/** * @file llhudeffectpointat.h * @brief LLHUDEffectPointAt class definition * * Copyright (c) 2002-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_LLHUDEFFECTPOINTAT_H #define LL_LLHUDEFFECTPOINTAT_H #include "llhudeffect.h" class LLViewerObject; class LLVOAvatar; typedef enum e_pointat_type { POINTAT_TARGET_NONE, POINTAT_TARGET_SELECT, POINTAT_TARGET_GRAB, POINTAT_TARGET_CLEAR, POINTAT_NUM_TARGETS } EPointAtType; class LLHUDEffectPointAt : public LLHUDEffect { public: friend class LLHUDObject; /*virtual*/ void markDead(); /*virtual*/ void setSourceObject(LLViewerObject* objectp); BOOL setPointAt(EPointAtType target_type, LLViewerObject *object, LLVector3 position); void clearPointAtTarget(); EPointAtType getPointAtType() { return mTargetType; } const LLVector3& getPointAtPosAgent() { return mTargetPos; } const LLVector3d getPointAtPosGlobal(); protected: LLHUDEffectPointAt(const U8 type); ~LLHUDEffectPointAt(); /*virtual*/ void render(); /*virtual*/ void packData(LLMessageSystem *mesgsys); /*virtual*/ void unpackData(LLMessageSystem *mesgsys, S32 blocknum); // lookat behavior has either target position or target object with offset void setTargetObjectAndOffset(LLViewerObject *objp, LLVector3d offset); void setTargetPosGlobal(const LLVector3d &target_pos_global); void calcTargetPosition(); void update(); public: static BOOL sDebugPointAt; private: EPointAtType mTargetType; LLVector3d mTargetOffsetGlobal; LLVector3 mLastSentOffsetGlobal; F32 mKillTime; LLFrameTimer mTimer; LLVector3 mTargetPos; F32 mLastSendTime; }; #endif // LL_LLHUDEFFECTPOINTAT_H