/** * @file llfloaterworldmap.cpp * @author James Cook, Tom Yedwab * @brief LLFloaterWorldMap class implementation * * $LicenseInfo:firstyear=2003&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ /* * Map of the entire world, with multiple background images, * avatar tracking, teleportation by double-click, etc. */ #include "llviewerprecompiledheaders.h" #include "llfloaterworldmap.h" #include "llagent.h" #include "llagentcamera.h" #include "llbutton.h" #include "llcallingcard.h" #include "llcombobox.h" #include "llviewercontrol.h" #include "llcommandhandler.h" #include "lldraghandle.h" //#include "llfirstuse.h" #include "llfloaterreg.h" // getTypedInstance() #include "llfocusmgr.h" #include "llinventoryfunctions.h" #include "llinventorymodel.h" #include "llinventorymodelbackgroundfetch.h" #include "llinventoryobserver.h" #include "lllandmarklist.h" #include "llsearcheditor.h" #include "llnotificationsutil.h" #include "llregionhandle.h" #include "llscrolllistctrl.h" #include "llslurl.h" #include "lltextbox.h" #include "lltracker.h" #include "lltrans.h" #include "llviewerinventory.h" // LLViewerInventoryItem #include "llviewermenu.h" #include "llviewerregion.h" #include "llviewerstats.h" #include "llviewertexture.h" #include "llworldmap.h" #include "llworldmapmessage.h" #include "llworldmapview.h" #include "lluictrlfactory.h" #include "llappviewer.h" #include "llmapimagetype.h" #include "llweb.h" #include "llslider.h" #include "message.h" #include "llwindow.h" // copyTextToClipboard() //--------------------------------------------------------------------------- // Constants //--------------------------------------------------------------------------- static const F32 MAP_ZOOM_TIME = 0.2f; // Merov: we switched from using the "world size" (which varies depending where the user went) to a fixed // width of 512 regions max visible at a time. This makes the zoom slider works in a consistent way across // sessions and doesn't prevent the user to pan the world if it was to grow a lot beyond that limit. // Currently (01/26/09), this value allows the whole grid to be visible in a 1024x1024 window. static const S32 MAX_VISIBLE_REGIONS = 512; enum EPanDirection { PAN_UP, PAN_DOWN, PAN_LEFT, PAN_RIGHT }; // Values in pixels per region static const F32 ZOOM_MAX = 128.f; //--------------------------------------------------------------------------- // Globals //--------------------------------------------------------------------------- // handle secondlife:///app/worldmap/{NAME}/{COORDS} URLs class LLWorldMapHandler : public LLCommandHandler { public: // requires trusted browser to trigger LLWorldMapHandler() : LLCommandHandler("worldmap", UNTRUSTED_THROTTLE) { } bool handle(const LLSD& params, const LLSD& query_map, LLMediaCtrl* web) { if (params.size() == 0) { // support the secondlife:///app/worldmap SLapp LLFloaterReg::showInstance("world_map", "center"); return true; } // support the secondlife:///app/worldmap/{LOCATION}/{COORDS} SLapp const std::string region_name = LLURI::unescape(params[0].asString()); S32 x = (params.size() > 1) ? params[1].asInteger() : 128; S32 y = (params.size() > 2) ? params[2].asInteger() : 128; S32 z = (params.size() > 3) ? params[3].asInteger() : 0; LLFloaterWorldMap::getInstance()->trackURL(region_name, x, y, z); LLFloaterReg::showInstance("world_map", "center"); return true; } }; LLWorldMapHandler gWorldMapHandler; LLFloaterWorldMap* gFloaterWorldMap = NULL; class LLMapInventoryObserver : public LLInventoryObserver { public: LLMapInventoryObserver() {} virtual ~LLMapInventoryObserver() {} virtual void changed(U32 mask); }; void LLMapInventoryObserver::changed(U32 mask) { // if there's a change we're interested in. if((mask & (LLInventoryObserver::CALLING_CARD | LLInventoryObserver::ADD | LLInventoryObserver::REMOVE)) != 0) { gFloaterWorldMap->inventoryChanged(); } } class LLMapFriendObserver : public LLFriendObserver { public: LLMapFriendObserver() {} virtual ~LLMapFriendObserver() {} virtual void changed(U32 mask); }; void LLMapFriendObserver::changed(U32 mask) { // if there's a change we're interested in. if((mask & (LLFriendObserver::ADD | LLFriendObserver::REMOVE | LLFriendObserver::ONLINE | LLFriendObserver::POWERS)) != 0) { gFloaterWorldMap->friendsChanged(); } } //--------------------------------------------------------------------------- // Statics //--------------------------------------------------------------------------- // Used as a pretend asset and inventory id to mean "landmark at my home location." const LLUUID LLFloaterWorldMap::sHomeID( "10000000-0000-0000-0000-000000000001" ); //--------------------------------------------------------------------------- // Construction and destruction //--------------------------------------------------------------------------- LLFloaterWorldMap::LLFloaterWorldMap(const LLSD& key) : LLFloater(key), mInventory(NULL), mInventoryObserver(NULL), mFriendObserver(NULL), mCompletingRegionName(), mCompletingRegionPos(), mWaitingForTracker(FALSE), mIsClosing(FALSE), mSetToUserPosition(TRUE), mTrackedLocation(0,0,0), mTrackedStatus(LLTracker::TRACKING_NOTHING) { gFloaterWorldMap = this; mFactoryMap["objects_mapview"] = LLCallbackMap(createWorldMapView, NULL); mCommitCallbackRegistrar.add("WMap.Coordinates", boost::bind(&LLFloaterWorldMap::onCoordinatesCommit, this)); mCommitCallbackRegistrar.add("WMap.Location", boost::bind(&LLFloaterWorldMap::onLocationCommit, this)); mCommitCallbackRegistrar.add("WMap.AvatarCombo", boost::bind(&LLFloaterWorldMap::onAvatarComboCommit, this)); mCommitCallbackRegistrar.add("WMap.Landmark", boost::bind(&LLFloaterWorldMap::onLandmarkComboCommit, this)); mCommitCallbackRegistrar.add("WMap.SearchResult", boost::bind(&LLFloaterWorldMap::onCommitSearchResult, this)); mCommitCallbackRegistrar.add("WMap.GoHome", boost::bind(&LLFloaterWorldMap::onGoHome, this)); mCommitCallbackRegistrar.add("WMap.Teleport", boost::bind(&LLFloaterWorldMap::onClickTeleportBtn, this)); mCommitCallbackRegistrar.add("WMap.ShowTarget", boost::bind(&LLFloaterWorldMap::onShowTargetBtn, this)); mCommitCallbackRegistrar.add("WMap.ShowAgent", boost::bind(&LLFloaterWorldMap::onShowAgentBtn, this)); mCommitCallbackRegistrar.add("WMap.Clear", boost::bind(&LLFloaterWorldMap::onClearBtn, this)); mCommitCallbackRegistrar.add("WMap.CopySLURL", boost::bind(&LLFloaterWorldMap::onCopySLURL, this)); gSavedSettings.getControl("PreferredMaturity")->getSignal()->connect(boost::bind(&LLFloaterWorldMap::onChangeMaturity, this)); } // static void* LLFloaterWorldMap::createWorldMapView(void* data) { return new LLWorldMapView(); } BOOL LLFloaterWorldMap::postBuild() { mPanel = getChild<LLPanel>("objects_mapview"); LLComboBox *avatar_combo = getChild<LLComboBox>("friend combo"); avatar_combo->selectFirstItem(); avatar_combo->setPrearrangeCallback( boost::bind(&LLFloaterWorldMap::onAvatarComboPrearrange, this) ); avatar_combo->setTextEntryCallback( boost::bind(&LLFloaterWorldMap::onComboTextEntry, this) ); LLSearchEditor *location_editor = getChild<LLSearchEditor>("location"); location_editor->setFocusChangedCallback(boost::bind(&LLFloaterWorldMap::onLocationFocusChanged, this, _1)); location_editor->setKeystrokeCallback( boost::bind(&LLFloaterWorldMap::onSearchTextEntry, this)); getChild<LLScrollListCtrl>("search_results")->setDoubleClickCallback( boost::bind(&LLFloaterWorldMap::onClickTeleportBtn, this)); LLComboBox *landmark_combo = getChild<LLComboBox>( "landmark combo"); landmark_combo->selectFirstItem(); landmark_combo->setPrearrangeCallback( boost::bind(&LLFloaterWorldMap::onLandmarkComboPrearrange, this) ); landmark_combo->setTextEntryCallback( boost::bind(&LLFloaterWorldMap::onComboTextEntry, this) ); mCurZoomVal = log(LLWorldMapView::sMapScale)/log(2.f); getChild<LLUICtrl>("zoom slider")->setValue(LLWorldMapView::sMapScale); setDefaultBtn(NULL); mZoomTimer.stop(); onChangeMaturity(); return TRUE; } // virtual LLFloaterWorldMap::~LLFloaterWorldMap() { // All cleaned up by LLView destructor mPanel = NULL; // Inventory deletes all observers on shutdown mInventory = NULL; mInventoryObserver = NULL; // avatar tracker will delete this for us. mFriendObserver = NULL; gFloaterWorldMap = NULL; } //static LLFloaterWorldMap* LLFloaterWorldMap::getInstance() { return LLFloaterReg::getTypedInstance<LLFloaterWorldMap>("world_map"); } // virtual void LLFloaterWorldMap::onClose(bool app_quitting) { // While we're not visible, discard the overlay images we're using LLWorldMap::getInstance()->clearImageRefs(); } // virtual void LLFloaterWorldMap::onOpen(const LLSD& key) { bool center_on_target = (key.asString() == "center"); mIsClosing = FALSE; LLWorldMapView* map_panel; map_panel = (LLWorldMapView*)gFloaterWorldMap->mPanel; map_panel->clearLastClick(); { // reset pan on show, so it centers on you again if (!center_on_target) { LLWorldMapView::setPan(0, 0, TRUE); } map_panel->updateVisibleBlocks(); // Reload items as they may have changed LLWorldMap::getInstance()->reloadItems(); // We may already have a bounding box for the regions of the world, // so use that to adjust the view. adjustZoomSliderBounds(); // Could be first show //LLFirstUse::useMap(); // Start speculative download of landmarks const LLUUID landmark_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK); LLInventoryModelBackgroundFetch::instance().start(landmark_folder_id); getChild<LLUICtrl>("location")->setFocus( TRUE); gFocusMgr.triggerFocusFlash(); buildAvatarIDList(); buildLandmarkIDLists(); // If nothing is being tracked, set flag so the user position will be found mSetToUserPosition = ( LLTracker::getTrackingStatus() == LLTracker::TRACKING_NOTHING ); } if (center_on_target) { centerOnTarget(FALSE); } } // static void LLFloaterWorldMap::reloadIcons(void*) { LLWorldMap::getInstance()->reloadItems(); } // virtual BOOL LLFloaterWorldMap::handleHover(S32 x, S32 y, MASK mask) { BOOL handled; handled = LLFloater::handleHover(x, y, mask); return handled; } BOOL LLFloaterWorldMap::handleScrollWheel(S32 x, S32 y, S32 clicks) { if (!isMinimized() && isFrontmost()) { if(mPanel->pointInView(x, y)) { F32 slider_value = (F32)getChild<LLUICtrl>("zoom slider")->getValue().asReal(); slider_value += ((F32)clicks * -0.3333f); getChild<LLUICtrl>("zoom slider")->setValue(LLSD(slider_value)); return