/** * @file llfloaterworldmap.cpp * @author James Cook, Tom Yedwab * @brief LLFloaterWorldMap class implementation * * Copyright (c) 2003-$CurrentYear$, Linden Research, Inc. * $License$ */ /* * Map of the entire world, with multiple background images, * avatar tracking, teleportation by double-click, etc. */ #include "llviewerprecompiledheaders.h" #include "llfloaterworldmap.h" // Library includes #include "llfontgl.h" #include "llinventory.h" #include "lllineeditor.h" #include "message.h" // Viewer includes #include "llagent.h" #include "llviewerwindow.h" #include "llbutton.h" #include "llcallingcard.h" #include "llcolorscheme.h" #include "llcombobox.h" #include "llviewercontrol.h" #include "lldraghandle.h" #include "lleconomy.h" #include "llfirstuse.h" #include "llfocusmgr.h" #include "lliconctrl.h" #include "llinventorymodel.h" #include "llinventoryview.h" #include "lllandmarklist.h" #include "llnetmap.h" #include "llpreviewlandmark.h" #include "llradiogroup.h" #include "llregionhandle.h" #include "llresizehandle.h" #include "llresmgr.h" #include "llscrolllistctrl.h" #include "llsliderctrl.h" #include "llspinctrl.h" #include "llstatusbar.h" #include "lltabcontainer.h" #include "lltextbox.h" #include "lltracker.h" #include "llui.h" #include "lluiconstants.h" #include "llviewercamera.h" #include "llviewermenu.h" #include "llviewerregion.h" #include "llviewerstats.h" #include "llworldmap.h" #include "llworldmapview.h" #include "llurl.h" #include "llvieweruictrlfactory.h" #include "viewer.h" #include "llmapimagetype.h" #include "llweb.h" #include "llglheaders.h" //--------------------------------------------------------------------------- // Constants //--------------------------------------------------------------------------- static const F32 MAP_ZOOM_TIME = 0.2f; enum EPanDirection { PAN_UP, PAN_DOWN, PAN_LEFT, PAN_RIGHT }; // Values in pixels per region static const F32 ZOOM_MIN = -8.f; // initial value, updated by adjustZoomSlider static const F32 ZOOM_MAX = 0.f; static const F32 ZOOM_INC = 0.2f; static const F32 SIM_COORD_MIN = 0.f; static const F32 SIM_COORD_MAX = 255.f; static const F32 SIM_COORD_DEFAULT = 128.f; static const F64 MAX_FLY_DISTANCE = 363.f; // Diagonal size of one sim. static const F64 MAX_FLY_DISTANCE_SQUARED = MAX_FLY_DISTANCE * MAX_FLY_DISTANCE; //--------------------------------------------------------------------------- // Globals //--------------------------------------------------------------------------- LLFloaterWorldMap* gFloaterWorldMap = NULL; class LLMapInventoryObserver : public LLInventoryObserver { public: LLMapInventoryObserver() {} virtual ~LLMapInventoryObserver() {} virtual void changed(U32 mask); }; void LLMapInventoryObserver::changed(U32 mask) { // if there's a change we're interested in. if((mask & (LLInventoryObserver::CALLING_CARD | LLInventoryObserver::ADD | LLInventoryObserver::REMOVE)) != 0) { gFloaterWorldMap->inventoryChanged(); } } class LLMapFriendObserver : public LLFriendObserver { public: LLMapFriendObserver() {} virtual ~LLMapFriendObserver() {} virtual void changed(U32 mask); }; void LLMapFriendObserver::changed(U32 mask) { // if there's a change we're interested in. if((mask & (LLFriendObserver::ADD | LLFriendObserver::REMOVE | LLFriendObserver::ONLINE | LLFriendObserver::POWERS)) != 0) { gFloaterWorldMap->friendsChanged(); } } //--------------------------------------------------------------------------- // Statics //--------------------------------------------------------------------------- // Used as a pretend asset and inventory id to mean "landmark at my home location." const LLUUID LLFloaterWorldMap::sHomeID( "10000000-0000-0000-0000-000000000001" ); //--------------------------------------------------------------------------- // Construction and destruction //--------------------------------------------------------------------------- LLFloaterWorldMap::LLFloaterWorldMap() : LLFloater("worldmap", "FloaterWorldMapRect", "World Map", TRUE, // resize 410, // min-width 520, // min-height FALSE, // drag on left TRUE, // minimize TRUE), // close mInventory(NULL), mInventoryObserver(NULL), mFriendObserver(NULL), mCompletingRegionName(""), mWaitingForTracker(FALSE), mExactMatch(FALSE), mTrackedLocation(0,0,0), mTrackedStatus(LLTracker::TRACKING_NOTHING) { LLCallbackMap::map_t factory_map; factory_map["objects_mapview"] = LLCallbackMap(createWorldMapView, NULL); factory_map["terrain_mapview"] = LLCallbackMap(createWorldMapView, NULL); gUICtrlFactory->buildFloater(this, "floater_world_map.xml", &factory_map); } // static void* LLFloaterWorldMap::createWorldMapView(void* data) { return new LLWorldMapView("mapview", LLRect(0,300,400,0)); } BOOL LLFloaterWorldMap::postBuild() { mTabs = LLUICtrlFactory::getTabContainerByName(this, "maptab"); if (!mTabs) return FALSE; LLPanel *panel; panel = LLUICtrlFactory::getPanelByName(mTabs, "objects_mapview"); if (panel) { mTabs->setTabChangeCallback(panel, onCommitBackground); mTabs->setTabUserData(panel, this); } panel = LLUICtrlFactory::getPanelByName(mTabs, "terrain_mapview"); if (panel) { mTabs->setTabChangeCallback(panel, onCommitBackground); mTabs->setTabUserData(panel, this); } onCommitBackground((void*)this, false); childSetCommitCallback("friend combo", onAvatarComboCommit, this); LLComboBox *avatar_combo = LLUICtrlFactory::getComboBoxByName(this, "friend combo"); if (avatar_combo) { avatar_combo->selectFirstItem(); avatar_combo->setPrearrangeCallback( onAvatarComboPrearrange ); } childSetAction("DoSearch", onLocationCommit, this); childSetFocusChangedCallback("location", updateSearchEnabled); childSetKeystrokeCallback("location", (void (*)(LLLineEditor*,void*))updateSearchEnabled, NULL); childSetCommitCallback("search_results", onCommitSearchResult, this); childSetDoubleClickCallback("search_results", onTeleportBtn); childSetCommitCallback("spin x", onCommitLocation, this); childSetCommitCallback("spin y", onCommitLocation, this); childSetCommitCallback("spin z", onCommitLocation, this); childSetCommitCallback("landmark combo", onLandmarkComboCommit, this); LLComboBox *landmark_combo = LLUICtrlFactory::getComboBoxByName(this, "landmark combo"); if (landmark_combo) { landmark_combo->selectFirstItem(); landmark_combo->setPrearrangeCallback( onLandmarkComboPrearrange ); } childSetAction("Go Home", onGoHome, this); childSetAction("Teleport", onTeleportBtn, this); childSetAction("Show Destination", onShowTargetBtn, this); childSetAction("Show My Location", onShowAgentBtn, this); childSetAction("Clear", onClearBtn, this); childSetAction("copy_slurl", onCopySLURL, this); mCurZoomVal = log(gMapScale)/log(2.f); childSetValue("zoom slider", gMapScale); setDefaultBtn(""); if ( gAgent.mAccess <= SIM_ACCESS_PG ) { // Hide Mature Events controls childHide("events_mature_icon"); childHide("events_mature_label"); childHide("event_mature_chk"); } mZoomTimer.stop(); return TRUE; } // virtual LLFloaterWorldMap::~LLFloaterWorldMap() { // All cleaned up by LLView destructor mTabs = NULL; // Inventory deletes all observers on shutdown mInventory = NULL; mInventoryObserver = NULL; // avatar tracker will delete this for us. mFriendObserver = NULL; } // virtual void LLFloaterWorldMap::onClose(bool app_quitting) { setVisible(FALSE); } // Allow us to download landmarks quickly when map is shown class LLLandmarkFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver { public: virtual void done() { // We need to find landmarks in all folders, so get the main // background download going. gInventory.startBackgroundFetch(); gInventory.removeObserver(this); delete this; } }; // static void LLFloaterWorldMap::show(void*, BOOL center_on_target) { BOOL was_visible = gFloaterWorldMap->getVisible(); gFloaterWorldMap->mIsClosing = FALSE; gFloaterWorldMap->open(); /* Flawfinder: ignore */ LLWorldMapView* map_panel; map_panel = (LLWorldMapView*)gFloaterWorldMap->mTabs->getCurrentPanel(); map_panel->clearLastClick(); if (!was_visible) { // reset pan on show, so it centers on you again if (!center_on_target) { LLWorldMapView::setPan(0, 0, TRUE); } map_panel->updateVisibleBlocks(); // Reload the agent positions when we show the window gWorldMap->eraseItems(); // Reload any maps that may have changed gWorldMap->clearSimFlags(); const S32 panel_num = gFloaterWorldMap->mTabs->getCurrentPanelIndex(); const bool request_from_sim = true; gWorldMap->setCurrentLayer(panel_num, request_from_sim); // We may already have a bounding box for the regions of the world, // so use that to adjust the view. gFloaterWorldMap->adjustZoomSliderBounds(); // Could be first show LLFirstUse::useMap(); // Start speculative download of landmarks LLInventoryFetchDescendentsObserver::folder_ref_t folders; LLUUID landmark_folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_LANDMARK); gInventory.startBackgroundFetch(landmark_folder_id); gFloaterWorldMap->childSetFocus("location", TRUE); gFocusMgr.triggerFocusFlash(); gFloaterWorldMap->buildAvatarIDList(); gFloaterWorldMap->buildLandmarkIDLists(); } if (center_on_target) { gFloaterWorldMap->centerOnTarget(FALSE); } } // static void LLFloaterWorldMap::reloadIcons(void*) { gWorldMap->eraseItems(); gWorldMap->sendMapLayerRequest(); } // static void LLFloaterWorldMap::toggle(void*) { BOOL visible = gFloaterWorldMap->getVisible(); if (!visible) { show(NULL, FALSE); } else { gFloaterWorldMap->mIsClosing = TRUE; gFloaterWorldMap->close(); } } // static void LLFloaterWorldMap::hide(void*) { gFloaterWorldMap->mIsClosing = TRUE; gFloaterWorldMap->close(); } // virtual void LLFloaterWorldMap::setVisible( BOOL visible ) { LLFloater::setVisible( visible ); gSavedSettings.setBOOL( "ShowWorldMap", visible ); if( !visible ) { // While we're not visible, discard the overlay images we're using if (gWorldMap) { gWorldMap->clearImageRefs(); } } } // virtual BOOL LLFloaterWorldMap::handleHover(S32 x, S32 y, MASK mask) { BOOL handled; handled = LLFloater::handleHover(x, y, mask); return handled; } BOOL LLFloaterWorldMap::handleScrollWheel(S32 x, S32 y, S32 clicks) { if (getVisible() && !isMinimized() && isFrontmost()) { F32 slider_value = (F32)childGetValue("zoom slider").asReal(); slider_value += ((F32)clicks * -0.3333f); childSetValue("zoom slider", LLSD(slider_value)); return TRUE; } return FALSE; } // virtual void LLFloaterWorldMap::reshape( S32 width, S32 height, BOOL called_from_parent ) { LLFloater::reshape( width, height, called_from_parent ); // Might have changed size of world display area // JC: Technically, this is correct, but it makes the slider "pop" // if you resize the window, then draw the slider. Just leaving it // the way it was when you opened the window seems better. // adjustZoomSliderBounds(); } // virtual void LLFloaterWorldMap::draw() { if( !getVisible() ) { return; } // On orientation island, users don't have a home location yet, so don't // let them teleport "home". It dumps them in an often-crowed welcome // area (infohub) and they get confused. JC LLViewerRegion* regionp = gAgent.getRegion(); bool agent_on_prelude = (regionp && regionp->isPrelude()); bool enable_go_home = gAgent.isGodlike() || !agent_on_prelude; childSetEnabled("Go Home", enable_go_home); updateLocation(); LLTracker::ETrackingStatus tracking_status = LLTracker::getTrackingStatus(); if (LLTracker::TRACKING_AVATAR == tracking_status) { childSetColor("avatar_icon", gTrackColor); } else { childSetColor("avatar_icon", gDisabledTrackColor); } if (LLTracker::TRACKING_LANDMARK == tracking_status) { childSetColor("landmark_icon", gTrackColor); } else { childSetColor("landmark_icon", gDisabledTrackColor); } if (LLTracker::TRACKING_LOCATION == tracking_status) { childSetColor("location_icon", gTrackColor); } else { if (mCompletingRegionName != "") { F64 seconds = LLTimer::getElapsedSeconds(); double value = fmod(seconds, 2); value = 0.5 + 0.5*cos(value * 3.14159f); LLColor4 loading_color(0.0, F32(value/2), F32(value), 1.0); childSetColor("location_icon", loading_color); } else { childSetColor("location_icon", gDisabledTrackColor); } } // check for completion of tracking data if (mWaitingForTracker) { centerOnTarget(TRUE); } childSetEnabled("Teleport", (BOOL)tracking_status); // childSetEnabled("Clear", (BOOL)tracking_status); childSetEnabled("Show Destination", (BOOL)tracking_status || gWorldMap->mIsTrackingUnknownLocation); childSetEnabled("copy_slurl", (BOOL)tracking_status); setMouseOpaque(TRUE); mDragHandle->setMouseOpaque(TRUE); //RN: snaps to zoom value because interpolation caused jitter in the text rendering if (!mZoomTimer.getStarted() && mCurZoomVal != (F32)childGetValue("zoom slider").asReal()) { mZoomTimer.start(); } F32 interp = mZoomTimer.getElapsedTimeF32() / MAP_ZOOM_TIME; if (interp > 1.f) { interp = 1.f; mZoomTimer.stop(); } mCurZoomVal = lerp(mCurZoomVal, (F32)childGetValue("zoom slider").asReal(), interp); F32 map_scale = 256.f*pow(2.f, mCurZoomVal); LLWorldMapView::setScale( map_scale ); LLFloater::draw(); } //------------------------------------------------------------------------- // Internal utility functions //------------------------------------------------------------------------- void LLFloaterWorldMap::trackAvatar( const LLUUID& avatar_id, const LLString& name ) { LLCtrlSelectionInterface *iface = childGetSelectionInterface("friend combo"); if (!iface) return; buildAvatarIDList(); if(iface->setCurrentByID(avatar_id) || gAgent.isGodlike()) { // *HACK: Adjust Z values automatically for liaisons & gods so // they swoop down when they click on the map. Requested // convenience. if(gAgent.isGodlike()) { childSetValue("spin z", LLSD(200.f)); } // Don't re-request info if we already have it or we won't have it in time to teleport if (mTrackedStatus != LLTracker::TRACKING_AVATAR || name != mTrackedAvatarName) { mTrackedStatus = LLTracker::TRACKING_AVATAR; mTrackedAvatarName = name; LLTracker::trackAvatar(avatar_id, name); } } else { LLTracker::stopTracking(NULL); } setDefaultBtn("Teleport"); } void LLFloaterWorldMap::trackLandmark( const LLUUID& landmark_item_id ) { LLCtrlSelectionInterface *iface = childGetSelectionInterface("landmark combo"); if (!iface) return; buildLandmarkIDLists(); BOOL found = FALSE; S32 idx; for (idx = 0; idx < mLandmarkItemIDList.count(); idx++) { if ( mLandmarkItemIDList.get(idx) == landmark_item_id) { found = TRUE; break; } } if (found && iface->setCurrentByID( landmark_item_id ) ) { LLUUID asset_id = mLandmarkAssetIDList.get( idx ); LLString name; LLComboBox* combo = LLUICtrlFactory::getComboBoxByName(this, "landmark combo"); if (combo) name = combo->getSimple(); mTrackedStatus = LLTracker::TRACKING_LANDMARK; LLTracker::trackLandmark(mLandmarkAssetIDList.get( idx ), // assetID mLandmarkItemIDList.get( idx ), // itemID name); // name if( asset_id != sHomeID ) { // start the download process gLandmarkList.getAsset( asset_id); } // We have to download both region info and landmark data, so set busy. JC // getWindow()->incBusyCount(); } else { LLTracker::stopTracking(NULL); } setDefaultBtn("Teleport"); } void LLFloaterWorldMap::trackEvent(const LLItemInfo &event_info) { mTrackedStatus = LLTracker::TRACKING_LOCATION; LLTracker::trackLocation(event_info.mPosGlobal, event_info.mName, event_info.mToolTip, LLTracker::LOCATION_EVENT); setDefaultBtn("Teleport"); } void LLFloaterWorldMap::trackGenericItem(const LLItemInfo &item) { mTrackedStatus = LLTracker::TRACKING_LOCATION; LLTracker::trackLocation(item.mPosGlobal, item.mName, item.mToolTip, LLTracker::LOCATION_ITEM); setDefaultBtn("Teleport"); } void LLFloaterWorldMap::trackLocation(const LLVector3d& pos_global) { LLSimInfo* sim_info = gWorldMap->simInfoFromPosGlobal(pos_global); if (!sim_info) { gWorldMap->mIsTrackingUnknownLocation = TRUE; gWorldMap->mInvalidLocation = FALSE; gWorldMap->mUnknownLocation = pos_global; LLTracker::stopTracking(NULL); S32 world_x = S32(pos_global.mdV[0] / 256); S32 world_y = S32(pos_global.mdV[1] / 256); gWorldMap->sendMapBlockRequest(world_x, world_y, world_x, world_y, true); setDefaultBtn(""); return; } if (sim_info->mAccess == SIM_ACCESS_DOWN) { // Down sim. Show the blue circle of death! gWorldMap->mIsTrackingUnknownLocation = TRUE; gWorldMap->mUnknownLocation = pos_global; gWorldMap->mInvalidLocation = TRUE; LLTracker::stopTracking(NULL); setDefaultBtn(""); return; } LLString sim_name = gWorldMap->simNameFromPosGlobal( pos_global ); F32 region_x = (F32)fmod( pos_global.mdV[VX], (F64)REGION_WIDTH_METERS ); F32 region_y = (F32)fmod( pos_global.mdV[VY], (F64)REGION_WIDTH_METERS ); LLString full_name = llformat("%s (%d, %d, %d)", sim_name.c_str(), llround(region_x), llround(region_y), llround((F32)pos_global.mdV[VZ])); LLString tooltip(""); mTrackedStatus = LLTracker::TRACKING_LOCATION; LLTracker::trackLocation(pos_global, full_name, tooltip); gWorldMap->mIsTrackingUnknownLocation = FALSE; gWorldMap->mIsTrackingDoubleClick = FALSE; gWorldMap->mIsTrackingCommit = FALSE; setDefaultBtn("Teleport"); } void LLFloaterWorldMap::updateLocation() { // These values may get updated by a message, so need to check them every frame // The fields may be changed by the user, so only update them if the data changes LLVector3d pos_global = LLTracker::getTrackedPositionGlobal(); if (pos_global.isExactlyZero()) { return; // invalid location } LLTracker::ETrackingStatus status = LLTracker::getTrackingStatus(); LLString sim_name = gWorldMap->simNameFromPosGlobal( pos_global ); if ((status != LLTracker::TRACKING_NOTHING) && (status != mTrackedStatus || pos_global != mTrackedLocation || sim_name != mTrackedSimName)) { mTrackedStatus = status; mTrackedLocation = pos_global; mTrackedSimName = sim_name; if (status == LLTracker::TRACKING_AVATAR) { // *HACK: Adjust Z values automatically for liaisons & // gods so they swoop down when they click on the // map. Requested convenience. if(gAgent.isGodlike()) { pos_global[2] = 200; } } childSetValue("location", sim_name); F32 region_x = (F32)fmod( pos_global.mdV[VX], (F64)REGION_WIDTH_METERS ); F32 region_y = (F32)fmod( pos_global.mdV[VY], (F64)REGION_WIDTH_METERS ); childSetValue("spin x", LLSD(region_x) ); childSetValue("spin y", LLSD(region_y) ); childSetValue("spin z", LLSD((F32)pos_global.mdV[VZ]) ); mSLURL = LLWeb::escapeURL(llformat("http://slurl.com/secondlife/%s/%d/%d/%d", sim_name.c_str(), llround(region_x), llround(region_y), llround((F32)pos_global.mdV[VZ]))); } } void LLFloaterWorldMap::trackURL(const LLString& region_name, S32 x_coord, S32 y_coord, S32 z_coord) { LLSimInfo* sim_info = gWorldMap->simInfoFromName(region_name); z_coord = llclamp(z_coord, 0, 1000); if (sim_info) { LLVector3 local_pos; local_pos.mV[VX] = (F32)x_coord; local_pos.mV[VY] = (F32)y_coord; local_pos.mV[VZ] = (F32)z_coord; LLVector3d global_pos = sim_info->getGlobalPos(local_pos); trackLocation(global_pos); setDefaultBtn("Teleport"); } else { // fill in UI based on URL gFloaterWorldMap->childSetValue("location", region_name); childSetValue("spin x", LLSD((F32)x_coord)); childSetValue("spin y", LLSD((F32)y_coord)); childSetValue("spin z", LLSD((F32)z_coord)); // pass sim name to combo box gFloaterWorldMap->mCompletingRegionName = region_name; gWorldMap->sendNamedRegionRequest(region_name); LLString::toLower(gFloaterWorldMap->mCompletingRegionName); gWorldMap->mIsTrackingCommit = TRUE; } } void LLFloaterWorldMap::observeInventory(LLInventoryModel* model) { if(mInventory) { mInventory->removeObserver(mInventoryObserver); delete mInventoryObserver; mInventory = NULL; mInventoryObserver = NULL; } if(model) { mInventory = model; mInventoryObserver = new