/** * @file llgroupmgr.cpp * @brief LLGroupMgr class implementation * * Copyright (c) 2004-$CurrentYear$, Linden Research, Inc. * $License$ */ /** * Manager for aggregating all client knowledge for specific groups * Keeps a cache of group information. */ #include "llviewerprecompiledheaders.h" #include "llgroupmgr.h" #include #include #include "llagent.h" #include "llui.h" #include "message.h" #include "roles_constants.h" #include "lltransactiontypes.h" #include "llstatusbar.h" #include "viewer.h" #include "lleconomy.h" #include "llviewerwindow.h" #include "llfloaterdirectory.h" #include "llfloatergroupinfo.h" LLGroupMgr sGroupMgr; // use local instance so that it gets cleaned up on application exit LLGroupMgr* gGroupMgr = &sGroupMgr; const U32 MAX_CACHED_GROUPS = 10; // // LLRoleActionSet // LLRoleActionSet::LLRoleActionSet() : mActionSetData(NULL) { } LLRoleActionSet::~LLRoleActionSet() { delete mActionSetData; std::for_each(mActions.begin(), mActions.end(), DeletePointer()); } // // LLGroupMemberData // LLGroupMemberData::LLGroupMemberData(const LLUUID& id, S32 contribution, U64 agent_powers, const std::string& title, const std::string& online_status, BOOL is_owner) : mID(id), mContribution(contribution), mAgentPowers(agent_powers), mTitle(title), mOnlineStatus(online_status), mIsOwner(is_owner) { } LLGroupMemberData::~LLGroupMemberData() { } void LLGroupMemberData::addRole(const LLUUID& role, LLGroupRoleData* rd) { mRoles[role] = rd; } bool LLGroupMemberData::removeRole(const LLUUID& role) { std::map::iterator it = mRoles.find(role); if (it != mRoles.end()) { mRoles.erase(it); return true; } return false; } // // LLGroupRoleData // LLGroupRoleData::LLGroupRoleData(const LLUUID& role_id, const std::string& role_name, const std::string& role_title, const std::string& role_desc, const U64 role_powers, const S32 member_count) : mRoleID(role_id), mMemberCount(member_count), mMembersNeedsSort(FALSE) { mRoleData.mRoleName = role_name; mRoleData.mRoleTitle = role_title; mRoleData.mRoleDescription = role_desc; mRoleData.mRolePowers = role_powers; mRoleData.mChangeType = RC_UPDATE_NONE; } LLGroupRoleData::LLGroupRoleData(const LLUUID& role_id, LLRoleData role_data, const S32 member_count) : mRoleID(role_id), mRoleData(role_data), mMemberCount(member_count), mMembersNeedsSort(FALSE) { } LLGroupRoleData::~LLGroupRoleData() { } S32 LLGroupRoleData::getMembersInRole(std::vector members, BOOL needs_sort) { if (mRoleID.isNull()) { // This is the everyone role, just return the size of members, // because everyone is in the everyone role. return members.size(); } // Sort the members list, if needed. if (mMembersNeedsSort) { std::sort(mMemberIDs.begin(), mMemberIDs.end()); mMembersNeedsSort = FALSE; } if (needs_sort) { // Sort the members parameter. std::sort(members.begin(), members.end()); } // Return the number of members in the intersection. S32 max_size = llmin( members.size(), mMemberIDs.size() ); std::vector in_role( max_size ); std::vector::iterator in_role_end; in_role_end = std::set_intersection(mMemberIDs.begin(), mMemberIDs.end(), members.begin(), members.end(), in_role.begin()); return in_role_end - in_role.begin(); } void LLGroupRoleData::addMember(const LLUUID& member) { mMembersNeedsSort = TRUE; mMemberIDs.push_back(member); } bool LLGroupRoleData::removeMember(const LLUUID& member) { std::vector::iterator it = std::find(mMemberIDs.begin(),mMemberIDs.end(),member); if (it != mMemberIDs.end()) { mMembersNeedsSort = TRUE; mMemberIDs.erase(it); return true; } return false; } void LLGroupRoleData::clearMembers() { mMembersNeedsSort = FALSE; mMemberIDs.clear(); } // // LLGroupMgrGroupData // LLGroupMgrGroupData::LLGroupMgrGroupData(const LLUUID& id) : mID(id), mShowInList(TRUE), mOpenEnrollment(FALSE), mMembershipFee(0), mAllowPublish(FALSE), mMaturePublish(FALSE), mChanged(FALSE), mMemberCount(0), mRoleCount(0), mReceivedRoleMemberPairs(0), mMemberDataComplete(FALSE), mRoleDataComplete(FALSE), mRoleMemberDataComplete(FALSE), mGroupPropertiesDataComplete(FALSE), mPendingRoleMemberRequest(FALSE) { } BOOL LLGroupMgrGroupData::getRoleData(const LLUUID& role_id, LLRoleData& role_data) { std::map::const_iterator it; // Do we have changes for it? it = mRoleChanges.find(role_id); if (it != mRoleChanges.end()) { if ((*it).second.mChangeType == RC_DELETE) return FALSE; role_data = (*it).second; return TRUE; } // Ok, no changes, hasn't been deleted, isn't a new role, just find the role. role_list::const_iterator rit = mRoles.find(role_id); if (rit != mRoles.end()) { role_data = (*rit).second->getRoleData(); return TRUE; } // This role must not exist. return FALSE; } void LLGroupMgrGroupData::setRoleData(const LLUUID& role_id, LLRoleData role_data) { // If this is a newly created group, we need to change the data in the created list. std::map::iterator it; it = mRoleChanges.find(role_id); if (it != mRoleChanges.end()) { if ((*it).second.mChangeType == RC_CREATE) { role_data.mChangeType = RC_CREATE; mRoleChanges[role_id] = role_data; return; } else if ((*it).second.mChangeType == RC_DELETE) { // Don't do anything for a role being deleted. return; } } // Not a new role, so put it in the changes list. LLRoleData old_role_data; role_iter rit = mRoles.find(role_id); if (rit != mRoles.end()) { bool data_change = ( ((*rit).second->mRoleData.mRoleDescription != role_data.mRoleDescription) || ((*rit).second->mRoleData.mRoleName != role_data.mRoleName) || ((*rit).second->mRoleData.mRoleTitle != role_data.mRoleTitle) ); bool powers_change = ((*rit).second->mRoleData.mRolePowers != role_data.mRolePowers); if (!data_change && !powers_change) { // We are back to the original state, the