TRUE; } } return LLFloater::handleScrollWheel(x, y, clicks); } // virtual void LLFloaterWorldMap::reshape( S32 width, S32 height, BOOL called_from_parent ) { LLFloater::reshape( width, height, called_from_parent ); } // virtual void LLFloaterWorldMap::draw() { static LLUIColor map_track_color = LLUIColorTable::instance().getColor("MapTrackColor", LLColor4::white); static LLUIColor map_track_disabled_color = LLUIColorTable::instance().getColor("MapTrackDisabledColor", LLColor4::white); // On orientation island, users don't have a home location yet, so don't // let them teleport "home". It dumps them in an often-crowed welcome // area (infohub) and they get confused. JC LLViewerRegion* regionp = gAgent.getRegion(); bool agent_on_prelude = (regionp && regionp->isPrelude()); bool enable_go_home = gAgent.isGodlike() || !agent_on_prelude; getChildView("Go Home")->setEnabled(enable_go_home); updateLocation(); LLTracker::ETrackingStatus tracking_status = LLTracker::getTrackingStatus(); if (LLTracker::TRACKING_AVATAR == tracking_status) { getChild<LLUICtrl>("avatar_icon")->setColor( map_track_color); } else { getChild<LLUICtrl>("avatar_icon")->setColor( map_track_disabled_color); } if (LLTracker::TRACKING_LANDMARK == tracking_status) { getChild<LLUICtrl>("landmark_icon")->setColor( map_track_color); } else { getChild<LLUICtrl>("landmark_icon")->setColor( map_track_disabled_color); } if (LLTracker::TRACKING_LOCATION == tracking_status) { getChild<LLUICtrl>("location_icon")->setColor( map_track_color); } else { if (mCompletingRegionName != "") { F64 seconds = LLTimer::getElapsedSeconds(); double value = fmod(seconds, 2); value = 0.5 + 0.5*cos(value * F_PI); LLColor4 loading_color(0.0, F32(value/2), F32(value), 1.0); getChild<LLUICtrl>("location_icon")->setColor( loading_color); } else { getChild<LLUICtrl>("location_icon")->setColor( map_track_disabled_color); } } // check for completion of tracking data if (mWaitingForTracker) { centerOnTarget(TRUE); } getChildView("Teleport")->setEnabled((BOOL)tracking_status); // getChildView("Clear")->setEnabled((BOOL)tracking_status); getChildView("Show Destination")->setEnabled((BOOL)tracking_status || LLWorldMap::getInstance()->isTracking()); getChildView("copy_slurl")->setEnabled((mSLURL.isValid()) ); setMouseOpaque(TRUE); getDragHandle()->setMouseOpaque(TRUE); //RN: snaps to zoom value because interpolation caused jitter in the text rendering if (!mZoomTimer.getStarted() && mCurZoomVal != (F32)getChild<LLUICtrl>("zoom slider")->getValue().asReal()) { mZoomTimer.start(); } F32 interp = mZoomTimer.getElapsedTimeF32() / MAP_ZOOM_TIME; if (interp > 1.f) { interp = 1.f; mZoomTimer.stop(); } mCurZoomVal = lerp(mCurZoomVal, (F32)getChild<LLUICtrl>("zoom slider")->getValue().asReal(), interp); F32 map_scale = 256.f*pow(2.f, mCurZoomVal); LLWorldMapView::setScale( map_scale ); // Enable/disable checkboxes depending on the zoom level // If above threshold level (i.e. low res) -> Disable all checkboxes // If under threshold level (i.e. high res) -> Enable all checkboxes bool enable = LLWorldMapView::showRegionInfo(); getChildView("people_chk")->setEnabled(enable); getChildView("infohub_chk")->setEnabled(enable); getChildView("telehub_chk")->setEnabled(enable); getChildView("land_for_sale_chk")->setEnabled(enable); getChildView("event_chk")->setEnabled(enable); getChildView("events_mature_chk")->setEnabled(enable); getChildView("events_adult_chk")->setEnabled(enable); LLFloater::draw(); } //------------------------------------------------------------------------- // Internal utility functions //------------------------------------------------------------------------- void LLFloaterWorldMap::trackAvatar( const LLUUID& avatar_id, const std::string& name ) { LLCtrlSelectionInterface *iface = childGetSelectionInterface("friend combo"); if (!iface) return; buildAvatarIDList(); if(iface->setCurrentByID(avatar_id) || gAgent.isGodlike()) { // *HACK: Adjust Z values automatically for liaisons & gods so // they swoop down when they click on the map. Requested // convenience. if(gAgent.isGodlike()) { getChild<LLUICtrl>("spin z")->setValue(LLSD(200.f)); } // Don't re-request info if we already have it or we won't have it in time to teleport if (mTrackedStatus != LLTracker::TRACKING_AVATAR || name != mTrackedAvatarName) { mTrackedStatus = LLTracker::TRACKING_AVATAR; mTrackedAvatarName = name; LLTracker::trackAvatar(avatar_id, name); } } else { LLTracker::stopTracking(NULL); } setDefaultBtn("Teleport"); } void LLFloaterWorldMap::trackLandmark( const LLUUID& landmark_item_id ) { LLCtrlSelectionInterface *iface = childGetSelectionInterface("landmark combo"); if (!iface) return; buildLandmarkIDLists(); BOOL found = FALSE; S32 idx; for (idx = 0; idx < mLandmarkItemIDList.count(); idx++) { if ( mLandmarkItemIDList.get(idx) == landmark_item_id) { found = TRUE; break; } } if (found && iface->setCurrentByID( landmark_item_id ) ) { LLUUID asset_id = mLandmarkAssetIDList.get( idx ); std::string name; LLComboBox* combo = getChild<LLComboBox>( "landmark combo"); if (combo) name = combo->getSimple(); mTrackedStatus = LLTracker::TRACKING_LANDMARK; LLTracker::trackLandmark(mLandmarkAssetIDList.get( idx ), // assetID mLandmarkItemIDList.get( idx ), // itemID name); // name if( asset_id != sHomeID ) { // start the download process gLandmarkList.getAsset( asset_id); } // We have to download both region info and landmark data, so set busy. JC // getWindow()->incBusyCount(); } else { LLTracker::stopTracking(NULL); } setDefaultBtn("Teleport"); } void LLFloaterWorldMap::trackEvent(const LLItemInfo &event_info) { mTrackedStatus = LLTracker::TRACKING_LOCATION; LLTracker::trackLocation(event_info.getGlobalPosition(), event_info.getName(), event_info.getToolTip(), LLTracker::LOCATION_EVENT); setDefaultBtn("Teleport"); } void LLFloaterWorldMap::trackGenericItem(const LLItemInfo &item) { mTrackedStatus = LLTracker::TRACKING_LOCATION; LLTracker::trackLocation(item.getGlobalPosition(), item.getName(), item.getToolTip(), LLTracker::LOCATION_ITEM); setDefaultBtn("Teleport"); } void LLFloaterWorldMap::trackLocation(const LLVector3d& pos_global) { LLSimInfo* sim_info = LLWorldMap::getInstance()->simInfoFromPosGlobal(pos_global); if (!sim_info) { // We haven't found a region for that point yet, leave the tracking to the world map LLWorldMap::getInstance()->setTracking(pos_global); LLTracker::stopTracking(NULL); S32 world_x = S32(pos_global.mdV[0] / 256); S32 world_y = S32(pos_global.mdV[1] / 256); LLWorldMapMessage::getInstance()->sendMapBlockRequest(world_x, world_y, world_x, world_y, true); setDefaultBtn(""); // clicked on a non-region - turn off coord display enableTeleportCoordsDisplay( false ); return; } if (sim_info->isDown()) { // Down region. Show the blue circle of death! // i.e. let the world map that this and tell it it's invalid LLWorldMap::getInstance()->setTracking(pos_global); LLWorldMap::getInstance()->setTrackingInvalid(); LLTracker::stopTracking(NULL); setDefaultBtn(""); // clicked on a down region - turn off coord display enableTeleportCoordsDisplay( false ); return; } std::string sim_name = sim_info->getName(); F32 region_x = (F32)fmod( pos_global.mdV[VX], (F64)REGION_WIDTH_METERS ); F32 region_y = (F32)fmod( pos_global.mdV[VY], (F64)REGION_WIDTH_METERS ); std::string full_name = llformat("%s (%d, %d, %d)", sim_name.c_str(), llround(region_x), llround(region_y), llround((F32)pos_global.mdV[VZ])); std::string tooltip(""); mTrackedStatus = LLTracker::TRACKING_LOCATION; LLTracker::trackLocation(pos_global, full_name, tooltip); LLWorldMap::getInstance()->cancelTracking(); // The floater is taking over the tracking LLVector3d coord_pos = LLTracker::getTrackedPositionGlobal(); updateTeleportCoordsDisplay( coord_pos ); // we have a valid region - turn on coord display enableTeleportCoordsDisplay( true ); setDefaultBtn("Teleport"); } // enable/disable teleport destination coordinates void LLFloaterWorldMap::enableTeleportCoordsDisplay( bool enabled ) { childSetEnabled("teleport_coordinate_x", enabled ); childSetEnabled("teleport_coordinate_y", enabled ); childSetEnabled("teleport_coordinate_z", enabled ); } // update display of teleport destination coordinates - pos is in global coordinates void LLFloaterWorldMap::updateTeleportCoordsDisplay( const LLVector3d& pos ) { // if we're going to update their value, we should also enable them enableTeleportCoordsDisplay( true ); // convert global specified position to a local one F32 region_local_x = (F32)fmod( pos.mdV[VX], (F64)REGION_WIDTH_METERS ); F32 region_local_y = (F32)fmod( pos.mdV[VY], (F64)REGION_WIDTH_METERS ); F32 region_local_z = (F32)fmod( pos.mdV[VZ], (F64)REGION_WIDTH_METERS ); // write in the values childSetValue("teleport_coordinate_x", region_local_x ); childSetValue("teleport_coordinate_y", region_local_y ); childSetValue("teleport_coordinate_z", region_local_z ); } void LLFloaterWorldMap::updateLocation() { bool gotSimName; LLTracker::ETrackingStatus status = LLTracker::getTrackingStatus(); // These values may get updated by a message, so need to check them every frame // The fields may be changed by the user, so only update them if the data changes LLVector3d pos_global = LLTracker::getTrackedPositionGlobal(); if (pos_global.isExactlyZero()) { LLVector3d agentPos = gAgent.getPositionGlobal(); // Set to avatar's current postion if nothing is selected if ( status == LLTracker::TRACKING_NOTHING && mSetToUserPosition ) { // Make sure we know where we are before setting the current user position std::string agent_sim_name; gotSimName = LLWorldMap::getInstance()->simNameFromPosGlobal( agentPos, agent_sim_name ); if ( gotSimName ) { mSetToUserPosition = FALSE; // Fill out the location field getChild<LLUICtrl>("location")->setValue(agent_sim_name); // update the coordinate display with location of avatar in region updateTeleportCoordsDisplay( agentPos ); // Figure out where user is // Set the current SLURL mSLURL = LLSLURL(agent_sim_name, gAgent.getPositionGlobal()); } } return; // invalid location } std::string sim_name; gotSimName = LLWorldMap::getInstance()->simNameFromPosGlobal( pos_global, sim_name ); if ((status != LLTracker::TRACKING_NOTHING) && (status != mTrackedStatus || pos_global != mTrackedLocation || sim_name != mTrackedSimName)) { mTrackedStatus = status; mTrackedLocation = pos_global; mTrackedSimName = sim_name; if (status == LLTracker::TRACKING_AVATAR) { // *HACK: Adjust Z values automatically for liaisons & // gods so they swoop down when they click on the // map. Requested convenience. if(gAgent.isGodlike()) { pos_global[2] = 200; } } getChild<LLUICtrl>("location")->setValue(sim_name); // refresh coordinate display to reflect where user clicked. LLVector3d coord_pos = LLTracker::getTrackedPositionGlobal(); updateTeleportCoordsDisplay( coord_pos ); // simNameFromPosGlobal can fail, so don't give the user an invalid SLURL if ( gotSimName ) { mSLURL = LLSLURL(sim_name, pos_global); } else { // Empty SLURL will disable the "Copy SLURL to clipboard" button mSLURL = LLSLURL(); } } } void LLFloaterWorldMap::trackURL(const std::string& region_name, S32 x_coord, S32 y_coord, S32 z_coord) { LLSimInfo* sim_info = LLWorldMap::getInstance()->simInfoFromName(region_name); z_coord = llclamp(z_coord, 0, 4096); if (sim_info) { LLVector3 local_pos; local_pos.mV[VX] = (F32)x_coord; local_pos.mV[VY] = (F32)y_coord; local_pos.mV[VZ] = (F32)z_coord; LLVector3d global_pos = sim_info->getGlobalPos(local_pos); trackLocation(global_pos); setDefaultBtn("Teleport"); } else { // fill in UI based on URL gFloaterWorldMap->getChild<LLUICtrl>("location")->setValue(region_name); // Save local coords to highlight position after region global // position is returned. gFloaterWorldMap->mCompletingRegionPos.set( (F32)x_coord, (F32)y_coord, (F32)z_coord); // pass sim name to combo box gFloaterWorldMap->mCompletingRegionName = region_name; LLWorldMapMessage::getInstance()->sendNamedRegionRequest(region_name); LLStringUtil::toLower(gFloaterWorldMap->mCompletingRegionName); LLWorldMap::getInstance()->setTrackingCommit(); } } void LLFloaterWorldMap::observeInventory(LLInventoryModel* model) { if(mInventory) { mInventory->removeObserver(mInventoryObserver); delete mInventoryObserver; mInventory = NULL; mInventoryObserver = NULL; } if(model) { mInventory = model; mInventoryObserver = new LLMapInventoryObserver; // Inventory deletes all observers on shutdown mInventory->addObserver(mInventoryObserver); inventoryChanged(); } } void LLFloaterWorldMap::inventoryChanged() { if(!LLTracker::getTrackedLandmarkItemID().isNull()) { LLUUID item_id = LLTracker::getTrackedLandmarkItemID(); buildLandmarkIDLists(); trackLandmark(item_id); } } void LLFloaterWorldMap::observeFriends() { if(!mFriendObserver) { mFriendObserver = new LLMapFriendObserver; LLAvatarTracker::instance().addObserver(mFriendObserver); friendsChanged(); } } void LLFloaterWorldMap::friendsChanged() { LLAvatarTracker& t = LLAvatarTracker::instance(); const LLUUID& avatar_id = t.getAvatarID(); buildAvatarIDList(); if(avatar_id.notNull()) { LLCtrlSelectionInterface *iface = childGetSelectionInterface("friend combo"); const LLRelationship* buddy_info = t.getBuddyInfo(avatar_id); if(!iface || !iface->setCurrentByID(avatar_id) || (buddy_info && !buddy_info->isRightGrantedFrom(LLRelationship::GRANT_MAP_LOCATION)) || gAgent.isGodlike()) { LLTracker::stopTracking(NULL); } } } // No longer really builds a list. Instead, just updates mAvatarCombo. void LLFloaterWorldMap::buildAvatarIDList() { LLCtrlListInterface *list = childGetListInterface("friend combo"); if (!list) return; // Delete all but the "None" entry S32 list_size = list->getItemCount(); if (list_size > 1) { list->selectItemRange(1, -1); list->operateOnSelection(LLCtrlListInterface::OP_DELETE); } // Get all of the calling cards for avatar that are currently online LLCollectMappableBuddies collector; LLAvatarTracker::instance().applyFunctor(collector); LLCollectMappableBuddies::buddy_map_t::iterator it; LLCollectMappableBuddies::buddy_map_t::iterator end; it = collector.mMappable.begin(); end = collector.mMappable.end(); for( ; it != end; ++it) { list->addSimpleElement((*it).first, ADD_BOTTOM, (*it).second); } list->setCurrentByID( LLAvatarTracker::instance().getAvatarID() ); list->selectFirstItem(); } void LLFloaterWorldMap::buildLandmarkIDLists() { LLCtrlListInterface *list = childGetListInterface("landmark combo"); if (!list) return; // Delete all but the "None" entry S32 list_size = list->getItemCount(); if (list_size > 1) { list->selectItemRange(1, -1); list->operateOnSelection(LLCtrlListInterface::OP_DELETE); } mLandmarkItemIDList.reset(); mLandmarkAssetIDList.reset(); // Get all of the current landmarks mLandmarkAssetIDList.put( LLUUID::null ); mLandmarkItemIDList.put( LLUUID::null ); mLandmarkAssetIDList.put( sHomeID ); mLandmarkItemIDList.put( sHomeID ); LLInventoryModel::cat_array_t cats; LLInventoryModel::item_array_t items; LLIsType is_landmark(LLAssetType::AT_LANDMARK); gInventory.collectDescendentsIf(gInventory.getRootFolderID(), cats, items, LLInventoryModel::EXCLUDE_TRASH, is_landmark); std::sort(items.begin(), items.end(), LLViewerInventoryItem::comparePointers()); S32 count = items.count(); for(S32 i = 0; i < count; ++i) { LLInventoryItem* item = items.get(i); list->addSimpleElement(item->getName(), ADD_BOTTOM, item->getUUID()); mLandmarkAssetIDList.put( item->getAssetUUID() ); mLandmarkItemIDList.put( item->getUUID() ); } list->selectFirstItem(); } F32 