/** * @file llgroupmgr.h * @brief Manager for aggregating all client knowledge for specific groups * * $LicenseInfo:firstyear=2004&license=viewergpl$ * * Copyright (c) 2004-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLGROUPMGR_H #define LL_LLGROUPMGR_H #include "lluuid.h" #include "roles_constants.h" #include #include #include class LLMessageSystem; class LLGroupMgrObserver { public: LLGroupMgrObserver(const LLUUID& id) : mID(id){}; virtual ~LLGroupMgrObserver(){}; virtual void changed(LLGroupChange gc) = 0; const LLUUID& getID() { return mID; } protected: LLUUID mID; }; class LLGroupRoleData; class LLGroupMemberData { friend class LLGroupMgrGroupData; public: LLGroupMemberData(const LLUUID& id, S32 contribution, U64 agent_powers, const std::string& title, const std::string& online_status, BOOL is_owner); ~LLGroupMemberData(); const LLUUID& getID() const { return mID; } S32 getContribution() const { return mContribution; } U64 getAgentPowers() const { return mAgentPowers; } BOOL isOwner() const { return mIsOwner; } const std::string& getTitle() const { return mTitle; } const std::string& getOnlineStatus() const { return mOnlineStatus; } void addRole(const LLUUID& role, LLGroupRoleData* rd); bool removeRole(const LLUUID& role); void clearRoles() { mRoles.clear(); }; std::map::iterator roleBegin() { return mRoles.begin(); } std::map::iterator roleEnd() { return mRoles.end(); } BOOL isInRole(const LLUUID& role_id) { return (mRoles.find(role_id) != mRoles.end()); } protected: LLUUID mID; S32 mContribution; U64 mAgentPowers; std::string mTitle; std::string mOnlineStatus; BOOL mIsOwner; std::map mRoles; }; struct LLRoleData { LLRoleData() : mRolePowers(0), mChangeType(RC_UPDATE_NONE) { } LLRoleData(const LLRoleData& rd) : mRoleName(rd.mRoleName), mRoleTitle(rd.mRoleTitle), mRoleDescription(rd.mRoleDescription), mRolePowers(rd.mRolePowers), mChangeType(rd.mChangeType) { } std::string mRoleName; std::string mRoleTitle; std::string mRoleDescription; U64 mRolePowers; LLRoleChangeType mChangeType; }; class LLGroupRoleData { friend class LLGroupMgrGroupData; public: LLGroupRoleData(const LLUUID& role_id, const std::string& role_name, const std::string& role_title, const std::string& role_desc, const U64 role_powers, const S32 member_count); LLGroupRoleData(const LLUUID& role_id, LLRoleData role_data, const S32 member_count); ~LLGroupRoleData(); const LLUUID& getID() const { return mRoleID; } const std::vector& getRoleMembers() const { return mMemberIDs; } S32 getMembersInRole(std::vector members, BOOL needs_sort = TRUE); S32 getTotalMembersInRole() { return mMemberIDs.size(); } LLRoleData getRoleData() const { return mRoleData; } void setRoleData(LLRoleData data) { mRoleData = data; } void addMember(const LLUUID& member); bool removeMember(const LLUUID& member); void clearMembers(); const std::vector::const_iterator getMembersBegin() const { return mMemberIDs.begin(); } const std::vector::const_iterator getMembersEnd() const { return mMemberIDs.end(); } protected: LLGroupRoleData() : mMemberCount(0), mMembersNeedsSort(FALSE) {} LLUUID mRoleID; LLRoleData mRoleData; std::vector mMemberIDs; S32 mMemberCount; private: BOOL mMembersNeedsSort; }; struct LLRoleMemberChange { LLRoleMemberChange() : mChange(RMC_NONE) { } LLRoleMemberChange(const LLUUID& role, const LLUUID& member, LLRoleMemberChangeType change) : mRole(role), mMember(member), mChange(change) { } LLRoleMemberChange(const LLRoleMemberChange& rc) : mRole(rc.mRole), mMember(rc.mMember), mChange(rc.mChange) { } LLUUID mRole; LLUUID mMember; LLRoleMemberChangeType mChange; }; typedef std::pair lluuid_pair; struct lluuid_pair_less { bool operator()(const lluuid_pair& lhs, const lluuid_pair& rhs) const { if (lhs.first == rhs.first) return lhs.second < rhs.second; else return lhs.first < rhs.first; } }; typedef std::map change_map; struct LLGroupTitle { std::string mTitle; LLUUID mRoleID; BOOL mSelected; }; class LLGroupMgr; class LLGroupMgrGroupData { friend class LLGroupMgr; public: LLGroupMgrGroupData(const LLUUID& id); ~LLGroupMgrGroupData(); const LLUUID& getID() { return mID; } BOOL getRoleData(const LLUUID& role_id, LLRoleData& role_data); void setRoleData(const LLUUID& role_id, LLRoleData role_data); void createRole(const LLUUID& role_id, LLRoleData role_data); void