changes have been 'undone' so take out the change. mRoleChanges.erase(role_id); return; } if (data_change && powers_change) { role_data.mChangeType = RC_UPDATE_ALL; } else if (data_change) { role_data.mChangeType = RC_UPDATE_DATA; } else { role_data.mChangeType = RC_UPDATE_POWERS; } mRoleChanges[role_id] = role_data; } else { llwarns << "Change being made to non-existant role " << role_id << llendl; } } BOOL LLGroupMgrGroupData::pendingRoleChanges() { return (!mRoleChanges.empty()); } // This is a no-op if the role has already been created. void LLGroupMgrGroupData::createRole(const LLUUID& role_id, LLRoleData role_data) { if (mRoleChanges.find(role_id) != mRoleChanges.end()) { llwarns << "create role for existing role! " << role_id << llendl; } else { role_data.mChangeType = RC_CREATE; mRoleChanges[role_id] = role_data; } } void LLGroupMgrGroupData::deleteRole(const LLUUID& role_id) { std::map::iterator it; // If this was a new role, just discard it. it = mRoleChanges.find(role_id); if (it != mRoleChanges.end() && (*it).second.mChangeType == RC_CREATE) { mRoleChanges.erase(it); return; } LLRoleData rd; rd.mChangeType = RC_DELETE; mRoleChanges[role_id] = rd; } void LLGroupMgrGroupData::addRolePower(const LLUUID &role_id, U64 power) { LLRoleData rd; if (getRoleData(role_id,rd)) { rd.mRolePowers |= power; setRoleData(role_id,rd); } else { llwarns << "addRolePower: no role data found for " << role_id << llendl; } } void LLGroupMgrGroupData::removeRolePower(const LLUUID &role_id, U64 power) { LLRoleData rd; if (getRoleData(role_id,rd)) { rd.mRolePowers &= ~power; setRoleData(role_id,rd); } else { llwarns << "removeRolePower: no role data found for " << role_id << llendl; } } U64 LLGroupMgrGroupData::getRolePowers(const LLUUID& role_id) { LLRoleData rd; if (getRoleData(role_id,rd)) { return rd.mRolePowers; } else { llwarns << "getRolePowers: no role data found for " << role_id << llendl; return GP_NO_POWERS; } } void LLGroupMgrGroupData::removeData() { // Remove member data first, because removeRoleData will walk the member list removeMemberData(); removeRoleData(); } void LLGroupMgrGroupData::removeMemberData() { for (member_iter mi = mMembers.begin(); mi != mMembers.end(); ++mi) { delete mi->second; } mMembers.clear(); mMemberDataComplete = FALSE; } void LLGroupMgrGroupData::removeRoleData() { for (member_iter mi = mMembers.begin(); mi != mMembers.end(); ++mi) { LLGroupMemberData* data = mi->second; if (data) { data->clearRoles(); } } for (role_iter ri = mRoles.begin(); ri != mRoles.end(); ++ri) { LLGroupRoleData* data = ri->second; delete data; } mRoles.clear(); mReceivedRoleMemberPairs = 0; mRoleDataComplete = FALSE; mRoleMemberDataComplete = FALSE; } void LLGroupMgrGroupData::removeRoleMemberData() { for (member_iter mi = mMembers.begin(); mi != mMembers.end(); ++mi) { LLGroupMemberData* data = mi->second; if (data) { data->clearRoles(); } } for (role_iter ri = mRoles.begin(); ri != mRoles.end(); ++ri) { LLGroupRoleData* data = ri->second; if (data) { data->clearMembers(); } } mReceivedRoleMemberPairs = 0; mRoleMemberDataComplete = FALSE; } LLGroupMgrGroupData::~LLGroupMgrGroupData() { removeData(); } bool LLGroupMgrGroupData::changeRoleMember(const LLUUID& role_id, const LLUUID& member_id, LLRoleMemberChangeType rmc) { role_iter ri = mRoles.find(role_id); member_iter mi = mMembers.find(member_id); if (ri == mRoles.end() || mi == mMembers.end() ) { if (ri == mRoles.end()) llwarns << "LLGroupMgrGroupData::changeRoleMember couldn't find role " << role_id << llendl; if (mi == mMembers.end()) llwarns << "LLGroupMgrGroupData::changeRoleMember couldn't find member " << member_id << llendl; return false; } LLGroupRoleData* grd = ri->second; LLGroupMemberData* gmd = mi->second; if (!grd || !gmd) { llwarns << "LLGroupMgrGroupData::changeRoleMember couldn't get member or role data." << llendl; return false; } if (RMC_ADD == rmc) { llinfos << " adding member to role." << llendl; grd->addMember(member_id); gmd->addRole(role_id,grd); //TODO move this into addrole function //see if they added someone to the owner role and update isOwner gmd->mIsOwner = (role_id == mOwnerRole) ? TRUE : gmd->mIsOwner; } else if (RMC_REMOVE == rmc) { llinfos << " removing member from role." << llendl; grd->removeMember(member_id); gmd->removeRole(role_id); //see if they removed someone from the owner role and update isOwner gmd->mIsOwner = (role_id == mOwnerRole) ? FALSE : gmd->mIsOwner; } lluuid_pair role_member; role_member.first = role_id; role_member.second = member_id; change_map::iterator it = mRoleMemberChanges.find(role_member); if (it != mRoleMemberChanges.end()) { // There was already a role change for this role_member if (it->second.mChange == rmc) { // Already recorded this change? Weird. llinfos << "Received duplicate change for " << " role: " << role_id << " member " << member_id << " change " << (rmc == RMC_ADD ? "ADD" : "REMOVE") << llendl; } else { // The only two operations (add and remove) currently cancel each other out // If that changes this will need more logic if (rmc == RMC_NONE) { llwarns << "changeRoleMember: existing entry with 'RMC_NONE' change! This shouldn't happen." << llendl; LLRoleMemberChange rc(role_id,member_id,rmc); mRoleMemberChanges[role_member] = rc; } else { mRoleMemberChanges.erase(it); } } } else { LLRoleMemberChange rc(role_id,member_id,rmc); mRoleMemberChanges[role_member] = rc; } recalcAgentPowers(member_id); mChanged = TRUE; return true; } void LLGroupMgrGroupData::recalcAllAgentPowers() { LLGroupMemberData* gmd; member_iter mit = mMembers.begin(); member_iter mend = mMembers.end(); for( ; mit != mend; ++mit) { gmd = mit->second; if (!gmd) continue; std::map::iterator