_folder_item)) { LLFolderViewModelItemInventory* fve_listener = static_cast(folder_item->getViewModelItem()); if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY)) { if (fve_listener->getInventoryObject() && fve_listener->getInventoryObject()->getIsLinkType()) { return; } if(prev_folder_item) { LLFolderBridge* prev_bridge = (LLFolderBridge*)prev_folder_item->getViewModelItem(); if(prev_bridge) { prev_bridge->clearDisplayName(); prev_bridge->setShowDescendantsCount(false); prev_folder_item->refresh(); } } LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getViewModelItem(); if(bridge) { bridge->clearDisplayName(); bridge->setShowDescendantsCount(true); folder_item->refresh(); mPreviousSelectedFolder = bridge->getUUID(); } } } } else { if(prev_folder_item) { LLFolderBridge* prev_bridge = (LLFolderBridge*)prev_folder_item->getViewModelItem(); if(prev_bridge) { prev_bridge->clearDisplayName(); prev_bridge->setShowDescendantsCount(false); prev_folder_item->refresh(); } } mPreviousSelectedFolder = LLUUID(); } } void LLInventoryPanel::updateFolderLabel(const LLUUID& folder_id) { if(folder_id != mPreviousSelectedFolder) return; LLFolderViewItem* folder_item = getItemByID(mPreviousSelectedFolder); if(folder_item) { LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getViewModelItem(); if(bridge) { bridge->clearDisplayName(); bridge->setShowDescendantsCount(true); folder_item->refresh(); } } } void LLInventoryPanel::doCreate(const LLSD& userdata) { reset_inventory_filter(); menu_create_inventory_item(this, LLFolderBridge::sSelf.get(), userdata); } bool LLInventoryPanel::beginIMSession() { std::set selected_items = mFolderRoot.get()->getSelectionList(); std::string name; std::vector members; EInstantMessage type = IM_SESSION_CONFERENCE_START; std::set::const_iterator iter; for (iter = selected_items.begin(); iter != selected_items.end(); iter++) { LLFolderViewItem* folder_item = (*iter); if(folder_item) { LLFolderViewModelItemInventory* fve_listener = static_cast(folder_item->getViewModelItem()); if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY)) { LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getViewModelItem(); if(!bridge) return true; LLViewerInventoryCategory* cat = bridge->getCategory(); if(!cat) return true; name = cat->getName(); LLUniqueBuddyCollector is_buddy; LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t item_array; gInventory.collectDescendentsIf(bridge->getUUID(), cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH, is_buddy); S32 count = item_array.size(); if(count > 0) { //*TODO by what to replace that? //LLFloaterReg::showInstance("communicate"); // create the session LLAvatarTracker& at = LLAvatarTracker::instance(); LLUUID id; for(S32 i = 0; i < count; ++i) { id = item_array.at(i)->getCreatorUUID(); if(at.isBuddyOnline(id)) { members.push_back(id); } } } } else { LLInvFVBridge* listenerp = (LLInvFVBridge*)folder_item->getViewModelItem(); if (listenerp->getInventoryType() == LLInventoryType::IT_CALLINGCARD) { LLInventoryItem* inv_item = gInventory.getItem(listenerp->getUUID()); if (inv_item) { LLAvatarTracker& at = LLAvatarTracker::instance(); LLUUID id = inv_item->getCreatorUUID(); if(at.isBuddyOnline(id)) { members.push_back(id); } } } //if IT_CALLINGCARD } //if !IT_CATEGORY } } //for selected_items // the session_id is randomly generated UUID which will be replaced later // with a server side generated number if (name.empty()) { name = LLTrans::getString("conference-title"); } LLUUID session_id = gIMMgr->addSession(name, type, members[0], members); if (session_id != LLUUID::null) { LLFloaterIMContainer::getInstance()->showConversation(session_id); } return true; } void LLInventoryPanel::fileUploadLocation(const LLSD& userdata) { const std::string param = userdata.asString(); if (param == "model") { gSavedPerAccountSettings.setString("ModelUploadFolder", LLFolderBridge::sSelf.get()->getUUID().asString()); } else