deleteRole(const LLUUID& role_id); BOOL pendingRoleChanges(); void addRolePower(const LLUUID& role_id, U64 power); void removeRolePower(const LLUUID& role_id, U64 power); U64 getRolePowers(const LLUUID& role_id); void removeData(); void removeRoleData(); void removeMemberData(); void removeRoleMemberData(); bool changeRoleMember(const LLUUID& role_id, const LLUUID& member_id, LLRoleMemberChangeType rmc); void recalcAllAgentPowers(); void recalcAgentPowers(const LLUUID& agent_id); BOOL isMemberDataComplete() { return mMemberDataComplete; } BOOL isRoleDataComplete() { return mRoleDataComplete; } BOOL isRoleMemberDataComplete() { return mRoleMemberDataComplete; } BOOL isGroupPropertiesDataComplete() { return mGroupPropertiesDataComplete; } public: typedef std::map member_list; typedef member_list::iterator member_iter; typedef std::map role_list; typedef role_list::iterator role_iter; member_list mMembers; role_list mRoles; change_map mRoleMemberChanges; std::map mRoleChanges; std::vector mTitles; LLUUID mID; LLUUID mOwnerRole; std::string mName; std::string mCharter; BOOL mShowInList; LLUUID mInsigniaID; LLUUID mFounderID; BOOL mOpenEnrollment; S32 mMembershipFee; BOOL mAllowPublish; BOOL mListInProfile; BOOL mMaturePublish; BOOL mChanged; S32 mMemberCount; S32 mRoleCount; protected: void sendRoleChanges(); void cancelRoleChanges(); private: LLUUID mMemberRequestID; LLUUID mRoleDataRequestID; LLUUID mRoleMembersRequestID; LLUUID mTitlesRequestID; U32 mReceivedRoleMemberPairs; BOOL mMemberDataComplete; BOOL mRoleDataComplete; BOOL mRoleMemberDataComplete; BOOL mGroupPropertiesDataComplete; BOOL mPendingRoleMemberRequest; }; struct LLRoleAction { std::string mName; std::string mDescription; std::string mLongDescription; U64 mPowerBit; }; struct LLRoleActionSet { LLRoleActionSet(); ~LLRoleActionSet(); LLRoleAction* mActionSetData; std::vector mActions; }; class LLGroupMgr { public: LLGroupMgr(); ~LLGroupMgr(); void addObserver(LLGroupMgrObserver* observer); void removeObserver(LLGroupMgrObserver* observer); LLGroupMgrGroupData* getGroupData(const LLUUID& id); void sendGroupPropertiesRequest(const LLUUID& group_id); void sendGroupRoleDataRequest(const LLUUID& group_id); void sendGroupRoleMembersRequest(const LLUUID& group_id); void sendGroupMembersRequest(const LLUUID& group_id); void sendGroupTitlesRequest(const LLUUID& group_id); void sendGroupTitleUpdate(const LLUUID& group_id, const LLUUID& title_role_id); void sendUpdateGroupInfo(const LLUUID& group_id); void sendGroupRoleMemberChanges(const LLUUID& group_id); void sendGroupRoleChanges(const LLUUID& group_id); static void sendCreateGroupRequest(const std::string& name, const std::string& charter, U8 show_in_list, const LLUUID& insignia, S32 membership_fee, BOOL open_enrollment, BOOL allow_publish, BOOL mature_publish); static void sendGroupMemberJoin(const LLUUID& group_id); static void sendGroupMemberInvites(const LLUUID& group_id, std::map& role_member_pairs); static void sendGroupMemberEjects(const LLUUID& group_id, std::vector& member_ids); void cancelGroupRoleChanges(const LLUUID& group_id); static void processGroupPropertiesReply(LLMessageSystem* msg, void** data); static void processGroupMembersReply(LLMessageSystem* msg, void** data); static void processGroupRoleDataReply(LLMessageSystem* msg, void** data); static void processGroupRoleMembersReply(LLMessageSystem* msg, void** data); static void processGroupTitlesReply(LLMessageSystem* msg, void** data); static void processCreateGroupReply(LLMessageSystem* msg, void** data); static void processJoinGroupReply(LLMessageSystem* msg, void ** data); static void processEjectGroupMemberReply(LLMessageSystem* msg, void ** data); static void processLeaveGroupReply(LLMessageSystem* msg, void ** data); static bool parseRoleActions(const LLString& xml_filename); std::vector mRoleActionSets; static void debugClearAllGroups(void*); void clearGroups(); void clearGroupData(const LLUUID& group_id); protected: void notifyObservers(LLGroupChange gc); void addGroup(LLGroupMgrGroupData* group_datap); LLGroupMgrGroupData* createGroupData(const LLUUID &id); protected: typedef std::multimap::iterator observer_iter; std::multimap mObservers; typedef std::map::iterator group_iter; std::map mGroups; }; extern LLGroupMgr* gGroupMgr; #endif