it = gmd->mRoles.begin(); std::map::iterator end = gmd->mRoles.end(); gmd->mAgentPowers = 0; for ( ; it != end; ++it) { LLGroupRoleData* grd = (*it).second; if (!grd) continue; gmd->mAgentPowers |= grd->mRoleData.mRolePowers; } } } void LLGroupMgrGroupData::recalcAgentPowers(const LLUUID& agent_id) { member_iter mi = mMembers.find(agent_id); if (mi == mMembers.end()) return; LLGroupMemberData* gmd = mi->second; if (!gmd) return; std::map::iterator it = gmd->mRoles.begin(); std::map::iterator end = gmd->mRoles.end(); gmd->mAgentPowers = 0; for ( ; it != end; ++it) { LLGroupRoleData* grd = (*it).second; if (!grd) continue; gmd->mAgentPowers |= grd->mRoleData.mRolePowers; } } bool packRoleUpdateMessageBlock(LLMessageSystem* msg, const LLUUID& group_id, const LLUUID& role_id, const LLRoleData& role_data, bool start_message) { if (start_message) { msg->newMessage("GroupRoleUpdate"); msg->nextBlock("AgentData"); msg->addUUID("AgentID",gAgent.getID()); msg->addUUID("SessionID",gAgent.getSessionID()); msg->addUUID("GroupID",group_id); start_message = false; } msg->nextBlock("RoleData"); msg->addUUID("RoleID",role_id); msg->addString("Name", role_data.mRoleName); msg->addString("Description", role_data.mRoleDescription); msg->addString("Title", role_data.mRoleTitle); msg->addU64("Powers", role_data.mRolePowers); msg->addU8("UpdateType", (U8)role_data.mChangeType); if (msg->isSendFullFast()) { gAgent.sendReliableMessage(); start_message = true; } return start_message; } void LLGroupMgrGroupData::sendRoleChanges() { // Commit changes locally std::map::iterator it; std::map::iterator end; LLGroupRoleData* grd; role_iter role_it; LLMessageSystem* msg = gMessageSystem; bool start_message = true; bool need_role_cleanup = false; bool need_role_data = false; bool need_power_recalc = false; // Apply all changes it = mRoleChanges.begin(); end = mRoleChanges.end(); for ( ; it != end; ++it) { const LLUUID& role_id = (*it).first; const LLRoleData& role_data = (*it).second; // Commit to local data set role_it = mRoles.find((*it).first); LLGroupRoleData* group_role_data = (*role_it).second; if ( (mRoles.end() == role_it && RC_CREATE != role_data.mChangeType) || (mRoles.end() != role_it && RC_CREATE == role_data.mChangeType)) { continue; } switch (role_data.mChangeType) { case RC_CREATE: { grd = new LLGroupRoleData(role_id, role_data, 0); mRoles[role_id] = grd; need_role_data = true; break; } case RC_DELETE: { delete group_role_data; mRoles.erase(role_it); need_role_cleanup = true; need_power_recalc = true; break; } case RC_UPDATE_ALL: case RC_UPDATE_POWERS: need_power_recalc = true; case RC_UPDATE_DATA: default: { group_role_data->setRoleData(role_data); break; } } // Update dataserver start_message = packRoleUpdateMessageBlock(msg,getID(),role_id,role_data,start_message); } if (!start_message) { gAgent.sendReliableMessage(); } // If we delete a role then all the role-member pairs are invalid! if (need_role_cleanup) { removeRoleMemberData(); } // If we create a new role, then we need to re-fetch all the role data. if (need_role_data) { gGroupMgr->sendGroupRoleDataRequest(getID()); } // Clean up change lists mRoleChanges.clear(); // Recalculate all the agent powers because role powers have now changed. if (need_power_recalc) { recalcAllAgentPowers(); } } void LLGroupMgrGroupData::cancelRoleChanges() { // Clear out all changes! mRoleChanges.clear(); } // // LLGroupMgr // LLGroupMgr::LLGroupMgr() { } LLGroupMgr::~LLGroupMgr() { clearGroups(); } void LLGroupMgr::clearGroups() { std::for_each(mRoleActionSets.begin(), mRoleActionSets.end(), DeletePointer()); mRoleActionSets.clear(); std::for_each(mGroups.begin(), mGroups.end(), DeletePairedPointer()); mGroups.clear(); mObservers.clear(); } void LLGroupMgr::clearGroupData(const LLUUID& group_id) { std::map::iterator iter = mGroups.find(group_id); if (iter != mGroups.end()) { delete (*iter).second; mGroups.erase(iter); } } void LLGroupMgr::addObserver(LLGroupMgrObserver* observer) { mObservers.insert(std::pair(observer->getID(), observer)); } void LLGroupMgr::removeObserver(LLGroupMgrObserver* observer) { if (!observer) { return; } observer_iter it; it = mObservers.find(observer->getID()); while (it != mObservers.end()) { if (it->second == observer) { mObservers.erase(it); break; } ++it; } } LLGroupMgrGroupData* LLGroupMgr::getGroupData(const LLUUID& id) { group_iter gi = mGroups.find(id); if (gi != mGroups.end()) { return gi->second; } return NULL; } // static void LLGroupMgr::processGroupMembersReply(LLMessageSystem* msg, void** data) { llinfos << "LLGroupMgr::processGroupMembersReply" << llendl; LLUUID agent_id; msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id ); if (gAgent.getID() != agent_id) { llwarns << "Got group properties reply for another agent!" << " Probably a userserver bug!" << llendl; return; } LLUUID group_id; msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_GroupID, group_id ); LLUUID request_id; msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_RequestID, request_id); LLGroupMgrGroupData* group_datap = gGroupMgr->createGroupData(group_id); if (group_datap->mMemberRequestID != request_id) { llwarns << "processGroupMembersReply: Received incorrect (stale?) request id" << llendl; return; } msg->getS32(_PREHASH_GroupData, "MemberCount", group_datap->mMemberCount ); if (group_datap->mMemberCount > 0) { S32 contribution = 0; char online_status[DB_DATETIME_BUF_SIZE]; /* Flawfinder: ignore */ char title[DB_GROUP_TITLE_BUF_SIZE]; /* Flawfinder: ignore */ U64 agent_powers = 0; BOOL is_owner = FALSE; S32 num_members = msg->getNumberOfBlocksFast(_PREHASH_MemberData); for (S32 i = 0; i < num_members; i++) { LLUUID member_id; msg->getUUIDFast(_PREHASH_MemberData, _PREHASH_AgentID, member_id, i ); msg->getS32(_PREHASH_MemberData, _PREHASH_Contribution, contribution, i); msg->getU64(_PREHASH_MemberData, "AgentPowers", agent_powers, i); msg->getStringFast(_PREHASH_MemberData, _PREHASH_OnlineStatus, DB_DATETIME_BUF_SIZE, online_status, i); msg->getString(_PREHASH_MemberData, "Title", DB_GROUP_TITLE_BUF_SIZE, title, i); msg->getBOOL(_PREHASH_MemberData,"IsOwner",is_owner,i); if (member_id.notNull()) { //llinfos << "Member " << member_id << " has powers " << std::hex << agent_powers << std::dec << llendl; LLGroupMemberData* newdata = new LLGroupMemberData(member_id, contribution, agent_powers, std::string(title), std::string(online_status), is_owner); #if LL_DEBUG LLGroupMgrGroupData::member_iter mit = group_datap->mMembers.find(member_id); if (mit != group_datap->mMembers.end()) { llinfos << " *** Received duplicate member data for agent " << member_id << llendl; } #endif group_datap->mMembers[member_id] = newdata; } else { llinfos << "Received null group member data." << llendl; } } } if (group_datap->mMembers.size() == (U32)group_datap->mMemberCount) { group_datap->mMemberDataComplete = TRUE; group_datap->mMemberRequestID.setNull(); // We don't want to make role-member data requests until we have all the members if (group_datap->mPendingRoleMemberRequest) { group_datap->mPendingRoleMemberRequest = FALSE; gGroupMgr->sendGroupRoleMembersRequest(group_datap->mID); } } group_datap->mChanged = TRUE; gGroupMgr->notifyObservers(GC_MEMBER_DATA); } //static void LLGroupMgr::processGroupPropertiesReply(LLMessageSystem* msg, void** data) { llinfos << "LLGroupMgr::processGroupPropertiesReply" << llendl; LLUUID agent_id; msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id ); if (gAgent.getID() != agent_id) { llwarns << "Got group properties reply for another agent!" << " Probably a userserver bug!" << llendl; return; } LLUUID group_id; char name[DB_GROUP_NAME_BUF_SIZE]; /* Flawfinder: ignore */ char charter[DB_GROUP_CHARTER_BUF_SIZE]; /* Flawfinder: ignore */ BOOL show_in_list = FALSE; LLUUID founder_id; U64 powers_mask = GP_NO_POWERS; S32 money = 0; char member_title[DB_GROUP_TITLE_BUF_SIZE]; /* Flawfinder: ignore */ LLUUID insignia_id; LLUUID owner_role; U32 membership_fee = 0; BOOL open_enrollment = FALSE; S32 num_group_members = 0; S32 num_group_roles = 0; BOOL allow_publish = FALSE; BOOL mature = FALSE; msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_GroupID, group_id ); msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_FounderID, founder_id); msg->getStringFast(_PREHASH_GroupData, _PREHASH_Name, DB_GROUP_NAME_BUF_SIZE, name ); msg->getStringFast(_PREHASH_GroupData, _PREHASH_Charter, DB_GROUP_CHARTER_BUF_SIZE, charter ); msg->getBOOLFast(_PREHASH_GroupData, _PREHASH_ShowInList, show_in_list ); msg->getStringFast(_PREHASH_GroupData, _PREHASH_MemberTitle, DB_GROUP_TITLE_BUF_SIZE, member_title ); msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_InsigniaID, insignia_id ); msg->getU64Fast(_PREHASH_GroupData, _PREHASH_PowersMask, powers_mask ); msg->getU32Fast(_PREHASH_GroupData, _PREHASH_MembershipFee, membership_fee ); msg->getBOOLFast(_PREHASH_GroupData, _PREHASH_OpenEnrollment, open_enrollment ); msg->getS32Fast(_PREHASH_GroupData, _PREHASH_GroupMembershipCount, num_group_members); msg->getS32(_PREHASH_GroupData, "GroupRolesCount", num_group_roles); msg->getS32Fast(_PREHASH_GroupData, _PREHASH_Money, money); msg->getBOOL("GroupData", "AllowPublish", allow_publish); msg->getBOOL("GroupData", "MaturePublish", mature); msg->getUUID(_PREHASH_GroupData, "OwnerRole", owner_role); LLGroupMgrGroupData* group_datap = gGroupMgr->createGroupData(group_id); group_datap->mName = name; group_datap->mCharter = charter; group_datap->mShowInList = show_in_list; group_datap->mInsigniaID = insignia_id; group_datap->mFounderID = founder_id; group_datap->mMembershipFee = membership_fee; group_datap->mOpenEnrollment = open_enrollment; group_datap->mAllowPublish = allow_publish; group_datap->mMaturePublish = mature; group_datap->mOwnerRole = owner_role; group_datap->mMemberCount = num_group_members; group_datap->mRoleCount = num_group_roles + 1; // Add the everyone role. group_datap->mGroupPropertiesDataComplete = TRUE; group_datap->mChanged = TRUE; gGroupMgr->notifyObservers(GC_PROPERTIES); } // static void LLGroupMgr::processGroupRoleDataReply(LLMessageSystem* msg, void** data) { llinfos << "LLGroupMgr::processGroupRoleDataReply" << llendl; LLUUID agent_id; msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id ); if (gAgent.getID() != agent_id) { llwarns << "Got group properties reply for another agent!" << " Probably a userserver bug!" << llendl; return; } LLUUID group_id; msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_GroupID, group_id ); LLUUID request_id; msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_RequestID, request_id); LLGroupMgrGroupData* group_data = gGroupMgr->createGroupData(group_id); if (group_data->mRoleDataRequestID != request_id) { llwarns << "processGroupRoleDataReply: Received incorrect (stale?) request id" << llendl; return; } msg->getS32(_PREHASH_GroupData, "RoleCount", group_data->mRoleCount ); char name[DB_GROUP_NAME_BUF_SIZE]; /* Flawfinder: ignore */ char title[DB_GROUP_TITLE_BUF_SIZE]; /* Flawfinder: ignore */ char desc[DB_GROUP_CHARTER_BUF_SIZE]; /* Flawfinder: ignore */ U64 powers = 0; U32 member_count = 0; LLUUID role_id; U32 num_blocks = msg->getNumberOfBlocks("RoleData"); U32 i = 0; for (i=0; i< num_blocks; ++i) { msg->getUUID("RoleData", "RoleID", role_id, i ); msg->getString("RoleData","Name",DB_GROUP_NAME_BUF_SIZE,name,i); msg->getString("RoleData","Title",DB_GROUP_TITLE_BUF_SIZE,title,i); msg->getString("RoleData","Description",DB_GROUP_CHARTER_BUF_SIZE,desc,i); msg->getU64("RoleData","Powers",powers,i); msg->getU32("RoleData","Members",member_count,i); lldebugs << "Adding role data: " << name << " {" << role_id << "}" << llendl; LLGroupRoleData* rd = new LLGroupRoleData(role_id,name,title,desc,powers,member_count); group_data->mRoles[role_id] = rd; } if (group_data->mRoles.size() == (U32)group_data->mRoleCount) { group_data->mRoleDataComplete = TRUE; group_data->mRoleDataRequestID.setNull(); // We don't want to make role-member data requests until we have all the role data if (group_data->mPendingRoleMemberRequest) { group_data->mPendingRoleMemberRequest = FALSE; gGroupMgr->sendGroupRoleMembersRequest(group_data->mID); } } group_data->mChanged = TRUE; gGroupMgr->notifyObservers(GC_ROLE_DATA); } // static void LLGroupMgr::processGroupRoleMembersReply(LLMessageSystem* msg, void** data) { llinfos << "LLGroupMgr::processGroupRoleMembersReply" << llendl; LLUUID agent_id; msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id ); if (gAgent.getID() != agent_id) { llwarns << "Got group properties reply for another agent!" << " Probably a userserver bug!" << llendl; return; } LLUUID request_id; msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_RequestID, request_id); LLUUID group_id; msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_GroupID, group_id ); U32 total_pairs; msg->getU32(_PREHASH_AgentData, "TotalPairs", total_pairs); LLGroupMgrGroupData* group_data = gGroupMgr->createGroupData(group_id); if (group_data->mRoleMembersRequestID != request_id) { llwarns << "processGroupRoleMembersReply: Received incorrect (stale?) role member request id" << llendl; return; } U32 num_blocks = msg->getNumberOfBlocks("MemberData"); U32 i; LLUUID member_id; LLUUID role_id; LLGroupRoleData* rd = NULL; LLGroupMemberData* md = NULL; LLGroupMgrGroupData::role_iter ri; LLGroupMgrGroupData::member_iter mi; // If total_pairs == 0, there are no members in any custom roles. if (total_pairs > 0) { for (i = 0;i < num_blocks; ++i) { msg->getUUID("MemberData","RoleID",role_id,i); msg->getUUID("MemberData","MemberID",member_id,i); if (role_id.notNull() && member_id.notNull() ) { rd = NULL; ri = group_data->mRoles.find(role_id); if (ri != group_data->mRoles.end()) { rd = ri->second; } md = NULL; mi = group_data->mMembers.find(member_id); if (mi != group_data->mMembers.end()) { md = mi->second; } if (rd && md) { lldebugs << "Adding role-member pair: " << role_id << ", " << member_id << llendl; rd->addMember(member_id); md->addRole(role_id,rd); } else { if (!rd) llwarns << "Received role data for unkown role " << role_id << " in group " << group_id << llendl; if (!md) llwarns << "Received role data for unkown member " << member_id << " in group " << group_id << llendl; } } } group_data->mReceivedRoleMemberPairs += num_blocks; } if (group_data->mReceivedRoleMemberPairs == total_pairs) { // Add role data for the 'everyone' role to all members LLGroupRoleData* everyone = group_data->mRoles[LLUUID::null]; if (!everyone) { llwarns << "Everyone role not found!" << llendl; } else { LLGroupMgrGroupData::member_iter mi = group_data->mMembers.begin(); LLGroupMgrGroupData::member_iter end = group_data->mMembers.end(); for ( ; mi != end; ++mi) { LLGroupMemberData* data = mi->second; if (data) { data->addRole(LLUUID::null,everyone); } } } group_data->mRoleMemberDataComplete = TRUE; group_data->mRoleMembersRequestID.setNull(); } group_data->mChanged = TRUE; gGroupMgr->notifyObservers(GC_ROLE_MEMBER_DATA); } // static void LLGroupMgr::processGroupTitlesReply(LLMessageSystem* msg, void** data) { llinfos << "LLGroupMgr::processGroupTitlesReply" << llendl; LLUUID agent_id; msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id ); if (gAgent.getID() != agent_id) { llwarns << "Got group properties reply for another agent!" << " Probably a userserver bug!" << llendl; return; } LLUUID group_id; msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_GroupID, group_id ); LLGroupMgrGroupData* group_data = gGroupMgr->createGroupData(group_id); LLUUID request_id; msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_RequestID, request_id); if (group_data->mTitlesRequestID != request_id) { llwarns << "processGroupTitlesReply: Received incorrect (stale?) title request id" << llendl; return; } char title_buf[DB_GROUP_TITLE_BUF_SIZE]; /* Flawfinder: ignore */ LLGroupTitle title; S32 i = 0; S32 blocks = msg->getNumberOfBlocksFast(_PREHASH_GroupData); for (i=0; igetString("GroupData","Title",DB_GROUP_TITLE_BUF_SIZE,title_buf,i); title.mTitle = title_buf; msg->getUUID("GroupData","RoleID",title.mRoleID,i); msg->getBOOL("GroupData","Selected",title.mSelected,i); if (title_buf[0] != '\0') { lldebugs << "LLGroupMgr adding title: " << title.mTitle << ", " << title.mRoleID << ", " << (title.mSelected ? 