/** * @file llgroupmgr.cpp * @brief LLGroupMgr class implementation * * $LicenseInfo:firstyear=2004&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ /** * Manager for aggregating all client knowledge for specific groups * Keeps a cache of group information. */ #include "llviewerprecompiledheaders.h" #include "llgroupmgr.h" #include #include #include "llappviewer.h" #include "llagent.h" #include "llui.h" #include "message.h" #include "roles_constants.h" #include "llhttpclient.h" #include "lltransactiontypes.h" #include "llstatusbar.h" #include "lleconomy.h" #include "llviewerwindow.h" #include "llpanelgroup.h" #include "llgroupactions.h" #include "llnotificationsutil.h" #include "lluictrlfactory.h" #include "lltrans.h" #include "llviewerregion.h" #include #if LL_MSVC #pragma warning(push) // disable boost::lexical_cast warning #pragma warning (disable:4702) #endif #include #if LL_MSVC #pragma warning(pop) // Restore all warnings to the previous state #endif const U32 MAX_CACHED_GROUPS = 20; // // LLRoleActionSet // LLRoleActionSet::LLRoleActionSet() : mActionSetData(NULL) { } LLRoleActionSet::~LLRoleActionSet() { delete mActionSetData; std::for_each(mActions.begin(), mActions.end(), DeletePointer()); mActions.clear(); } // // LLGroupMemberData // LLGroupMemberData::LLGroupMemberData(const LLUUID& id, S32 contribution, U64 agent_powers, const std::string& title, const std::string& online_status, BOOL is_owner) : mID(id), mContribution(contribution), mAgentPowers(agent_powers), mTitle(title), mOnlineStatus(online_status), mIsOwner(is_owner) { } LLGroupMemberData::~LLGroupMemberData() { } void LLGroupMemberData::addRole(const LLUUID& role, LLGroupRoleData* rd) { mRolesList[role] = rd; } bool LLGroupMemberData::removeRole(const LLUUID& role) { role_list_t::iterator it = mRolesList.find(role); if (it != mRolesList.end()) { mRolesList.erase(it); return true; } return false; } // // LLGroupRoleData // LLGroupRoleData::LLGroupRoleData(const LLUUID& role_id, const std::string& role_name, const std::string& role_title, const std::string& role_desc, const U64 role_powers, const S32 member_count) : mRoleID(role_id), mMemberCount(member_count), mMembersNeedsSort(FALSE) { mRoleData.mRoleName = role_name; mRoleData.mRoleTitle = role_title; mRoleData.mRoleDescription = role_desc; mRoleData.mRolePowers = role_powers; mRoleData.mChangeType = RC_UPDATE_NONE; } LLGroupRoleData::LLGroupRoleData(const LLUUID& role_id, LLRoleData role_data, const S32 member_count) : mRoleID(role_id), mRoleData(role_data), mMemberCount(member_count), mMembersNeedsSort(FALSE) { } LLGroupRoleData::~LLGroupRoleData() { } S32 LLGroupRoleData::getMembersInRole(uuid_vec_t members, BOOL needs_sort) { if (mRoleID.isNull()) { // This is the everyone role, just return the size of members, // because everyone is in the everyone role. return members.size(); } // Sort the members list, if needed. if (mMembersNeedsSort) { std::sort(mMemberIDs.begin(), mMemberIDs.end()); mMembersNeedsSort = FALSE; } if (needs_sort) { // Sort the members parameter. std::sort(members.begin(), members.end()); } // Return the number of members in the intersection. S32 max_size = llmin( members.size(), mMemberIDs.size() ); uuid_vec_t in_role( max_size ); uuid_vec_t::iterator in_role_end; in_role_end = std::set_intersection(mMemberIDs.begin(), mMemberIDs.end(), members.begin(), members.end(), in_role.begin()); return in_role_end - in_role.begin(); } void LLGroupRoleData::addMember(const LLUUID& member) { mMembersNeedsSort = TRUE; mMemberIDs.push_back(member); } bool LLGroupRoleData::removeMember(const LLUUID& member) { uuid_vec_t::iterator it = std::find(mMemberIDs.begin(),mMemberIDs.end(),member); if (it != mMemberIDs.end()) { mMembersNeedsSort = TRUE; mMemberIDs.erase(it); return true; } return false; } void LLGroupRoleData::clearMembers() { mMembersNeedsSort = FALSE; mMemberIDs.clear(); } // // LLGroupMgrGroupData // LLGroupMgrGroupData::LLGroupMgrGroupData(const LLUUID& id) : mID(id), mShowInList(TRUE), mOpenEnrollment(FALSE), mMembershipFee(0), mAllowPublish(FALSE), mListInProfile(FALSE), mMaturePublish(FALSE), mChanged(FALSE), mMemberCount(0), mRoleCount(0), mReceivedRoleMemberPairs(0), mMemberDataComplete(false), mRoleDataComplete(false), mRoleMemberDataComplete(false), mGroupPropertiesDataComplete(false), mPendingRoleMemberRequest(false), mAccessTime(0.0f) { mMemberVersion.generate(); } void LLGroupMgrGroupData::setAccessed() { mAccessTime = (F32)LLFrameTimer::getTotalSeconds(); } BOOL LLGroupMgrGroupData::getRoleData(const LLUUID& role_id, LLRoleData& role_data) { role_data_map_t::const_iterator it; // Do we have changes for it? it = mRoleChanges.find(role_id); if (it != mRoleChanges.end()) { if ((*it).second.mChangeType == RC_DELETE) return FALSE; role_data = (*it).second; return TRUE; } // Ok, no changes, hasn't been deleted, isn't a new role, just find the role. role_list_t::const_iterator rit = mRoles.find(role_id); if (rit != mRoles.end()) { role_data = (*rit).second->getRoleData(); return TRUE; } // This role must not exist. return FALSE; } void LLGroupMgrGroupData::setRoleData(const LLUUID& role_id, LLRoleData role_data) { // If this is a newly created group, we need to change the data in the created list. role_data_map_t::iterator it; it = mRoleChanges.find(role_id); if (it != mRoleChanges.end()) { if ((*it).second.mChangeType == RC_CREATE) { role_data.mChangeType = RC_CREATE; mRoleChanges[role_id] = role_data; return; } else if ((*it).second.mChangeType == RC_DELETE) { // Don't do anything for a role being deleted. return; } } // Not a new role, so put it in the changes list. LLRoleData old_role_data; role_list_t::iterator rit = mRoles.find(role_id); if (rit != mRoles.end()) { bool data_change = ( ((*rit).second->mRoleData.mRoleDescription != role_data.mRoleDescription) || ((*rit).second->mRoleData.mRoleName != role_data.mRoleName) || ((*rit).second->mRoleData.mRoleTitle != role_data.mRoleTitle) ); bool powers_change = ((*rit).second->mRoleData.mRolePowers != role_data.mRolePowers); if (!data_change && !powers_change) { // We are back to the original state, the changes have been 'undone' so take out the change. mRoleChanges.erase(role_id); return; } if (data_change && powers_change) { role_data.mChangeType = RC_UPDATE_ALL; } else if (data_change) { role_data.mChangeType = RC_UPDATE_DATA; } else { role_data.mChangeType = RC_UPDATE_POWERS; } mRoleChanges[role_id] = role_data; } else { LL_WARNS() << "Change being made to non-existant role " << role_id << LL_ENDL; } } BOOL LLGroupMgrGroupData::pendingRoleChanges() { return (!mRoleChanges.empty()); } // This is a no-op if the role has already been created. void LLGroupMgrGroupData::createRole(const LLUUID& role_id, LLRoleData role_data) { if (mRoleChanges.find(role_id) != mRoleChanges.end()) { LL_WARNS() << "create role for existing role! " << role_id << LL_ENDL; } else { role_data.mChangeType = RC_CREATE; mRoleChanges[role_id] = role_data; } } void LLGroupMgrGroupData::deleteRole(const LLUUID& role_id) { role_data_map_t::iterator it; // If this was a new role, just discard it. it = mRoleChanges.find(role_id); if (it != mRoleChanges.end() && (*it).second.mChangeType == RC_CREATE) { mRoleChanges.erase(it); return; } LLRoleData rd; rd.mChangeType = RC_DELETE; mRoleChanges[role_id] = rd; } void LLGroupMgrGroupData::addRolePower(const