/** * @file llimview.h * @brief Container for Instant Messaging * * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_LLIMVIEW_H #define LL_LLIMVIEW_H #include "llfloater.h" #include "llinstantmessage.h" #include "lluuid.h" class LLFloaterNewIM; class LLUUID; class LLFloaterIMPanel; class LLFriendObserver; class LLFloaterIM; class LLIMView : public LLView { public: LLIMView(const std::string& name, const LLRect& rect); ~LLIMView(); virtual EWidgetType getWidgetType() const; virtual LLString getWidgetTag() const; // Add a message to a session. The session can keyed to sesion id // or agent id. void addMessage(const LLUUID& session_id, const LLUUID& target_id, const char* from, const char* msg, const char* session_name = NULL, EInstantMessage dialog = IM_NOTHING_SPECIAL, U32 parent_estate_id = 0, const LLUUID& region_id = LLUUID::null, const LLVector3& position = LLVector3::zero); // This method returns TRUE if the local viewer has a session // currently open keyed to the uuid. The uuid can be keyed by // either session id or agent id. BOOL isIMSessionOpen(const LLUUID& uuid); // This adds a session to the talk view. The name is the local // name of the session, dialog specifies the type of // session. Since sessions can be keyed off of first recipient or // initiator, the session can be matched against the id // provided. If the session exists, it is brought forward. This // method accepts a group id or an agent id. Specifying id = NULL // results in an im session to everyone. Returns the uuid of the // session. LLUUID addSession(const std::string& name, EInstantMessage dialog, const LLUUID& other_participant_id); // Adds a session using the given session_id. If the session already exists // the dialog type is assumed correct. Returns the uuid of the session. LLUUID addSession(const std::string& name, EInstantMessage dialog, const LLUUID& session_id, const LLDynamicArray& ids); // This removes the panel referenced by the uuid, and then // restores internal consistency. The internal pointer is not // deleted. void removeSession(const LLUUID& session_id); void processIMTypingStart(const LLIMInfo* im_info); void processIMTypingStop(const LLIMInfo* im_info); // Rebuild stuff void refresh(); void notifyNewIM(); // IM received that you haven't seen yet BOOL getIMReceived() const; void setFloaterOpen(BOOL open); /*Flawfinder: ignore*/ BOOL getFloaterOpen(); LLFloaterIM * getFloater() { return mTalkFloater; } // close any sessions which are not available in the newimpanel. void pruneSessions(); // This method is used to go through all active sessions and // disable all of them. This method is usally called when you are // forced to log out or similar situations where you do not have a // good connection. void disconnectAllSessions(); static void toggle(void*); // This is a helper function to determine what kind of im session // should be used for the given agent. static EInstantMessage defaultIMTypeForAgent(const LLUUID& agent_id); BOOL hasSession(const LLUUID& session_id); // This method returns the im panel corresponding to the uuid // provided. The uuid must be a session id. Returns NULL if there // is no matching panel. LLFloaterIMPanel* findFloaterBySession(const LLUUID& session_id); private: // create a panel and update internal representation for // consistency. Returns the pointer, caller (the class instance // since it is a private method) is not responsible for deleting // the pointer. LLFloaterIMPanel* createFloater(const LLUUID& session_id, const LLUUID& target_id, const std::string& name, EInstantMessage dialog, BOOL user_initiated = FALSE); // This simple method just iterates through all of the ids, and // prints a simple message if they are not online. Used to help // reduce 'hello' messages to the linden employees unlucky enough // to have their calling card in the default inventory. void noteOfflineUsers(LLFloaterIMPanel* panel, const LLDynamicArray& ids); void processIMTypingCore(const LLIMInfo* im_info, BOOL typing); public: LLFloaterIM* mTalkFloater; LLFloaterNewIM* mNewIMFloater; private: std::set mFloaters; LLFriendObserver* mFriendObserver; // An IM has been received that you haven't seen yet. BOOL mIMReceived; }; class LLFloaterIM : public LLMultiFloater { public: LLFloaterIM(); ///*virtual*/ BOOL handleKeyHere(KEY key, MASK mask, BOOL called_from_parent); /*virtual*/ BOOL postBuild(); /*virtual*/ void onClose(bool app_quitting); /*virtual*/ void addFloater(LLFloater* floaterp, BOOL select_added_floater, LLTabContainer::eInsertionPoint insertion_point = LLTabContainerCommon::END); }; // Globals extern LLIMView *gIMView; #endif // LL_LLIMView_H