LLMapInventoryObserver; // Inventory deletes all observers on shutdown mInventory->addObserver(mInventoryObserver); inventoryChanged(); } } void LLFloaterWorldMap::inventoryChanged() { if(!LLTracker::getTrackedLandmarkItemID().isNull()) { LLUUID item_id = LLTracker::getTrackedLandmarkItemID(); buildLandmarkIDLists(); trackLandmark(item_id); } } void LLFloaterWorldMap::observeFriends() { if(!mFriendObserver) { mFriendObserver = new LLMapFriendObserver; LLAvatarTracker::instance().addObserver(mFriendObserver); friendsChanged(); } } void LLFloaterWorldMap::friendsChanged() { LLAvatarTracker& t = LLAvatarTracker::instance(); const LLUUID& avatar_id = t.getAvatarID(); buildAvatarIDList(); if(avatar_id.notNull()) { LLCtrlSelectionInterface *iface = childGetSelectionInterface("friend combo"); if(!iface || !iface->setCurrentByID(avatar_id) || !t.getBuddyInfo(avatar_id)->isRightGrantedFrom(LLRelationship::GRANT_MAP_LOCATION) || gAgent.isGodlike()) { LLTracker::stopTracking(NULL); } } } // No longer really builds a list. Instead, just updates mAvatarCombo. void LLFloaterWorldMap::buildAvatarIDList() { LLCtrlListInterface *list = childGetListInterface("friend combo"); if (!list) return; // Delete all but the "None" entry S32 list_size = list->getItemCount(); while (list_size > 1) { list->selectNthItem(1); list->operateOnSelection(LLCtrlListInterface::OP_DELETE); --list_size; } LLSD default_column; default_column["name"] = "friend name"; default_column["label"] = "Friend Name"; default_column["width"] = 500; list->addColumn(default_column); // Get all of the calling cards for avatar that are currently online LLCollectMappableBuddies collector; LLAvatarTracker::instance().applyFunctor(collector); LLCollectMappableBuddies::buddy_map_t::iterator it; LLCollectMappableBuddies::buddy_map_t::iterator end; it = collector.mMappable.begin(); end = collector.mMappable.end(); for( ; it != end; ++it) { list->addSimpleElement((*it).first, ADD_BOTTOM, (*it).second); } list->setCurrentByID( LLAvatarTracker::instance().getAvatarID() ); list->selectFirstItem(); } void LLFloaterWorldMap::buildLandmarkIDLists() { LLCtrlListInterface *list = childGetListInterface("landmark combo"); if (!list) return; // Delete all but the "None" entry S32 list_size = list->getItemCount(); while (list_size > 1) { list->selectNthItem(1); list->operateOnSelection(LLCtrlListInterface::OP_DELETE); --list_size; } mLandmarkItemIDList.reset(); mLandmarkAssetIDList.reset(); // Get all of the current landmarks mLandmarkAssetIDList.put( LLUUID::null ); mLandmarkItemIDList.put( LLUUID::null ); mLandmarkAssetIDList.put( sHomeID ); mLandmarkItemIDList.put( sHomeID ); LLInventoryModel::cat_array_t cats; LLInventoryModel::item_array_t items; LLIsType is_landmark(LLAssetType::AT_LANDMARK); gInventory.collectDescendentsIf(gAgent.getInventoryRootID(), cats, items, LLInventoryModel::EXCLUDE_TRASH, is_landmark); std::sort(items.begin(), items.end(), LLViewerInventoryItem::comparePointers()); S32 count = items.count(); for(S32 i = 0; i < count; ++i) { LLInventoryItem* item = items.get(i); list->addSimpleElement(item->getName(), ADD_BOTTOM, item->getUUID()); mLandmarkAssetIDList.put( item->getAssetUUID() ); mLandmarkItemIDList.put( item->getUUID() ); } list->sortByColumn("landmark name", TRUE); list->selectFirstItem(); } F32 LLFloaterWorldMap::getDistanceToDestination(const LLVector3d &destination, F32 z_attenuation) const { LLVector3d delta = destination - gAgent.getPositionGlobal(); // by attenuating the z-component we effectively // give more weight to the x-y plane delta.mdV[VZ] *= z_attenuation; F32 distance = (F32)delta.magVec(); return distance; } void LLFloaterWorldMap::clearLocationSelection(BOOL clear_ui) { LLCtrlListInterface *list = childGetListInterface("search_results"); if (list) { list->operateOnAll(LLCtrlListInterface::OP_DELETE); } if (!childHasKeyboardFocus("spin x")) { childSetValue("spin x", SIM_COORD_DEFAULT); } if (!childHasKeyboardFocus("spin y")) { childSetValue("spin y", SIM_COORD_DEFAULT); } if (!childHasKeyboardFocus("spin z")) { childSetValue("spin z", 0); } gWorldMap->mIsTrackingCommit = FALSE; mCompletingRegionName = ""; mExactMatch = FALSE; } void LLFloaterWorldMap::clearLandmarkSelection(BOOL clear_ui) { if (clear_ui || !childHasKeyboardFocus("landmark combo")) { LLCtrlListInterface *list = childGetListInterface("landmark combo"); if (list) { list->selectByValue( "None" ); } } } void LLFloaterWorldMap::clearAvatarSelection(BOOL clear_ui) { if (clear_ui || !childHasKeyboardFocus("friend combo")) { mTrackedStatus = LLTracker::TRACKING_NOTHING; LLCtrlListInterface *list = childGetListInterface("friend combo"); if (list) { list->selectByValue( "None" ); } } } // Adjust the maximally zoomed out limit of the zoom slider so you // can see the whole world, plus a little. void LLFloaterWorldMap::adjustZoomSliderBounds() { // World size