/** * @file llhudobject.cpp * @brief LLHUDObject class implementation * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ // llhudobject.cpp // Copyright 2002, Linden Research, Inc. #include "llviewerprecompiledheaders.h" #include "llhudobject.h" #include "llviewerobject.h" #include "llhudtext.h" #include "llhudicon.h" #include "llhudeffectbeam.h" #include "llhudeffecttrail.h" #include "llhudeffectlookat.h" #include "llvoicevisualizer.h" #include "llagent.h" // statics std::list > LLHUDObject::sHUDObjects; struct hud_object_further_away { bool operator()(const LLPointer& lhs, const LLPointer& rhs) const; }; bool hud_object_further_away::operator()(const LLPointer& lhs, const LLPointer& rhs) const { return (lhs->getDistance() > rhs->getDistance()) ? true : false; } LLHUDObject::LLHUDObject(const U8 type) : mPositionGlobal(), mSourceObject(NULL), mTargetObject(NULL) { mVisible = TRUE; mType = type; mDead = FALSE; mOnHUDAttachment = FALSE; } LLHUDObject::~LLHUDObject() { } void LLHUDObject::markDead() { mVisible = FALSE; mDead = TRUE; mSourceObject = NULL; mTargetObject = NULL; } F32 LLHUDObject::getDistance() const { return 0.f; } void LLHUDObject::setSourceObject(LLViewerObject* objectp) { if (objectp == mSourceObject) { return; } mSourceObject = objectp; } void LLHUDObject::setTargetObject(LLViewerObject* objectp) { if (objectp == mTargetObject) { return; } mTargetObject = objectp; } void LLHUDObject::setPositionGlobal(const LLVector3d &position_global) { mPositionGlobal = position_global; } void LLHUDObject::setPositionAgent(const LLVector3 &position_agent) { mPositionGlobal = gAgent.getPosGlobalFromAgent(position_agent); } // static void LLHUDObject::cleanupHUDObjects() { LLHUDIcon::cleanupDeadIcons(); hud_object_list_t::iterator object_it; for (object_it = sHUDObjects.begin(); object_it != sHUDObjects.end(); ++object_it) { (*object_it)->markDead(); if ((*object_it)->getNumRefs() > 1) { llinfos << "LLHUDObject " << (LLHUDObject *)(*object_it) << " has " << (*object_it)->getNumRefs() << " refs!" << llendl; } } sHUDObjects.clear(); } // static LLHUDObject *LLHUDObject::addHUDObject(const U8 type) { LLHUDObject *hud_objectp = NULL; switch (type) { case LL_HUD_TEXT: hud_objectp = new LLHUDText(type); break; case LL_HUD_ICON: hud_objectp = new LLHUDIcon(type); break; default: llwarns << "Unknown type of hud object:" << (U32) type << llendl; } if (hud_objectp) { sHUDObjects.push_back(hud_objectp); } return hud_objectp; } LLHUDEffect *LLHUDObject::addHUDEffect(const U8 type) { LLHUDEffect *hud_objectp = NULL; switch (type) { case LL_HUD_EFFECT_BEAM: hud_objectp = new LLHUDEffectSpiral(type); ((LLHUDEffectSpiral *)hud_objectp)->setDuration(0.7f); ((LLHUDEffectSpiral *)hud_objectp)->setVMag(0.f); ((LLHUDEffectSpiral *)hud_objectp)->setVOffset(0.f); ((LLHUDEffectSpiral *)hud_objectp)->setInitialRadius(0.1f); ((LLHUDEffectSpiral *)hud_objectp)->setFinalRadius(0.2f); ((LLHUDEffectSpiral *)hud_objectp)->setSpinRate(10.f); ((LLHUDEffectSpiral *)hud_objectp)->setFlickerRate(0.f); ((LLHUDEffectSpiral *)hud_objectp)->setScaleBase(0.05f); ((LLHUDEffectSpiral *)hud_objectp)->setScaleVar(0.02f); ((LLHUDEffectSpiral *)hud_objectp)->setColor(LLColor4U(255, 255, 255, 255)); break; case LL_HUD_EFFECT_GLOW: // deprecated break; case LL_HUD_EFFECT_POINT: hud_objectp = new LLHUDEffectSpiral(type); ((LLHUDEffectSpiral *)hud_objectp)->setDuration(0.5f); ((LLHUDEffectSpiral *)hud_objectp)->setVMag(1.f); ((LLHUDEffectSpiral *)hud_objectp)->setVOffset(0.f); ((LLHUDEffectSpiral *)hud_objectp)->setInitialRadius(0.5f); ((LLHUDEffectSpiral *)hud_objectp)->setFinalRadius(1.f); ((LLHUDEffectSpiral *)hud_objectp)->setSpinRate(10.f); ((LLHUDEffectSpiral *)hud_objectp)->setFlickerRate(0.f); ((LLHUDEffectSpiral *)hud_objectp)->setScaleBase(0.1f); ((LLHUDEffectSpiral *)hud_objectp)->setScaleVar(0.1f); ((LLHUDEffectSpiral *)hud_objectp)->setColor(LLColor4U(255, 255, 255, 255)); break; case LL_HUD_EFFECT_SPHERE: hud_objectp = new LLHUDEffectSpiral(type); ((LLHUDEffectSpiral *)hud_objectp)->setDuration(0.5f); ((LLHUDEffectSpiral *)hud_objectp)->setVMag(1.f); ((LLHUDEffectSpiral *)hud_objectp)->setVOffset(0.f); ((LLHUDEffectSpiral *)hud_objectp)->setInitialRadius(0.5f); ((LLHUDEffectSpiral *)hud_objectp)->setFinalRadius(0.5f); ((LLHUDEffectSpiral *)hud_objectp)->setSpinRate(20.f); ((LLHUDEffectSpiral *)hud_objectp)->setFlickerRate(0.f); ((LLHUDEffectSpiral *)hud_objectp)->setScaleBase(0.1f); ((LLHUDEffectSpiral *)hud_objectp)->setScaleVar(0.1f); ((LLHUDEffectSpiral *)hud_objectp)->setColor(LLColor4U(255, 255, 255, 255)); break; case LL_HUD_EFFECT_SPIRAL: hud_objectp = new LLHUDEffectSpiral(type); ((LLHUDEffectSpiral *)hud_objectp)->setDuration(2.f); ((LLHUDEffectSpiral *)hud_objectp)->setVMag(-2.f); ((LLHUDEffectSpiral *)hud_objectp)->setVOffset(0.5f); ((LLHUDEffectSpiral *)hud_objectp)->setInitialRadius(1.f); ((LLHUDEffectSpiral *)hud_objectp)->setFinalRadius(0.5f); ((LLHUDEffectSpiral *)hud_objectp)->setSpinRate(10.f); ((LLHUDEffectSpiral *)hud_objectp)->setFlickerRate(20.f); ((LLHUDEffectSpiral *)hud_objectp)->setScaleBase(0.02f); ((LLHUDEffectSpiral *)hud_objectp)->setScaleVar(0.02f); ((LLHUDEffectSpiral *)hud_objectp)->setColor(LLColor4U(255, 255, 255, 255)); break; case LL_HUD_EFFECT_EDIT: hud_objectp = new LLHUDEffectSpiral(type); ((LLHUDEffectSpiral *)hud_objectp)->setDuration(2.f); ((LLHUDEffectSpiral *)hud_objectp)->setVMag(2.f); ((LLHUDEffectSpiral *)hud_objectp)->setVOffset(-1.f); ((LLHUDEffectSpiral *)hud_objectp)->setInitialRadius(1.5f); ((LLHUDEffectSpiral *)hud_objectp)->setFinalRadius(1.f); ((LLHUDEffectSpiral *)hud_objectp)->setSpinRate(4.f); ((LLHUDEffectSpiral *)hud_objectp)->setFlickerRate(200.f); ((LLHUDEffectSpiral *)hud_objectp)->setScaleBase(0.1f); ((LLHUDEffectSpiral *)hud_objectp)->setScaleVar(0.1f); ((LLHUDEffectSpiral *)hud_objectp)->setColor(LLColor4U(255, 255, 255, 255)); break; case LL_HUD_EFFECT_LOOKAT: hud_objectp = new LLHUDEffectLookAt(type); break; case LL_HUD_EFFECT_VOICE_VISUALIZER: hud_objectp = new LLVoiceVisualizer(type); break; case LL_HUD_EFFECT_POINTAT: hud_objectp = new LLHUDEffectPointAt(type); break; default: llwarns << "Unknown type of hud effect:" << (U32) type << llendl; } if (hud_objectp) { sHUDObjects.push_back(hud_objectp); } return hud_objectp; } // static void LLHUDObject::updateAll() { LLFastTimer ftm(LLFastTimer::FTM_HUD_UPDATE); LLHUDText::updateAll(); LLHUDIcon::updateAll(); sortObjects(); } // static void LLHUDObject::renderAll() { LLHUDObject *hud_objp; hud_object_list_t::iterator object_it; for (object_it = sHUDObjects.begin(); object_it != sHUDObjects.end(); ) { hud_object_list_t::iterator cur_it = object_it++; hud_objp = (*cur_it); if (hud_objp->getNumRefs() == 1) { sHUDObjects.erase(cur_it); } else if (hud_objp->isVisible()) { hud_objp->render(); } } LLVertexBuffer::unbind(); } // static void LLHUDObject::renderAllForSelect() { LLHUDObject *hud_objp; hud_object_list_t::iterator object_it; for (object_it = sHUDObjects.begin(); object_it != sHUDObjects.end(); ) { hud_object_list_t::iterator cur_it = object_it++; hud_objp = (*cur_it); if (hud_objp->getNumRefs() == 1) { sHUDObjects.erase(cur_it); } else if (hud_objp->isVisible()) { hud_objp->renderForSelect(); } } } // static void LLHUDObject::sortObjects() { sHUDObjects.sort(hud_object_further_away()); }