/** * @file llinventoryitemslist.cpp * @brief A list of inventory items represented by LLFlatListView. * * Class LLInventoryItemsList implements a flat list of inventory items. * * $LicenseInfo:firstyear=2010&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llinventoryitemslist.h" // llcommon #include "llcommonutils.h" #include "lltrans.h" #include "llcallbacklist.h" #include "llinventorylistitem.h" #include "llinventorymodel.h" #include "llviewerinventory.h" LLInventoryItemsList::Params::Params() {} LLInventoryItemsList::LLInventoryItemsList(const LLInventoryItemsList::Params& p) : LLFlatListViewEx(p) , mNeedsRefresh(false) , mForceRefresh(false) { // TODO: mCommitOnSelectionChange is set to "false" in LLFlatListView // but reset to true in all derived classes. This settings might need to // be added to LLFlatListView::Params() and/or set to "true" by default. setCommitOnSelectionChange(true); setNoFilteredItemsMsg(LLTrans::getString("InventoryNoMatchingItems")); gIdleCallbacks.addFunction(idle, this); } // virtual LLInventoryItemsList::~LLInventoryItemsList() { gIdleCallbacks.deleteFunction(idle, this); } void LLInventoryItemsList::refreshList(const LLInventoryModel::item_array_t item_array) { getIDs().clear(); LLInventoryModel::item_array_t::const_iterator it = item_array.begin(); for( ; item_array.end() != it; ++it) { getIDs().push_back((*it)->getUUID()); } mNeedsRefresh = true; } boost::signals2::connection LLInventoryItemsList::setRefreshCompleteCallback(const commit_signal_t::slot_type& cb) { return mRefreshCompleteSignal.connect(cb); } bool LLInventoryItemsList::selectItemByValue(const LLSD& value, bool select) { if (!LLFlatListView::selectItemByValue(value, select) && !value.isUndefined()) { mSelectTheseIDs.push_back(value); return false; } return true; } void LLInventoryItemsList::updateSelection() { if(mSelectTheseIDs.empty()) return; std::vector cur; getValues(cur); for(std::vector::const_iterator cur_id_it = cur.begin(); cur_id_it != cur.end() && !mSelectTheseIDs.empty(); ++cur_id_it) { uuid_vec_t::iterator select_ids_it = std::find(mSelectTheseIDs.begin(), mSelectTheseIDs.end(), *cur_id_it); if(select_ids_it != mSelectTheseIDs.end()) { selectItemByUUID(*select_ids_it); mSelectTheseIDs.erase(select_ids_it); } } scrollToShowFirstSelectedItem(); mSelectTheseIDs.clear(); } void LLInventoryItemsList::doIdle() { if (!mNeedsRefresh) return; if (isInVisibleChain() || mForceRefresh) { refresh(); mRefreshCompleteSignal(this, LLSD()); } } //static void LLInventoryItemsList::idle(void* user_data) { LLInventoryItemsList* self = static_cast(user_data); if ( self ) { // Do the real idle self->doIdle(); } } LLFastTimer::DeclareTimer FTM_INVENTORY_ITEMS_REFRESH("Inventory List Refresh"); void LLInventoryItemsList::refresh() { LLFastTimer _(FTM_INVENTORY_ITEMS_REFRESH); static const unsigned ADD_LIMIT = 20; uuid_vec_t added_items; uuid_vec_t removed_items; computeDifference(getIDs(), added_items, removed_items); bool add_limit_exceeded = false; unsigned int nadded = 0; uuid_vec_t::const_iterator it = added_items.begin(); for( ; added_items.end() != it; ++it) { if(nadded >= ADD_LIMIT) { add_limit_exceeded = true; break; } LLViewerInventoryItem* item = gInventory.getItem(*it); // Do not rearrange items on each adding, let's do that on filter call llassert(item); if (item) { addNewItem(item, false); ++nadded; } } it = removed_items.begin(); for( ; removed_items.end() != it; ++it) { // don't filter items right away removeItemByUUID(*it, false); } // Filter, rearrange and notify parent about shape changes filterItems(); bool needs_refresh = add_limit_exceeded; setNeedsRefresh(needs_refresh); setForceRefresh(needs_refresh); // After list building completed, select items that had been requested to select before list was build if(!needs_refresh) { updateSelection(); } } void LLInventoryItemsList::computeDifference( const uuid_vec_t& vnew, uuid_vec_t& vadded, uuid_vec_t& vremoved) { uuid_vec_t vcur; { std::vector vcur_values; getValues(vcur_values); for (size_t i=0; igetUUID(), ADD_BOTTOM, rearrange); if (!is_item_added) { llwarns << "Couldn't add flat list item." << llendl; llassert(is_item_added); } } // EOF