/** * @file llhudeffectlookat.h * @brief LLHUDEffectLookAt class definition * * Copyright (c) 2002-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_LLHUDEFFECTLOOKAT_H #define LL_LLHUDEFFECTLOOKAT_H #include "llhudeffect.h" #include "llskiplist.h" class LLViewerObject; class LLVOAvatar; typedef enum e_lookat_type { LOOKAT_TARGET_NONE, LOOKAT_TARGET_IDLE, LOOKAT_TARGET_AUTO_LISTEN, LOOKAT_TARGET_FREELOOK, LOOKAT_TARGET_RESPOND, LOOKAT_TARGET_HOVER, LOOKAT_TARGET_CONVERSATION, // conversation mode deprecated LOOKAT_TARGET_SELECT, LOOKAT_TARGET_FOCUS, LOOKAT_TARGET_MOUSELOOK, LOOKAT_TARGET_CLEAR, LOOKAT_NUM_TARGETS } ELookAtType; class LLHUDEffectLookAt : public LLHUDEffect { public: friend class LLHUDObject; /*virtual*/ void markDead(); /*virtual*/ void setSourceObject(LLViewerObject* objectp); BOOL setLookAt(ELookAtType target_type, LLViewerObject *object, LLVector3 position); void clearLookAtTarget(); ELookAtType getLookAtType() { return mTargetType; } const LLVector3& getTargetPos() { return mTargetPos; } const LLVector3d& getTargetOffset() { return mTargetOffsetGlobal; } void calcTargetPosition(); protected: LLHUDEffectLookAt(const U8 type); ~LLHUDEffectLookAt(); /*virtual*/ void update(); /*virtual*/ void render(); /*virtual*/ void packData(LLMessageSystem *mesgsys); /*virtual*/ void unpackData(LLMessageSystem *mesgsys, S32 blocknum); // lookat behavior has either target position or target object with offset void setTargetObjectAndOffset(LLViewerObject *objp, LLVector3d offset); void setTargetPosGlobal(const LLVector3d &target_pos_global); public: static BOOL sDebugLookAt; private: ELookAtType mTargetType; LLVector3d mTargetOffsetGlobal; LLVector3 mLastSentOffsetGlobal; F32 mKillTime; LLFrameTimer mTimer; LLVector3 mTargetPos; F32 mLastSendTime; }; #endif // LL_LLHUDEFFECTLOOKAT_H