/** * @file llinventoryfunctions.cpp * @brief Implementation of the inventory view and associated stuff. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include // for std::pair<> #include "llinventoryfunctions.h" // library includes #include "llagent.h" #include "llagentwearables.h" #include "llcallingcard.h" #include "llfloaterreg.h" #include "llinventorydefines.h" #include "llsdserialize.h" #include "llfiltereditor.h" #include "llspinctrl.h" #include "llui.h" #include "message.h" // newview includes #include "llappearancemgr.h" #include "llappviewer.h" #include "llavataractions.h" #include "llclipboard.h" #include "lldonotdisturbnotificationstorage.h" #include "llfloaterinventory.h" #include "llfloatersidepanelcontainer.h" #include "llfocusmgr.h" #include "llfolderview.h" #include "llgesturemgr.h" #include "lliconctrl.h" #include "llimview.h" #include "llinventorybridge.h" #include "llinventorymodel.h" #include "llinventorypanel.h" #include "lllineeditor.h" #include "llmarketplacenotifications.h" #include "llmenugl.h" #include "llnotificationsutil.h" #include "llpanelmaininventory.h" #include "llpreviewanim.h" #include "llpreviewgesture.h" #include "llpreviewnotecard.h" #include "llpreviewscript.h" #include "llpreviewsound.h" #include "llpreviewtexture.h" #include "llresmgr.h" #include "llscrollbar.h" #include "llscrollcontainer.h" #include "llselectmgr.h" #include "llsidepanelinventory.h" #include "lltabcontainer.h" #include "lltooldraganddrop.h" #include "lltrans.h" #include "lluictrlfactory.h" #include "llviewermessage.h" #include "llviewerfoldertype.h" #include "llviewerobjectlist.h" #include "llviewerregion.h" #include "llviewerwindow.h" #include "llvoavatarself.h" #include "llwearablelist.h" #include BOOL LLInventoryState::sWearNewClothing = FALSE; LLUUID LLInventoryState::sWearNewClothingTransactionID; // Generates a string containing the path to the item specified by // item_id. void append_path(const LLUUID& id, std::string& path) { std::string temp; const LLInventoryObject* obj = gInventory.getObject(id); LLUUID parent_id; if(obj) parent_id = obj->getParentUUID(); std::string forward_slash("/"); while(obj) { obj = gInventory.getCategory(parent_id); if(obj) { temp.assign(forward_slash + obj->getName() + temp); parent_id = obj->getParentUUID(); } } path.append(temp); } void rename_category(LLInventoryModel* model, const LLUUID& cat_id, const std::string& new_name) { LLViewerInventoryCategory* cat; if (!model || !get_is_category_renameable(model, cat_id) || (cat = model->getCategory(cat_id)) == NULL || cat->getName() == new_name) { return; } LLSD updates; updates["name"] = new_name; update_inventory_category(cat_id, updates, NULL); } void copy_inventory_category(LLInventoryModel* model, LLViewerInventoryCategory* cat, const LLUUID& parent_id, const LLUUID& root_copy_id) { // Create the initial folder LLUUID new_cat_uuid = gInventory.createNewCategory(parent_id, LLFolderType::FT_NONE, cat->getName()); model->notifyObservers(); // We need to exclude the initial root of the copy to avoid recursively copying the copy, etc... LLUUID root_id = (root_copy_id.isNull() ? new_cat_uuid : root_copy_id); // Get the content of the folder LLInventoryModel::cat_array_t* cat_array; LLInventoryModel::item_array_t* item_array; gInventory.getDirectDescendentsOf(cat->getUUID(),cat_array,item_array); // Copy all the items LLInventoryModel::item_array_t item_array_copy = *item_array; for (LLInventoryModel::item_array_t::iterator iter = item_array_copy.begin(); iter != item_array_copy.end(); iter++) { LLInventoryItem* item = *iter; copy_inventory_item( gAgent.getID(), item->getPermissions().getOwner(), item->getUUID(), new_cat_uuid, std::string(), LLPointer(NULL)); } // Copy all the folders LLInventoryModel::cat_array_t cat_array_copy = *cat_array; for (LLInventoryModel::cat_array_t::iterator iter = cat_array_copy.begin(); iter != cat_array_copy.end(); iter++) { LLViewerInventoryCategory* category = *iter; if (category->getUUID() != root_id) { copy_inventory_category(model, category, new_cat_uuid, root_id); } } } class