/** * @file llimpanel.h * @brief LLIMPanel class definition * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_IMPANEL_H #define LL_IMPANEL_H #include "lldockablefloater.h" #include "lllogchat.h" #include "lluuid.h" #include "lldarray.h" #include "llinstantmessage.h" #include "llvoiceclient.h" #include "llstyle.h" class LLLineEditor; class LLViewerTextEditor; class LLInventoryItem; class LLInventoryCategory; class LLIMSpeakerMgr; class LLPanelActiveSpeakers; class LLPanelChatControlPanel; class LLFloaterIMPanel : public LLFloater { public: // The session id is the id of the session this is for. The target // refers to the user (or group) that where this session serves as // the default. For example, if you open a session though a // calling card, a new session id will be generated, but the // target_id will be the agent referenced by the calling card. LLFloaterIMPanel(const std::string& session_label, const LLUUID& session_id, const LLUUID& target_id, const std::vector<LLUUID>& ids, EInstantMessage dialog); virtual ~LLFloaterIMPanel(); /*virtual*/ BOOL postBuild(); // Check typing timeout timer. /*virtual*/ void draw(); /*virtual*/ void onClose(bool app_quitting); void onVisibilityChange(const LLSD& new_visibility); // add target ids to the session. // Return TRUE if successful, otherwise FALSE. BOOL inviteToSession(const std::vector<LLUUID>& agent_ids); void addHistoryLine(const std::string &utf8msg, const LLColor4& color = LLColor4::white, bool log_to_file = true, const LLUUID& source = LLUUID::null, const std::string& name = LLStringUtil::null); void setInputFocus( BOOL b ); void selectAll(); void selectNone(); S32 getNumUnreadMessages() { return mNumUnreadMessages; } BOOL handleKeyHere(KEY key, MASK mask); BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void *cargo_data, EAcceptance *accept, std::string& tooltip_msg); static void onInputEditorFocusReceived( LLFocusableElement* caller, void* userdata ); static void onInputEditorFocusLost(LLFocusableElement* caller, void* userdata); static void onInputEditorKeystroke(LLLineEditor* caller, void* userdata); static void onCommitChat(LLUICtrl* caller, void* userdata); static void onTabClick( void* userdata ); static void onClickProfile( void* userdata ); static void onClickGroupInfo( void* userdata ); static void onClickClose( void* userdata ); static void onClickStartCall( void* userdata ); static void onClickEndCall( void* userdata ); static void onClickSend( void* userdata ); static void onClickToggleActiveSpeakers( void* userdata ); static void* createSpeakersPanel(void* data); static void onKickSpeaker(void* user_data); //callbacks for P2P muting and volume control static void onClickMuteVoice(void* user_data); static void onVolumeChange(LLUICtrl* source, void* user_data); const LLUUID& getSessionID() const { return mSessionUUID; } const LLUUID& getOtherParticipantID() const { return mOtherParticipantUUID; } void processSessionUpdate(const LLSD& update); EInstantMessage getDialogType() const { return mDialog; } void setDialogType(EInstantMessage dialog) { mDialog = dialog; } void sessionInitReplyReceived(const LLUUID& im_session_id); // Handle other participant in the session typing. void processIMTyping(const LLIMInfo* im_info, BOOL typing); private: // Called by UI methods. void sendMsg(); // for adding agents via the UI. Return TRUE if possible, do it if BOOL dropCallingCard(LLInventoryItem* item, BOOL drop); BOOL dropCategory(LLInventoryCategory* category, BOOL drop); // test if local agent can add agents. BOOL isInviteAllowed() const; // Called whenever the user starts or stops typing. // Sends the typing state to the other user if necessary. void setTyping(BOOL typing); // Add the "User is typing..." indicator. void addTypingIndicator(const std::string &name); // Remove the "User is typing..." indicator. void removeTypingIndicator(const LLIMInfo* im_info); void sendTypingState(BOOL typing); private: LLLineEditor* mInputEditor; LLViewerTextEditor* mHistoryEditor; // The value of the mSessionUUID depends on how the IM session was started: // one-on-one ==> random id // group ==> group_id // inventory folder ==> folder item_id // 911 ==> Gaurdian_Angel_Group_ID ^ gAgent.getID() LLUUID mSessionUUID; std::string mSessionLabel; BOOL mSessionInitialized; LLSD mQueuedMsgsForInit; // The value mOtherParticipantUUID depends on how the IM session was started: // one-on-one = recipient's id // group ==> group_id // inventory folder ==> first target id in list // 911 ==> sender LLUUID mOtherParticipantUUID; std::vector<LLUUID> mSessionInitialTargetIDs; EInstantMessage mDialog; // Are you currently typing? BOOL mTyping; // Is other user currently typing? BOOL mOtherTyping; // name of other user who is currently typing std::string mOtherTypingName; // Where does the "User is typing..." line start? S32 mTypingLineStartIndex; // Where does the "Starting session..." line start? S32 mSessionStartMsgPos; S32 mNumUnreadMessages; BOOL mSentTypingState; BOOL mShowSpeakersOnConnect; BOOL mTextIMPossible; BOOL mProfileButtonEnabled; BOOL mCallBackEnabled; LLPanelActiveSpeakers* mSpeakerPanel; // Optimization: Don't send "User is typing..." until the // user has actually been typing for a little while. Prevents // extra IMs for brief "lol" type utterences. LLFrameTimer mFirstKeystrokeTimer; // Timer to detect when user has stopped typing. LLFrameTimer mLastKeystrokeTimer; boost::signals2::connection mFocusCallbackConnection; void disableWhileSessionStarting(); }; #endif // LL_IMPANEL_H