if (param == "texture") { gSavedPerAccountSettings.setString("TextureUploadFolder", LLFolderBridge::sSelf.get()->getUUID().asString()); } else if (param == "sound") { gSavedPerAccountSettings.setString("SoundUploadFolder", LLFolderBridge::sSelf.get()->getUUID().asString()); } else if (param == "animation") { gSavedPerAccountSettings.setString("AnimationUploadFolder", LLFolderBridge::sSelf.get()->getUUID().asString()); } else if (param == "pbr_material") { gSavedPerAccountSettings.setString("PBRUploadFolder", LLFolderBridge::sSelf.get()->getUUID().asString()); } } void LLInventoryPanel::purgeSelectedItems() { if (!mFolderRoot.get()) return; const std::set inventory_selected = mFolderRoot.get()->getSelectionList(); if (inventory_selected.empty()) return; LLSD args; S32 count = inventory_selected.size(); std::vector selected_items; for (std::set::const_iterator it = inventory_selected.begin(), end_it = inventory_selected.end(); it != end_it; ++it) { LLUUID item_id = static_cast((*it)->getViewModelItem())->getUUID(); LLInventoryModel::cat_array_t cats; LLInventoryModel::item_array_t items; gInventory.collectDescendents(item_id, cats, items, LLInventoryModel::INCLUDE_TRASH); count += items.size() + cats.size(); selected_items.push_back(item_id); } args["COUNT"] = count; LLNotificationsUtil::add("PurgeSelectedItems", args, LLSD(), boost::bind(callbackPurgeSelectedItems, _1, _2, selected_items)); } // static void LLInventoryPanel::callbackPurgeSelectedItems(const LLSD& notification, const LLSD& response, const std::vector inventory_selected) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (option == 0) { if (inventory_selected.empty()) return; for (auto it : inventory_selected) { remove_inventory_object(it, NULL); } } } bool LLInventoryPanel::attachObject(const LLSD& userdata) { // Copy selected item UUIDs to a vector. std::set selected_items = mFolderRoot.get()->getSelectionList(); uuid_vec_t items; for (std::set::const_iterator set_iter = selected_items.begin(); set_iter != selected_items.end(); ++set_iter) { items.push_back(static_cast((*set_iter)->getViewModelItem())->getUUID()); } // Attach selected items. LLViewerAttachMenu::attachObjects(items, userdata.asString()); gFocusMgr.setKeyboardFocus(NULL); return true; } BOOL LLInventoryPanel::getSinceLogoff() { return getFilter().isSinceLogoff(); } // DEBUG ONLY // static void LLInventoryPanel::dumpSelectionInformation(void* user_data) { LLInventoryPanel* iv = (LLInventoryPanel*)user_data; iv->mFolderRoot.get()->dumpSelectionInformation(); } BOOL is_inventorysp_active() { LLSidepanelInventory *sidepanel_inventory = LLFloaterSidePanelContainer::getPanel("inventory"); if (!sidepanel_inventory || !sidepanel_inventory->isInVisibleChain()) return FALSE; return sidepanel_inventory->isMainInventoryPanelActive(); } // static LLInventoryPanel* LLInventoryPanel::getActiveInventoryPanel(BOOL auto_open) { S32 z_min = S32_MAX; LLInventoryPanel* res = NULL; LLFloater* active_inv_floaterp = NULL; LLFloater* floater_inventory = LLFloaterReg::getInstance("inventory"); if (!floater_inventory) { LL_WARNS() << "Could not find My Inventory floater" << LL_ENDL; return FALSE; } LLSidepanelInventory *inventory_panel = LLFloaterSidePanelContainer::getPanel("inventory"); // Iterate through the inventory floaters and return whichever is on top. LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory"); for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter) { LLFloaterSidePanelContainer* inventory_floater = dynamic_cast(*iter); inventory_panel = inventory_floater->findChild("main_panel"); if (inventory_floater && inventory_panel && inventory_floater->getVisible()) { S32 z_order = gFloaterView->getZOrder(inventory_floater); if (z_order < z_min) { res = inventory_panel->getActivePanel(); z_min = z_order; active_inv_floaterp = inventory_floater; } } } if (res) { // Make sure the floater is not minimized (STORM-438). if (active_inv_floaterp && active_inv_floaterp->isMinimized()) { active_inv_floaterp->setMinimized(FALSE); } } else if (auto_open) { floater_inventory->openFloater(); res = inventory_panel->getActivePanel(); } return res; } //static void LLInventoryPanel::openInventoryPanelAndSetSelection(BOOL auto_open, const LLUUID& obj_id, BOOL main_panel, BOOL take_keyboard_focus, BOOL reset_filter) { LLSidepanelInventory* sidepanel_inventory = LLFloaterSidePanelContainer::getPanel("inventory"); sidepanel_inventory->showInventoryPanel(); bool in_inbox = (gInventory.isObjectDescendentOf(obj_id, gInventory.findCategoryUUIDForType(LLFolderType::FT_INBOX))); if (!in_inbox && (main_panel || !sidepanel_inventory->getMainInventoryPanel()->isRecentItemsPanelSelected())) { sidepanel_inventory->selectAllItemsPanel(); } LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(auto_open); if (active_panel) { LL_DEBUGS("Messaging") << "Highlighting" << obj_id << LL_ENDL; if (reset_filter) { reset_inventory_filter(); } if (in_inbox) { LLInventoryPanel * inventory_panel = NULL; sidepanel_inventory->openInbox(); inventory_panel = sidepanel_inventory->getInboxPanel(); if (inventory_panel) { inventory_panel->setSelection(obj_id, take_keyboard_focus); } } else { LLFloater* floater_inventory = LLFloaterReg::getInstance("inventory"); if (floater_inventory) { floater_inventory->setFocus(TRUE); } active_panel->setSelection(obj_id, take_keyboard_focus); } } } void LLInventoryPanel::addHideFolderType(LLFolderType::EType folder_type) { getFilter().setFilterCategoryTypes(getFilter().getFilterCategoryTypes() & ~(1ULL << folder_type)); } BOOL LLInventoryPanel::getIsHiddenFolderType(LLFolderType::EType folder_type) const { return !(getFilter().getFilterCategoryTypes() & (1ULL << folder_type)); } void LLInventoryPanel::addItemID( const LLUUID& id, LLFolderViewItem* itemp ) { mItemMap[id] = itemp; } void LLInventoryPanel::removeItemID(const LLUUID& id) { LLInventoryModel::cat_array_t categories; LLInventoryModel::item_array_t items; gInventory.collectDescendents(id, categories, items, TRUE); mItemMap.erase(id); for (LLInventoryModel::cat_array_t::iterator it = categories.begin(), end_it = categories.end(); it != end_it; ++it) { mItemMap.erase((*it)->getUUID()); } for (LLInventoryModel::item_array_t::iterator it = items.begin(), end_it = items.end(); it != end_it; ++it) { mItemMap.erase((*it)->getUUID()); } } LLFolderViewItem* LLInventoryPanel::getItemByID(const LLUUID& id) { LL_PROFILE_ZONE_SCOPED; std::map::iterator map_it; map_it = mItemMap.find(id); if (map_it != mItemMap.end()) { return map_it->second; } return NULL; } LLFolderViewFolder* LLInventoryPanel::getFolderByID(const LLUUID& id) { LLFolderViewItem* item = getItemByID(id); return dynamic_cast(item); } void LLInventoryPanel::setSelectionByID( const LLUUID& obj_id, BOOL take_keyboard_focus ) { LLFolderViewItem* itemp = getItemByID(obj_id); if (itemp && !itemp->areChildrenInited()) { LLInventoryObject const* objectp = mInventory->getObject(obj_id); if (objectp) { buildNewViews(obj_id, objectp, itemp, BUILD_ONE_FOLDER); } } if(itemp && itemp->getViewModelItem()) { itemp->arrangeAndSet(TRUE, take_keyboard_focus); mSelectThisID.setNull(); mFocusSelection = false; return; } else { // save the desired item to be selected later (if/when ready) mFocusSelection = take_keyboard_focus; mSelectThisID = obj_id; } } void LLInventoryPanel::updateSelection() { if (mSelectThisID.notNull()) { setSelectionByID(mSelectThisID, mFocusSelection); } } void LLInventoryPanel::doToSelected(const LLSD& userdata) { if (("purge" == userdata.asString())) { purgeSelectedItems(); return; } LLInventoryAction::doToSelected(mInventory, mFolderRoot.get(), userdata.asString()); return; } BOOL LLInventoryPanel::handleKeyHere( KEY key, MASK mask ) { BOOL handled = FALSE; switch (key) { case KEY_RETURN: // Open selected items if enter key hit on the inventory panel if (mask == MASK_NONE) { if (mSuppressOpenItemAction) { LLFolderViewItem* folder_item = mFolderRoot.get()->getCurSelectedItem(); if(folder_item) { LLInvFVBridge* bridge = (LLInvFVBridge*)folder_item->getViewModelItem(); if(bridge && (bridge->getInventoryType() != LLInventoryType::IT_CATEGORY)) { return handled; } } } LLInventoryAction::doToSelected(mInventory, mFolderRoot.get(), "open"); handled = TRUE; } break; case KEY_DELETE: #if LL_DARWIN case KEY_BACKSPACE: #endif // Delete selected items if delete or backspace key hit on the inventory panel // Note: on Mac laptop keyboards, backspace and delete are one and the same if (isSelectionRemovable() && (mask == MASK_NONE)) { LLInventoryAction::doToSelected(mInventory, mFolderRoot.get(), "delete"); handled = TRUE; } break; } return handled; } bool LLInventoryPanel::isSelectionRemovable() { bool can_delete = false; if (mFolderRoot.get()) { std::set selection_set = mFolderRoot.get()->getSelectionList(); if (!selection_set.empty()) { can_delete = true; for (std::set::iterator iter = selection_set.begin(); iter != selection_set.end(); ++iter) { LLFolderViewItem *item = *iter; const LLFolderViewModelItemInventory *listener = static_cast(item->getViewModelItem()); if (!listener) { can_delete = false; } else { can_delete &= listener->isItemRemovable() && !listener->isItemInTrash(); } } } } return can_delete; } /************************************************************************/ /* Recent Inventory Panel related class */ /************************************************************************/ static const LLRecentInventoryBridgeBuilder RECENT_ITEMS_BUILDER; class LLInventoryRecentItemsPanel : public LLInventoryPanel { public: struct Params : public LLInitParam::Block {}; void initFromParams(const Params& p) { LLInventoryPanel::initFromParams(p); // turn on inbox for recent items getFilter().setFilterCategoryTypes(getFilter().getFilterCategoryTypes() | (1ULL << LLFolderType::FT_INBOX)); // turn off marketplace for recent items getFilter().setFilterNoMarketplaceFolder(); } protected: LLInventoryRecentItemsPanel (const Params&); friend class LLUICtrlFactory; }; LLInventoryRecentItemsPanel::LLInventoryRecentItemsPanel( const Params& params) : LLInventoryPanel(params) { // replace bridge builder to have necessary View bridges. mInvFVBridgeBuilder = &RECENT_ITEMS_BUILDER; } /************************************************************************/ /* Asset Pre-Filtered Inventory Panel related class */ /************************************************************************/ void LLAssetFilteredInventoryPanel::initFromParams(const Params& p) { // Init asset types std::string types = p.filter_asset_types.getValue(); typedef boost::tokenizer > tokenizer; boost::char_separator sep("|"); tokenizer tokens(types, sep); tokenizer::iterator token_iter = tokens.begin(); memset(mAssetTypes, 0, LLAssetType::AT_COUNT * sizeof(bool)); while (token_iter != tokens.end()) { const std::string& token_str = *token_iter; LLAssetType::EType asset_type = LLAssetType::lookup(token_str); if (asset_type > LLAssetType::AT_NONE && asset_type < LLAssetType::AT_COUNT) { mAssetTypes[asset_type] = true; } ++token_iter; } // Init drag types memset(mDragTypes, 0, EDragAndDropType::DAD_COUNT * sizeof(bool)); for (S32 i = 0; i < LLAssetType::AT_COUNT; i++) { if (mAssetTypes[i]) { EDragAndDropType drag_type = LLViewerAssetType::lookupDragAndDropType((LLAssetType::EType)i); if (drag_type != DAD_NONE) { mDragTypes[drag_type] = true; } } } // Always show AT_CATEGORY, but it shouldn't get into mDragTypes mAssetTypes[LLAssetType::AT_CATEGORY] = true; // Init the panel LLInventoryPanel::initFromParams(p); U64 filter_cats = getFilter().getFilterCategoryTypes(); filter_cats &= ~(1ULL << LLFolderType::FT_MARKETPLACE_LISTINGS); getFilter().setFilterCategoryTypes(filter_cats); getFilter().setFilterNoMarketplaceFolder(); } BOOL