/** * @file llfloaterworldmap.cpp * @author James Cook, Tom Yedwab * @brief LLFloaterWorldMap class implementation * * $LicenseInfo:firstyear=2003&license=viewergpl$ * * Copyright (c) 2003-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ /* * Map of the entire world, with multiple background images, * avatar tracking, teleportation by double-click, etc. */ #include "llviewerprecompiledheaders.h" #include "llfloaterworldmap.h" #include "llagent.h" #include "llbutton.h" #include "llcallingcard.h" #include "llcombobox.h" #include "llviewercontrol.h" #include "llcommandhandler.h" #include "lldraghandle.h" #include "llfirstuse.h" #include "llfloaterreg.h" // getTypedInstance() #include "llfocusmgr.h" #include "llinventorymodel.h" #include "lllandmarklist.h" #include "lllineeditor.h" #include "llregionhandle.h" #include "llscrolllistctrl.h" #include "llslurl.h" #include "lltabcontainer.h" #include "lltextbox.h" #include "lltracker.h" #include "lltrans.h" #include "llviewerinventory.h" // LLViewerInventoryItem #include "llviewermenu.h" #include "llviewerregion.h" #include "llviewerstats.h" #include "llworldmap.h" #include "llworldmapview.h" #include "lluictrlfactory.h" #include "llappviewer.h" #include "llmapimagetype.h" #include "llweb.h" #include "llslider.h" #include "llglheaders.h" #include "llwindow.h" // copyTextToClipboard() //--------------------------------------------------------------------------- // Constants //--------------------------------------------------------------------------- static const F32 MAP_ZOOM_TIME = 0.2f; enum EPanDirection { PAN_UP, PAN_DOWN, PAN_LEFT, PAN_RIGHT }; // Values in pixels per region static const F32 ZOOM_MAX = 128.f; static const F32 SIM_COORD_DEFAULT = 128.f; //--------------------------------------------------------------------------- // Globals //--------------------------------------------------------------------------- // handle secondlife:///app/worldmap/{NAME}/{COORDS} URLs class LLWorldMapHandler : public LLCommandHandler { public: // requires trusted browser to trigger LLWorldMapHandler() : LLCommandHandler("worldmap", UNTRUSTED_THROTTLE) { } bool handle(const LLSD& params, const LLSD& query_map, LLMediaCtrl* web) { if (params.size() == 0) { return false; } const std::string region_name = params[0].asString(); S32 x = (params.size() > 1) ? params[1].asInteger() : 128; S32 y = (params.size() > 2) ? params[2].asInteger() : 128; S32 z = (params.size() > 3) ? params[3].asInteger() : 0; LLFloaterWorldMap::getInstance()->trackURL(region_name, x, y, z); LLFloaterReg::showInstance("world_map", "center"); return true; } }; LLWorldMapHandler gWorldMapHandler; LLFloaterWorldMap* gFloaterWorldMap = NULL; class LLMapInventoryObserver : public LLInventoryObserver { public: LLMapInventoryObserver() {} virtual ~LLMapInventoryObserver() {} virtual void changed(U32 mask); }; void LLMapInventoryObserver::changed(U32 mask) { // if there's a change we're interested in. if((mask & (LLInventoryObserver::CALLING_CARD | LLInventoryObserver::ADD | LLInventoryObserver::REMOVE)) != 0) { gFloaterWorldMap->inventoryChanged(); } } class LLMapFriendObserver : public LLFriendObserver { public: LLMapFriendObserver() {} virtual ~LLMapFriendObserver() {} virtual void changed(U32 mask); }; void LLMapFriendObserver::changed(U32 mask) { // if there's a change we're interested in. if((mask & (LLFriendObserver::ADD | LLFriendObserver::REMOVE | LLFriendObserver::ONLINE | LLFriendObserver::POWERS)) != 0) { gFloaterWorldMap->friendsChanged(); } } //--------------------------------------------------------------------------- // Statics //--------------------------------------------------------------------------- // Used as a pretend asset and inventory id to mean "landmark at my home location." const LLUUID LLFloaterWorldMap::sHomeID( "10000000-0000-0000-0000-000000000001" ); //--------------------------------------------------------------------------- // Construction and destruction //--------------------------------------------------------------------------- LLFloaterWorldMap::LLFloaterWorldMap(const LLSD& key) : LLFloater(key), mInventory(NULL), mInventoryObserver(NULL), mFriendObserver(NULL), mCompletingRegionName(""), mWaitingForTracker(FALSE), mIsClosing(FALSE), mSetToUserPosition(TRUE), mTrackedLocation(0,0,0), mTrackedStatus(LLTracker::TRACKING_NOTHING) { gFloaterWorldMap = this; mFactoryMap["objects_mapview"] = LLCallbackMap(createWorldMapView, NULL); mFactoryMap["terrain_mapview"] = LLCallbackMap(createWorldMapView, NULL); //Called