/** * @file llhudeffecttrail.h * @brief LLHUDEffectSpiral class definition * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLHUDEFFECTTRAIL_H #define LL_LLHUDEFFECTTRAIL_H #include "llhudeffect.h" #include "llframetimer.h" #include "llinterp.h" #include "llviewerpartsim.h" class LLViewerObject; const U32 NUM_TRAIL_POINTS = 40; class LLHUDEffectSpiral : public LLHUDEffect { public: /*virtual*/ void markDead(); /*virtual*/ void setTargetObject(LLViewerObject* objectp); void setVMag(F32 vmag) { mVMag = vmag; } void setVOffset(F32 offset) { mVOffset = offset; } void setInitialRadius(F32 radius) { mInitialRadius = radius; } void setFinalRadius(F32 radius) { mFinalRadius = radius; } void setScaleBase(F32 scale) { mScaleBase = scale; } void setScaleVar(F32 scale) { mScaleVar = scale; } void setSpinRate(F32 rate) { mSpinRate = rate; } void setFlickerRate(F32 rate) { mFlickerRate = rate; } // Start the effect playing locally. void triggerLocal(); friend class LLHUDObject; protected: LLHUDEffectSpiral(const U8 type); ~LLHUDEffectSpiral(); /*virtual*/ void render(); /*virtual*/ void renderForTimer(); /*virtual*/ void packData(LLMessageSystem *mesgsys); /*virtual*/ void unpackData(LLMessageSystem *mesgsys, S32 blocknum); private: /* void setupParticle(const S32 i, const F32 start_time); LLInterpExp<F32> mRadius[NUM_TRAIL_POINTS]; LLInterpLinear<LLVector3d> mDistance[NUM_TRAIL_POINTS]; LLInterpLinear<F32> mScale[NUM_TRAIL_POINTS]; F32 mOffset[NUM_TRAIL_POINTS]; */ BOOL mbInit; LLPointer<LLViewerPartSource> mPartSourcep; F32 mKillTime; F32 mVMag; F32 mVOffset; F32 mInitialRadius; F32 mFinalRadius; F32 mSpinRate; F32 mFlickerRate; F32 mScaleBase; F32 mScaleVar; LLFrameTimer mTimer; LLInterpLinear<F32> mFadeInterp; }; #endif // LL_LLHUDEFFECTGLOW_H