in regions S32 world_width_regions = gWorldMap->getWorldWidth() / REGION_WIDTH_UNITS; S32 world_height_regions = gWorldMap->getWorldHeight() / REGION_WIDTH_UNITS; // Pad the world size a little bit, so we have a nice border on // the edge world_width_regions++; world_height_regions++; // Find how much space we have to display the world LLWorldMapView* map_panel; map_panel = (LLWorldMapView*)mTabs->getCurrentPanel(); LLRect view_rect = map_panel->getRect(); // View size in pixels S32 view_width = view_rect.getWidth(); S32 view_height = view_rect.getHeight(); // Pixels per region to display entire width/height F32 width_pixels_per_region = (F32) view_width / (F32) world_width_regions; F32 height_pixels_per_region = (F32) view_height / (F32) world_height_regions; F32 pixels_per_region = llmin(width_pixels_per_region, height_pixels_per_region); // Round pixels per region to an even number of slider increments S32 slider_units = llfloor(pixels_per_region / 0.2f); pixels_per_region = slider_units * 0.2f; // Make sure the zoom slider can be moved at least a little bit. // Likewise, less than the increment pixels per region is just silly. pixels_per_region = llclamp(pixels_per_region, 1.f, (F32)(pow(2.f, ZOOM_MAX) * 128.f)); F32 min_power = log(pixels_per_region/256.f)/log(2.f); childSetMinValue("zoom slider", min_power); } //------------------------------------------------------------------------- // User interface widget callbacks //------------------------------------------------------------------------- // static void LLFloaterWorldMap::onPanBtn( void* userdata ) { if( !gFloaterWorldMap ) return; EPanDirection direction = (EPanDirection)(intptr_t)userdata; S32 pan_x = 0; S32 pan_y = 0; switch( direction ) { case PAN_UP: pan_y = -1; break; case PAN_DOWN: pan_y = 1; break; case PAN_LEFT: pan_x = 1; break; case PAN_RIGHT: pan_x = -1; break; default: llassert(0); return; } LLWorldMapView* map_panel; map_panel = (LLWorldMapView*)gFloaterWorldMap->mTabs->getCurrentPanel(); map_panel->translatePan( pan_x, pan_y ); } // static void LLFloaterWorldMap::onGoHome(void*) { gAgent.teleportHome(); gFloaterWorldMap->close(); } // static void LLFloaterWorldMap::onLandmarkComboPrearrange( LLUICtrl* ctrl, void* userdata ) { LLFloaterWorldMap* self = gFloaterWorldMap; if( !self || self->mIsClosing ) { return; } LLCtrlListInterface *list = self->childGetListInterface("landmark combo"); if (!list) return; LLUUID current_choice = list->getCurrentID(); gFloaterWorldMap->buildLandmarkIDLists(); if( current_choice.isNull() || !list->setCurrentByID( current_choice ) ) { LLTracker::stopTracking(NULL); } } // static void LLFloaterWorldMap::onLandmarkComboCommit( LLUICtrl* ctrl, void* userdata ) { LLFloaterWorldMap* self = gFloaterWorldMap; if( !self || self->mIsClosing ) { return; } LLCtrlListInterface *list = gFloaterWorldMap->childGetListInterface("landmark combo"); if (!list) return; LLUUID asset_id; LLUUID item_id = list->getCurrentID(); LLTracker::stopTracking(NULL); //RN: stopTracking() clears current combobox selection, need to reassert it here list->setCurrentByID(item_id); if( item_id.isNull() ) { } else if( item_id == sHomeID ) { asset_id = sHomeID; } else { LLInventoryItem* item = gInventory.getItem( item_id ); if( item ) { asset_id = item->getAssetUUID(); } else { // Something went wrong, so revert to a safe value. item_id.setNull(); } } self->trackLandmark( item_id); onShowTargetBtn(self); } // static void LLFloaterWorldMap::onAvatarComboPrearrange( LLUICtrl* ctrl, void* userdata ) { LLFloaterWorldMap* self = gFloaterWorldMap; if( !self || self->mIsClosing ) { return; } LLCtrlListInterface *list = self->childGetListInterface("friend combo"); if (!list) return; LLUUID current_choice; if( LLAvatarTracker::instance().haveTrackingInfo() ) { current_choice = LLAvatarTracker::instance().getAvatarID(); } self->buildAvatarIDList(); if( !list->setCurrentByID( current_choice ) || current_choice.isNull() ) { LLTracker::stopTracking(NULL); } } // static void LLFloaterWorldMap::onAvatarComboCommit( LLUICtrl* ctrl, void* userdata ) { LLFloaterWorldMap* self = gFloaterWorldMap; if( !self || self->mIsClosing ) { return; } LLCtrlListInterface *list = gFloaterWorldMap->childGetListInterface("friend combo"); if (!list) return; const LLUUID& new_avatar_id = list->getCurrentID(); if (new_avatar_id.notNull()) { LLString name; LLComboBox* combo = LLUICtrlFactory::getComboBoxByName(gFloaterWorldMap, "friend combo"); if (combo) name = combo->getSimple(); self->trackAvatar(new_avatar_id, name); onShowTargetBtn(self); } } // static void LLFloaterWorldMap::updateSearchEnabled( LLUICtrl* ctrl, void* userdata ) { LLFloaterWorldMap *self = gFloaterWorldMap; if (self->childHasKeyboardFocus("location") && self->childGetValue("location").asString().length() > 0) { self->setDefaultBtn("DoSearch"); } else { self->setDefaultBtn(""); } } // static