from floater reg: LLUICtrlFactory::getInstance()->buildFloater(this, "floater_world_map.xml", FALSE); mCommitCallbackRegistrar.add("WMap.Location", boost::bind(&LLFloaterWorldMap::onLocationCommit, this)); mCommitCallbackRegistrar.add("WMap.AvatarCombo", boost::bind(&LLFloaterWorldMap::onAvatarComboCommit, this)); mCommitCallbackRegistrar.add("WMap.SearchResult", boost::bind(&LLFloaterWorldMap::onCommitSearchResult, this)); mCommitCallbackRegistrar.add("WMap.CommitLocation", boost::bind(&LLFloaterWorldMap::onCommitLocation, this)); mCommitCallbackRegistrar.add("WMap.GoHome", boost::bind(&LLFloaterWorldMap::onGoHome, this)); mCommitCallbackRegistrar.add("WMap.Teleport", boost::bind(&LLFloaterWorldMap::onClickTeleportBtn, this)); mCommitCallbackRegistrar.add("WMap.ShowTarget", boost::bind(&LLFloaterWorldMap::onShowTargetBtn, this)); mCommitCallbackRegistrar.add("WMap.ShowAgent", boost::bind(&LLFloaterWorldMap::onShowAgentBtn, this)); mCommitCallbackRegistrar.add("WMap.Clear", boost::bind(&LLFloaterWorldMap::onClearBtn, this)); mCommitCallbackRegistrar.add("WMap.CopySLURL", boost::bind(&LLFloaterWorldMap::onCopySLURL, this)); } // static void* LLFloaterWorldMap::createWorldMapView(void* data) { return new LLWorldMapView(); } BOOL LLFloaterWorldMap::postBuild() { mTabs = getChild("maptab"); if (!mTabs) return FALSE; mTabs->setCommitCallback(boost::bind(&LLFloaterWorldMap::onCommitBackground, this)); // The following callback syncs the worlmap tabs with the images. // Commented out since it was crashing when LLWorldMap became a singleton. // We should be fine without it but override the onOpen method and put it // there if it turns out to be needed. -MG // //onCommitBackground(); LLComboBox *avatar_combo = getChild("friend combo"); if (avatar_combo) { avatar_combo->selectFirstItem(); avatar_combo->setPrearrangeCallback( boost::bind(&LLFloaterWorldMap::onAvatarComboPrearrange, this) ); avatar_combo->setTextEntryCallback( boost::bind(&LLFloaterWorldMap::onComboTextEntry, this) ); } getChild("location")->setFocusChangedCallback(boost::bind(&LLFloaterWorldMap::onLocationFocusChanged, this, _1)); LLLineEditor *location_editor = getChild("location"); if (location_editor) { location_editor->setKeystrokeCallback( boost::bind(&LLFloaterWorldMap::onSearchTextEntry, this, _1), NULL ); } getChild("search_results")->setDoubleClickCallback( boost::bind(&LLFloaterWorldMap::onClickTeleportBtn, this)); LLComboBox *landmark_combo = getChild( "landmark combo"); if (landmark_combo) { landmark_combo->selectFirstItem(); landmark_combo->setPrearrangeCallback( boost::bind(&LLFloaterWorldMap::onLandmarkComboPrearrange, this) ); landmark_combo->setTextEntryCallback( boost::bind(&LLFloaterWorldMap::onComboTextEntry, this) ); } mCurZoomVal = log(gMapScale)/log(2.f); childSetValue("zoom slider", gMapScale); setDefaultBtn(NULL); mZoomTimer.stop(); return TRUE; } // virtual LLFloaterWorldMap::~LLFloaterWorldMap() { // All cleaned up by LLView destructor mTabs = NULL; // Inventory deletes all observers on shutdown mInventory = NULL; mInventoryObserver = NULL; // avatar tracker will delete this for us. mFriendObserver = NULL; gFloaterWorldMap = NULL; } //static LLFloaterWorldMap* LLFloaterWorldMap::getInstance() { return LLFloaterReg::getTypedInstance("world_map"); } // virtual void LLFloaterWorldMap::onClose(bool app_quitting) { // While we're not visible, discard the overlay images we're using LLWorldMap::getInstance()->clearImageRefs(); } // virtual void LLFloaterWorldMap::onOpen(const LLSD& key) { bool center_on_target = (key.asString() == "center"); mIsClosing = FALSE; LLWorldMapView* map_panel; map_panel = (LLWorldMapView*)mTabs->getCurrentPanel(); map_panel->clearLastClick(); { // reset pan on show, so it centers on you again if (!center_on_target) { LLWorldMapView::setPan(0, 0, TRUE); } map_panel->updateVisibleBlocks(); // Reload the agent positions when we show the window LLWorldMap::getInstance()->eraseItems(); // Reload any maps that may have changed LLWorldMap::getInstance()->clearSimFlags(); const S32 panel_num = mTabs->getCurrentPanelIndex(); const bool request_from_sim = true; LLWorldMap::getInstance()->setCurrentLayer(panel_num, request_from_sim); // We may already have a bounding box for the regions of the world, // so use that to adjust the view. adjustZoomSliderBounds(); // Could be first show LLFirstUse::useMap(); // Start speculative download of landmarks const LLUUID