'Y' : 'N') << llendl; group_data->mTitles.push_back(title); } } group_data->mChanged = TRUE; gGroupMgr->notifyObservers(GC_TITLES); } // static void LLGroupMgr::processEjectGroupMemberReply(LLMessageSystem* msg, void ** data) { llinfos << "processEjectGroupMemberReply" << llendl; LLUUID group_id; msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_GroupID, group_id); BOOL success; msg->getBOOLFast(_PREHASH_EjectData, _PREHASH_Success, success); // If we had a failure, the group panel needs to be updated. if (!success) { LLFloaterGroupInfo::refreshGroup(group_id); } } // static void LLGroupMgr::processJoinGroupReply(LLMessageSystem* msg, void ** data) { llinfos << "processJoinGroupReply" << llendl; LLUUID group_id; BOOL success; msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_GroupID, group_id); msg->getBOOLFast(_PREHASH_GroupData, _PREHASH_Success, success); if (success) { // refresh all group information gAgent.sendAgentDataUpdateRequest(); gGroupMgr->clearGroupData(group_id); // refresh the floater for this group, if any. LLFloaterGroupInfo::refreshGroup(group_id); // refresh the group panel of the search window, if necessary. LLFloaterDirectory::refreshGroup(group_id); } } // static void LLGroupMgr::processLeaveGroupReply(LLMessageSystem* msg, void ** data) { llinfos << "processLeaveGroupReply" << llendl; LLUUID group_id; BOOL success; msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_GroupID, group_id); msg->getBOOLFast(_PREHASH_GroupData, _PREHASH_Success, success); if (success) { // refresh all group information gAgent.sendAgentDataUpdateRequest(); gGroupMgr->clearGroupData(group_id); // close the floater for this group, if any. LLFloaterGroupInfo::closeGroup(group_id); // refresh the group panel of the search window, if necessary. LLFloaterDirectory::refreshGroup(group_id); } } // static void LLGroupMgr::processCreateGroupReply(LLMessageSystem* msg, void ** data) { LLUUID group_id; BOOL success; char message[MAX_STRING]; /* Flawfinder: ignore */ msg->getUUIDFast(_PREHASH_ReplyData, _PREHASH_GroupID, group_id ); msg->getBOOLFast(_PREHASH_ReplyData, _PREHASH_Success, success ); msg->getStringFast(_PREHASH_ReplyData, _PREHASH_Message, MAX_STRING, message ); if (success) { // refresh all group information gAgent.sendAgentDataUpdateRequest(); // HACK! We haven't gotten the agent group update yet, so ... um ... fake it. // This is so when we go to modify the group we will be able to do so. // This isn't actually too bad because real data will come down in 2 or 3 miliseconds and replace this. LLGroupData gd; gd.mAcceptNotices = TRUE; gd.mContribution = 0; gd.mID = group_id; gd.mName = "new group"; gd.mPowers = GP_ALL_POWERS; gAgent.mGroups.push_back(gd); LLFloaterGroupInfo::closeCreateGroup(); LLFloaterGroupInfo::showFromUUID(group_id,"roles_tab"); } else { // XUI:translate LLString::format_map_t args; args["[MESSAGE]"] = message; gViewerWindow->alertXml("UnableToCreateGroup", args); } } LLGroupMgrGroupData* LLGroupMgr::createGroupData(const LLUUID& id) { LLGroupMgrGroupData* group_datap; group_iter existing_group = gGroupMgr->mGroups.find(id); if (existing_group == gGroupMgr->mGroups.end()) { group_datap = new LLGroupMgrGroupData(id); gGroupMgr->addGroup(group_datap); } else { group_datap = existing_group->second; } return group_datap; } void LLGroupMgr::notifyObservers(LLGroupChange gc) { for (group_iter gi = mGroups.begin(); gi != mGroups.end(); ++gi) { if (gi->second->mChanged) { // find all observers for this group id observer_iter oi = mObservers.find(gi->first); for (; oi != mObservers.end(); ++oi) { oi->second->changed(gc); } gi->second->mChanged = FALSE; } } } void LLGroupMgr::addGroup(LLGroupMgrGroupData* group_datap) { mGroups[group_datap->getID()] = group_datap; if (mGroups.size() > MAX_CACHED_GROUPS) { // get rid of groups that aren't observed for (group_iter gi = mGroups.begin(); gi != mGroups.end() && mGroups.size() > MAX_CACHED_GROUPS / 2; ) { observer_iter oi = mObservers.find(gi->first); if (oi == mObservers.end()) { // not observed LLGroupMgrGroupData* group_datap = gi->second; delete group_datap; mGroups.erase(gi++); } else { ++gi; } } } } void LLGroupMgr::sendGroupPropertiesRequest(const LLUUID& group_id) { llinfos << "LLGroupMgr::sendGroupPropertiesRequest" << llendl; // This will happen when we get the reply //LLGroupMgrGroupData* group_datap = createGroupData(group_id); LLMessageSystem* msg = gMessageSystem; msg->newMessage("GroupProfileRequest"); msg->nextBlock("AgentData"); msg->addUUID("AgentID",gAgent.getID()); msg->addUUID("SessionID",gAgent.getSessionID()); msg->nextBlock("GroupData"); msg->addUUID("GroupID",group_id); gAgent.sendReliableMessage(); } void LLGroupMgr::sendGroupMembersRequest(const LLUUID& group_id) { llinfos << "LLGroupMgr::sendGroupMembersRequest" << llendl; LLGroupMgrGroupData* group_datap = createGroupData(group_id); if (group_datap->mMemberRequestID.isNull()) { group_datap->removeMemberData(); group_datap->mMemberRequestID.generate(); LLMessageSystem* msg = gMessageSystem; msg->newMessage("GroupMembersRequest"); msg->nextBlock("AgentData"); msg->addUUID("AgentID",gAgent.getID()); msg->addUUID("SessionID",gAgent.getSessionID()); msg->nextBlock("GroupData"); msg->addUUID("GroupID",group_id); msg->addUUID("RequestID",group_datap->mMemberRequestID); gAgent.sendReliableMessage(); } } void LLGroupMgr::sendGroupRoleDataRequest(const LLUUID& group_id) { llinfos << "LLGroupMgr::sendGroupRoleDataRequest" << llendl; LLGroupMgrGroupData* group_datap = createGroupData(group_id); if (group_datap->mRoleDataRequestID.isNull()) { group_datap->removeRoleData(); group_datap->mRoleDataRequestID.generate(); LLMessageSystem* msg = gMessageSystem; msg->newMessage("GroupRoleDataRequest"); msg->nextBlock("AgentData"); msg->addUUID("AgentID",gAgent.getID()); msg->addUUID("SessionID",gAgent.getSessionID()); msg->nextBlock("GroupData"); msg->addUUID("GroupID",group_id); msg->addUUID("RequestID",group_datap->mRoleDataRequestID); gAgent.sendReliableMessage(); } } void LLGroupMgr::sendGroupRoleMembersRequest(const LLUUID& group_id) { llinfos << "LLGroupMgr::sendGroupRoleMembersRequest" << llendl; LLGroupMgrGroupData* group_datap = createGroupData(group_id); if (group_datap->mRoleMembersRequestID.isNull()) { // Don't send the request if we don't have all the member or role data if (!group_datap->isMemberDataComplete() || !group_datap->isRoleDataComplete()) { // *TODO: KLW FIXME: Should we start a member or role data request? llinfos << " Pending: " << (group_datap->mPendingRoleMemberRequest ? "Y" : "N") << " MemberDataComplete: " << (group_datap->mMemberDataComplete ? "Y" : "N") << " RoleDataComplete: " << (group_datap->mRoleDataComplete ? "Y" : "N") << llendl; group_datap->mPendingRoleMemberRequest = TRUE; return; } group_datap->removeRoleMemberData(); group_datap->mRoleMembersRequestID.generate(); LLMessageSystem* msg = gMessageSystem; msg->newMessage("GroupRoleMembersRequest"); msg->nextBlock("AgentData"); msg->addUUID("AgentID",gAgent.getID()); msg->addUUID("SessionID",gAgent.getSessionID()); msg->nextBlock("GroupData"); msg->addUUID("GroupID",group_id); msg->addUUID("RequestID",group_datap->mRoleMembersRequestID); gAgent.sendReliableMessage(); } } void LLGroupMgr::sendGroupTitlesRequest(const LLUUID& group_id) { llinfos << "LLGroupMgr::sendGroupTitlesRequest" << llendl; LLGroupMgrGroupData* group_datap = createGroupData(group_id); group_datap->mTitles.clear(); group_datap->mTitlesRequestID.generate(); LLMessageSystem* msg = gMessageSystem; msg->newMessage("GroupTitlesRequest"); msg->nextBlock("AgentData"); msg->addUUID("AgentID",gAgent.getID()); msg->addUUID("SessionID",gAgent.getSessionID()); msg->addUUID("GroupID",group_id); msg->addUUID("RequestID",group_datap->mTitlesRequestID); gAgent.sendReliableMessage(); } void LLGroupMgr::sendGroupTitleUpdate(const LLUUID& group_id, const LLUUID& title_role_id) { llinfos << "LLGroupMgr::sendGroupTitleUpdate" << llendl; LLMessageSystem* msg = gMessageSystem; msg->newMessage("GroupTitleUpdate"); msg->nextBlock("AgentData"); msg->addUUID("AgentID",gAgent.getID()); msg->addUUID("SessionID",gAgent.getSessionID()); msg->addUUID("GroupID",group_id); msg->addUUID("TitleRoleID",title_role_id); gAgent.sendReliableMessage(); // Save the change locally LLGroupMgrGroupData* group_datap = createGroupData(group_id); std::vector::iterator iter = group_datap->mTitles.begin(); std::vector::iterator end = group_datap->mTitles.end(); for ( ; iter != end; ++iter) { if (iter->mRoleID == title_role_id) { iter->mSelected = TRUE; } else if (iter->mSelected) { iter->mSelected = FALSE; } } } // static void LLGroupMgr::sendCreateGroupRequest(const std::string& name, const std::string& charter, U8 show_in_list, const LLUUID& insignia, S32 membership_fee, BOOL open_enrollment, BOOL allow_publish, BOOL mature_publish) { LLMessageSystem* msg = gMessageSystem; msg->newMessage("CreateGroupRequest"); msg->nextBlock("AgentData"); msg->addUUID("AgentID",gAgent.getID()); msg->addUUID("SessionID",gAgent.getSessionID()); msg->nextBlock("GroupData"); msg->addString("Name",name); msg->addString("Charter",charter); msg->addBOOL("ShowInList",show_in_list); msg->addUUID("InsigniaID",insignia); msg->addS32("MembershipFee",membership_fee); msg->addBOOL("OpenEnrollment",open_enrollment); msg->addBOOL("AllowPublish",allow_publish); msg->addBOOL("MaturePublish",mature_publish); gAgent.sendReliableMessage(); } void LLGroupMgr::sendUpdateGroupInfo(const LLUUID& group_id) { llinfos << "LLGroupMgr::sendUpdateGroupInfo" << llendl; LLGroupMgrGroupData* group_datap = createGroupData(group_id); LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_UpdateGroupInfo); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID,gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID,gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_GroupData); msg->addUUIDFast(_PREHASH_GroupID,group_datap->getID()); msg->addStringFast(_PREHASH_Charter,group_datap->mCharter); msg->addBOOLFast(_PREHASH_ShowInList,group_datap->mShowInList); msg->addUUIDFast(_PREHASH_InsigniaID,group_datap->mInsigniaID); msg->addS32Fast(_PREHASH_MembershipFee,group_datap->mMembershipFee); msg->addBOOLFast(_PREHASH_OpenEnrollment,group_datap->mOpenEnrollment); msg->addBOOLFast(_PREHASH_AllowPublish,group_datap->mAllowPublish); msg->addBOOLFast(_PREHASH_MaturePublish,group_datap->mMaturePublish); gAgent.sendReliableMessage(); // Not expecting a response, so let anyone else watching know the data has changed. group_datap->mChanged = TRUE; notifyObservers(GC_PROPERTIES); } void LLGroupMgr::sendGroupRoleMemberChanges(const LLUUID& group_id) { llinfos << "LLGroupMgr::sendGroupRoleMemberChanges" << llendl; LLGroupMgrGroupData* group_datap = createGroupData(group_id); if (group_datap->mRoleMemberChanges.empty()) return; LLMessageSystem* msg = gMessageSystem; change_map::const_iterator citer = group_datap->mRoleMemberChanges.begin(); change_map::const_iterator end = group_datap->mRoleMemberChanges.end(); bool start_message = true; for ( ; citer != end; ++citer) { if (start_message) { msg->newMessage("GroupRoleChanges"); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID,gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID,gAgent.getSessionID()); msg->addUUIDFast(_PREHASH_GroupID,group_id); start_message = false; } msg->nextBlock("RoleChange"); msg->addUUID("RoleID",citer->second.mRole); msg->addUUID("MemberID",citer->second.mMember); msg->addU32("Change",(U32)citer->second.mChange); if (msg->isSendFullFast()) { gAgent.sendReliableMessage(); start_message = true; } } if (!start_message) { gAgent.sendReliableMessage(); } group_datap->mRoleMemberChanges.clear(); // Not expecting a response, so let anyone else watching know the data has changed. group_datap->mChanged = TRUE; notifyObservers(GC_ROLE_MEMBER_DATA); } //static void LLGroupMgr::sendGroupMemberJoin(const LLUUID& group_id) { LLMessageSystem *msg = gMessageSystem; msg->newMessageFast(_PREHASH_JoinGroupRequest); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_GroupData); msg->addUUIDFast(_PREHASH_GroupID, group_id); gAgent.sendReliableMessage(); } // member_role_pairs