LLUUID &role_id, U64 power) { LLRoleData rd; if (getRoleData(role_id,rd)) { rd.mRolePowers |= power; setRoleData(role_id,rd); } else { LL_WARNS() << "addRolePower: no role data found for " << role_id << LL_ENDL; } } void LLGroupMgrGroupData::removeRolePower(const LLUUID &role_id, U64 power) { LLRoleData rd; if (getRoleData(role_id,rd)) { rd.mRolePowers &= ~power; setRoleData(role_id,rd); } else { LL_WARNS() << "removeRolePower: no role data found for " << role_id << LL_ENDL; } } U64 LLGroupMgrGroupData::getRolePowers(const LLUUID& role_id) { LLRoleData rd; if (getRoleData(role_id,rd)) { return rd.mRolePowers; } else { LL_WARNS() << "getRolePowers: no role data found for " << role_id << LL_ENDL; return GP_NO_POWERS; } } void LLGroupMgrGroupData::removeData() { // Remove member data first, because removeRoleData will walk the member list removeMemberData(); removeRoleData(); } void LLGroupMgrGroupData::removeMemberData() { for (member_list_t::iterator mi = mMembers.begin(); mi != mMembers.end(); ++mi) { delete mi->second; } mMembers.clear(); mMemberDataComplete = false; mMemberVersion.generate(); } void LLGroupMgrGroupData::removeRoleData() { for (member_list_t::iterator mi = mMembers.begin(); mi != mMembers.end(); ++mi) { LLGroupMemberData* data = mi->second; if (data) { data->clearRoles(); } } for (role_list_t::iterator ri = mRoles.begin(); ri != mRoles.end(); ++ri) { LLGroupRoleData* data = ri->second; delete data; } mRoles.clear(); mReceivedRoleMemberPairs = 0; mRoleDataComplete = false; mRoleMemberDataComplete= false; } void LLGroupMgrGroupData::removeRoleMemberData() { for (member_list_t::iterator mi = mMembers.begin(); mi != mMembers.end(); ++mi) { LLGroupMemberData* data = mi->second; if (data) { data->clearRoles(); } } for (role_list_t::iterator ri = mRoles.begin(); ri != mRoles.end(); ++ri) { LLGroupRoleData* data = ri->second; if (data) { data->clearMembers(); } } mReceivedRoleMemberPairs = 0; mRoleMemberDataComplete= false; } LLGroupMgrGroupData::~LLGroupMgrGroupData() { removeData(); } bool LLGroupMgrGroupData::changeRoleMember(const LLUUID& role_id, const LLUUID& member_id, LLRoleMemberChangeType rmc) { role_list_t::iterator ri = mRoles.find(role_id); member_list_t::iterator mi = mMembers.find(member_id); if (ri == mRoles.end() || mi == mMembers.end() ) { if (ri == mRoles.end()) LL_WARNS() << "LLGroupMgrGroupData::changeRoleMember couldn't find role " << role_id << LL_ENDL; if (mi == mMembers.end()) LL_WARNS() << "LLGroupMgrGroupData::changeRoleMember couldn't find member " << member_id << LL_ENDL; return false; } LLGroupRoleData* grd = ri->second; LLGroupMemberData* gmd = mi->second; if (!grd || !gmd) { LL_WARNS() << "LLGroupMgrGroupData::changeRoleMember couldn't get member or role data." << LL_ENDL; return false; } if (RMC_ADD == rmc) { LL_INFOS() << " adding member to role." << LL_ENDL; grd->addMember(member_id); gmd->addRole(role_id,grd); //TODO move this into addrole function //see if they added someone to the owner role and update isOwner gmd->mIsOwner = (role_id == mOwnerRole) ? TRUE : gmd->mIsOwner; } else if (RMC_REMOVE == rmc) { LL_INFOS() << " removing member from role." << LL_ENDL; grd->removeMember(member_id); gmd->removeRole(role_id); //see if they removed someone from the owner role and update isOwner gmd->mIsOwner = (role_id == mOwnerRole) ? FALSE : gmd->mIsOwner; } lluuid_pair role_member; role_member.first = role_id; role_member.second = member_id; change_map_t::iterator it = mRoleMemberChanges.find(role_member); if (it != mRoleMemberChanges.end()) { // There was already a role change for this role_member if (it->second.mChange == rmc) { // Already recorded this change? Weird. LL_INFOS() << "Received duplicate change for " << " role: " << role_id << " member " << member_id << " change " << (rmc == RMC_ADD ? "ADD" : "REMOVE") << LL_ENDL; } else { // The only two operations (add and remove) currently cancel each other out // If that changes this will need more logic if (rmc == RMC_NONE) { LL_WARNS() << "changeRoleMember: existing entry with 'RMC_NONE' change! This shouldn't happen." << LL_ENDL; LLRoleMemberChange rc(role_id,member_id,rmc); mRoleMemberChanges[role_member] = rc; } else { mRoleMemberChanges.erase(it); } } } else { LLRoleMemberChange rc(role_id,member_id,rmc); mRoleMemberChanges[role_member] = rc; } recalcAgentPowers(member_id); mChanged = TRUE; return true; } void LLGroupMgrGroupData::recalcAllAgentPowers() { LLGroupMemberData* gmd; for (member_list_t::iterator mit = mMembers.begin(); mit != mMembers.end(); ++mit) { gmd = mit->second; if (!gmd) continue; gmd->mAgentPowers = 0; for (LLGroupMemberData::role_list_t::iterator it = gmd->mRolesList.begin(); it != gmd->mRolesList.end(); ++it) { LLGroupRoleData* grd = (*it).second; if (!grd) continue; gmd->mAgentPowers |= grd->mRoleData.mRolePowers; } } } void LLGroupMgrGroupData::recalcAgentPowers(const LLUUID& agent_id) { member_list_t::iterator mi = mMembers.find(agent_id); if (mi == mMembers.end()) return; LLGroupMemberData* gmd = mi->second; if (!gmd) return; gmd->mAgentPowers = 0; for (LLGroupMemberData::role_list_t::iterator it = gmd->mRolesList.begin(); it != gmd->mRolesList.end(); ++it) { LLGroupRoleData* grd = (*it).second; if (!grd) continue; gmd->mAgentPowers |= grd->mRoleData.mRolePowers; } } bool LLGroupMgrGroupData::isSingleMemberNotOwner() { return mMembers.size() == 1 && !mMembers.begin()->second->isOwner(); } bool packRoleUpdateMessageBlock(LLMessageSystem* msg, const LLUUID& group_id, const LLUUID& role_id, const LLRoleData& role_data, bool start_message) { if (start_message) { msg->newMessage("GroupRoleUpdate"); msg->nextBlock("AgentData"); msg->addUUID("AgentID",gAgent.getID()); msg->addUUID("SessionID",gAgent.getSessionID()); msg->addUUID("GroupID",group_id); start_message = false; } msg->nextBlock("RoleData"); msg->addUUID("RoleID",role_id); msg->addString("Name", role_data.mRoleName); msg->addString("Description", role_data.mRoleDescription); msg->addString("Title", role_data.mRoleTitle); msg->addU64("Powers", role_data.mRolePowers); msg->addU8("UpdateType", (U8)role_data.mChangeType); if (msg->isSendFullFast()) { gAgent.sendReliableMessage(); start_message = true; } return start_message; } void LLGroupMgrGroupData::sendRoleChanges() { // Commit changes locally LLGroupRoleData* grd; role_list_t::iterator role_it; LLMessageSystem* msg = gMessageSystem; bool start_message = true; bool need_role_cleanup = false; bool need_role_data = false; bool need_power_recalc = false; // Apply all changes for (role_data_map_t::iterator iter = mRoleChanges.begin(); iter != mRoleChanges.end(); ) { role_data_map_t::iterator it = iter++; // safely incrament iter const LLUUID& role_id = (*it).first; const LLRoleData& role_data = (*it).second; // Commit to local data set role_it = mRoles.find((*it).first); if ( (mRoles.end() == role_it && RC_CREATE != role_data.mChangeType) || (mRoles.end() != role_it && RC_CREATE == role_data.mChangeType)) { continue; } // NOTE: role_it is valid EXCEPT for the RC_CREATE case switch (role_data.mChangeType) { case RC_CREATE: { // NOTE: role_it is NOT valid in this case grd = new LLGroupRoleData(role_id, role_data, 0); mRoles[role_id] = grd; need_role_data = true; break; } case RC_DELETE: { LLGroupRoleData* group_role_data = (*role_it).second; delete group_role_data; mRoles.erase(role_it); need_role_cleanup = true; need_power_recalc = true; break; } case RC_UPDATE_ALL: // fall through case RC_UPDATE_POWERS: need_power_recalc = true; // fall through case RC_UPDATE_DATA: // fall through default: { LLGroupRoleData* group_role_data = (*role_it).second; group_role_data->setRoleData(role_data); // NOTE! might modify mRoleChanges! break; } } // Update dataserver start_message = packRoleUpdateMessageBlock(msg,getID(),role_id,role_data,start_message); } if (!start_message) { gAgent.sendReliableMessage(); } // If we delete a role then all the role-member pairs are invalid! if (need_role_cleanup) { removeRoleMemberData(); } // If we create a new role, then we need to re-fetch all the role data. if (need_role_data) { LLGroupMgr::getInstance()->sendGroupRoleDataRequest(getID()); } // Clean up change lists mRoleChanges.clear(); // Recalculate all the agent powers because role powers have now changed. if (need_power_recalc) { recalcAllAgentPowers(); } } void LLGroupMgrGroupData::cancelRoleChanges() { // Clear out all changes! mRoleChanges.clear(); } void LLGroupMgrGroupData::createBanEntry(const LLUUID& ban_id, const LLGroupBanData& ban_data) { mBanList[ban_id] = ban_data; } void LLGroupMgrGroupData::removeBanEntry(const LLUUID& ban_id) { mBanList.erase(ban_id); } // // LLGroupMgr // LLGroupMgr::LLGroupMgr() { mLastGroupMembersRequestFrame = 0; } LLGroupMgr::~LLGroupMgr() { clearGroups(); } void LLGroupMgr::clearGroups() { std::for_each(mRoleActionSets.begin(), mRoleActionSets.end(), DeletePointer()); mRoleActionSets.clear(); std::for_each(mGroups.begin(), mGroups.end(), DeletePairedPointer()); mGroups.clear(); mObservers.clear(); } void LLGroupMgr::clearGroupData(const LLUUID& group_id) { group_map_t::iterator iter = mGroups.find(group_id); if (iter != mGroups.end()) { delete (*iter).second; mGroups.erase(iter); } } void LLGroupMgr::addObserver(LLGroupMgrObserver* observer) { if( observer->getID() != LLUUID::null ) mObservers.insert(std::pair(observer->getID(), observer)); } void LLGroupMgr::addObserver(const LLUUID& group_id, LLParticularGroupObserver* observer) { if(group_id.notNull() && observer) { mParticularObservers[group_id].insert(observer); } } void LLGroupMgr::removeObserver(LLGroupMgrObserver* observer) { if (!observer) { return; } observer_multimap_t::iterator it; it = mObservers.find(observer->getID()); while (it != mObservers.end()) { if (it->second == observer) { mObservers.erase(it); break; } else { ++it; } } } void LLGroupMgr::removeObserver(const LLUUID& group_id, LLParticularGroupObserver* observer) { if(group_id.isNull() || !observer) { return; } observer_map_t::iterator obs_it = mParticularObservers.find(group_id); if(obs_it == mParticularObservers.end()) return; obs_it->second.erase(observer); if (obs_it->second.size() == 0) mParticularObservers.erase(obs_it); } LLGroupMgrGroupData* LLGroupMgr::getGroupData(const LLUUID& id) { group_map_t::iterator gi = mGroups.find(id); if (gi != mGroups.end()) { return gi->second; } return NULL; } // Helper function for LLGroupMgr::processGroupMembersReply // This reformats date strings from MM/DD/YYYY to YYYY/MM/DD ( e.g. 1/27/2008 -> 2008/1/27 ) // so that the sorter can sort by year before month before day. static void formatDateString(std::string &date_string) { using namespace boost; cmatch result; const regex expression("([0-9]{1,2})/([0-9]{1,2})/([0-9]{4})"); if (regex_match(date_string.c_str(), result, expression)) { // convert matches to integers so that we can pad them with zeroes on Linux S32 year = boost::lexical_cast(result[3]); S32 month = boost::lexical_cast(result[1]); S32 day = boost::lexical_cast(result[2]); // ISO 8601 date format date_string = llformat("%04d/%02d/%02d", year, month, day); } } // static void LLGroupMgr::processGroupMembersReply(LLMessageSystem* msg, void** data) { LL_DEBUGS() << "LLGroupMgr::processGroupMembersReply" << LL_ENDL; LLUUID agent_id; msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id ); if (gAgent.getID() != agent_id) { LL_WARNS() << "Got group members reply for another agent!" << LL_ENDL; return; } LLUUID group_id; msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_GroupID, group_id ); LLUUID request_id; msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_RequestID, request_id); LLGroupMgrGroupData* group_datap = LLGroupMgr::getInstance()->getGroupData(group_id); if (!group_datap || (group_datap->mMemberRequestID != request_id)) { LL_WARNS() << "processGroupMembersReply: Received incorrect (stale?) group or request id" << LL_ENDL; return; } msg->getS32(_PREHASH_GroupData, "MemberCount", group_datap->mMemberCount ); if (group_datap->mMemberCount > 0) { S32 contribution = 0; std::string online_status; std::string title; U64 agent_powers = 0; BOOL is_owner = FALSE; S32 num_members = msg->getNumberOfBlocksFast(_PREHASH_MemberData); for (S32 i = 0; i < num_members; i++) { LLUUID member_id; msg->getUUIDFast(_PREHASH_MemberData, _PREHASH_AgentID, member_id, i ); msg->getS32(_PREHASH_MemberData, _PREHASH_Contribution, contribution, i); msg->getU64(_PREHASH_MemberData, "AgentPowers", agent_powers, i); msg->getStringFast(_PREHASH_MemberData, _PREHASH_OnlineStatus, online_status, i); msg->getString(_PREHASH_MemberData, "Title", title, i); msg->getBOOL(_PREHASH_MemberData,"IsOwner",is_owner,i); if (member_id.notNull()) { if (online_status == "Online") { static std::string localized_online(LLTrans::getString("group_member_status_online")); online_status = localized_online; } else { formatDateString(online_status); // reformat for sorting, e.g. 12/25/2008 -> 2008/12/25 } //LL_INFOS() << "Member " << member_id << " has powers " << std::hex << agent_powers << std::dec << LL_ENDL; LLGroupMemberData* newdata = new LLGroupMemberData(member_id, contribution, agent_powers, title, online_status, is_owner); #if LL_DEBUG LLGroupMgrGroupData::member_list_t::iterator mit = group_datap->mMembers.find(member_id); if (mit != group_datap->mMembers.end()) { LL_INFOS() << " *** Received duplicate member data for agent " << member_id << LL_ENDL; } #endif group_datap->mMembers[member_id] = newdata; } else { LL_INFOS() << "Received null group member data." << LL_ENDL; } } //if group members are loaded while titles are missing, load the titles. if(group_datap->mTitles.size() < 1) { LLGroupMgr::getInstance()->sendGroupTitlesRequest(group_id); } } group_datap->mMemberVersion.generate(); if (group_datap->mMembers.size() == (U32)group_datap->mMemberCount) { group_datap->mMemberDataComplete = true; group_datap->mMemberRequestID.setNull(); // We don't want to make role-member data requests until we have all the members if (group_datap->mPendingRoleMemberRequest) { group_datap->mPendingRoleMemberRequest = false; LLGroupMgr::getInstance()->sendGroupRoleMembersRequest(group_datap->mID); } } group_datap->mChanged = TRUE; LLGroupMgr::getInstance()->notifyObservers(GC_MEMBER_DATA); } //static void LLGroupMgr::processGroupPropertiesReply(LLMessageSystem* msg, void** data) { LL_DEBUGS() << "LLGroupMgr::processGroupPropertiesReply" << LL_ENDL; LLUUID agent_id; msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id ); if (gAgent.getID() != agent_id) { LL_WARNS() << "Got group properties reply for another agent!" << LL_ENDL; return; } LLUUID group_id; std::string name; std::string charter; BOOL show_in_list = FALSE; LLUUID founder_id; U64 powers_mask = GP_NO_POWERS; S32 money = 0; std::string member_title; LLUUID insignia_id; LLUUID owner_role; U32 membership_fee = 0; BOOL open_enrollment = FALSE; S32 num_group_members = 0; S32 num_group_roles = 0; BOOL allow_publish = FALSE; BOOL mature = FALSE; msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_GroupID, group_id ); msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_FounderID, founder_id); msg->getStringFast(_PREHASH_GroupData, _PREHASH_Name, name ); msg->getStringFast(_PREHASH_GroupData, _PREHASH_Charter, charter ); msg->getBOOLFast(_PREHASH_GroupData, _PREHASH_ShowInList, show_in_list ); msg->getStringFast(_PREHASH_GroupData, _PREHASH_MemberTitle, member_title ); msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_InsigniaID, insignia_id ); msg->getU64Fast(_PREHASH_GroupData, _PREHASH_PowersMask, powers_mask ); msg->getU32Fast(_PREHASH_GroupData, _PREHASH_MembershipFee, membership_fee ); msg->getBOOLFast(_PREHASH_GroupData, _PREHASH_OpenEnrollment, open_enrollment ); msg->getS32Fast(_PREHASH_GroupData, _PREHASH_GroupMembershipCount, num_group_members); msg->getS32(_PREHASH_GroupData, "GroupRolesCount", num_group_roles); msg->getS32Fast(_PREHASH_GroupData, _PREHASH_Money, money); msg->getBOOL("GroupData", "AllowPublish", allow_publish); msg->getBOOL("GroupData", "MaturePublish", mature); msg->getUUID(_PREHASH_GroupData, "OwnerRole", owner_role); LLGroupMgrGroupData* group_datap = LLGroupMgr::getInstance()->createGroupData(group_id); group_datap->mName = name; group_datap->mCharter = charter; group_datap->mShowInList = show_in_list; group_datap->mInsigniaID = insignia_id; group_datap->mFounderID = founder_id; group_datap->mMembershipFee = membership_fee; group_datap->mOpenEnrollment = open_enrollment; group_datap->mAllowPublish = allow_publish; group_datap->mMaturePublish = mature; group_datap->mOwnerRole = owner_role; group_datap->mMemberCount = num_group_members; group_datap->mRoleCount = num_group_roles + 1; // Add the everyone role. group_datap->mGroupPropertiesDataComplete = true; group_datap->mChanged = TRUE; LLGroupMgr::getInstance()->notifyObservers(GC_PROPERTIES); } // static void LLGroupMgr::processGroupRoleDataReply(LLMessageSystem* msg, void** data) { LL_DEBUGS() << "LLGroupMgr::processGroupRoleDataReply" << LL_ENDL; LLUUID agent_id; msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id ); if (gAgent.getID() != agent_id) { LL_WARNS() << "Got group role data reply for another agent!" << LL_ENDL; return; } LLUUID group_id; msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_GroupID, group_id ); LLUUID request_id; msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_RequestID, request_id); LLGroupMgrGroupData* group_datap = LLGroupMgr::getInstance()->getGroupData(group_id); if (!group_datap || (group_datap->mRoleDataRequestID != request_id)) { LL_WARNS() << "processGroupPropertiesReply: Received incorrect (stale?) group or request id" << LL_ENDL; return; } msg->getS32(_PREHASH_GroupData, "RoleCount", group_datap->mRoleCount ); std::string name; std::string title; std::string desc; U64 powers = 0; U32 member_count = 0; LLUUID role_id; U32 num_blocks = msg->getNumberOfBlocks("RoleData"); U32 i = 0; for (i=0; i< num_blocks; ++i) { msg->getUUID("RoleData", "RoleID", role_id, i ); msg->getString("RoleData","Name",name,i); msg->getString("RoleData","Title",title,i); msg->getString("RoleData","Description",desc,i); msg->getU64("RoleData","Powers",powers,i); msg->getU32("RoleData","Members",member_count,i); //there are 3 predifined roles - Owners, Officers, Everyone //there names are defined in lldatagroups.cpp //lets change names from server to localized strings if(name == "Everyone") { name = LLTrans::getString("group_role_everyone"); } else if(name == "Officers") { name = LLTrans::getString("group_role_officers"); } else if(name == "Owners") { name = LLTrans::getString("group_role_owners"); } LL_DEBUGS() << "Adding role data: " << name << " {" << role_id << "}" << LL_ENDL; LLGroupRoleData* rd = new LLGroupRoleData(role_id,name,title,desc,powers,member_count); group_datap->mRoles[role_id] = rd; } if (group_datap->mRoles.size() == (U32)group_datap->mRoleCount) { group_datap->mRoleDataComplete = true; group_datap->mRoleDataRequestID.setNull(); // We don't want to make role-member data requests until we have all the role data if (group_datap->mPendingRoleMemberRequest) { group_datap->mPendingRoleMemberRequest = false; LLGroupMgr::getInstance()->sendGroupRoleMembersRequest(group_datap->mID); } } group_datap->mChanged = TRUE; LLGroupMgr::getInstance()->notifyObservers(GC_ROLE_DATA); } // static void LLGroupMgr::processGroupRoleMembersReply(LLMessageSystem* msg, void** data) { LL_DEBUGS() << "LLGroupMgr::processGroupRoleMembersReply" << LL_ENDL; LLUUID agent_id; msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id ); if (gAgent.getID() != agent_id) { LL_WARNS() << "Got group role members reply for another agent!" << LL_ENDL; return; } LLUUID request_id; msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_RequestID, request_id); LLUUID group_id; msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_GroupID, group_id ); U32 total_pairs; msg->getU32(_PREHASH_AgentData, "TotalPairs", total_pairs); LLGroupMgrGroupData* group_datap = LLGroupMgr::getInstance()->getGroupData(group_id); if (!group_datap || (group_datap->mRoleMembersRequestID != request_id)) { LL_WARNS() << "processGroupRoleMembersReply: Received incorrect (stale?) group or request id" << LL_ENDL; return; } U32 num_blocks = msg->getNumberOfBlocks("MemberData"); U32 i; LLUUID member_id; LLUUID role_id; LLGroupRoleData* rd = NULL; LLGroupMemberData* md = NULL; LLGroupMgrGroupData::role_list_t::iterator ri; LLGroupMgrGroupData::member_list_t::iterator mi; // If total_pairs == 0, there are no members in any custom roles. if (total_pairs > 0) { for (i = 0;i < num_blocks; ++i) { msg->getUUID("MemberData","RoleID",role_id,i); msg->getUUID("MemberData","MemberID",member_id,i); if (role_id.notNull() && member_id.notNull() ) { rd = NULL; ri = group_datap->mRoles.find(role_id); if (ri != group_datap->mRoles.end()) { rd = ri->second; } md = NULL; mi = group_datap->mMembers.find(member_id); if (mi != group_datap->mMembers.end()) { md = mi->second; } if (rd && md) { LL_DEBUGS() << "Adding role-member pair: " << role_id << ", " << member_id << LL_ENDL; rd->addMember(member_id); md->addRole(role_id,rd); } else { if (!rd) LL_WARNS() << "Received role data for unknown role " << role_id << " in group " << group_id << LL_ENDL; if (!md) LL_WARNS() << "Received role data for unknown member " << member_id << " in group " << group_id << LL_ENDL; } } } group_datap->mReceivedRoleMemberPairs += num_blocks; } if (group_datap->mReceivedRoleMemberPairs == total_pairs) { // Add role data for the 'everyone' role to all members LLGroupRoleData* everyone = group_datap->mRoles[LLUUID::null]; if (!everyone) { LL_WARNS() << "Everyone role not found!" << LL_ENDL; } else { for (LLGroupMgrGroupData::member_list_t::iterator mi = group_datap->mMembers.begin(); mi != group_datap->mMembers.end(); ++mi) { LLGroupMemberData* data = mi->second; if (data) { data->addRole(LLUUID::null,everyone); } } } group_datap->mRoleMemberDataComplete= true; group_datap->mRoleMembersRequestID.setNull(); } group_datap->mChanged = TRUE; LLGroupMgr::getInstance()->notifyObservers(GC_ROLE_MEMBER_DATA); } // static