/** * @file llimconversation.h * @brief LLIMConversation class implements the common behavior of LNearbyChatBar * @brief and LLIMFloater for hosting both in LLIMContainer * * $LicenseInfo:firstyear=2012&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2012, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_IMCONVERSATION_H #define LL_IMCONVERSATION_H #include "lllayoutstack.h" #include "llparticipantlist.h" #include "lltransientdockablefloater.h" #include "llviewercontrol.h" #include "lleventtimer.h" class LLPanelChatControlPanel; class LLChatEntry; class LLChatHistory; class LLIMConversation : public LLTransientDockableFloater , public LLEventTimer { public: LOG_CLASS(LLIMConversation); LLIMConversation(const LLUUID& session_id); ~LLIMConversation(); // reload all message with new settings of visual modes static void processChatHistoryStyleUpdate(); /** * Returns true if chat is displayed in multi tabbed floater * false if chat is displayed in multiple windows */ static bool isChatMultiTab(); // show/hide the translation check box void showTranslationCheckbox(const BOOL visible = FALSE); // LLFloater overrides /*virtual*/ void onOpen(const LLSD& key); /*virtual*/ BOOL postBuild(); protected: // callback for click on any items of the visual states menu void onIMSessionMenuItemClicked(const LLSD& userdata); // callback for check/uncheck of the expanded/collapse mode's switcher bool onIMCompactExpandedMenuItemCheck(const LLSD& userdata); // bool onIMShowModesMenuItemCheck(const LLSD& userdata); bool onIMShowModesMenuItemEnable(const LLSD& userdata); static void onSlide(LLIMConversation *self); void onTearOffClicked(); // refresh a visual state of the Call button void updateCallBtnState(bool callIsActive); // set the enable/disable state for the Call button virtual void enableDisableCallBtn() = 0; void buildParticipantList(); void onSortMenuItemClicked(const LLSD& userdata); /*virtual*/ BOOL tick(); bool mIsNearbyChat; bool mIsP2PChat; LLLayoutPanel* mParticipantListPanel; LLParticipantList* mParticipantList; LLUUID mSessionID; LLButton* mExpandCollapseBtn; LLButton* mTearOffBtn; LLButton* mCloseBtn; private: /// Update floater header and toolbar buttons when hosted/torn off state is toggled. void updateHeaderAndToolbar(); /** * Adjusts chat history height to fit vertically with input chat field * and avoid overlapping, since input chat field can be vertically expanded. * Implementation: chat history bottom "follows" top+top_pad of input chat field */ void reshapeChatHistory(); LLChatHistory* mChatHistory; LLChatEntry* mInputEditor; int mInputEditorTopPad; // padding between input field and chat history }; #endif // LL_IMCONVERSATION_H