/** * @file llhudview.cpp * @brief 2D HUD overlay * * $LicenseInfo:firstyear=2003&license=viewergpl$ * * Copyright (c) 2003-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llhudview.h" // library includes #include "v4color.h" #include "llcoord.h" // viewer includes #include "llagent.h" #include "llcallingcard.h" #include "llcolorscheme.h" #include "llviewercontrol.h" #include "llfloaterworldmap.h" #include "llworldmapview.h" #include "lltracker.h" #include "llviewercamera.h" #include "llui.h" LLHUDView *gHUDView = NULL; const S32 HUD_ARROW_SIZE = 32; LLHUDView::LLHUDView(const std::string& name, const LLRect& rect) : LLView(name, rect, FALSE) { } LLHUDView::~LLHUDView() { } EWidgetType LLHUDView::getWidgetType() const { return WIDGET_TYPE_HUD_VIEW; } LLString LLHUDView::getWidgetTag() const { return LL_HUD_VIEW_TAG; } // virtual void LLHUDView::draw() { LLTracker::drawHUDArrow(); } // public const LLColor4& LLHUDView::colorFromType(S32 type) { switch (type) { case 0: return LLColor4::green; default: return LLColor4::black; } } /*virtual*/ BOOL LLHUDView::handleMouseDown(S32 x, S32 y, MASK mask) { if (LLTracker::handleMouseDown(x, y)) { return TRUE; } return LLView::handleMouseDown(x, y, mask); }