void LLGroupMgr::processGroupTitlesReply(LLMessageSystem* msg, void** data) { LL_DEBUGS() << "LLGroupMgr::processGroupTitlesReply" << LL_ENDL; LLUUID agent_id; msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id ); if (gAgent.getID() != agent_id) { LL_WARNS() << "Got group properties reply for another agent!" << LL_ENDL; return; } LLUUID group_id; msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_GroupID, group_id ); LLUUID request_id; msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_RequestID, request_id); LLGroupMgrGroupData* group_datap = LLGroupMgr::getInstance()->getGroupData(group_id); if (!group_datap || (group_datap->mTitlesRequestID != request_id)) { LL_WARNS() << "processGroupTitlesReply: Received incorrect (stale?) group" << LL_ENDL; return; } LLGroupTitle title; S32 i = 0; S32 blocks = msg->getNumberOfBlocksFast(_PREHASH_GroupData); for (i=0; igetString("GroupData","Title",title.mTitle,i); msg->getUUID("GroupData","RoleID",title.mRoleID,i); msg->getBOOL("GroupData","Selected",title.mSelected,i); if (!title.mTitle.empty()) { LL_DEBUGS() << "LLGroupMgr adding title: " << title.mTitle << ", " << title.mRoleID << ", " << (title.mSelected ? 'Y' : 'N') << LL_ENDL; group_datap->mTitles.push_back(title); } } group_datap->mChanged = TRUE; LLGroupMgr::getInstance()->notifyObservers(GC_TITLES); } // static void LLGroupMgr::processEjectGroupMemberReply(LLMessageSystem* msg, void ** data) { LL_DEBUGS() << "processEjectGroupMemberReply" << LL_ENDL; LLUUID group_id; msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_GroupID, group_id); BOOL success; msg->getBOOLFast(_PREHASH_EjectData, _PREHASH_Success, success); // If we had a failure, the group panel needs to be updated. if (!success) { LLGroupActions::refresh(group_id); } } // static void LLGroupMgr::processJoinGroupReply(LLMessageSystem* msg, void ** data) { LL_DEBUGS() << "processJoinGroupReply" << LL_ENDL; LLUUID group_id; BOOL success; msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_GroupID, group_id); msg->getBOOLFast(_PREHASH_GroupData, _PREHASH_Success, success); if (success) { // refresh all group information gAgent.sendAgentDataUpdateRequest(); LLGroupMgr::getInstance()->clearGroupData(group_id); // refresh the floater for this group, if any. LLGroupActions::refresh(group_id); } } // static void LLGroupMgr::processLeaveGroupReply(LLMessageSystem* msg, void ** data) { LL_DEBUGS() << "processLeaveGroupReply" << LL_ENDL; LLUUID group_id; BOOL success; msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_GroupID, group_id); msg->getBOOLFast(_PREHASH_GroupData, _PREHASH_Success, success); if (success) { // refresh all group information gAgent.sendAgentDataUpdateRequest(); LLGroupMgr::getInstance()->clearGroupData(group_id); // close the floater for this group, if any. LLGroupActions::closeGroup(group_id); } } // static void LLGroupMgr::processCreateGroupReply(LLMessageSystem* msg, void ** data) { LLUUID group_id; BOOL success; std::string message; msg->getUUIDFast(_PREHASH_ReplyData, _PREHASH_GroupID, group_id ); msg->getBOOLFast(_PREHASH_ReplyData, _PREHASH_Success, success ); msg->getStringFast(_PREHASH_ReplyData, _PREHASH_Message, message ); if (success) { // refresh all group information gAgent.sendAgentDataUpdateRequest(); // HACK! We haven't gotten the agent group update yet, so ... um ... fake it. // This is so when we go to modify the group we will be able to do so. // This isn't actually too bad because real data will come down in 2 or 3 miliseconds and replace this. LLGroupData gd; gd.mAcceptNotices = TRUE; gd.mListInProfile = TRUE; gd.mContribution = 0; gd.mID = group_id; gd.mName = "new group"; gd.mPowers = GP_ALL_POWERS; gAgent.mGroups.push_back(gd); LLPanelGroup::refreshCreatedGroup(group_id); //FIXME //LLFloaterGroupInfo::closeCreateGroup(); //LLFloaterGroupInfo::showFromUUID(group_id,"roles_tab"); } else { // *TODO: Translate LLSD args; args["MESSAGE"] = message; LLNotificationsUtil::add("UnableToCreateGroup", args); } } LLGroupMgrGroupData* LLGroupMgr::createGroupData(const LLUUID& id) { LLGroupMgrGroupData* group_datap = NULL; group_map_t::iterator existing_group = LLGroupMgr::getInstance()->mGroups.find(id); if (existing_group == LLGroupMgr::getInstance()->mGroups.end()) { group_datap = new LLGroupMgrGroupData(id); LLGroupMgr::getInstance()->addGroup(group_datap); } else { group_datap = existing_group->second; } if (group_datap) { group_datap->setAccessed(); } return group_datap; } void LLGroupMgr::notifyObservers(LLGroupChange gc) { for (group_map_t::iterator gi = mGroups.begin(); gi != mGroups.end(); ++gi) { LLUUID group_id = gi->first; if (gi->second->mChanged) { // notify LLGroupMgrObserver // Copy the map because observers may remove themselves on update observer_multimap_t observers = mObservers; // find all observers for this group id observer_multimap_t::iterator oi = observers.lower_bound(group_id); observer_multimap_t::iterator end = observers.upper_bound(group_id); for (; oi != end; ++oi) { oi->second->changed(gc); } gi->second->mChanged = FALSE; // notify LLParticularGroupObserver observer_map_t::iterator obs_it = mParticularObservers.find(group_id); if(obs_it == mParticularObservers.end()) return; observer_set_t& obs = obs_it->second; for (observer_set_t::iterator ob_it = obs.begin(); ob_it != obs.end(); ++ob_it) { (*ob_it)->changed(group_id, gc); } } } } void LLGroupMgr::addGroup(LLGroupMgrGroupData* group_datap) { while (mGroups.size() >= MAX_CACHED_GROUPS) { // LRU: Remove the oldest un-observed group from cache until group size is small enough F32 oldest_access = LLFrameTimer::getTotalSeconds(); group_map_t::iterator oldest_gi = mGroups.end(); for (group_map_t::iterator gi = mGroups.begin(); gi != mGroups.end(); ++gi ) { observer_multimap_t::iterator oi = mObservers.find(gi->first); if (oi == mObservers.end()) { if (gi->second && (gi->second->getAccessTime() < oldest_access)) { oldest_access = gi->second->getAccessTime(); oldest_gi = gi; } } } if (oldest_gi != mGroups.end()) { delete oldest_gi->second; mGroups.erase(oldest_gi); } else { // All groups must be currently open, none to remove. // Just add the new group anyway, but get out of this loop as it // will never drop below max_cached_groups. break; } } mGroups[group_datap->getID()] = group_datap; } void LLGroupMgr::sendGroupPropertiesRequest(const LLUUID& group_id) { LL_DEBUGS() << "LLGroupMgr::sendGroupPropertiesRequest" << LL_ENDL; // This will happen when we get the reply //LLGroupMgrGroupData* group_datap = createGroupData(group_id); LLMessageSystem* msg = gMessageSystem; msg->newMessage("GroupProfileRequest"); msg->nextBlock("AgentData"); msg->addUUID("AgentID",gAgent.getID()); msg->addUUID("SessionID",gAgent.getSessionID()); msg->nextBlock("GroupData"); msg->addUUID("GroupID",group_id); gAgent.sendReliableMessage(); } void LLGroupMgr::sendGroupMembersRequest(const LLUUID& group_id) { LL_DEBUGS() << "LLGroupMgr::sendGroupMembersRequest" << LL_ENDL; LLGroupMgrGroupData* group_datap = createGroupData(group_id); if (group_datap->mMemberRequestID.isNull()) { group_datap->removeMemberData(); group_datap->mMemberRequestID.generate(); LLMessageSystem* msg = gMessageSystem; msg->newMessage("GroupMembersRequest"); msg->nextBlock("AgentData"); msg->addUUID("AgentID",gAgent.getID()); msg->addUUID("SessionID",gAgent.getSessionID()); msg->nextBlock("GroupData"); msg->addUUID("GroupID",group_id); msg->addUUID("RequestID",group_datap->mMemberRequestID); gAgent.sendReliableMessage(); } } void LLGroupMgr::sendGroupRoleDataRequest(const LLUUID& group_id) { LL_DEBUGS() << "LLGroupMgr::sendGroupRoleDataRequest" << LL_ENDL; LLGroupMgrGroupData* group_datap = createGroupData(group_id); if (group_datap->mRoleDataRequestID.isNull()) { group_datap->removeRoleData(); group_datap->mRoleDataRequestID.generate(); LLMessageSystem* msg = gMessageSystem; msg->newMessage("GroupRoleDataRequest"); msg->nextBlock("AgentData"); msg->addUUID("AgentID",gAgent.getID()); msg->addUUID("SessionID",gAgent.getSessionID()); msg->nextBlock("GroupData"); msg->addUUID("GroupID",group_id); msg->addUUID("RequestID",group_datap->mRoleDataRequestID); gAgent.sendReliableMessage(); } } void LLGroupMgr::sendGroupRoleMembersRequest(const LLUUID& group_id) { LL_DEBUGS() << "LLGroupMgr::sendGroupRoleMembersRequest" << LL_ENDL; LLGroupMgrGroupData* group_datap = createGroupData(group_id); if (group_datap->mRoleMembersRequestID.isNull()) { // Don't send the request if we don't have all the member or role data if (!group_datap->isMemberDataComplete() || !group_datap->isRoleDataComplete()) { // *TODO: KLW FIXME: Should we start a member or role data request? LL_INFOS() << " Pending: " << (group_datap->mPendingRoleMemberRequest ? "Y" : "N") << " MemberDataComplete: " << (group_datap->mMemberDataComplete ? "Y" : "N") << " RoleDataComplete: " << (group_datap->mRoleDataComplete ? "Y" : "N") << LL_ENDL; group_datap->mPendingRoleMemberRequest = TRUE; return; } group_datap->removeRoleMemberData(); group_datap->mRoleMembersRequestID.generate(); LLMessageSystem* msg = gMessageSystem; msg->newMessage("GroupRoleMembersRequest"); msg->nextBlock("AgentData"); msg->addUUID("AgentID",gAgent.getID()); msg->addUUID("SessionID",gAgent.getSessionID()); msg->nextBlock("GroupData"); msg->addUUID("GroupID",group_id); msg->addUUID("RequestID",group_datap->mRoleMembersRequestID); gAgent.sendReliableMessage(); } } void LLGroupMgr::sendGroupTitlesRequest(const LLUUID& group_id) { LL_DEBUGS() << "LLGroupMgr::sendGroupTitlesRequest" << LL_ENDL; LLGroupMgrGroupData* group_datap = createGroupData(group_id); group_datap->mTitles.clear(); group_datap->mTitlesRequestID.generate(); LLMessageSystem* msg = gMessageSystem; msg->newMessage("GroupTitlesRequest"); msg->nextBlock("AgentData"); msg->addUUID("AgentID",gAgent.getID()); msg->addUUID("SessionID",gAgent.getSessionID()); msg->addUUID("GroupID",group_id); msg->addUUID("RequestID",group_datap->mTitlesRequestID); gAgent.sendReliableMessage(); } void LLGroupMgr::sendGroupTitleUpdate(const LLUUID& group_id, const LLUUID& title_role_id) { LL_DEBUGS() << "LLGroupMgr::sendGroupTitleUpdate" << LL_ENDL; LLMessageSystem* msg = gMessageSystem; msg->newMessage("GroupTitleUpdate"); msg->nextBlock("AgentData"); msg->addUUID("AgentID",gAgent.getID()); msg->addUUID("SessionID",gAgent.getSessionID()); msg->addUUID("GroupID",group_id); msg->addUUID("TitleRoleID",title_role_id); gAgent.sendReliableMessage(); // Save the change locally LLGroupMgrGroupData* group_datap = createGroupData(group_id); for (std::vector::iterator iter = group_datap->mTitles.begin(); iter != group_datap->mTitles.end(); ++iter) { if (iter->mRoleID == title_role_id) { iter->mSelected = TRUE; } else if (iter->mSelected) { iter->mSelected = FALSE; } } } // static void LLGroupMgr::sendCreateGroupRequest(const std::string& name, const std::string& charter, U8 show_in_list, const LLUUID& insignia, S32 membership_fee, BOOL open_enrollment, BOOL allow_publish, BOOL mature_publish) { LLMessageSystem* msg = gMessageSystem; msg->newMessage("CreateGroupRequest"); msg->nextBlock("AgentData"); msg->addUUID("AgentID",gAgent.getID()); msg->addUUID("SessionID",gAgent.getSessionID()); msg->nextBlock("GroupData"); msg->addString("Name",name); msg->addString("Charter",charter); msg->addBOOL("ShowInList",show_in_list); msg->addUUID("InsigniaID",insignia); msg->addS32("MembershipFee",membership_fee); msg->addBOOL("OpenEnrollment",open_enrollment); msg->addBOOL("AllowPublish",allow_publish); msg->addBOOL("MaturePublish",mature_publish); gAgent.sendReliableMessage(); } void LLGroupMgr::sendUpdateGroupInfo(const LLUUID& group_id) { LL_DEBUGS() << "LLGroupMgr::sendUpdateGroupInfo" << LL_ENDL; LLGroupMgrGroupData* group_datap = createGroupData(group_id); LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_UpdateGroupInfo); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID,gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID,gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_GroupData); msg->addUUIDFast(_PREHASH_GroupID,group_datap->getID()); msg->addStringFast(_PREHASH_Charter,group_datap->mCharter); msg->addBOOLFast(_PREHASH_ShowInList,group_datap->mShowInList); msg->addUUIDFast(_PREHASH_InsigniaID,group_datap->mInsigniaID); msg->addS32Fast(_PREHASH_MembershipFee,group_datap->mMembershipFee); msg->addBOOLFast(_PREHASH_OpenEnrollment,group_datap->mOpenEnrollment); msg->addBOOLFast(_PREHASH_AllowPublish,group_datap->mAllowPublish); msg->addBOOLFast(_PREHASH_MaturePublish,group_datap->mMaturePublish); gAgent.sendReliableMessage(); // Not expecting a response, so let anyone else watching know the data has changed. group_datap->mChanged = TRUE; notifyObservers(GC_PROPERTIES); } void LLGroupMgr::sendGroupRoleMemberChanges(const LLUUID& group_id) { LL_DEBUGS() << "LLGroupMgr::sendGroupRoleMemberChanges" << LL_ENDL; LLGroupMgrGroupData* group_datap = createGroupData(group_id); if (group_datap->mRoleMemberChanges.empty()) return; LLMessageSystem* msg = gMessageSystem; bool start_message = true; for (LLGroupMgrGroupData::change_map_t::const_iterator citer = group_datap->mRoleMemberChanges.begin(); citer != group_datap->mRoleMemberChanges.end(); ++citer) { if (start_message) { msg->newMessage("GroupRoleChanges"); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID,gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID,gAgent.getSessionID()); msg->addUUIDFast(_PREHASH_GroupID,group_id); start_message = false; } msg->nextBlock("RoleChange"); msg->addUUID("RoleID",citer->second.mRole); msg->addUUID("MemberID",citer->second.mMember); msg->addU32("Change",(U32)citer->second.mChange); if (msg->isSendFullFast()) { gAgent.sendReliableMessage(); start_message = true; } } if (!start_message) { gAgent.sendReliableMessage(); } group_datap->mRoleMemberChanges.clear(); // Not expecting a response, so let anyone else watching know the data has changed. group_datap->mChanged = TRUE; notifyObservers(GC_ROLE_MEMBER_DATA); } //static void LLGroupMgr::sendGroupMemberJoin(const LLUUID& group_id) { LLMessageSystem *msg = gMessageSystem; msg->newMessageFast(_PREHASH_JoinGroupRequest); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_GroupData); msg->addUUIDFast(_PREHASH_GroupID, group_id); gAgent.sendReliableMessage(); } // member_role_pairs is // static void LLGroupMgr::sendGroupMemberInvites(const LLUUID& group_id, std::map& member_role_pairs) { bool start_message = true; LLMessageSystem* msg = gMessageSystem; for (std::map::iterator it = member_role_pairs.begin(); it != member_role_pairs.end(); ++it) { if (start_message) { msg->newMessage("InviteGroupRequest"); msg->nextBlock("AgentData"); msg->addUUID("AgentID",gAgent.getID()); msg->addUUID("SessionID",gAgent.getSessionID()); msg->nextBlock("GroupData"); msg->addUUID("GroupID",group_id); start_message = false; } msg->nextBlock("InviteData"); msg->addUUID("InviteeID",(*it).first); msg->addUUID("RoleID",(*it).second); if (msg->isSendFull()) { gAgent.sendReliableMessage(); start_message = true; } } if (!start_message) { gAgent.sendReliableMessage(); } } //static void LLGroupMgr::sendGroupMemberEjects(const LLUUID& group_id, uuid_vec_t& member_ids) { bool start_message = true; LLMessageSystem* msg = gMessageSystem; LLGroupMgrGroupData* group_datap = LLGroupMgr::getInstance()->getGroupData(group_id); if (!group_datap) return; for (uuid_vec_t::iterator it = member_ids.begin(); it != member_ids.end(); ++it) { LLUUID& ejected_member_id = (*it); // Can't use 'eject' to leave a group. if (ejected_member_id == gAgent.getID()) continue; // Make sure they are in the group, and we need the member data LLGroupMgrGroupData::member_list_t::iterator mit = group_datap->mMembers.find(ejected_member_id); if (mit != group_datap->mMembers.end()) { // Add them to the message if (start_message) { msg->newMessage("EjectGroupMemberRequest"); msg->nextBlock("AgentData"); msg->addUUID("AgentID",gAgent.getID()); msg->addUUID("SessionID",gAgent.getSessionID()); msg->nextBlock("GroupData"); msg->addUUID("GroupID",group_id); start_message = false; } msg->nextBlock("EjectData"); msg->addUUID("EjecteeID",ejected_member_id); if (msg->isSendFull()) { gAgent.sendReliableMessage(); start_message = true; } LLGroupMemberData* member_data = (*mit).second; // Clean up groupmgr for (LLGroupMemberData::role_list_t::iterator rit = member_data->roleBegin(); rit != member_data->roleEnd(); ++rit) { if ((*rit).first.notNull() && (*rit).second!=0) { (*rit).second->removeMember(ejected_member_id); } } group_datap->mMembers.erase(ejected_member_id); // member_data was introduced and is used here instead of (*mit).second to avoid crash because of invalid iterator // It becomes invalid after line with erase above. EXT-4778 delete member_data; } } if (!start_message) { gAgent.sendReliableMessage(); } group_datap->mMemberVersion.generate(); } // Responder class for capability group management class GroupBanDataResponder : public LLHTTPClient::Responder { public: GroupBanDataResponder(const LLUUID& gropup_id, BOOL force_refresh=false); virtual ~GroupBanDataResponder() {} virtual void httpSuccess(); virtual void httpFailure(); private: LLUUID mGroupID; BOOL mForceRefresh; }; GroupBanDataResponder::GroupBanDataResponder(const LLUUID& gropup_id, BOOL force_refresh) : mGroupID(gropup_id), mForceRefresh(force_refresh) {} void GroupBanDataResponder::httpFailure() { LL_WARNS("GrpMgr") << "Error receiving group member data [status:" << mStatus << "]: " << mContent << LL_ENDL; } void GroupBanDataResponder::httpSuccess() { if (mContent.has("ban_list")) { // group ban data received LLGroupMgr::processGroupBanRequest(mContent); } else if (mForceRefresh) { // no ban data received, refreshing data after successful operation LLGroupMgr::getInstance()->sendGroupBanRequest(LLGroupMgr::REQUEST_GET, mGroupID); } } void LLGroupMgr::sendGroupBanRequest( EBanRequestType request_type, const LLUUID& group_id, U32 ban_action, /* = BAN_NO_ACTION */ const std::vector ban_list) /* = std::vector() */ { LLViewerRegion* currentRegion = gAgent.getRegion(); if(!currentRegion) { LL_WARNS("GrpMgr") << "Agent does not have a current region. Uh-oh!" << LL_ENDL; return; } // Check to make sure we have our capabilities if(!currentRegion->capabilitiesReceived()) { LL_WARNS("GrpMgr") << " Capabilities not received!" << LL_ENDL; return; } // Get our capability std::string cap_url = currentRegion->getCapability("GroupAPIv1"); if(cap_url.empty()) { return; } cap_url += "?group_id=" + group_id.asString(); LLSD body = LLSD::emptyMap(); body["ban_action"] = (LLSD::Integer)(ban_action & ~BAN_UPDATE); // Add our list of potential banned residents to the list body["ban_ids"] = LLSD::emptyArray(); LLSD ban_entry; uuid_vec_t::const_iterator iter = ban_list.begin(); for(;iter != ban_list.end(); ++iter) { ban_entry = (*iter); body["ban_ids"].append(ban_entry); } LLHTTPClient::ResponderPtr grp_ban_responder = new GroupBanDataResponder(group_id, ban_action & BAN_UPDATE); switch(request_type) { case REQUEST_GET: LLHTTPClient::get(cap_url, grp_ban_responder); break; case REQUEST_POST: LLHTTPClient::post(cap_url, body, grp_ban_responder); break; case REQUEST_PUT: case REQUEST_DEL: break; } } void LLGroupMgr::processGroupBanRequest(const LLSD& content) { // Did we get anything in content? if(!content.size()) { LL_WARNS("GrpMgr") << "No group member data received." << LL_ENDL; return; } LLUUID group_id = content["group_id"].asUUID(); LLGroupMgrGroupData* gdatap = LLGroupMgr::getInstance()->getGroupData(group_id); if (!gdatap) return; gdatap->clearBanList(); LLSD::map_const_iterator i = content["ban_list"].beginMap(); LLSD::map_const_iterator iEnd = content["ban_list"].endMap(); for(;i != iEnd; ++i) { const LLUUID ban_id(i->first); LLSD ban_entry(i->second); LLGroupBanData ban_data; if(ban_entry.has("ban_date")) { ban_data.mBanDate = ban_entry["ban_date"].asDate(); // TODO: Ban Reason } gdatap->createBanEntry(ban_id, ban_data); } gdatap->mChanged = TRUE; LLGroupMgr::getInstance()->notifyObservers(GC_BANLIST); } // Responder class for capability group management class GroupMemberDataResponder : public LLHTTPClient::Responder { LOG_CLASS(GroupMemberDataResponder); public: GroupMemberDataResponder() {} virtual ~GroupMemberDataResponder() {} private: /* virtual */ void httpSuccess(); /* virtual */ void httpFailure(); LLSD mMemberData; }; void GroupMemberDataResponder::httpFailure() { LL_WARNS("GrpMgr") << "Error receiving group member data " << dumpResponse() << LL_ENDL; } void GroupMemberDataResponder::httpSuccess() { const LLSD& content = getContent(); if (!content.isMap()) { failureResult(HTTP_INTERNAL_ERROR, "Malformed response contents", content); return; } LLGroupMgr::processCapGroupMembersRequest(content); } // static void LLGroupMgr::sendCapGroupMembersRequest(const LLUUID& group_id) { // Have we requested the information already this frame? if(mLastGroupMembersRequestFrame == gFrameCount) return; LLViewerRegion* currentRegion = gAgent.getRegion(); // Thank you FS:Ansariel! if(!currentRegion) { LL_WARNS("GrpMgr") << "Agent does not have a current region. Uh-oh!" << LL_ENDL; return; } // Check to make sure we have our capabilities if(!currentRegion->capabilitiesReceived()) { LL_WARNS("GrpMgr") << " Capabilities not received!" << LL_ENDL; return; } // Get our capability std::string cap_url = currentRegion->getCapability("GroupMemberData"); // Thank you FS:Ansariel! if(cap_url.empty()) { LL_INFOS("GrpMgr") << "Region has no GroupMemberData capability. Falling back to UDP fetch." << LL_ENDL; sendGroupMembersRequest(group_id); return; } // Post to our service. Add a body containing the group_id. LLSD body = LLSD::emptyMap(); body["group_id"] = group_id; LLHTTPClient::ResponderPtr grp_data_responder = new GroupMemberDataResponder(); // This could take a while to finish, timeout after 5 minutes. LLHTTPClient::post(cap_url, body, grp_data_responder, LLSD(), 300); mLastGroupMembersRequestFrame = gFrameCount; } // static void LLGroupMgr::processCapGroupMembersRequest(const LLSD& content) { // Did we get anything in