/** * @file llinspectavatar.cpp * * $LicenseInfo:firstyear=2009&license=viewergpl$ * * Copyright (c) 2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llinspectavatar.h" // viewer files #include "llagentdata.h" #include "llavataractions.h" #include "llavatarpropertiesprocessor.h" #include "llcallingcard.h" // linden libraries #include "lltooltip.h" // positionViewNearMouse() #include "lluictrl.h" // This object represents a pending request for avatar properties information class LLFetchAvatarData : public LLAvatarPropertiesObserver { public: // If the inspector closes it will delete the pending request object, so the // inspector pointer will be valid for the lifetime of this object LLFetchAvatarData(const LLUUID& avatar_id, LLInspectAvatar* inspector) : mAvatarID(avatar_id), mInspector(inspector) { LLAvatarPropertiesProcessor* processor = LLAvatarPropertiesProcessor::getInstance(); // register ourselves as an observer processor->addObserver(mAvatarID, this); // send a request (duplicates will be suppressed inside the avatar // properties processor) processor->sendAvatarPropertiesRequest(mAvatarID); } ~LLFetchAvatarData() { // remove ourselves as an observer LLAvatarPropertiesProcessor::getInstance()-> removeObserver(mAvatarID, this); } void processProperties(void* data, EAvatarProcessorType type) { // route the data to the inspector if (data && type == APT_PROPERTIES) { LLAvatarData* avatar_data = static_cast(data); mInspector->processAvatarData(avatar_data); } } // Store avatar ID so we can un-register the observer on destruction LLUUID mAvatarID; LLInspectAvatar* mInspector; }; LLInspectAvatar::LLInspectAvatar(const LLSD& sd) : LLFloater( LLSD() ), // single_instance, doesn't really need key mAvatarID(), // set in onOpen() mFirstName(), mLastName(), mPropertiesRequest(NULL) { // can't make the properties request until the widgets are constructed // as it might return immediately, so do it in postBuild. } LLInspectAvatar::~LLInspectAvatar() { // clean up any pending requests so they don't call back into a deleted // view delete mPropertiesRequest; mPropertiesRequest = NULL; } /*virtual*/ BOOL LLInspectAvatar::postBuild(void) { getChild("add_friend_btn")->setCommitCallback( boost::bind(&LLInspectAvatar::onClickAddFriend, this) ); getChild("view_profile_btn")->setCommitCallback( boost::bind(&LLInspectAvatar::onClickViewProfile, this) ); return TRUE; } void LLInspectAvatar::draw() { static LLCachedControl FADE_OUT_TIME(*LLUI::sSettingGroups["config"], "InspectorFadeTime", 1.f); if (mCloseTimer.getStarted()) { F32 alpha = clamp_rescale(mCloseTimer.getElapsedTimeF32(), 0.f, FADE_OUT_TIME, 1.f, 0.f); LLViewDrawContext context(alpha); LLFloater::draw(); if (mCloseTimer.getElapsedTimeF32() > FADE_OUT_TIME) { closeFloater(false); } } else { LLFloater::draw(); } } // Multiple calls to showInstance("inspect_avatar", foo) will provide different // LLSD for foo, which we will catch here. //virtual void LLInspectAvatar::onOpen(const LLSD& data) { mCloseTimer.stop(); // Extract appropriate avatar id mAvatarID = data.isUUID() ? data : data["avatar_id"]; // Position the inspector relative to the mouse cursor // Similar to how tooltips are positioned // See LLToolTipMgr::createToolTip if (data.has("pos")) { LLUI::positionViewNearMouse(this, data["pos"]["x"].asInteger(), data["pos"]["y"].asInteger()); } else { LLUI::positionViewNearMouse(this); } // can't call from constructor as widgets are not built yet requestUpdate(); } //virtual void LLInspectAvatar::onFocusLost() { // Start closing when we lose focus mCloseTimer.start(); } void LLInspectAvatar::requestUpdate() { // Don't make network requests when spawning from the debug menu at the // login screen (which is useful to work on the layout). if (mAvatarID.isNull()) { getChild("user_subtitle")-> setValue("Test subtitle"); getChild("user_details")-> setValue("Test details\nTest line 2"); return; } // Clear out old data so it doesn't flash between old and new getChild("user_name")->setValue(""); getChild("user_subtitle")->setValue(""); getChild("user_details")->setValue(""); // Make a new request for properties delete mPropertiesRequest; mPropertiesRequest = new LLFetchAvatarData(mAvatarID, this); // You can't re-add someone as a friend if they are already your friend bool is_friend = LLAvatarTracker::instance().getBuddyInfo(mAvatarID) != NULL; bool is_self = (mAvatarID == gAgentID); childSetEnabled("add_friend_btn", !is_friend && !is_self); // Use an avatar_icon even though the image id will come down with the // avatar properties because the avatar_icon code maintains a cache of icons // and this may result in the image being visible sooner. // *NOTE: This may generate a duplicate avatar properties request, but that // will be suppressed internally in the avatar properties processor. childSetValue("avatar_icon", LLSD(mAvatarID) ); gCacheName->get(mAvatarID, FALSE, boost::bind(&LLInspectAvatar::nameUpdatedCallback, this, _1, _2, _3, _4)); } void LLInspectAvatar::processAvatarData(LLAvatarData* data) { LLStringUtil::format_map_t args; args["[BORN_ON]"] = data->born_on; args["[AGE]"] = LLAvatarPropertiesProcessor::ageFromDate(data->born_on); args["[SL_PROFILE]"] = data->about_text; args["[RW_PROFILE"] = data->fl_about_text; args["[ACCTTYPE]"] = LLAvatarPropertiesProcessor::accountType(data); args["[PAYMENTINFO]"] = LLAvatarPropertiesProcessor::paymentInfo(data); std::string subtitle = getString("Subtitle", args); getChild("user_subtitle")->setValue( LLSD(subtitle) ); std::string details = getString("Details", args); getChild("user_details")->setValue( LLSD(details) ); // Delete the request object as it has been satisfied delete mPropertiesRequest; mPropertiesRequest = NULL; } void LLInspectAvatar::nameUpdatedCallback( const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group) { // Possibly a request for an older inspector if (id != mAvatarID) return; mFirstName = first; mLastName = last; std::string name = first + " " + last; childSetValue("user_name", LLSD(name) ); } void LLInspectAvatar::onClickAddFriend() { std::string name; name.assign(mFirstName); name.append(" "); name.append(mLastName); LLAvatarActions::requestFriendshipDialog(mAvatarID, name); } void LLInspectAvatar::onClickViewProfile() { LLAvatarActions::showProfile(mAvatarID); }