landmark_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK); gInventory.startBackgroundFetch(landmark_folder_id); childSetFocus("location", TRUE); gFocusMgr.triggerFocusFlash(); buildAvatarIDList(); buildLandmarkIDLists(); // If nothing is being tracked, set flag so the user position will be found mSetToUserPosition = ( LLTracker::getTrackingStatus() == LLTracker::TRACKING_NOTHING ); } if (center_on_target) { centerOnTarget(FALSE); } } // static void LLFloaterWorldMap::reloadIcons(void*) { LLWorldMap::getInstance()->eraseItems(); LLWorldMap::getInstance()->sendMapLayerRequest(); } // virtual BOOL LLFloaterWorldMap::handleHover(S32 x, S32 y, MASK mask) { BOOL handled; handled = LLFloater::handleHover(x, y, mask); return handled; } BOOL LLFloaterWorldMap::handleScrollWheel(S32 x, S32 y, S32 clicks) { if (!isMinimized() && isFrontmost()) { LLRect area; childGetRect("search_results", area); if(!area.pointInRect(x, y)) { F32 slider_value = (F32)childGetValue("zoom slider").asReal(); slider_value += ((F32)clicks * -0.3333f); childSetValue("zoom slider", LLSD(slider_value)); return TRUE; } } return LLFloater::handleScrollWheel(x, y, clicks); } // virtual void LLFloaterWorldMap::reshape( S32 width, S32 height, BOOL called_from_parent ) { LLFloater::reshape( width, height, called_from_parent ); // Might have changed size of world display area // JC: Technically, this is correct, but it makes the slider "pop" // if you resize the window, then draw the slider. Just leaving it // the way it was when you opened the window seems better. // adjustZoomSliderBounds(); } // virtual void LLFloaterWorldMap::draw() { static LLUIColor map_track_color = LLUIColorTable::instance().getColor("MapTrackColor", LLColor4::white); static LLUIColor map_track_disabled_color = LLUIColorTable::instance().getColor("MapTrackDisabledColor", LLColor4::white); // Hide/Show Mature Events controls childSetVisible("events_mature_icon", gAgent.canAccessMature()); childSetVisible("events_mature_label", gAgent.canAccessMature()); childSetVisible("event_mature_chk", gAgent.canAccessMature()); childSetVisible("events_adult_icon", gAgent.canAccessMature()); childSetVisible("events_adult_label", gAgent.canAccessMature()); childSetVisible("event_adult_chk", gAgent.canAccessMature()); bool adult_enabled = gAgent.canAccessAdult(); if (!adult_enabled) { childSetValue("event_adult_chk", FALSE); } childSetEnabled("event_adult_chk", adult_enabled); // On orientation island, users don't have a home location yet, so don't // let them teleport "home". It dumps them in an often-crowed welcome // area (infohub) and they get confused. JC LLViewerRegion* regionp = gAgent.getRegion(); bool agent_on_prelude = (regionp && regionp->isPrelude()); bool enable_go_home = gAgent.isGodlike() || !agent_on_prelude; childSetEnabled("Go Home", enable_go_home); updateLocation(); LLTracker::ETrackingStatus tracking_status = LLTracker::getTrackingStatus(); if (LLTracker::TRACKING_AVATAR == tracking_status) { childSetColor("avatar_icon", map_track_color); } else { childSetColor("avatar_icon", map_track_disabled_color); } if (LLTracker::TRACKING_LANDMARK == tracking_status) { childSetColor("landmark_icon", map_track_color); } else { childSetColor("landmark_icon", map_track_disabled_color); } if (LLTracker::TRACKING_LOCATION == tracking_status) { childSetColor("location_icon", map_track_color); } else { if (mCompletingRegionName != "") { F64 seconds = LLTimer::getElapsedSeconds(); double value = fmod(seconds, 2); value = 0.5 + 0.5*cos(value * F_PI); LLColor4 loading_color(0.0, F32(value/2), F32(value), 1.0); childSetColor("location_icon", loading_color); } else { childSetColor("location_icon", map_track_disabled_color); } } // check for completion of tracking data if (mWaitingForTracker) { centerOnTarget(TRUE); } childSetEnabled("Teleport", (BOOL)tracking_status); // childSetEnabled("Clear", (BOOL)tracking_status); childSetEnabled("Show Destination", (BOOL)tracking_status || LLWorldMap::getInstance()->mIsTrackingUnknownLocation); childSetEnabled("copy_slurl", (mSLURL.size() > 0) ); setMouseOpaque(TRUE); getDragHandle()->setMouseOpaque(TRUE); //RN: snaps to zoom value because interpolation caused jitter in the text rendering if (!mZoomTimer.getStarted() && mCurZoomVal != (F32)childGetValue("zoom slider").asReal()) { mZoomTimer.start(); } F32 interp = mZoomTimer.getElapsedTimeF32() / MAP_ZOOM_TIME; if (interp > 1.f) { interp = 1.f; mZoomTimer.stop(); } mCurZoomVal = lerp(mCurZoomVal, (F32)childGetValue("zoom