LLInventoryCollectAllItems : public LLInventoryCollectFunctor { public: virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item) { return true; } }; BOOL get_is_parent_to_worn_item(const LLUUID& id) { const LLViewerInventoryCategory* cat = gInventory.getCategory(id); if (!cat) { return FALSE; } LLInventoryModel::cat_array_t cats; LLInventoryModel::item_array_t items; LLInventoryCollectAllItems collect_all; gInventory.collectDescendentsIf(LLAppearanceMgr::instance().getCOF(), cats, items, LLInventoryModel::EXCLUDE_TRASH, collect_all); for (LLInventoryModel::item_array_t::const_iterator it = items.begin(); it != items.end(); ++it) { const LLViewerInventoryItem * const item = *it; llassert(item->getIsLinkType()); LLUUID linked_id = item->getLinkedUUID(); const LLViewerInventoryItem * const linked_item = gInventory.getItem(linked_id); if (linked_item) { LLUUID parent_id = linked_item->getParentUUID(); while (!parent_id.isNull()) { LLInventoryCategory * parent_cat = gInventory.getCategory(parent_id); if (cat == parent_cat) { return TRUE; } parent_id = parent_cat->getParentUUID(); } } } return FALSE; } BOOL get_is_item_worn(const LLUUID& id) { const LLViewerInventoryItem* item = gInventory.getItem(id); if (!item) return FALSE; // Consider the item as worn if it has links in COF. if (LLAppearanceMgr::instance().isLinkInCOF(id)) { return TRUE; } switch(item->getType()) { case LLAssetType::AT_OBJECT: { if (isAgentAvatarValid() && gAgentAvatarp->isWearingAttachment(item->getLinkedUUID())) return TRUE; break; } case LLAssetType::AT_BODYPART: case LLAssetType::AT_CLOTHING: if(gAgentWearables.isWearingItem(item->getLinkedUUID())) return TRUE; break; case LLAssetType::AT_GESTURE: if (LLGestureMgr::instance().isGestureActive(item->getLinkedUUID())) return TRUE; break; default: break; } return FALSE; } BOOL get_can_item_be_worn(const LLUUID& id) { const LLViewerInventoryItem* item = gInventory.getItem(id); if (!item) return FALSE; if (LLAppearanceMgr::isLinkInCOF(item->getLinkedUUID())) { // an item having links in COF (i.e. a worn item) return FALSE; } if (gInventory.isObjectDescendentOf(id, LLAppearanceMgr::instance().getCOF())) { // a non-link object in COF (should not normally happen) return FALSE; } const LLUUID trash_id = gInventory.findCategoryUUIDForType( LLFolderType::FT_TRASH); // item can't be worn if base obj in trash, see EXT-7015 if (gInventory.isObjectDescendentOf(item->getLinkedUUID(), trash_id)) { return false; } switch(item->getType()) { case LLAssetType::AT_OBJECT: { if (isAgentAvatarValid() && gAgentAvatarp->isWearingAttachment(item->getLinkedUUID())) { // Already being worn return FALSE; } else { // Not being worn yet. return TRUE; } break; } case LLAssetType::AT_BODYPART: case LLAssetType::AT_CLOTHING: if(gAgentWearables.isWearingItem(item->getLinkedUUID())) { // Already being worn return FALSE; } else { // Not being worn yet. return TRUE; } break; default: break; } return FALSE; } BOOL get_is_item_removable(const LLInventoryModel* model, const LLUUID& id) { if (!model) { return FALSE; } // Can't delete an item that's in the library. if (!model->isObjectDescendentOf(id, gInventory.getRootFolderID())) { return FALSE; } // Disable delete from COF folder; have users explicitly choose "detach/take off", // unless the item is not worn but in the COF (i.e. is bugged). if (LLAppearanceMgr::instance().getIsProtectedCOFItem(id)) { if (get_is_item_worn(id)) { return FALSE; } } const LLInventoryObject *obj = model->getItem(id); if (obj && obj->getIsLinkType()) { return TRUE; } if (get_is_item_worn(id)) { return FALSE; } return TRUE; } BOOL get_is_category_removable(const LLInventoryModel* model, const LLUUID& id) { // NOTE: This function doesn't check the folder's children. // See LLFolderBridge::isItemRemovable for a function that does // consider the children. if (!model) { return FALSE; } if (!model->isObjectDescendentOf(id, gInventory.getRootFolderID())) { return FALSE; } if (!isAgentAvatarValid()) return FALSE; const LLInventoryCategory* category = model->getCategory(id); if (!category) { return FALSE; } const LLFolderType::EType folder_type = category->getPreferredType(); if (LLFolderType::lookupIsProtectedType(folder_type)) { return FALSE; } // Can't delete the outfit that is currently being worn. if (folder_type == LLFolderType::FT_OUTFIT) { const LLViewerInventoryItem *base_outfit_link = LLAppearanceMgr::instance().getBaseOutfitLink(); if (base_outfit_link && (category == base_outfit_link->getLinkedCategory())) { return FALSE; } } return TRUE; } BOOL get_is_category_renameable(const LLInventoryModel* model, const LLUUID& id) { if (!model) { return FALSE; } LLViewerInventoryCategory* cat = model->getCategory(id); if (cat && !LLFolderType::lookupIsProtectedType(cat->getPreferredType()) && cat->getOwnerID() == gAgent.getID()) { return TRUE; } return FALSE; } void show_task_item_profile(const LLUUID& item_uuid, const LLUUID& object_id) { LLFloaterSidePanelContainer::showPanel("inventory", LLSD().with("id", item_uuid).with("object", object_id)); } void show_item_profile(const LLUUID& item_uuid) { LLUUID linked_uuid = gInventory.getLinkedItemID(item_uuid); LLFloaterSidePanelContainer::showPanel("inventory", LLSD().with("id", linked_uuid)); } void show_item_original(const LLUUID& item_uuid) { LLFloater* floater_inventory = LLFloaterReg::getInstance("inventory"); if (!floater_inventory) { LL_WARNS() << "Could not find My Inventory floater" << LL_ENDL; return; } //sidetray inventory panel LLSidepanelInventory *sidepanel_inventory = LLFloaterSidePanelContainer::getPanel("inventory"); bool do_reset_inventory_filter = !floater_inventory->isInVisibleChain(); LLInventoryPanel* active_panel = LLInventoryPanel::getActiveInventoryPanel(); if (!active_panel) { //this may happen when there is no floatera and other panel is active in inventory tab if (sidepanel_inventory) { sidepanel_inventory->showInventoryPanel(); } } active_panel = LLInventoryPanel::getActiveInventoryPanel(); if (!active_panel) { return; } active_panel->setSelection(gInventory.getLinkedItemID(item_uuid), TAKE_FOCUS_YES); if(do_reset_inventory_filter) { reset_inventory_filter(); } } void reset_inventory_filter() { //inventory floater bool floater_inventory_visible = false; LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory"); for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter) { LLFloaterInventory* floater_inventory = dynamic_cast(*iter); if (floater_inventory) { LLPanelMainInventory* main_inventory = floater_inventory->getMainInventoryPanel(); main_inventory->onFilterEdit(""); if(floater_inventory->getVisible()) { floater_inventory_visible = true; } } } if(!floater_inventory_visible) { LLSidepanelInventory *sidepanel_inventory = LLFloaterSidePanelContainer::getPanel("inventory"); if (sidepanel_inventory) { LLPanelMainInventory* main_inventory = sidepanel_inventory->getMainInventoryPanel(); if (main_inventory) { main_inventory->onFilterEdit(""); } } } } void open_outbox() { LLFloaterReg::showInstance("outbox"); } LLUUID create_folder_in_outbox_for_item(LLInventoryItem* item, const LLUUID& destFolderId, S32 operation_id) { llassert(item); llassert(destFolderId.notNull()); LLUUID created_folder_id = gInventory.createNewCategory(destFolderId, LLFolderType::FT_NONE, item->getName()); gInventory.notifyObservers(); LLNotificationsUtil::add("OutboxFolderCreated"); return created_folder_id; } void move_to_outbox_cb_action(const LLSD& payload) { LLViewerInventoryItem * viitem = gInventory.getItem(payload["item_id"].asUUID()); LLUUID dest_folder_id = payload["dest_folder_id"].asUUID(); if (viitem) { // when moving item directly into outbox create folder with that name if (dest_folder_id == gInventory.findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false)) { S32 operation_id = payload["operation_id"].asInteger(); dest_folder_id = create_folder_in_outbox_for_item(viitem, dest_folder_id, operation_id); } LLUUID parent = viitem->getParentUUID(); gInventory.changeItemParent( viitem, dest_folder_id, false); LLUUID top_level_folder = payload["top_level_folder"].asUUID(); if (top_level_folder != LLUUID::null) { LLViewerInventoryCategory* category; while (parent.notNull()) { LLInventoryModel::cat_array_t* cat_array; LLInventoryModel::item_array_t* item_array; gInventory.getDirectDescendentsOf(parent,cat_array,item_array); LLUUID next_parent; category = gInventory.getCategory(parent); if (!category) break; next_parent = category->getParentUUID(); if (cat_array->empty() && item_array->empty()) { gInventory.removeCategory(parent); } if (parent == top_level_folder) { break; } parent = next_parent; } } open_outbox(); } } void copy_item_to_outbox(LLInventoryItem* inv_item, LLUUID dest_folder, const LLUUID& top_level_folder, S32 operation_id) { // Collapse links directly to items/folders LLViewerInventoryItem * viewer_inv_item = (LLViewerInventoryItem *) inv_item; LLViewerInventoryCategory * linked_category = viewer_inv_item->getLinkedCategory(); if (linked_category != NULL) { copy_folder_to_outbox(linked_category, dest_folder, top_level_folder, operation_id); } else { LLViewerInventoryItem * linked_item = viewer_inv_item->getLinkedItem(); if (linked_item != NULL) { inv_item = (LLInventoryItem *) linked_item; } // Check for copy permissions if (inv_item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID(), gAgent.getGroupID())) { // when moving item directly into outbox create folder with that name if (dest_folder == gInventory.findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false)) { dest_folder = create_folder_in_outbox_for_item(inv_item, dest_folder, operation_id); } copy_inventory_item(gAgent.getID(), inv_item->getPermissions().getOwner(), inv_item->getUUID(), dest_folder, inv_item->getName(), LLPointer(NULL)); open_outbox(); } else { LLSD payload; payload["item_id"] = inv_item->getUUID(); payload["dest_folder_id"] = dest_folder; payload["top_level_folder"] = top_level_folder; payload["operation_id"] = operation_id; LLMarketplaceInventoryNotifications::addNoCopyNotification(payload, move_to_outbox_cb_action); } } } void move_item_within_outbox(LLInventoryItem* inv_item, LLUUID dest_folder, S32 operation_id) { // when moving item directly into outbox create folder with that name if (dest_folder == gInventory.findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false)) { dest_folder = create_folder_in_outbox_for_item(inv_item, dest_folder, operation_id); } LLViewerInventoryItem * viewer_inv_item = (LLViewerInventoryItem *) inv_item; gInventory.changeItemParent( viewer_inv_item, dest_folder, false); } void copy_folder_to_outbox(LLInventoryCategory* inv_cat, const LLUUID& dest_folder, const LLUUID& top_level_folder, S32 operation_id) { LLUUID new_folder_id = gInventory.createNewCategory(dest_folder, LLFolderType::FT_NONE, inv_cat->getName()); gInventory.notifyObservers(); LLInventoryModel::cat_array_t* cat_array; LLInventoryModel::item_array_t* item_array; gInventory.getDirectDescendentsOf(inv_cat->getUUID(),cat_array,item_array); // copy the vector because otherwise the iterator won't be happy if we delete from it LLInventoryModel::item_array_t item_array_copy = *item_array; for (LLInventoryModel::item_array_t::iterator iter = item_array_copy.begin(); iter != item_array_copy.end(); iter++) { LLInventoryItem* item = *iter; copy_item_to_outbox(item, new_folder_id, top_level_folder, operation_id); } LLInventoryModel::cat_array_t cat_array_copy = *cat_array; for (LLInventoryModel::cat_array_t::iterator iter = cat_array_copy.begin(); iter != cat_array_copy.end(); iter++) { LLViewerInventoryCategory* category = *iter; copy_folder_to_outbox(category, new_folder_id, top_level_folder, operation_id); } open_outbox(); } static void items_removal_confirmation(const LLSD& notification, const LLSD& response, LLHandle root) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (option == 0 && !root.isDead() && !root.get()->isDead()) { LLFolderView* folder_root = root.get(); //Need to remove item from DND before item is removed from root folder view //because once removed from root folder view the item is no longer a selected item