/** * @file llimfloatercontainer.h * @brief Multifloater containing active IM sessions in separate tab container tabs * * $LicenseInfo:firstyear=2009&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLIMFLOATERCONTAINER_H #define LL_LLIMFLOATERCONTAINER_H #include #include #include "llimview.h" #include "llfloater.h" #include "llmultifloater.h" #include "llavatarpropertiesprocessor.h" #include "llgroupmgr.h" #include "lltrans.h" #include "llconversationmodel.h" #include "llconversationview.h" class LLButton; class LLLayoutPanel; class LLLayoutStack; class LLTabContainer; class LLIMFloaterContainer; class LLIMFloaterContainer : public LLMultiFloater , public LLIMSessionObserver { public: LLIMFloaterContainer(const LLSD& seed); virtual ~LLIMFloaterContainer(); /*virtual*/ BOOL postBuild(); /*virtual*/ void onOpen(const LLSD& key); /*virtual*/ void draw(); /*virtual*/ void setVisible(BOOL visible); void onCloseFloater(LLUUID& id); /*virtual*/ void addFloater(LLFloater* floaterp, BOOL select_added_floater, LLTabContainer::eInsertionPoint insertion_point = LLTabContainer::END); void setConvItemSelect(LLUUID& session_id); /*virtual*/ void tabClose(); static LLFloater* getCurrentVoiceFloater(); static LLIMFloaterContainer* findInstance(); static LLIMFloaterContainer* getInstance(); virtual void setMinimized(BOOL b); void collapseMessagesPane(bool collapse); // Callbacks static void idle(void* user_data); // LLIMSessionObserver observe triggers /*virtual*/ void sessionAdded(const LLUUID& session_id, const std::string& name, const LLUUID& other_participant_id); /*virtual*/ void sessionVoiceOrIMStarted(const LLUUID& session_id); /*virtual*/ void sessionRemoved(const LLUUID& session_id); /*virtual*/ void sessionIDUpdated(const LLUUID& old_session_id, const LLUUID& new_session_id); LLConversationViewModel& getRootViewModel() { return mConversationViewModel; } private: typedef std::map avatarID_panel_map_t; avatarID_panel_map_t mSessions; boost::signals2::connection mNewMessageConnection; /*virtual*/ void computeResizeLimits(S32& new_min_width, S32& new_min_height); void onNewMessageReceived(const LLSD& data); void onExpandCollapseButtonClicked(); void collapseConversationsPane(bool collapse); void updateState(bool collapse, S32 delta_width); void repositioningWidgets(); void onAddButtonClicked(); void onAvatarPicked(const uuid_vec_t& ids); BOOL isActionChecked(const LLSD& userdata); void onCustomAction (const LLSD& userdata); void setSortOrderSessions(const LLConversationFilter::ESortOrderType order); void setSortOrderParticipants(const LLConversationFilter::ESortOrderType order); void setSortOrder(const LLConversationSort& order); LLButton* mExpandCollapseBtn; LLLayoutPanel* mMessagesPane; LLLayoutPanel* mConversationsPane; LLLayoutStack* mConversationsStack; bool mInitialized; LLUUID mSelectedSession; // Conversation list implementation public: void removeConversationListItem(const LLUUID& uuid, bool change_focus = true); void addConversationListItem(const LLUUID& uuid); private: LLConversationViewSession* createConversationItemWidget(LLConversationItem* item); LLConversationViewParticipant* createConversationViewParticipant(LLConversationItem* item); // Conversation list data LLPanel* mConversationsListPanel; // This is the main widget we add conversation widget to conversations_items_map mConversationsItems; conversations_widgets_map mConversationsWidgets; LLConversationViewModel mConversationViewModel; LLFolderView* mConversationsRoot; }; #endif // LL_LLIMFLOATERCONTAINER_H