LLFloaterWorldMap::getDistanceToDestination(const LLVector3d &destination, F32 z_attenuation) const { LLVector3d delta = destination - gAgent.getPositionGlobal(); // by attenuating the z-component we effectively // give more weight to the x-y plane delta.mdV[VZ] *= z_attenuation; F32 distance = (F32)delta.magVec(); return distance; } void LLFloaterWorldMap::clearLocationSelection(BOOL clear_ui) { LLCtrlListInterface *list = childGetListInterface("search_results"); if (list) { list->operateOnAll(LLCtrlListInterface::OP_DELETE); } LLWorldMap::getInstance()->cancelTracking(); mCompletingRegionName = ""; } void LLFloaterWorldMap::clearLandmarkSelection(BOOL clear_ui) { if (clear_ui || !childHasKeyboardFocus("landmark combo")) { LLCtrlListInterface *list = childGetListInterface("landmark combo"); if (list) { list->selectByValue( "None" ); } } } void LLFloaterWorldMap::clearAvatarSelection(BOOL clear_ui) { if (clear_ui || !childHasKeyboardFocus("friend combo")) { mTrackedStatus = LLTracker::TRACKING_NOTHING; LLCtrlListInterface *list = childGetListInterface("friend combo"); if (list) { list->selectByValue( "None" ); } } } // Adjust the maximally zoomed out limit of the zoom slider so you // can see the whole world, plus a little. void LLFloaterWorldMap::adjustZoomSliderBounds() { // Merov: we switched from using the "world size" (which varies depending where the user went) to a fixed // width of 512 regions max visible at a time. This makes the zoom slider works in a consistent way across // sessions and doesn't prevent the user to pan the world if it was to grow a lot beyond that limit. // Currently (01/26/09), this value allows the whole grid to be visible in a 1024x1024 window. S32 world_width_regions = MAX_VISIBLE_REGIONS; S32 world_height_regions = MAX_VISIBLE_REGIONS; // Find how much space we have to display the world LLWorldMapView* map_panel; map_panel = (LLWorldMapView*)mPanel; LLRect view_rect = map_panel->getRect(); // View size in pixels S32 view_width = view_rect.getWidth(); S32 view_height = view_rect.getHeight(); // Pixels per region to display entire width/height F32 width_pixels_per_region = (F32) view_width / (F32) world_width_regions; F32 height_pixels_per_region = (F32) view_height / (F32) world_height_regions; F32 pixels_per_region = llmin(width_pixels_per_region, height_pixels_per_region); // Round pixels per region to an even number of slider increments S32 slider_units = llfloor(pixels_per_region / 0.2f); pixels_per_region = slider_units * 0.2f; // Make sure the zoom slider can be moved at least a little bit. // Likewise, less than the increment pixels per region is just silly. pixels_per_region = llclamp(pixels_per_region, 1.f, ZOOM_MAX); F32 min_power = log(pixels_per_region/256.f)/log(2.f); getChild<LLSlider>("zoom slider")->setMinValue(min_power); } //------------------------------------------------------------------------- // User interface widget callbacks //------------------------------------------------------------------------- void LLFloaterWorldMap::onGoHome() { gAgent.teleportHome(); closeFloater(); } void LLFloaterWorldMap::onLandmarkComboPrearrange( ) { if( mIsClosing ) { return; } LLCtrlListInterface *list = childGetListInterface("landmark combo"); if (!list) return; LLUUID current_choice = list->getCurrentID(); buildLandmarkIDLists(); if( current_choice.isNull() || !list->setCurrentByID( current_choice ) ) { LLTracker::stopTracking(NULL); } } void LLFloaterWorldMap::onComboTextEntry() { // Reset the tracking whenever we start typing into any of the search fields, // so that hitting <enter> does an auto-complete versus teleporting us to the // previously selected landmark/friend. LLTracker::clearFocus(); } void LLFloaterWorldMap::onSearchTextEntry( ) { onComboTextEntry(); updateSearchEnabled(); } void LLFloaterWorldMap::onLandmarkComboCommit() { if( mIsClosing ) { return; } LLCtrlListInterface *list = childGetListInterface("landmark combo"); if (!list) return; LLUUID asset_id; LLUUID item_id = list->getCurrentID(); LLTracker::stopTracking(NULL); //RN: stopTracking() clears current combobox selection, need to reassert it here list->setCurrentByID(item_id); if( item_id.isNull() ) { } else if( item_id == sHomeID ) { asset_id = sHomeID; } else { LLInventoryItem* item = gInventory.getItem( item_id ); if( item ) { asset_id = item->getAssetUUID(); } else { // Something went wrong, so revert to a safe value. item_id.setNull(); } } trackLandmark( item_id); onShowTargetBtn(); // Reset to user postion if nothing is tracked mSetToUserPosition = ( LLTracker::getTrackingStatus() == LLTracker::TRACKING_NOTHING ); } // static void LLFloaterWorldMap::onAvatarComboPrearrange( ) { if( mIsClosing ) { return; } LLCtrlListInterface *list = childGetListInterface("friend combo"); if (!list) return; LLUUID current_choice; if( LLAvatarTracker::instance().haveTrackingInfo() ) { current_choice = LLAvatarTracker::instance().getAvatarID(); } buildAvatarIDList(); if( !list->setCurrentByID( current_choice ) || current_choice.isNull() ) { LLTracker::stopTracking(NULL); } } void