slider").asReal(), interp); F32 map_scale = 256.f*pow(2.f, mCurZoomVal); LLWorldMapView::setScale( map_scale ); LLFloater::draw(); } //------------------------------------------------------------------------- // Internal utility functions //------------------------------------------------------------------------- void LLFloaterWorldMap::trackAvatar( const LLUUID& avatar_id, const std::string& name ) { LLCtrlSelectionInterface *iface = childGetSelectionInterface("friend combo"); if (!iface) return; buildAvatarIDList(); if(iface->setCurrentByID(avatar_id) || gAgent.isGodlike()) { // *HACK: Adjust Z values automatically for liaisons & gods so // they swoop down when they click on the map. Requested // convenience. if(gAgent.isGodlike()) { childSetValue("spin z", LLSD(200.f)); } // Don't re-request info if we already have it or we won't have it in time to teleport if (mTrackedStatus != LLTracker::TRACKING_AVATAR || name != mTrackedAvatarName) { mTrackedStatus = LLTracker::TRACKING_AVATAR; mTrackedAvatarName = name; LLTracker::trackAvatar(avatar_id, name); } } else { LLTracker::stopTracking(NULL); } setDefaultBtn("Teleport"); } void LLFloaterWorldMap::trackLandmark( const LLUUID& landmark_item_id ) { LLCtrlSelectionInterface *iface = childGetSelectionInterface("landmark combo"); if (!iface) return; buildLandmarkIDLists(); BOOL found = FALSE; S32 idx; for (idx = 0; idx < mLandmarkItemIDList.count(); idx++) { if ( mLandmarkItemIDList.get(idx) == landmark_item_id) { found = TRUE; break; } } if (found && iface->setCurrentByID( landmark_item_id ) ) { LLUUID asset_id = mLandmarkAssetIDList.get( idx ); std::string name; LLComboBox* combo = getChild( "landmark combo"); if (combo) name = combo->getSimple(); mTrackedStatus = LLTracker::TRACKING_LANDMARK; LLTracker::trackLandmark(mLandmarkAssetIDList.get( idx ), // assetID mLandmarkItemIDList.get( idx ), // itemID name); // name if( asset_id != sHomeID ) { // start the download process gLandmarkList.getAsset( asset_id); } // We have to download both region info and landmark data, so set busy. JC // getWindow()->incBusyCount(); } else { LLTracker::stopTracking(NULL); } setDefaultBtn("Teleport"); } void LLFloaterWorldMap::trackEvent(const LLItemInfo &event_info) { mTrackedStatus = LLTracker::TRACKING_LOCATION; LLTracker::trackLocation(event_info.mPosGlobal, event_info.mName, event_info.mToolTip, LLTracker::LOCATION_EVENT); setDefaultBtn("Teleport"); } void LLFloaterWorldMap::trackGenericItem(const LLItemInfo &item) { mTrackedStatus = LLTracker::TRACKING_LOCATION; LLTracker::trackLocation(item.mPosGlobal, item.mName, item.mToolTip, LLTracker::LOCATION_ITEM); setDefaultBtn("Teleport"); } void LLFloaterWorldMap::trackLocation(const LLVector3d& pos_global) { LLSimInfo* sim_info = LLWorldMap::getInstance()->simInfoFromPosGlobal(pos_global); if (!sim_info) { LLWorldMap::getInstance()->mIsTrackingUnknownLocation = TRUE; LLWorldMap::getInstance()->mInvalidLocation = FALSE; LLWorldMap::getInstance()->mUnknownLocation = pos_global; LLTracker::stopTracking(NULL); S32 world_x = S32(pos_global.mdV[0] / 256); S32 world_y = S32(pos_global.mdV[1] / 256); LLWorldMap::getInstance()->sendMapBlockRequest(world_x, world_y, world_x, world_y, true); setDefaultBtn(""); return; } if (sim_info->mAccess == SIM_ACCESS_DOWN) { // Down sim. Show the blue circle of death! LLWorldMap::getInstance()->mIsTrackingUnknownLocation = TRUE; LLWorldMap::getInstance()->mUnknownLocation = pos_global; LLWorldMap::getInstance()->mInvalidLocation = TRUE; LLTracker::stopTracking(NULL); setDefaultBtn(""); return; } std::string sim_name; LLWorldMap::getInstance()->simNameFromPosGlobal( pos_global, sim_name ); F32 region_x = (F32)fmod( pos_global.mdV[VX], (F64)REGION_WIDTH_METERS ); F32 region_y = (F32)fmod( pos_global.mdV[VY], (F64)REGION_WIDTH_METERS ); std::string full_name = llformat("%s (%d, %d, %d)", sim_name.c_str(), llround(region_x), llround(region_y), llround((F32)pos_global.mdV[VZ])); std::string tooltip(""); mTrackedStatus = LLTracker::TRACKING_LOCATION; LLTracker::trackLocation(pos_global, full_name, tooltip); LLWorldMap::getInstance()->mIsTrackingUnknownLocation = FALSE; LLWorldMap::getInstance()->mIsTrackingDoubleClick = FALSE; LLWorldMap::getInstance()->mIsTrackingCommit = FALSE; setDefaultBtn("Teleport"); } void LLFloaterWorldMap::updateLocation() { bool gotSimName; LLTracker::ETrackingStatus status = LLTracker::getTrackingStatus(); // These values may get updated by a message, so need to check them every frame // The