/** * @file llimfloatercontainer.h * @brief Multifloater containing active IM sessions in separate tab container tabs * * $LicenseInfo:firstyear=2009&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLIMFLOATERCONTAINER_H #define LL_LLIMFLOATERCONTAINER_H #include #include #include "llimview.h" #include "llfloater.h" #include "llmultifloater.h" #include "llavatarpropertiesprocessor.h" #include "llgroupmgr.h" #include "llfolderviewitem.h" #include "llfolderviewmodel.h" class LLButton; class LLLayoutPanel; class LLLayoutStack; class LLTabContainer; class LLIMFloaterContainer; // CHUI-137 : Temporary implementation of conversations list class LLConversationItem; typedef std::map conversations_items_map; typedef std::map conversations_widgets_map; // Conversation items: we hold a list of those and create an LLFolderViewItem widget for each // that we tuck into the mConversationsListPanel. class LLConversationItem : public LLFolderViewModelItemCommon { public: LLConversationItem(std::string name, const LLUUID& uuid, LLFloater* floaterp, LLIMFloaterContainer* containerp); LLConversationItem(); virtual ~LLConversationItem() {} // Stub those things we won't really be using in this conversation context virtual const std::string& getName() const { return mName; } virtual const std::string& getDisplayName() const { return mName; } virtual const std::string& getSearchableName() const { return mName; } virtual const LLUUID& getUUID() const { return mUUID; } virtual time_t getCreationDate() const { return 0; } virtual LLPointer getIcon() const { return NULL; } virtual LLPointer getOpenIcon() const { return getIcon(); } virtual LLFontGL::StyleFlags getLabelStyle() const { return LLFontGL::NORMAL; } virtual std::string getLabelSuffix() const { return LLStringUtil::null; } virtual BOOL isItemRenameable() const { return FALSE; } virtual BOOL renameItem(const std::string& new_name) { return FALSE; } virtual BOOL isItemMovable( void ) const { return FALSE; } virtual BOOL isItemRemovable( void ) const { return FALSE; } virtual BOOL isItemInTrash( void) const { return FALSE; } virtual BOOL removeItem() { return FALSE; } virtual void removeBatch(std::vector& batch) { } virtual void move( LLFolderViewModelItem* parent_listener ) { } virtual BOOL isItemCopyable() const { return FALSE; } virtual BOOL copyToClipboard() const { return FALSE; } virtual BOOL cutToClipboard() const { return FALSE; } virtual BOOL isClipboardPasteable() const { return FALSE; } virtual void pasteFromClipboard() { } virtual void pasteLinkFromClipboard() { } virtual void buildContextMenu(LLMenuGL& menu, U32 flags) { } virtual BOOL isUpToDate() const { return TRUE; } virtual bool hasChildren() const { return FALSE; } virtual bool potentiallyVisible() { return true; } virtual void filter( LLFolderViewFilter& filter) { } virtual bool descendantsPassedFilter(S32 filter_generation = -1) { return true; } virtual void setPassedFilter(bool passed, bool passed_folder, S32 filter_generation) { } virtual bool passedFilter(S32 filter_generation = -1) { return true; } // The action callbacks virtual void performAction(LLInventoryModel* model, std::string action); virtual void openItem( void ); virtual void closeItem( void ); virtual void previewItem( void ); virtual void selectItem(void); virtual void showProperties(void); void setVisibleIfDetached(BOOL visible); // This method will be called to determine if a drop can be // performed, and will set drop to TRUE if a drop is // requested. // Returns TRUE if a drop is possible/happened, FALSE otherwise. virtual BOOL dragOrDrop(MASK mask, BOOL drop, EDragAndDropType cargo_type, void* cargo_data, std::string& tooltip_msg) { return FALSE; } bool hasSameValues(std::string name, const LLUUID& uuid) { return ((name == mName) && (uuid == mUUID)); } bool hasSameValue(const LLUUID& uuid) { return (uuid == mUUID); } private: std::string mName; const LLUUID mUUID; LLFloater* mFloater; LLIMFloaterContainer* mContainer; }; // We don't want to ever filter conversations but we need to declare that class to create a conversation view model. // We just stubb everything for the moment. class LLConversationFilter : public LLFolderViewFilter { public: enum ESortOrderType { SO_NAME = 0, // Sort inventory by name SO_DATE = 0x1, // Sort inventory by date }; LLConversationFilter() { mEmpty = ""; } ~LLConversationFilter() {} bool check(const LLFolderViewModelItem* item) { return true; } bool checkFolder(const LLFolderViewModelItem* folder) const { return true; } void setEmptyLookupMessage(const std::string& message) { } std::string getEmptyLookupMessage() const { return mEmpty; } bool showAllResults() const { return true; } bool isActive() const { return false; } bool isModified() const { return false; } void clearModified() { } const std::string& getName() const { return mEmpty; } const std::string& getFilterText() { return mEmpty; } void setModified(EFilterModified behavior = FILTER_RESTART) { } void setFilterCount(S32 count) { } S32 getFilterCount() const { return 0; } void decrementFilterCount() { } bool isDefault() const { return true; } bool isNotDefault() const { return false; } void markDefault() { } void resetDefault() { } S32 getCurrentGeneration() const { return 0; } S32 getFirstSuccessGeneration() const { return 0; } S32 getFirstRequiredGeneration() const { return 0; } private: std::string mEmpty; }; class LLConversationSort { public: LLConversationSort(U32 order = 0) : mSortOrder(order), mByDate(false), mByName(false) { mByDate = (order & LLConversationFilter::SO_DATE); mByName = (order & LLConversationFilter::SO_NAME); } bool isByDate() const { return mByDate; } U32 getSortOrder() const { return mSortOrder; } bool operator()(const LLConversationItem* const& a, const LLConversationItem* const& b) const; private: U32 mSortOrder; bool mByDate; bool mByName; }; class LLConversationViewModel : public LLFolderViewModel { public: typedef LLFolderViewModel base_t; void sort(LLFolderViewFolder* folder) { } // *TODO : implement conversation sort bool contentsReady() { return true; } // *TODO : we need to check that participants names are available somewhat bool startDrag(std::vector& items) { return false; } // We do not allow drag of conversation items private: }; // CHUI-137 : End class LLIMFloaterContainer : public LLMultiFloater , public LLIMSessionObserver { public: LLIMFloaterContainer(const LLSD& seed); virtual ~LLIMFloaterContainer(); /*virtual*/ BOOL postBuild(); /*virtual*/ void onOpen(const LLSD& key); /*virtual*/ void draw(); /*virtual*/ void setVisible(BOOL visible); void onCloseFloater(LLUUID& id); /*virtual*/ void addFloater(LLFloater* floaterp, BOOL select_added_floater, LLTabContainer::eInsertionPoint insertion_point = LLTabContainer::END); /*virtual*/ void tabClose(); static LLFloater* getCurrentVoiceFloater(); static LLIMFloaterContainer* findInstance(); static LLIMFloaterContainer* getInstance(); virtual void setMinimized(BOOL b); void collapseMessagesPane(bool collapse); // LLIMSessionObserver observe triggers /*virtual*/ void sessionAdded(const LLUUID& session_id, const std::string& name, const LLUUID& other_participant_id) {}; /*virtual*/ void sessionVoiceOrIMStarted(const LLUUID& session_id); /*virtual*/ void sessionRemoved(const LLUUID& session_id); /*virtual*/ void sessionIDUpdated(const LLUUID& old_session_id, const LLUUID& new_session_id) {}; private: typedef std::map avatarID_panel_map_t; avatarID_panel_map_t mSessions; boost::signals2::connection mNewMessageConnection; /*virtual*/ void computeResizeLimits(S32& new_min_width, S32& new_min_height); void onNewMessageReceived(const LLSD& data); void onExpandCollapseButtonClicked(); void collapseConversationsPane(bool collapse); void updateState(bool collapse, S32 delta_width); void repositioningWidgets(); void onAddButtonClicked(); void onAvatarPicked(const uuid_vec_t& ids); LLButton* mExpandCollapseBtn; LLLayoutPanel* mMessagesPane; LLLayoutPanel* mConversationsPane; LLLayoutStack* mConversationsStack; // Conversation list implementation public: void removeConversationListItem(LLFloater* floaterp, bool change_focus = true); void addConversationListItem(std::string name, const LLUUID& uuid, LLFloater* floaterp); LLFloater* findConversationItem(LLUUID& uuid); private: LLFolderViewItem* createConversationItemWidget(LLConversationItem* item); // Conversation list data LLPanel* mConversationsListPanel; // This is the main widget we add conversation widget to conversations_items_map mConversationsItems; conversations_widgets_map mConversationsWidgets; LLConversationViewModel mConversationViewModel; LLFolderView* mConversationsRoot; }; #endif // LL_LLIMFLOATERCONTAINER_H