LLFloaterWorldMap::onAvatarComboCommit() { if( mIsClosing ) { return; } LLCtrlListInterface *list = childGetListInterface("friend combo"); if (!list) return; const LLUUID& new_avatar_id = list->getCurrentID(); if (new_avatar_id.notNull()) { std::string name; LLComboBox* combo = getChild<LLComboBox>("friend combo"); if (combo) name = combo->getSimple(); trackAvatar(new_avatar_id, name); onShowTargetBtn(); } else { // Reset to user postion if nothing is tracked mSetToUserPosition = ( LLTracker::getTrackingStatus() == LLTracker::TRACKING_NOTHING ); } } void LLFloaterWorldMap::onLocationFocusChanged( LLFocusableElement* focus ) { updateSearchEnabled(); } void LLFloaterWorldMap::updateSearchEnabled() { if (childHasKeyboardFocus("location") && getChild<LLUICtrl>("location")->getValue().asString().length() > 0) { setDefaultBtn("DoSearch"); } else { setDefaultBtn(NULL); } } void LLFloaterWorldMap::onLocationCommit() { if( mIsClosing ) { return; } clearLocationSelection(FALSE); mCompletingRegionName = ""; mLastRegionName = ""; std::string str = getChild<LLUICtrl>("location")->getValue().asString(); // Trim any leading and trailing spaces in the search target std::string saved_str = str; LLStringUtil::trim( str ); if ( str != saved_str ) { // Set the value in the UI if any spaces were removed getChild<LLUICtrl>("location")->setValue(str); } LLStringUtil::toLower(str); mCompletingRegionName = str; LLWorldMap::getInstance()->setTrackingCommit(); if (str.length() >= 3) { LLWorldMapMessage::getInstance()->sendNamedRegionRequest(str); } else { str += "#"; LLWorldMapMessage::getInstance()->sendNamedRegionRequest(str); } } void LLFloaterWorldMap::onCoordinatesCommit() { if( mIsClosing ) { return; } S32 x_coord = (S32)childGetValue("teleport_coordinate_x").asReal(); S32 y_coord = (S32)childGetValue("teleport_coordinate_y").asReal(); S32 z_coord = (S32)childGetValue("teleport_coordinate_z").asReal(); const std::string region_name = childGetValue("location").asString(); trackURL( region_name, x_coord, y_coord, z_coord ); } void LLFloaterWorldMap::onClearBtn() { mTrackedStatus = LLTracker::TRACKING_NOTHING; LLTracker::stopTracking((void *)(intptr_t)TRUE); LLWorldMap::getInstance()->cancelTracking(); mSLURL = LLSLURL(); // Clear the SLURL since it's invalid mSetToUserPosition = TRUE; // Revert back to the current user position } void LLFloaterWorldMap::onShowTargetBtn() { centerOnTarget(TRUE); } void LLFloaterWorldMap::onShowAgentBtn() { LLWorldMapView::setPan( 0, 0, FALSE); // FALSE == animate // Set flag so user's location will be displayed if not tracking anything else mSetToUserPosition = TRUE; } void LLFloaterWorldMap::onClickTeleportBtn() { teleport(); } void LLFloaterWorldMap::onCopySLURL() { getWindow()->copyTextToClipboard(utf8str_to_wstring(mSLURL.getSLURLString())); LLSD args; args["SLURL"] = mSLURL.getSLURLString(); LLNotificationsUtil::add("CopySLURL", args); } // protected void LLFloaterWorldMap::centerOnTarget(BOOL animate) { LLVector3d pos_global; if(LLTracker::getTrackingStatus() != LLTracker::TRACKING_NOTHING) { LLVector3d tracked_position = LLTracker::getTrackedPositionGlobal(); //RN: tracker doesn't allow us to query completion, so we check for a tracking position of // absolute zero, and keep trying in the draw loop if (tracked_position.isExactlyZero()) { mWaitingForTracker = TRUE; return; } else { // We've got the position finally, so we're no longer busy. JC // getWindow()->decBusyCount(); pos_global = LLTracker::getTrackedPositionGlobal() - gAgentCamera.getCameraPositionGlobal(); } } else if(LLWorldMap::getInstance()->isTracking()) { pos_global = LLWorldMap::getInstance()->getTrackedPositionGlobal() - gAgentCamera.getCameraPositionGlobal();; } else { // default behavior = center on agent pos_global.clearVec(); } LLWorldMapView::setPan( -llfloor((F32)(pos_global.mdV[VX] * (F64)LLWorldMapView::sMapScale / REGION_WIDTH_METERS)), -llfloor((F32)(pos_global.mdV[VY] * (F64)LLWorldMapView::sMapScale / REGION_WIDTH_METERS)), !animate); mWaitingForTracker = FALSE; } // protected void LLFloaterWorldMap::fly() { LLVector3d pos_global = LLTracker::getTrackedPositionGlobal(); // Start the autopilot and close the floater, // so we can see where we're flying if (!pos_global.isExactlyZero()) { gAgent.startAutoPilotGlobal( pos_global ); closeFloater(); } else { make_ui_sound("UISndInvalidOp"); } } // protected void LLFloaterWorldMap::teleport() { BOOL teleport_home = FALSE; LLVector3d pos_global; LLAvatarTracker& av_tracker = LLAvatarTracker::instance(); LLTracker::ETrackingStatus tracking_status = LLTracker::getTrackingStatus(); if (LLTracker::TRACKING_AVATAR == tracking_status && av_tracker.haveTrackingInfo() ) { pos_global = av_tracker.getGlobalPos(); pos_global.mdV[VZ] = getChild<LLUICtrl>("spin z")->getValue(); } else if ( LLTracker::TRACKING_LANDMARK == tracking_status) { if( LLTracker::getTrackedLandmarkAssetID() == sHomeID ) { teleport_home = TRUE; } else { LLLandmark* landmark = gLandmarkList.getAsset( LLTracker::getTrackedLandmarkAssetID() ); LLUUID region_id; if(landmark && !landmark->getGlobalPos(pos_global) && landmark->getRegionID(region_id)) { LLLandmark::requestRegionHandle( gMessageSystem, gAgent.getRegionHost(), region_id, NULL); } } } else