void LLFloaterWorldMap::onLocationCommit( void* userdata ) { LLFloaterWorldMap *self = gFloaterWorldMap; if( !self || self->mIsClosing ) { return; } self->clearLocationSelection(FALSE); self->mCompletingRegionName = ""; self->mLastRegionName = ""; LLString str = self->childGetValue("location").asString(); LLString::toLower(str); gFloaterWorldMap->mCompletingRegionName = str; gWorldMap->mIsTrackingCommit = TRUE; self->mExactMatch = FALSE; if (str.length() >= 3) { gWorldMap->sendNamedRegionRequest(str); } else { str += "#"; gWorldMap->sendNamedRegionRequest(str); } } // static void LLFloaterWorldMap::onClearBtn(void* data) { LLFloaterWorldMap* self = (LLFloaterWorldMap*)data; self->mTrackedStatus = LLTracker::TRACKING_NOTHING; LLTracker::stopTracking((void *)(intptr_t)TRUE); gWorldMap->mIsTrackingUnknownLocation = FALSE; } // static void LLFloaterWorldMap::onFlyBtn(void* data) { LLFloaterWorldMap* self = (LLFloaterWorldMap*)data; self->fly(); } void LLFloaterWorldMap::onShowTargetBtn(void* data) { LLFloaterWorldMap* self = (LLFloaterWorldMap*)data; self->centerOnTarget(TRUE); } void LLFloaterWorldMap::onShowAgentBtn(void* data) { LLWorldMapView::setPan( 0, 0, FALSE); // FALSE == animate } // static void LLFloaterWorldMap::onTeleportBtn(void* data) { LLFloaterWorldMap* self = (LLFloaterWorldMap*)data; self->teleport(); } // static void LLFloaterWorldMap::onCopySLURL(void* data) { LLFloaterWorldMap* self = (LLFloaterWorldMap*)data; gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(self->mSLURL)); LLString::format_map_t args; args["[SLURL]"] = self->mSLURL; LLAlertDialog::showXml("CopySLURL", args); } void LLFloaterWorldMap::onCheckEvents(LLUICtrl*, void* data) { LLFloaterWorldMap* self = (LLFloaterWorldMap*)data; if(!self) return; self->childSetEnabled("event_mature_chk", self->childGetValue("event_chk")); } // protected void LLFloaterWorldMap::centerOnTarget(BOOL animate) { LLVector3d pos_global; if(LLTracker::getTrackingStatus() != LLTracker::TRACKING_NOTHING) { LLVector3d tracked_position = LLTracker::getTrackedPositionGlobal(); //RN: tracker doesn't allow us to query completion, so we check for a tracking position of // absolute zero, and keep trying in the draw loop if (tracked_position.isExactlyZero()) { mWaitingForTracker = TRUE; return; } else { // We've got the position finally, so we're no longer busy. JC // getWindow()->decBusyCount(); pos_global = LLTracker::getTrackedPositionGlobal() - gAgent.getCameraPositionGlobal(); } } else if(gWorldMap->mIsTrackingUnknownLocation) { pos_global = gWorldMap->mUnknownLocation - gAgent.getCameraPositionGlobal();; } else { // default behavior = center on agent pos_global.clearVec(); } LLWorldMapView::setPan( -llfloor((F32)(pos_global.mdV[VX] * (F64)LLWorldMapView::sPixelsPerMeter)), -llfloor((F32)(pos_global.mdV[VY] * (F64)LLWorldMapView::sPixelsPerMeter)), !animate); mWaitingForTracker = FALSE; } // protected void LLFloaterWorldMap::fly() { LLVector3d pos_global = LLTracker::getTrackedPositionGlobal(); // Start the autopilot and close the floater, // so we can see where we're flying if (!pos_global.isExactlyZero()) { gAgent.startAutoPilotGlobal( pos_global ); close(); } else { make_ui_sound("UISndInvalidOp"); } } // protected void LLFloaterWorldMap::teleport() { BOOL teleport_home = FALSE; LLVector3d pos_global; LLAvatarTracker& av_tracker = LLAvatarTracker::instance(); LLTracker::ETrackingStatus tracking_status = LLTracker::getTrackingStatus(); if (LLTracker::TRACKING_AVATAR == tracking_status && av_tracker.haveTrackingInfo() ) { pos_global = av_tracker.getGlobalPos(); pos_global.mdV[VZ] = childGetValue("spin z"); } else if ( LLTracker::TRACKING_LANDMARK == tracking_status) { if( LLTracker::getTrackedLandmarkAssetID() == sHomeID ) { teleport_home = TRUE; } else { LLLandmark* landmark = gLandmarkList.getAsset( LLTracker::getTrackedLandmarkAssetID() ); LLUUID region_id; if(landmark && !landmark->getGlobalPos(pos_global) && landmark->getRegionID(region_id)) { LLLandmark::requestRegionHandle( gMessageSystem, gAgent.getRegionHost(), region_id, NULL); } } } else if ( LLTracker::TRACKING_LOCATION == tracking_status) { pos_global = LLTracker::getTrackedPositionGlobal(); } else { make_ui_sound("UISndInvalidOp"); } // Do the teleport, which will also close the floater if (teleport_home) { gAgent.teleportHome(); } else if (!pos_global.isExactlyZero()) { if(LLTracker::TRACKING_LANDMARK == tracking_status) { gAgent.teleportViaLandmark(LLTracker::getTrackedLandmarkAssetID()); } else { gAgent.teleportViaLocation( pos_global ); } } } // static void LLFloaterWorldMap::onGoToLandmarkDialog( S32 option, void* userdata ) { LLFloaterWorldMap* self = (LLFloaterWorldMap*) userdata; switch( option ) { case 0: self->teleportToLandmark(); break; case 1: self->flyToLandmark(); break; default: // nothing break; } } void LLFloaterWorldMap::flyToLandmark() { LLVector3d