content? if(!content.size()) { LL_DEBUGS("GrpMgr") << "No group member data received." << LL_ENDL; return; } LLUUID group_id = content["group_id"].asUUID(); LLGroupMgrGroupData* group_datap = LLGroupMgr::getInstance()->getGroupData(group_id); if(!group_datap) { LL_WARNS("GrpMgr") << "Received incorrect, possibly stale, group or request id" << LL_ENDL; return; } // If we have no members, there's no reason to do anything else S32 num_members = content["member_count"]; if (num_members < 1) { LL_INFOS("GrpMgr") << "Received empty group members list for group id: " << group_id.asString() << LL_ENDL; // Set mMemberDataComplete for correct handling of empty responses. See MAINT-5237 group_datap->mMemberDataComplete = true; group_datap->mChanged = TRUE; LLGroupMgr::getInstance()->notifyObservers(GC_MEMBER_DATA); return; } group_datap->mMemberCount = num_members; LLSD member_list = content["members"]; LLSD titles = content["titles"]; LLSD defaults = content["defaults"]; std::string online_status; std::string title; S32 contribution; U64 member_powers; // If this is changed to a bool, make sure to change the LLGroupMemberData constructor BOOL is_owner; // Compute this once, rather than every time. U64 default_powers = llstrtou64(defaults["default_powers"].asString().c_str(), NULL, 16); LLSD::map_const_iterator member_iter_start = member_list.beginMap(); LLSD::map_const_iterator member_iter_end = member_list.endMap(); for( ; member_iter_start != member_iter_end; ++member_iter_start) { // Reset defaults online_status = "unknown"; title = titles[0].asString(); contribution = 0; member_powers = default_powers; is_owner = false; const LLUUID member_id(member_iter_start->first); LLSD member_info = member_iter_start->second; if(member_info.has("last_login")) { online_status = member_info["last_login"].asString(); if(online_status == "Online") online_status = LLTrans::getString("group_member_status_online"); else formatDateString(online_status); } if(member_info.has("title")) title = titles[member_info["title"].asInteger()].asString(); if(member_info.has("powers")) member_powers = llstrtou64(member_info["powers"].asString().c_str(), NULL, 16); if(member_info.has("donated_square_meters")) contribution = member_info["donated_square_meters"]; if(member_info.has("owner")) is_owner = true; LLGroupMemberData* data = new LLGroupMemberData(member_id, contribution, member_powers, title, online_status, is_owner); LLGroupMemberData* member_old = group_datap->mMembers[member_id]; if (member_old && group_datap->mRoleMemberDataComplete) { LLGroupMemberData::role_list_t::iterator rit = member_old->roleBegin(); LLGroupMemberData::role_list_t::iterator end = member_old->roleEnd(); for ( ; rit != end; ++rit) { data->addRole((*rit).first,(*rit).second); } } else { group_datap->mRoleMemberDataComplete = false; } group_datap->mMembers[member_id] = data; } group_datap->mMemberVersion.generate(); // Technically, we have this data, but to prevent completely overhauling // this entire system (it would be nice, but I don't have the time), // I'm going to be dumb and just call services I most likely don't need // with the thought being that the system might need it to be done. // // TODO: // Refactor to reduce multiple calls for data we already have. if(group_datap->mTitles.size() < 1) LLGroupMgr::getInstance()->sendGroupTitlesRequest(group_id); group_datap->mMemberDataComplete = true; group_datap->mMemberRequestID.setNull(); // Make the role-member data request if (group_datap->mPendingRoleMemberRequest || !group_datap->mRoleMemberDataComplete) { group_datap->mPendingRoleMemberRequest = false; LLGroupMgr::getInstance()->sendGroupRoleMembersRequest(group_id); } group_datap->mChanged = TRUE; LLGroupMgr::getInstance()->notifyObservers(GC_MEMBER_DATA); } void LLGroupMgr::sendGroupRoleChanges(const LLUUID& group_id) { LL_DEBUGS() << "LLGroupMgr::sendGroupRoleChanges" << LL_ENDL; LLGroupMgrGroupData* group_datap = getGroupData(group_id); if (group_datap && group_datap->pendingRoleChanges()) { group_datap->sendRoleChanges(); // Not expecting a response, so let anyone else watching know the data has changed. group_datap->mChanged = TRUE; notifyObservers(GC_ROLE_DATA); } } void LLGroupMgr::cancelGroupRoleChanges(const LLUUID& group_id) { LL_DEBUGS() << "LLGroupMgr::cancelGroupRoleChanges" << LL_ENDL; LLGroupMgrGroupData* group_datap = getGroupData(group_id); if (group_datap) group_datap->cancelRoleChanges(); } //static bool LLGroupMgr::parseRoleActions(const std::string& xml_filename) { LLXMLNodePtr root; BOOL success = LLUICtrlFactory::getLayeredXMLNode(xml_filename, root); if (!success || !root || !root->hasName( "role_actions" )) { LL_ERRS() << "Problem reading UI role_actions file: " << xml_filename << LL_ENDL; return false; } LLXMLNodeList role_list; root->getChildren("action_set", role_list, false); for (LLXMLNodeList::iterator role_iter = role_list.begin(); role_iter != role_list.end(); ++role_iter) { LLXMLNodePtr action_set = role_iter->second; LLRoleActionSet* role_action_set = new LLRoleActionSet(); LLRoleAction* role_action_data = new LLRoleAction(); // name= std::string action_set_name; if (action_set->getAttributeString("name", action_set_name)) { LL_DEBUGS() << "Loading action set " << action_set_name << LL_ENDL; role_action_data->mName = action_set_name; } else { LL_WARNS() << "Unable to parse action set with no name" << LL_ENDL; delete role_action_set; delete role_action_data; continue; } // description= std::string set_description; if (action_set->getAttributeString("description", set_description)) { role_action_data->mDescription = set_description; } // long description= std::string set_longdescription; if (action_set->getAttributeString("longdescription", set_longdescription)) { role_action_data->mLongDescription = set_longdescription; } // power mask= U64 set_power_mask = 0; LLXMLNodeList action_list; LLXMLNodeList::iterator action_iter; action_set->getChildren("action", action_list, false); for (action_iter = action_list.begin(); action_iter != action_list.end(); ++action_iter) { LLXMLNodePtr action = action_iter->second; LLRoleAction* role_action = new LLRoleAction(); // name= std::string action_name; if (action->getAttributeString("name", action_name)) { LL_DEBUGS() << "Loading action " << action_name << LL_ENDL; role_action->mName = action_name; } else { LL_WARNS() << "Unable to parse action with no name" << LL_ENDL; delete role_action; continue; } // description= std::string description; if (action->getAttributeString("description", description)) { role_action->mDescription = description; } // long description= std::string longdescription; if (action->getAttributeString("longdescription", longdescription)) { role_action->mLongDescription = longdescription; } // description= S32 power_bit = 0; if (action->getAttributeS32("value", power_bit)) { if (0 <= power_bit && power_bit < 64) { role_action->mPowerBit = 0x1LL << power_bit; } } set_power_mask |= role_action->mPowerBit; role_action_set->mActions.push_back(role_action); } role_action_data->mPowerBit = set_power_mask; role_action_set->mActionSetData = role_action_data; LLGroupMgr::getInstance()->mRoleActionSets.push_back(role_action_set); } return true; } // static void LLGroupMgr::debugClearAllGroups(void*) { LLGroupMgr::getInstance()->clearGroups(); LLGroupMgr::parseRoleActions("role_actions.xml"); }