/** * @file file llhttpretrypolicy.h * @brief declarations for http retry policy class. * * $LicenseInfo:firstyear=2013&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2013, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_RETRYPOLICY_H #define LL_RETRYPOLICY_H #include "lltimer.h" #include "llthread.h" #include "llhttpconstants.h" // For compatibility with new core http lib. #include "httpresponse.h" #include "httpheaders.h" // This is intended for use with HTTP Clients/Responders, but is not // specifically coupled with those classes. class LLHTTPRetryPolicy: public LLThreadSafeRefCount { public: LLHTTPRetryPolicy() {} virtual ~LLHTTPRetryPolicy() {} // Call after a sucess to reset retry state. virtual void onSuccess() = 0; // Call once after an HTTP failure to update state. virtual void onFailure(S32 status, const LLSD& headers) = 0; virtual void onFailure(const LLCore::HttpResponse *response) = 0; virtual bool shouldRetry(F32& seconds_to_wait) const = 0; virtual void reset() = 0; }; // Very general policy with geometric back-off after failures, // up to a maximum delay, and maximum number of retries. class LLAdaptiveRetryPolicy: public LLHTTPRetryPolicy { public: LLAdaptiveRetryPolicy(F32 min_delay, F32 max_delay, F32 backoff_factor, U32 max_retries, bool retry_on_4xx = false); // virtual void onSuccess(); void reset(); // virtual void onFailure(S32 status, const LLSD& headers); // virtual void onFailure(const LLCore::HttpResponse *response); // virtual bool shouldRetry(F32& seconds_to_wait) const; static bool getSecondsUntilRetryAfter(const std::string& retry_after, F32& seconds_to_wait); protected: void init(); bool getRetryAfter(const LLSD& headers, F32& retry_header_time); bool getRetryAfter(const LLCore::HttpHeaders::ptr_t &headers, F32& retry_header_time); void onFailureCommon(S32 status, bool has_retry_header_time, F32 retry_header_time); private: const F32 mMinDelay; // delay never less than this value const F32 mMaxDelay; // delay never exceeds this value const F32 mBackoffFactor; // delay increases by this factor after each retry, up to mMaxDelay. const U32 mMaxRetries; // maximum number of times shouldRetry will return true. F32 mDelay; // current default delay. U32 mRetryCount; // number of times shouldRetry has been called. LLTimer mRetryTimer; // time until next retry. bool mShouldRetry; // Becomes false after too many retries, or the wrong sort of status received, etc. bool mRetryOn4xx; // Normally only retry on 5xx server errors. }; #endif