/** * @file llinventoryfunctions.h * @brief Miscellaneous inventory-related functions and classes * class definition * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLINVENTORYICON_H #define LL_LLINVENTORYICON_H #include "llassettype.h" #include "llinventorytype.h" #include "lluiimage.h" class LLInventoryIcon { public: enum EIconName { ICONNAME_TEXTURE, ICONNAME_SOUND, ICONNAME_CALLINGCARD_ONLINE, ICONNAME_CALLINGCARD_OFFLINE, ICONNAME_LANDMARK, ICONNAME_LANDMARK_VISITED, ICONNAME_SCRIPT, ICONNAME_CLOTHING, ICONNAME_OBJECT, ICONNAME_OBJECT_MULTI, ICONNAME_NOTECARD, ICONNAME_BODYPART, ICONNAME_SNAPSHOT, ICONNAME_BODYPART_SHAPE, ICONNAME_BODYPART_SKIN, ICONNAME_BODYPART_HAIR, ICONNAME_BODYPART_EYES, ICONNAME_CLOTHING_SHIRT, ICONNAME_CLOTHING_PANTS, ICONNAME_CLOTHING_SHOES, ICONNAME_CLOTHING_SOCKS, ICONNAME_CLOTHING_JACKET, ICONNAME_CLOTHING_GLOVES, ICONNAME_CLOTHING_UNDERSHIRT, ICONNAME_CLOTHING_UNDERPANTS, ICONNAME_CLOTHING_SKIRT, ICONNAME_CLOTHING_ALPHA, ICONNAME_CLOTHING_TATTOO, ICONNAME_ANIMATION, ICONNAME_GESTURE, ICONNAME_CLOTHING_PHYSICS, ICONNAME_LINKITEM, ICONNAME_LINKFOLDER, ICONNAME_MESH, ICONNAME_INVALID, ICONNAME_COUNT, ICONNAME_NONE = -1 }; static const std::string& getIconName(LLAssetType::EType asset_type, LLInventoryType::EType inventory_type = LLInventoryType::IT_NONE, U32 misc_flag = 0, // different meanings depending on item type BOOL item_is_multi = FALSE); static const std::string& getIconName(EIconName idx); static LLUIImagePtr getIcon(LLAssetType::EType asset_type, LLInventoryType::EType inventory_type = LLInventoryType::IT_NONE, U32 misc_flag = 0, // different meanings depending on item type BOOL item_is_multi = FALSE); static LLUIImagePtr getIcon(EIconName idx); protected: static EIconName assignWearableIcon(U32 misc_flag); }; #endif // LL_LLINVENTORYICON_H