/** * @file llhudmanager.h * @brief LLHUDManager class definition * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLHUDMANAGER_H #define LL_LLHUDMANAGER_H // Responsible for managing all HUD elements. #include "llhudobject.h" #include "lldarray.h" class LLHUDEffect; class LLMessageSystem; class LLHUDManager : public LLSingleton { public: LLHUDManager(); ~LLHUDManager(); LLHUDEffect *createViewerEffect(const U8 type, BOOL send_to_sim = TRUE, BOOL originated_here = TRUE); void updateEffects(); void sendEffects(); void cleanupEffects(); static void shutdownClass(); static void processViewerEffect(LLMessageSystem *mesgsys, void **user_data); static LLColor4 sParentColor; static LLColor4 sChildColor; protected: LLDynamicArray, 32> mHUDEffects; }; #endif // LL_LLHUDMANAGER_H