destination_pos_global; if( !LLTracker::getTrackedLandmarkAssetID().isNull() ) { if (LLTracker::hasLandmarkPosition()) { gAgent.startAutoPilotGlobal( LLTracker::getTrackedPositionGlobal() ); } } } void LLFloaterWorldMap::teleportToLandmark() { BOOL has_destination = FALSE; LLUUID destination_id; // Null means "home" if( LLTracker::getTrackedLandmarkAssetID() == sHomeID ) { has_destination = TRUE; } else { LLLandmark* landmark = gLandmarkList.getAsset( LLTracker::getTrackedLandmarkAssetID() ); LLVector3d global_pos; if(landmark && landmark->getGlobalPos(global_pos)) { destination_id = LLTracker::getTrackedLandmarkAssetID(); has_destination = TRUE; } else if(landmark) { // pop up an anonymous request request. LLUUID region_id; if(landmark->getRegionID(region_id)) { LLLandmark::requestRegionHandle( gMessageSystem, gAgent.getRegionHost(), region_id, NULL); } } } if( has_destination ) { gAgent.teleportViaLandmark( destination_id ); } } void LLFloaterWorldMap::teleportToAvatar() { LLAvatarTracker& av_tracker = LLAvatarTracker::instance(); if(av_tracker.haveTrackingInfo()) { LLVector3d pos_global = av_tracker.getGlobalPos(); gAgent.teleportViaLocation( pos_global ); } } void LLFloaterWorldMap::flyToAvatar() { if( LLAvatarTracker::instance().haveTrackingInfo() ) { gAgent.startAutoPilotGlobal( LLAvatarTracker::instance().getGlobalPos() ); } } // static void LLFloaterWorldMap::onCommitBackground(void* userdata, bool from_click) { LLFloaterWorldMap* self = (LLFloaterWorldMap*) userdata; // Find my index S32 index = self->mTabs->getCurrentPanelIndex(); if (gWorldMap) { gWorldMap->setCurrentLayer(index); } } void LLFloaterWorldMap::updateSims(bool found_null_sim) { if (mCompletingRegionName == "") { return; } LLCtrlListInterface *list = childGetListInterface("search_results"); if (!list) return; list->operateOnAll(LLCtrlListInterface::OP_DELETE); LLSD selected_value = list->getSimpleSelectedValue(); S32 name_length = mCompletingRegionName.length(); BOOL match_found = FALSE; S32 num_results = 0; std::map::const_iterator it; for (it = gWorldMap->mSimInfoMap.begin(); it != gWorldMap->mSimInfoMap.end(); ++it) { LLSimInfo* info = (*it).second; LLString sim_name = info->mName; LLString sim_name_lower = sim_name; LLString::toLower(sim_name_lower); if (sim_name_lower.substr(0, name_length) == mCompletingRegionName) { if (gWorldMap->mIsTrackingCommit) { if (sim_name_lower == mCompletingRegionName) { selected_value = sim_name; match_found = TRUE; } } LLSD value; value["id"] = sim_name; value["columns"][0]["column"] = "sim_name"; value["columns"][0]["value"] = sim_name; list->addElement(value); num_results++; } } list->selectByValue(selected_value); if (found_null_sim) { mCompletingRegionName = ""; } if (match_found) { mExactMatch = TRUE; childSetFocus("search_results"); onCommitSearchResult(NULL, this); } else if (!mExactMatch && num_results > 0) { list->selectFirstItem(); // select first item by default childSetFocus("search_results"); onCommitSearchResult(NULL, this); } else { list->addSimpleElement("None found."); list->operateOnAll(LLCtrlListInterface::OP_DESELECT); } } // static void LLFloaterWorldMap::onCommitLocation(LLUICtrl* ctrl, void* userdata) { LLFloaterWorldMap* self = (LLFloaterWorldMap*) userdata; LLTracker::ETrackingStatus tracking_status = LLTracker::getTrackingStatus(); if ( LLTracker::TRACKING_LOCATION == tracking_status) { LLVector3d pos_global = LLTracker::getTrackedPositionGlobal(); F64 local_x = self->childGetValue("spin x"); F64 local_y = self->childGetValue("spin y"); F64 local_z = self->childGetValue("spin z"); pos_global.mdV[VX] += -fmod(pos_global.mdV[VX], 256.0) + local_x; pos_global.mdV[VY] += -fmod(pos_global.mdV[VY], 256.0) + local_y; pos_global.mdV[VZ] = local_z; self->trackLocation(pos_global); } } // static void LLFloaterWorldMap::onCommitSearchResult(LLUICtrl*, void* userdata) { LLFloaterWorldMap* self = (LLFloaterWorldMap*) userdata; LLCtrlListInterface *list = self->childGetListInterface("search_results"); if (!list) return; LLSD selected_value = list->getSimpleSelectedValue(); LLString sim_name = selected_value.asString(); if (sim_name.empty()) { return; } LLString::toLower(sim_name); std::map::const_iterator it; for (it = gWorldMap->mSimInfoMap.begin(); it != gWorldMap->mSimInfoMap.end(); ++it) { LLSimInfo* info = (*it).second; LLString info_sim_name = info->mName; LLString::toLower(info_sim_name); if (sim_name == info_sim_name) { LLVector3d pos_global = from_region_handle( info->mHandle ); F64 local_x = self->childGetValue("spin x"); F64 local_y = self->childGetValue("spin y"); F64 local_z = self->childGetValue("spin z"); pos_global.mdV[VX] += local_x; pos_global.mdV[VY] += local_y; pos_global.mdV[VZ] = local_z; self->childSetValue("location", sim_name); self->trackLocation(pos_global); self->setDefaultBtn("Teleport"); break; } } onShowTargetBtn(self); }