LLInventoryAction::removeItemFromDND(folder_root); folder_root->removeSelectedItems(); } } ///---------------------------------------------------------------------------- /// LLInventoryCollectFunctor implementations ///---------------------------------------------------------------------------- // static bool LLInventoryCollectFunctor::itemTransferCommonlyAllowed(const LLInventoryItem* item) { if (!item) return false; switch(item->getType()) { case LLAssetType::AT_OBJECT: case LLAssetType::AT_BODYPART: case LLAssetType::AT_CLOTHING: if (!get_is_item_worn(item->getUUID())) return true; break; default: return true; break; } return false; } bool LLIsType::operator()(LLInventoryCategory* cat, LLInventoryItem* item) { if(mType == LLAssetType::AT_CATEGORY) { if(cat) return TRUE; } if(item) { if(item->getType() == mType) return TRUE; } return FALSE; } bool LLIsNotType::operator()(LLInventoryCategory* cat, LLInventoryItem* item) { if(mType == LLAssetType::AT_CATEGORY) { if(cat) return FALSE; } if(item) { if(item->getType() == mType) return FALSE; else return TRUE; } return TRUE; } bool LLIsOfAssetType::operator()(LLInventoryCategory* cat, LLInventoryItem* item) { if(mType == LLAssetType::AT_CATEGORY) { if(cat) return TRUE; } if(item) { if(item->getActualType() == mType) return TRUE; } return FALSE; } bool LLIsValidItemLink::operator()(LLInventoryCategory* cat, LLInventoryItem* item) { LLViewerInventoryItem *vitem = dynamic_cast(item); if (!vitem) return false; return (vitem->getActualType() == LLAssetType::AT_LINK && !vitem->getIsBrokenLink()); } bool LLIsTypeWithPermissions::operator()(LLInventoryCategory* cat, LLInventoryItem* item) { if(mType == LLAssetType::AT_CATEGORY) { if(cat) { return TRUE; } } if(item) { if(item->getType() == mType) { LLPermissions perm = item->getPermissions(); if ((perm.getMaskBase() & mPerm) == mPerm) { return TRUE; } } } return FALSE; } bool LLBuddyCollector::operator()(LLInventoryCategory* cat, LLInventoryItem* item) { if(item) { if((LLAssetType::AT_CALLINGCARD == item->getType()) && (!item->getCreatorUUID().isNull()) && (item->getCreatorUUID() != gAgent.getID())) { return true; } } return false; } bool LLUniqueBuddyCollector::operator()(LLInventoryCategory* cat, LLInventoryItem* item) { if(item) { if((LLAssetType::AT_CALLINGCARD == item->getType()) && (item->getCreatorUUID().notNull()) && (item->getCreatorUUID() != gAgent.getID())) { mSeen.insert(item->getCreatorUUID()); return true; } } return false; } bool LLParticularBuddyCollector::operator()(LLInventoryCategory* cat, LLInventoryItem* item) { if(item) { if((LLAssetType::AT_CALLINGCARD == item->getType()) && (item->getCreatorUUID() == mBuddyID)) { return TRUE; } } return FALSE; } bool LLNameCategoryCollector::operator()( LLInventoryCategory* cat, LLInventoryItem* item) { if(cat) { if (!LLStringUtil::compareInsensitive(mName, cat->getName())) { return true; } } return false; } bool LLFindCOFValidItems::operator()(LLInventoryCategory* cat, LLInventoryItem* item) { // Valid COF items are: // - links to wearables (body parts or clothing) // - links to attachments // - links to gestures // - links to ensemble folders LLViewerInventoryItem *linked_item = ((LLViewerInventoryItem*)item)->getLinkedItem(); if (linked_item) { LLAssetType::EType type = linked_item->getType(); return (type == LLAssetType::AT_CLOTHING || type == LLAssetType::AT_BODYPART || type == LLAssetType::AT_GESTURE || type == LLAssetType::AT_OBJECT); } else { LLViewerInventoryCategory *linked_category = ((LLViewerInventoryItem*)item)->getLinkedCategory(); // BAP remove AT_NONE support after ensembles are fully working? return (linked_category && ((linked_category->getPreferredType() == LLFolderType::FT_NONE) || (LLFolderType::lookupIsEnsembleType(linked_category->getPreferredType())))); } } bool LLFindWearables::operator()(LLInventoryCategory* cat, LLInventoryItem* item) { if(item) { if((item->getType() == LLAssetType::AT_CLOTHING) || (item->getType() == LLAssetType::AT_BODYPART)) { return TRUE; } } return FALSE; } LLFindWearablesEx::LLFindWearablesEx(bool is_worn, bool include_body_parts) : mIsWorn(is_worn) , mIncludeBodyParts(include_body_parts) {} bool