/** * @file llinspect.cpp * * $LicenseInfo:firstyear=2009&license=viewergpl$ * * Copyright (c) 2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llinspect.h" #include "llcontrol.h" // LLCachedControl #include "llui.h" // LLUI::sSettingsGroups LLInspect::LLInspect(const LLSD& key) : LLFloater(key), mCloseTimer(), mOpenTimer() { } LLInspect::~LLInspect() { } // virtual void LLInspect::draw() { static LLCachedControl<F32> FADE_TIME(*LLUI::sSettingGroups["config"], "InspectorFadeTime", 1.f); if (mOpenTimer.getStarted()) { F32 alpha = clamp_rescale(mOpenTimer.getElapsedTimeF32(), 0.f, FADE_TIME, 0.f, 1.f); LLViewDrawContext context(alpha); LLFloater::draw(); if (alpha == 1.f) { mOpenTimer.stop(); } } else if (mCloseTimer.getStarted()) { F32 alpha = clamp_rescale(mCloseTimer.getElapsedTimeF32(), 0.f, FADE_TIME, 1.f, 0.f); LLViewDrawContext context(alpha); LLFloater::draw(); if (mCloseTimer.getElapsedTimeF32() > FADE_TIME) { closeFloater(false); } } else { LLFloater::draw(); } } // virtual void LLInspect::onOpen(const LLSD& data) { LLFloater::onOpen(data); mCloseTimer.stop(); mOpenTimer.start(); } // virtual void LLInspect::onFocusLost() { LLFloater::onFocusLost(); // Start closing when we lose focus mCloseTimer.start(); mOpenTimer.stop(); }