if ( LLTracker::TRACKING_LOCATION == tracking_status) { pos_global = LLTracker::getTrackedPositionGlobal(); } else { make_ui_sound("UISndInvalidOp"); } // Do the teleport, which will also close the floater if (teleport_home) { gAgent.teleportHome(); } else if (!pos_global.isExactlyZero()) { if(LLTracker::TRACKING_LANDMARK == tracking_status) { gAgent.teleportViaLandmark(LLTracker::getTrackedLandmarkAssetID()); } else { gAgent.teleportViaLocation( pos_global ); } } } void LLFloaterWorldMap::flyToLandmark() { LLVector3d destination_pos_global; if( !LLTracker::getTrackedLandmarkAssetID().isNull() ) { if (LLTracker::hasLandmarkPosition()) { gAgent.startAutoPilotGlobal( LLTracker::getTrackedPositionGlobal() ); } } } void LLFloaterWorldMap::teleportToLandmark() { BOOL has_destination = FALSE; LLUUID destination_id; // Null means "home" if( LLTracker::getTrackedLandmarkAssetID() == sHomeID ) { has_destination = TRUE; } else { LLLandmark* landmark = gLandmarkList.getAsset( LLTracker::getTrackedLandmarkAssetID() ); LLVector3d global_pos; if(landmark && landmark->getGlobalPos(global_pos)) { destination_id = LLTracker::getTrackedLandmarkAssetID(); has_destination = TRUE; } else if(landmark) { // pop up an anonymous request request. LLUUID region_id; if(landmark->getRegionID(region_id)) { LLLandmark::requestRegionHandle( gMessageSystem, gAgent.getRegionHost(), region_id, NULL); } } } if( has_destination ) { gAgent.teleportViaLandmark( destination_id ); } } void LLFloaterWorldMap::teleportToAvatar() { LLAvatarTracker& av_tracker = LLAvatarTracker::instance(); if(av_tracker.haveTrackingInfo()) { LLVector3d pos_global = av_tracker.getGlobalPos(); gAgent.teleportViaLocation( pos_global ); } } void LLFloaterWorldMap::flyToAvatar() { if( LLAvatarTracker::instance().haveTrackingInfo() ) { gAgent.startAutoPilotGlobal( LLAvatarTracker::instance().getGlobalPos() ); } } void LLFloaterWorldMap::updateSims(bool found_null_sim) { if (mCompletingRegionName == "") { return; } LLScrollListCtrl *list = getChild<LLScrollListCtrl>("search_results"); list->operateOnAll(LLCtrlListInterface::OP_DELETE); S32 name_length = mCompletingRegionName.length(); LLSD match; S32 num_results = 0; std::map<U64, LLSimInfo*>::const_iterator it; for (it = LLWorldMap::getInstance()->getRegionMap().begin(); it != LLWorldMap::getInstance()->getRegionMap().end(); ++it) { LLSimInfo* info = it->second; std::string sim_name_lower = info->getName(); LLStringUtil::toLower(sim_name_lower); if (sim_name_lower.substr(0, name_length) == mCompletingRegionName) { if (sim_name_lower == mCompletingRegionName) { match = info->getName(); } LLSD value; value["id"] = info->getName(); value["columns"][0]["column"] = "sim_name"; value["columns"][0]["value"] = info->getName(); list->addElement(value); num_results++; } } if (found_null_sim) { mCompletingRegionName = ""; } // if match found, highlight it and go if (!match.isUndefined()) { list->selectByValue(match); getChild<LLUICtrl>("search_results")->setFocus(TRUE); onCommitSearchResult(); } // if we found nothing, say "none" if (num_results == 0) { list->setCommentText(LLTrans::getString("worldmap_results_none_found")); list->operateOnAll(LLCtrlListInterface::OP_DESELECT); } } void LLFloaterWorldMap::onCommitSearchResult() { LLCtrlListInterface *list = childGetListInterface("search_results"); if (!list) return; LLSD selected_value = list->getSelectedValue(); std::string sim_name = selected_value.asString(); if (sim_name.empty()) { return; } LLStringUtil::toLower(sim_name); std::map<U64, LLSimInfo*>::const_iterator it; for (it = LLWorldMap::getInstance()->getRegionMap().begin(); it != LLWorldMap::getInstance()->getRegionMap().end(); ++it) { LLSimInfo* info = it->second; if (info->isName(sim_name)) { LLVector3d pos_global = info->getGlobalOrigin(); const F64 SIM_COORD_DEFAULT = 128.0; LLVector3 pos_local(SIM_COORD_DEFAULT, SIM_COORD_DEFAULT, 0.0f); // Did this value come from a trackURL() request? if (!mCompletingRegionPos.isExactlyZero()) { pos_local = mCompletingRegionPos; mCompletingRegionPos.clear(); } pos_global.mdV[VX] += (F64)pos_local.mV[VX]; pos_global.mdV[VY] += (F64)pos_local.mV[VY]; pos_global.mdV[VZ] = (F64)pos_local.mV[VZ]; getChild<LLUICtrl>("location")->setValue(sim_name); trackLocation(pos_global); setDefaultBtn("Teleport"); break; } } onShowTargetBtn(); } void LLFloaterWorldMap::onChangeMaturity() { bool can_access_mature = gAgent.canAccessMature(); bool can_access_adult = gAgent.canAccessAdult(); getChildView("events_mature_icon")->setVisible( can_access_mature); getChildView("events_mature_label")->setVisible( can_access_mature); getChildView("events_mature_chk")->setVisible( can_access_mature); getChildView("events_adult_icon")->setVisible( can_access_adult); getChildView("events_adult_label")->setVisible( can_access_adult); getChildView("events_adult_chk")->setVisible( can_access_adult); // disable mature / adult events. if (!can_access_mature) { gSavedSettings.setBOOL("ShowMatureEvents", FALSE); } if (!can_access_adult) { gSavedSettings.setBOOL("ShowAdultEvents", FALSE); } }