LLFindWearablesEx::operator()(LLInventoryCategory* cat, LLInventoryItem* item) { LLViewerInventoryItem *vitem = dynamic_cast(item); if (!vitem) return false; // Skip non-wearables. if (!vitem->isWearableType() && vitem->getType() != LLAssetType::AT_OBJECT && vitem->getType() != LLAssetType::AT_GESTURE) { return false; } // Skip body parts if requested. if (!mIncludeBodyParts && vitem->getType() == LLAssetType::AT_BODYPART) { return false; } // Skip broken links. if (vitem->getIsBrokenLink()) { return false; } return (bool) get_is_item_worn(item->getUUID()) == mIsWorn; } bool LLFindWearablesOfType::operator()(LLInventoryCategory* cat, LLInventoryItem* item) { if (!item) return false; if (item->getType() != LLAssetType::AT_CLOTHING && item->getType() != LLAssetType::AT_BODYPART) { return false; } LLViewerInventoryItem *vitem = dynamic_cast(item); if (!vitem || vitem->getWearableType() != mWearableType) return false; return true; } void LLFindWearablesOfType::setType(LLWearableType::EType type) { mWearableType = type; } bool LLFindNonRemovableObjects::operator()(LLInventoryCategory* cat, LLInventoryItem* item) { if (item) { return !get_is_item_removable(&gInventory, item->getUUID()); } if (cat) { return !get_is_category_removable(&gInventory, cat->getUUID()); } LL_WARNS() << "Not a category and not an item?" << LL_ENDL; return false; } ///---------------------------------------------------------------------------- /// LLAssetIDMatches ///---------------------------------------------------------------------------- bool LLAssetIDMatches::operator()(LLInventoryCategory* cat, LLInventoryItem* item) { return (item && item->getAssetUUID() == mAssetID); } ///---------------------------------------------------------------------------- /// LLLinkedItemIDMatches ///---------------------------------------------------------------------------- bool LLLinkedItemIDMatches::operator()(LLInventoryCategory* cat, LLInventoryItem* item) { return (item && (item->getIsLinkType()) && (item->getLinkedUUID() == mBaseItemID)); // A linked item's assetID will be the compared-to item's itemID. } void LLSaveFolderState::setApply(BOOL apply) { mApply = apply; // before generating new list of open folders, clear the old one if(!apply) { clearOpenFolders(); } } void LLSaveFolderState::doFolder(LLFolderViewFolder* folder) { LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getViewModelItem(); if(!bridge) return; if(mApply) { // we're applying the open state LLUUID id(bridge->getUUID()); if(mOpenFolders.find(id) != mOpenFolders.end()) { if (!folder->isOpen()) { folder->setOpen(TRUE); } } else { // keep selected filter in its current state, this is less jarring to user if (!folder->isSelected() && folder->isOpen()) { folder->setOpen(FALSE); } } } else { // we're recording state at this point if(folder->isOpen()) { mOpenFolders.insert(bridge->getUUID()); } } } void LLOpenFilteredFolders::doItem(LLFolderViewItem *item) { if (item->passedFilter()) { item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); } } void LLOpenFilteredFolders::doFolder(LLFolderViewFolder* folder) { if (folder->LLFolderViewItem::passedFilter() && folder->getParentFolder()) { folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); } // if this folder didn't pass the filter, and none of its descendants did else if (!folder->getViewModelItem()->passedFilter() && !folder->getViewModelItem()->descendantsPassedFilter()) { folder->setOpenArrangeRecursively(FALSE, LLFolderViewFolder::RECURSE_NO); } } void LLSelectFirstFilteredItem::doItem(LLFolderViewItem *item) { if (item->passedFilter() && !mItemSelected) { item->getRoot()->setSelection(item, FALSE, FALSE); if (item->getParentFolder()) { item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); } mItemSelected = TRUE; } } void LLSelectFirstFilteredItem::doFolder(LLFolderViewFolder* folder) { // Skip if folder or item already found, if not filtered or if no parent (root folder is not selectable) if (!mFolderSelected && !mItemSelected && folder->LLFolderViewItem::passedFilter() && folder->getParentFolder()) { folder->getRoot()->setSelection(folder, FALSE, FALSE); folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); mFolderSelected = TRUE; } } void LLOpenFoldersWithSelection::doItem(LLFolderViewItem *item) { if (item->getParentFolder() && item->isSelected()) { item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); } } void LLOpenFoldersWithSelection::doFolder(LLFolderViewFolder* folder) { if (folder->getParentFolder() && folder->isSelected()) { folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); } } void LLInventoryAction::doToSelected(LLInventoryModel* model, LLFolderView* root, const std::string& action) { if ("rename" == action) { root->startRenamingSelectedItem(); return; } if ("delete" == action) { LLSD args; args["QUESTION"] = LLTrans::getString(root->getSelectedCount() > 1 ? "DeleteItems" : "DeleteItem"); LLNotificationsUtil::add("DeleteItems", args, LLSD(), boost::bind(&items_removal_confirmation, _1, _2, root->getHandle())); return; } if (("copy" == action) || ("cut" == action)) { // Clear the clipboard before we start adding things on it LLClipboard::instance().reset(); } static const std::string change_folder_string = "change_folder_type_"; if (action.length() > change_folder_string.length() && (action.compare(0,change_folder_string.length(),"change_folder_type_") == 0)) { LLFolderType::EType new_folder_type = LLViewerFolderType::lookupTypeFromXUIName(action.substr(change_folder_string.length())); LLFolderViewModelItemInventory* inventory_item = static_cast(root->getViewModelItem()); LLViewerInventoryCategory *cat = model->getCategory(inventory_item->getUUID()); if (!cat) return; cat->changeType(new_folder_type); return; } std::set selected_items = root->getSelectionList(); LLMultiPreview* multi_previewp = NULL; LLMultiProperties* multi_propertiesp = NULL; if (("task_open" == action || "open" == action) && selected_items.size() > 1) { multi_previewp = new LLMultiPreview(); gFloaterView->addChild(multi_previewp); LLFloater::setFloaterHost(multi_previewp); } else if (("task_properties" == action || "properties" == action) && selected_items.size() > 1) { multi_propertiesp = new LLMultiProperties(); gFloaterView->addChild(multi_propertiesp); LLFloater::setFloaterHost(multi_propertiesp); } std::set selected_uuid_set = LLAvatarActions::getInventorySelectedUUIDs(); uuid_vec_t ids; std::copy(selected_uuid_set.begin(), selected_uuid_set.end(), std::back_inserter(ids)); // Check for actions that get handled in bulk if (action == "wear") { wear_multiple(ids, true); } else if (action == "wear_add") { wear_multiple(ids, false); } else if (action == "take_off" || action == "detach") { LLAppearanceMgr::instance().removeItemsFromAvatar(ids); } else { std::set::iterator set_iter; for (set_iter = selected_items.begin(); set_iter != selected_items.end(); ++set_iter) { LLFolderViewItem* folder_item = *set_iter; if(!folder_item) continue; LLInvFVBridge* bridge = (LLInvFVBridge*)folder_item->getViewModelItem(); if(!bridge) continue; bridge->performAction(model, action); } } LLFloater::setFloaterHost(NULL); if (multi_previewp) { multi_previewp->openFloater(LLSD()); } else if (multi_propertiesp) { multi_propertiesp->openFloater(LLSD()); } } void LLInventoryAction::removeItemFromDND(LLFolderView* root) { if(gAgent.isDoNotDisturb()) { //Get selected items LLFolderView::selected_items_t selectedItems = root->getSelectedItems(); LLFolderViewModelItemInventory * viewModel = NULL; //If user is in DND and deletes item, make sure the notification is not displayed by removing the notification //from DND history and .xml file. Once this is done, upon exit of DND mode the item deleted will not show a notification. for(LLFolderView::selected_items_t::iterator it = selectedItems.begin(); it != selectedItems.end(); ++it) { viewModel = dynamic_cast((*it)->getViewModelItem()); if(viewModel && viewModel->getUUID().notNull()) { //Will remove the item offer notification LLDoNotDisturbNotificationStorage::instance().removeNotification(LLDoNotDisturbNotificationStorage::offerName, viewModel->getUUID()); } } } }