/** * @file llinventoryclipboard.cpp * @brief LLInventoryClipboard class implementation * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llinventoryclipboard.h" LLInventoryClipboard LLInventoryClipboard::sInstance; ///---------------------------------------------------------------------------- /// Local function declarations, constants, enums, and typedefs ///---------------------------------------------------------------------------- ///---------------------------------------------------------------------------- /// Class LLInventoryClipboard ///---------------------------------------------------------------------------- LLInventoryClipboard::LLInventoryClipboard() : mCutMode(false) { } LLInventoryClipboard::~LLInventoryClipboard() { reset(); } void LLInventoryClipboard::add(const LLUUID& object) { mObjects.put(object); } // this stores a single inventory object void LLInventoryClipboard::store(const LLUUID& object) { reset(); mObjects.put(object); } void LLInventoryClipboard::store(const LLDynamicArray& inv_objects) { reset(); S32 count = inv_objects.count(); for(S32 i = 0; i < count; i++) { mObjects.put(inv_objects[i]); } } void LLInventoryClipboard::cut(const LLUUID& object) { if(!mCutMode && !mObjects.empty()) { //looks like there are some stored items, reset clipboard state reset(); } mCutMode = true; add(object); } void LLInventoryClipboard::retrieve(LLDynamicArray& inv_objects) const { inv_objects.reset(); S32 count = mObjects.count(); for(S32 i = 0; i < count; i++) { inv_objects.put(mObjects[i]); } } void LLInventoryClipboard::reset() { mObjects.reset(); mCutMode = false; } // returns true if the clipboard has something pasteable in it. BOOL LLInventoryClipboard::hasContents() const { return (mObjects.count() > 0); } ///---------------------------------------------------------------------------- /// Local function definitions ///----------------------------------------------------------------------------