LLAssetFilteredInventoryPanel::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void* cargo_data, EAcceptance* accept, std::string& tooltip_msg) { BOOL result = FALSE; if (mAcceptsDragAndDrop) { // Don't allow DAD_CATEGORY here since it can contain other items besides required assets // We should see everything we drop! if (mDragTypes[cargo_type]) { result = LLInventoryPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg); } } return result; } /*virtual*/ bool LLAssetFilteredInventoryPanel::typedViewsFilter(const LLUUID& id, LLInventoryObject const* objectp) { if (!objectp) { return false; } LLAssetType::EType asset_type = objectp->getType(); if (asset_type < 0 || asset_type >= LLAssetType::AT_COUNT) { return false; } if (!mAssetTypes[asset_type]) { return false; } return true; } void LLAssetFilteredInventoryPanel::itemChanged(const LLUUID& id, U32 mask, const LLInventoryObject* model_item) { if (!model_item && !getItemByID(id)) { // remove operation, but item is not in panel already return; } if (model_item) { LLAssetType::EType asset_type = model_item->getType(); if (asset_type < 0 || asset_type >= LLAssetType::AT_COUNT || !mAssetTypes[asset_type]) { return; } } LLInventoryPanel::itemChanged(id, mask, model_item); } namespace LLInitParam { void TypeValues::declareValues() { declare(LLFolderType::lookup(LLFolderType::FT_TEXTURE) , LLFolderType::FT_TEXTURE); declare(LLFolderType::lookup(LLFolderType::FT_SOUND) , LLFolderType::FT_SOUND); declare(LLFolderType::lookup(LLFolderType::FT_CALLINGCARD) , LLFolderType::FT_CALLINGCARD); declare(LLFolderType::lookup(LLFolderType::FT_LANDMARK) , LLFolderType::FT_LANDMARK); declare(LLFolderType::lookup(LLFolderType::FT_CLOTHING) , LLFolderType::FT_CLOTHING); declare(LLFolderType::lookup(LLFolderType::FT_OBJECT) , LLFolderType::FT_OBJECT); declare(LLFolderType::lookup(LLFolderType::FT_NOTECARD) , LLFolderType::FT_NOTECARD); declare(LLFolderType::lookup(LLFolderType::FT_ROOT_INVENTORY) , LLFolderType::FT_ROOT_INVENTORY); declare(LLFolderType::lookup(LLFolderType::FT_LSL_TEXT) , LLFolderType::FT_LSL_TEXT); declare(LLFolderType::lookup(LLFolderType::FT_BODYPART) , LLFolderType::FT_BODYPART); declare(LLFolderType::lookup(LLFolderType::FT_TRASH) , LLFolderType::FT_TRASH); declare(LLFolderType::lookup(LLFolderType::FT_SNAPSHOT_CATEGORY), LLFolderType::FT_SNAPSHOT_CATEGORY); declare(LLFolderType::lookup(LLFolderType::FT_LOST_AND_FOUND) , LLFolderType::FT_LOST_AND_FOUND); declare(LLFolderType::lookup(LLFolderType::FT_ANIMATION) , LLFolderType::FT_ANIMATION); declare(LLFolderType::lookup(LLFolderType::FT_GESTURE) , LLFolderType::FT_GESTURE); declare(LLFolderType::lookup(LLFolderType::FT_FAVORITE) , LLFolderType::FT_FAVORITE); declare(LLFolderType::lookup(LLFolderType::FT_ENSEMBLE_START) , LLFolderType::FT_ENSEMBLE_START); declare(LLFolderType::lookup(LLFolderType::FT_ENSEMBLE_END) , LLFolderType::FT_ENSEMBLE_END); declare(LLFolderType::lookup(LLFolderType::FT_CURRENT_OUTFIT) , LLFolderType::FT_CURRENT_OUTFIT); declare(LLFolderType::lookup(LLFolderType::FT_OUTFIT) , LLFolderType::FT_OUTFIT); declare(LLFolderType::lookup(LLFolderType::FT_MY_OUTFITS) , LLFolderType::FT_MY_OUTFITS); declare(LLFolderType::lookup(LLFolderType::FT_MESH ) , LLFolderType::FT_MESH ); declare(LLFolderType::lookup(LLFolderType::FT_INBOX) , LLFolderType::FT_INBOX); declare(LLFolderType::lookup(LLFolderType::FT_OUTBOX) , LLFolderType::FT_OUTBOX); declare(LLFolderType::lookup(LLFolderType::FT_BASIC_ROOT) , LLFolderType::FT_BASIC_ROOT); declare(LLFolderType::lookup(LLFolderType::FT_SETTINGS) , LLFolderType::FT_SETTINGS); declare(LLFolderType::lookup(LLFolderType::FT_MATERIAL) , LLFolderType::FT_MATERIAL); declare(LLFolderType::lookup(LLFolderType::FT_MARKETPLACE_LISTINGS) , LLFolderType::FT_MARKETPLACE_LISTINGS); declare(LLFolderType::lookup(LLFolderType::FT_MARKETPLACE_STOCK), LLFolderType::FT_MARKETPLACE_STOCK); declare(LLFolderType::lookup(LLFolderType::FT_MARKETPLACE_VERSION), LLFolderType::FT_MARKETPLACE_VERSION); } }