is // static void LLGroupMgr::sendGroupMemberInvites(const LLUUID& group_id, std::map& member_role_pairs) { bool start_message = true; LLMessageSystem* msg = gMessageSystem; std::map::iterator it = member_role_pairs.begin(); std::map::iterator end = member_role_pairs.end(); for ( ; it != end; ++it) { if (start_message) { msg->newMessage("InviteGroupRequest"); msg->nextBlock("AgentData"); msg->addUUID("AgentID",gAgent.getID()); msg->addUUID("SessionID",gAgent.getSessionID()); msg->nextBlock("GroupData"); msg->addUUID("GroupID",group_id); start_message = false; } msg->nextBlock("InviteData"); msg->addUUID("InviteeID",(*it).first); msg->addUUID("RoleID",(*it).second); if (msg->isSendFull()) { gAgent.sendReliableMessage(); start_message = true; } } if (!start_message) { gAgent.sendReliableMessage(); } } //static void LLGroupMgr::sendGroupMemberEjects(const LLUUID& group_id, std::vector& member_ids) { bool start_message = true; LLMessageSystem* msg = gMessageSystem; LLGroupMgrGroupData* group_datap = gGroupMgr->getGroupData(group_id); if (!group_datap) return; std::vector::iterator it = member_ids.begin(); std::vector::iterator end = member_ids.end(); for ( ; it != end; ++it) { // Can't use 'eject' to leave a group. if ((*it) == gAgent.getID()) continue; // Make sure they are in the group, and we need the member data LLGroupMgrGroupData::member_iter mit = group_datap->mMembers.find(*it); if (mit != group_datap->mMembers.end()) { // Add them to the message if (start_message) { msg->newMessage("EjectGroupMemberRequest"); msg->nextBlock("AgentData"); msg->addUUID("AgentID",gAgent.getID()); msg->addUUID("SessionID",gAgent.getSessionID()); msg->nextBlock("GroupData"); msg->addUUID("GroupID",group_id); start_message = false; } msg->nextBlock("EjectData"); msg->addUUID("EjecteeID",(*it)); if (msg->isSendFull()) { gAgent.sendReliableMessage(); start_message = true; } // Clean up groupmgr std::map::iterator rit = (*mit).second->roleBegin(); std::map::iterator rend = (*mit).second->roleEnd(); for ( ; rit != rend; ++rit) { if ((*rit).first.notNull()) { (*rit).second->removeMember(*it); } } delete (*mit).second; group_datap->mMembers.erase(*it); } } if (!start_message) { gAgent.sendReliableMessage(); } } void LLGroupMgr::sendGroupRoleChanges(const LLUUID& group_id) { llinfos << "LLGroupMgr::sendGroupRoleChanges" << llendl; LLGroupMgrGroupData* group_datap = getGroupData(group_id); if (group_datap && group_datap->pendingRoleChanges()) { group_datap->sendRoleChanges(); // Not expecting a response, so let anyone else watching know the data has changed. group_datap->mChanged = TRUE; notifyObservers(GC_ROLE_DATA); } } void LLGroupMgr::cancelGroupRoleChanges(const LLUUID& group_id) { llinfos << "LLGroupMgr::cancelGroupRoleChanges" << llendl; LLGroupMgrGroupData* group_datap = getGroupData(group_id); if (group_datap) group_datap->cancelRoleChanges(); } //static bool LLGroupMgr::parseRoleActions(const LLString& xml_filename) { LLXmlTree xml_tree; LLString xml_file = LLUI::locateSkin(xml_filename); BOOL success = xml_tree.parseFile(xml_file, TRUE ); LLXmlTreeNode* root = xml_tree.getRoot(); if (!success || !root || !root->hasName( "role_actions" )) { llerrs << "Problem reading UI role_actions file: " << xml_filename << llendl; return false; } for (LLXmlTreeNode* action_set = root->getChildByName("action_set"); action_set != NULL; action_set = root->getNextNamedChild()) { LLRoleActionSet* role_action_set = new LLRoleActionSet(); LLRoleAction* role_action_data = new LLRoleAction(); // name= LLString action_set_name; if (action_set->getAttributeString("name", action_set_name)) { lldebugs << "Loading action set " << action_set_name << llendl; role_action_data->mName = action_set_name; } else { llwarns << "Unable to parse action set with no name" << llendl; delete role_action_set; delete role_action_data; continue; } // description= LLString set_description; if (action_set->getAttributeString("description", set_description)) { role_action_data->mDescription = set_description; } // long description= LLString set_longdescription; if (action_set->getAttributeString("longdescription", set_longdescription)) { role_action_data->mLongDescription = set_longdescription; } // power mask= U64 set_power_mask = 0; for (LLXmlTreeNode* action = action_set->getChildByName("action"); action != NULL; action = action_set->getNextNamedChild()) { LLRoleAction* role_action = new LLRoleAction(); // name= LLString action_name; if (action->getAttributeString("name", action_name)) { lldebugs << "Loading action " << action_name << llendl; role_action->mName = action_name; } else { llwarns << "Unable to parse action with no name" << llendl; delete role_action; continue; } // description= LLString description; if (action->getAttributeString("description", description)) { role_action->mDescription = description; } // long description= LLString longdescription; if (action->getAttributeString("longdescription", longdescription)) { role_action->mLongDescription = longdescription; } // description= S32 power_bit = 0; if (action->getAttributeS32("value", power_bit)) { if (0 <= power_bit && power_bit < 64) { role_action->mPowerBit = 0x1LL << power_bit; } } set_power_mask |= role_action->mPowerBit; role_action_set->mActions.push_back(role_action); } role_action_data->mPowerBit = set_power_mask; role_action_set->mActionSetData = role_action_data; gGroupMgr->mRoleActionSets.push_back(role_action_set); } return true; } // static void LLGroupMgr::debugClearAllGroups(void*) { gGroupMgr->clearGroups(); LLGroupMgr::parseRoleActions("role_actions.xml"); }