fields may be changed by the user, so only update them if the data changes LLVector3d pos_global = LLTracker::getTrackedPositionGlobal(); if (pos_global.isExactlyZero()) { LLVector3d agentPos = gAgent.getPositionGlobal(); // Set to avatar's current postion if nothing is selected if ( status == LLTracker::TRACKING_NOTHING && mSetToUserPosition ) { // Make sure we know where we are before setting the current user position std::string agent_sim_name; gotSimName = LLWorldMap::getInstance()->simNameFromPosGlobal( agentPos, agent_sim_name ); if ( gotSimName ) { mSetToUserPosition = FALSE; // Fill out the location field childSetValue("location", agent_sim_name); // Figure out where user is LLVector3d agentPos = gAgent.getPositionGlobal(); S32 agent_x = llround( (F32)fmod( agentPos.mdV[VX], (F64)REGION_WIDTH_METERS ) ); S32 agent_y = llround( (F32)fmod( agentPos.mdV[VY], (F64)REGION_WIDTH_METERS ) ); S32 agent_z = llround( (F32)agentPos.mdV[VZ] ); childSetValue("spin x", LLSD(agent_x) ); childSetValue("spin y", LLSD(agent_y) ); childSetValue("spin z", LLSD(agent_z) ); // Set the current SLURL mSLURL = LLSLURL::buildSLURL(agent_sim_name, agent_x, agent_y, agent_z); } } return; // invalid location } std::string sim_name; gotSimName = LLWorldMap::getInstance()->simNameFromPosGlobal( pos_global, sim_name ); if ((status != LLTracker::TRACKING_NOTHING) && (status != mTrackedStatus || pos_global != mTrackedLocation || sim_name != mTrackedSimName)) { mTrackedStatus = status; mTrackedLocation = pos_global; mTrackedSimName = sim_name; if (status == LLTracker::TRACKING_AVATAR) { // *HACK: Adjust Z values automatically for liaisons & // gods so they swoop down when they click on the // map. Requested convenience. if(gAgent.isGodlike()) { pos_global[2] = 200; } } childSetValue("location", sim_name); F32 region_x = (F32)fmod( pos_global.mdV[VX], (F64)REGION_WIDTH_METERS ); F32 region_y = (F32)fmod( pos_global.mdV[VY], (F64)REGION_WIDTH_METERS ); childSetValue("spin x", LLSD(region_x) ); childSetValue("spin y", LLSD(region_y) ); childSetValue("spin z", LLSD((F32)pos_global.mdV[VZ]) ); // simNameFromPosGlobal can fail, so don't give the user an invalid SLURL if ( gotSimName ) { mSLURL = LLSLURL::buildSLURL(sim_name, llround(region_x), llround(region_y), llround((F32)pos_global.mdV[VZ])); } else { // Empty SLURL will disable the "Copy SLURL to clipboard" button mSLURL = ""; } } } void LLFloaterWorldMap::trackURL(const std::string& region_name, S32 x_coord, S32 y_coord, S32 z_coord) { LLSimInfo* sim_info = LLWorldMap::getInstance()->simInfoFromName(region_name); z_coord = llclamp(z_coord, 0, 4096); if (sim_info) { LLVector3 local_pos; local_pos.mV[VX] = (F32)x_coord; local_pos.mV[VY] = (F32)y_coord; local_pos.mV[VZ] = (F32)z_coord; LLVector3d global_pos = sim_info->getGlobalPos(local_pos); trackLocation(global_pos); setDefaultBtn("Teleport"); } else { // fill in UI based on URL gFloaterWorldMap->childSetValue("location", region_name); childSetValue("spin x", LLSD((F32)x_coord)); childSetValue("spin y", LLSD((F32)y_coord)); childSetValue("spin z", LLSD((F32)z_coord)); // pass sim name to combo box gFloaterWorldMap->mCompletingRegionName = region_name; LLWorldMap::getInstance()->sendNamedRegionRequest(region_name); LLStringUtil::toLower(gFloaterWorldMap->mCompletingRegionName); LLWorldMap::getInstance()->mIsTrackingCommit = TRUE; } } void LLFloaterWorldMap::observeInventory(LLInventoryModel* model) { if(mInventory) { mInventory->removeObserver(mInventoryObserver); delete mInventoryObserver; mInventory = NULL; mInventoryObserver = NULL; } if(model) { mInventory = model; mInventoryObserver = new LLMapInventoryObserver; // Inventory deletes all observers on shutdown mInventory->addObserver(mInventoryObserver); inventoryChanged(); } } void LLFloaterWorldMap::inventoryChanged() { if(!LLTracker::getTrackedLandmarkItemID().isNull()) { LLUUID item_id = LLTracker::getTrackedLandmarkItemID(); buildLandmarkIDLists(); trackLandmark(item_id); } } void LLFloaterWorldMap::observeFriends() { if(!mFriendObserver) { mFriendObserver = new LLMapFriendObserver; LLAvatarTracker::instance().addObserver(mFriendObserver); friendsChanged(); } } void LLFloaterWorldMap::friendsChanged() { LLAvatarTracker& t = LLAvatarTracker::instance(); const LLUUID& avatar_id = t.getAvatarID(); buildAvatarIDList(); if(avatar_id.notNull()) { LLCtrlSelectionInterface *iface = childGetSelectionInterface("friend combo"); if(!iface || !iface->setCurrentByID(avatar_id) || !t.getBuddyInfo(avatar_id)->isRightGrantedFrom(LLRelationship::GRANT_MAP_LOCATION) || gAgent.isGodlike()) { LLTracker::stopTracking(NULL); } } } // No longer really builds a list. Instead, just updates mAvatarCombo. void LLFloaterWorldMap::buildAvatarIDList() { LLCtrlListInterface *list = childGetListInterface("friend combo"); if (!list) return; // Delete all but the "None" entry S32 list_size = list->getItemCount(); while (list_size > 1) { list->selectNthItem(1); list->operateOnSelection(LLCtrlListInterface::OP_DELETE); --list_size; } LLSD default_column; default_column["name"] = "friend name"; default_column["label"] = "Friend Name"; default_column["width"] = 500; list->addColumn(default_column); // Get all of the calling cards for avatar that are currently online LLCollectMappableBuddies collector; LLAvatarTracker::instance().applyFunctor(collector); LLCollectMappableBuddies::buddy_map_t::iterator it; LLCollectMappableBuddies::buddy_map_t::iterator end; it = collector.mMappable.begin(); end = collector.mMappable.end(); for( ; it != end; ++it) { list->addSimpleElement((*it).first, ADD_BOTTOM, (*it).second); } list->setCurrentByID( LLAvatarTracker::instance().getAvatarID() ); list->selectFirstItem(); } void LLFloaterWorldMap::buildLandmarkIDLists() { LLCtrlListInterface *list = childGetListInterface("landmark combo"); if (!list) { return; } // Delete all but the "None" entry S32 list_size = list->getItemCount(); if (list_size > 1) { list->selectItemRange(1, -1); list->operateOnSelection(LLCtrlListInterface::OP_DELETE); } mLandmarkItemIDList.reset(); mLandmarkAssetIDList.reset(); // Get all of the current landmarks mLandmarkAssetIDList.put( LLUUID::null ); mLandmarkItemIDList.put( LLUUID::null ); mLandmarkAssetIDList.put( sHomeID ); mLandmarkItemIDList.put( sHomeID ); LLInventoryModel::cat_array_t cats; LLInventoryModel::item_array_t items; LLIsType is_landmark(LLAssetType::AT_LANDMARK); gInventory.collectDescendentsIf(gInventory.getRootFolderID(), cats, items, LLInventoryModel::EXCLUDE_TRASH, is_landmark); std::sort(items.begin(), items.end(), LLViewerInventoryItem::comparePointers()); S32 count = items.count(); for(S32 i = 0; i < count; ++i) { LLInventoryItem* item = items.get(i); list->addSimpleElement(item->getName(), ADD_BOTTOM, item->getUUID()); mLandmarkAssetIDList.put( item->getAssetUUID() ); mLandmarkItemIDList.put( item->getUUID() ); } list->sortByColumn(std::string("landmark name"), TRUE); list->selectFirstItem(); } F32 LLFloaterWorldMap::getDistanceToDestination(const LLVector3d &destination, F32 z_attenuation) const { LLVector3d delta = destination - gAgent.getPositionGlobal(); // by attenuating the z-component we effectively // give more weight to the x-y plane delta.mdV[VZ] *= z_attenuation; F32 distance = (F32)delta.magVec(); return distance; } void LLFloaterWorldMap::clearLocationSelection(BOOL clear_ui) { LLCtrlListInterface *list = childGetListInterface("search_results"); if (list) { list->operateOnAll(LLCtrlListInterface::OP_DELETE); } if (!childHasKeyboardFocus("spin x")) { childSetValue("spin x", SIM_COORD_DEFAULT); } if (!childHasKeyboardFocus("spin y")) { childSetValue("spin y", SIM_COORD_DEFAULT); } if (!childHasKeyboardFocus("spin z")) { childSetValue("spin z", 0); } LLWorldMap::getInstance()->mIsTrackingCommit = FALSE; mCompletingRegionName = ""; } void LLFloaterWorldMap::clearLandmarkSelection(BOOL clear_ui) { if (clear_ui || !childHasKeyboardFocus("landmark combo")) { LLCtrlListInterface *list = childGetListInterface("landmark combo"); if (list) { list->selectByValue( "None" ); } } } void LLFloaterWorldMap::clearAvatarSelection(BOOL clear_ui) { if (clear_ui || !childHasKeyboardFocus("friend combo")) { mTrackedStatus = LLTracker::TRACKING_NOTHING; LLCtrlListInterface *list = childGetListInterface("friend combo"); if (list) { list->selectByValue( "None" ); } } } // Adjust the maximally zoomed out limit of the zoom slider so you // can see the whole world, plus a little. void LLFloaterWorldMap::adjustZoomSliderBounds() { // World size in regions S32 world_width_regions = LLWorldMap::getInstance()->getWorldWidth() / REGION_WIDTH_UNITS; S32 world_height_regions = LLWorldMap::getInstance()->getWorldHeight() / REGION_WIDTH_UNITS; // Pad the world size a little bit, so we have a nice border on // the edge world_width_regions++; world_height_regions++; // Find how much space we have to display the world LLWorldMapView* map_panel; map_panel = (LLWorldMapView*)mTabs->getCurrentPanel(); LLRect view_rect = map_panel->getRect(); // View size in pixels S32 view_width = view_rect.getWidth(); S32 view_height = view_rect.getHeight(); // Pixels per region to display entire width/height F32 width_pixels_per_region = (F32) view_width / (F32) world_width_regions; F32 height_pixels_per_region = (F32) view_height / (F32) world_height_regions; F32 pixels_per_region = llmin(width_pixels_per_region, height_pixels_per_region); // Round pixels per region to an even number of slider increments S32 slider_units = llfloor(pixels_per_region / 0.2f); pixels_per_region = slider_units * 0.2f; // Make sure the zoom slider can be moved at least a little bit. // Likewise, less than the increment pixels per region is just silly. pixels_per_region = llclamp(pixels_per_region, 1.f, ZOOM_MAX); F32 min_power = log(pixels_per_region/256.f)/log(2.f); getChild("zoom slider")->setMinValue(min_power); } //------------------------------------------------------------------------- // User interface widget callbacks //------------------------------------------------------------------------- void LLFloaterWorldMap::onGoHome() { gAgent.teleportHome(); closeFloater(); } void LLFloaterWorldMap::onLandmarkComboPrearrange( ) { if( mIsClosing ) { return; } LLCtrlListInterface *list = childGetListInterface("landmark combo"); if (!list) return; LLUUID current_choice = list->getCurrentID(); buildLandmarkIDLists(); if( current_choice.isNull() || !list->setCurrentByID( current_choice ) ) { LLTracker::stopTracking(NULL); } } void LLFloaterWorldMap::onComboTextEntry() { // Reset the tracking whenever we start typing into any of the search fields, // so that hitting does an auto-complete versus teleporting us to the // previously selected landmark/friend. LLTracker::clearFocus(); } void LLFloaterWorldMap::onSearchTextEntry( LLLineEditor* ctrl ) { onComboTextEntry(); updateSearchEnabled(); } void LLFloaterWorldMap::onLandmarkComboCommit() { if( mIsClosing ) { return; } LLCtrlListInterface *list = childGetListInterface("landmark combo"); if (!list) return; LLUUID asset_id; LLUUID item_id = list->getCurrentID(); LLTracker::stopTracking(NULL); //RN: stopTracking() clears current combobox selection, need to reassert it here list->setCurrentByID(item_id); if( item_id.isNull() ) { } else if( item_id == sHomeID ) { asset_id = sHomeID; } else { LLInventoryItem* item = gInventory.getItem( item_id ); if( item ) { asset_id = item->getAssetUUID(); } else { // Something went wrong, so revert to a safe value. item_id.setNull(); } } trackLandmark( item_id); onShowTargetBtn(); // Reset to user postion if nothing is tracked mSetToUserPosition = ( LLTracker::getTrackingStatus() == LLTracker::TRACKING_NOTHING ); } // static void LLFloaterWorldMap::onAvatarComboPrearrange( ) { if( mIsClosing ) { return; } LLCtrlListInterface *list = childGetListInterface("friend combo"); if (!list) return; LLUUID current_choice; if( LLAvatarTracker::instance().haveTrackingInfo() ) { current_choice = LLAvatarTracker::instance().getAvatarID(); } buildAvatarIDList(); if( !list->setCurrentByID( current_choice ) || current_choice.isNull() ) { LLTracker::stopTracking(NULL); } } void LLFloaterWorldMap::onAvatarComboCommit() { if( mIsClosing ) { return; } LLCtrlListInterface *list = childGetListInterface("friend combo"); if (!list) return; const LLUUID& new_avatar_id = list->getCurrentID(); if (new_avatar_id.notNull()) { std::string name; LLComboBox* combo = getChild("friend combo"); if (combo) name = combo->getSimple(); trackAvatar(new_avatar_id, name); onShowTargetBtn(); } else { // Reset to user postion if nothing is tracked mSetToUserPosition = ( LLTracker::getTrackingStatus() == LLTracker::TRACKING_NOTHING ); } } void LLFloaterWorldMap::onLocationFocusChanged( LLFocusableElement* focus ) { updateSearchEnabled(); } void LLFloaterWorldMap::updateSearchEnabled() { if (childHasKeyboardFocus("location") && childGetValue("location").asString().length() > 0) { setDefaultBtn("DoSearch"); } else { setDefaultBtn(NULL); } } void LLFloaterWorldMap::onLocationCommit() { if( mIsClosing ) { return; } clearLocationSelection(FALSE); mCompletingRegionName = ""; mLastRegionName = ""; std::string str = childGetValue("location").asString(); // Trim any leading and trailing spaces in the search target std::string saved_str = str; LLStringUtil::trim( str ); if ( str != saved_str ) { // Set the value in the UI if any spaces were removed childSetValue("location", str); } LLStringUtil::toLower(str); mCompletingRegionName = str; LLWorldMap::getInstance()->mIsTrackingCommit = TRUE; if (str.length() >= 3) { LLWorldMap::getInstance()->sendNamedRegionRequest(str); } else { str += "#"; LLWorldMap::getInstance()->sendNamedRegionRequest(str); } } void LLFloaterWorldMap::onClearBtn() { mTrackedStatus = LLTracker::TRACKING_NOTHING; LLTracker::stopTracking((void *)(intptr_t)TRUE); LLWorldMap::getInstance()->mIsTrackingUnknownLocation = FALSE; mSLURL = ""; // Clear the SLURL since it's invalid mSetToUserPosition = TRUE; // Revert back to the current user position } void LLFloaterWorldMap::onShowTargetBtn() { centerOnTarget(TRUE); } void LLFloaterWorldMap::onShowAgentBtn() { LLWorldMapView::setPan( 0, 0, FALSE); // FALSE == animate // Set flag so user's location will be displayed if not tracking anything else mSetToUserPosition = TRUE; } void LLFloaterWorldMap::onClickTeleportBtn() { teleport(); } void LLFloaterWorldMap::onCopySLURL() { getWindow()->copyTextToClipboard(utf8str_to_wstring(mSLURL)); LLSD args; args["SLURL"] = mSLURL; LLNotifications::instance().add("CopySLURL", args); } // protected void LLFloaterWorldMap::centerOnTarget(BOOL animate) { LLVector3d pos_global; if(LLTracker::getTrackingStatus() != LLTracker::TRACKING_NOTHING) { LLVector3d tracked_position = LLTracker::getTrackedPositionGlobal(); //RN: tracker doesn't allow us to query completion, so we check for a tracking position of // absolute zero, and keep trying in the draw loop if (tracked_position.isExactlyZero()) { mWaitingForTracker = TRUE; return; } else { // We've got the position finally, so we're no longer busy. JC // getWindow()->decBusyCount(); pos_global = LLTracker::getTrackedPositionGlobal() - gAgent.getCameraPositionGlobal(); } } else if(LLWorldMap::getInstance()->mIsTrackingUnknownLocation) { pos_global = LLWorldMap::getInstance()->mUnknownLocation - gAgent.getCameraPositionGlobal();; } else { // default behavior = center on agent pos_global.clearVec(); } LLWorldMapView::setPan( -llfloor((F32)(pos_global.mdV[VX] * (F64)LLWorldMapView::sPixelsPerMeter)), -llfloor((F32)(pos_global.mdV[VY] * (F64)LLWorldMapView::sPixelsPerMeter)), !animate); mWaitingForTracker = FALSE; } // protected void LLFloaterWorldMap::fly() { LLVector3d pos_global = LLTracker::getTrackedPositionGlobal(); // Start the autopilot and close the floater, // so we can see where we're flying if (!pos_global.isExactlyZero()) { gAgent.startAutoPilotGlobal( pos_global ); closeFloater(); } else { make_ui_sound("UISndInvalidOp"); } } // protected void LLFloaterWorldMap::teleport() { BOOL teleport_home = FALSE; LLVector3d pos_global; LLAvatarTracker& av_tracker = LLAvatarTracker::instance(); LLTracker::ETrackingStatus tracking_status = LLTracker::getTrackingStatus(); if (LLTracker::TRACKING_AVATAR == tracking_status && av_tracker.haveTrackingInfo() ) { pos_global = av_tracker.getGlobalPos(); pos_global.mdV[VZ] = childGetValue("spin z"); } else if ( LLTracker::TRACKING_LANDMARK == tracking_status) { if( LLTracker::getTrackedLandmarkAssetID() == sHomeID ) { teleport_home = TRUE; } else { LLLandmark* landmark = gLandmarkList.getAsset( LLTracker::getTrackedLandmarkAssetID() ); LLUUID region_id; if(landmark && !landmark->getGlobalPos(pos_global) && landmark->getRegionID(region_id)) { LLLandmark::requestRegionHandle( gMessageSystem, gAgent.getRegionHost(), region_id, NULL); } } } else if ( LLTracker::TRACKING_LOCATION == tracking_status) { pos_global = LLTracker::getTrackedPositionGlobal(); } else { make_ui_sound("UISndInvalidOp"); } // Do the teleport, which will also close the floater if (teleport_home) { gAgent.teleportHome(); } else if (!pos_global.isExactlyZero()) { if(LLTracker::TRACKING_LANDMARK == tracking_status) { gAgent.teleportViaLandmark(LLTracker::getTrackedLandmarkAssetID()); } else { gAgent.teleportViaLocation( pos_global ); } } } void LLFloaterWorldMap::flyToLandmark() { LLVector3d destination_pos_global; if( !LLTracker::getTrackedLandmarkAssetID().isNull() ) { if (LLTracker::hasLandmarkPosition()) { gAgent.startAutoPilotGlobal( LLTracker::getTrackedPositionGlobal() ); } } } void LLFloaterWorldMap::teleportToLandmark() { BOOL has_destination = FALSE; LLUUID destination_id; // Null means "home" if( LLTracker::getTrackedLandmarkAssetID() == sHomeID ) { has_destination = TRUE; } else { LLLandmark* landmark = gLandmarkList.getAsset( LLTracker::getTrackedLandmarkAssetID() ); LLVector3d global_pos; if(landmark && landmark->getGlobalPos(global_pos)) { destination_id = LLTracker::getTrackedLandmarkAssetID(); has_destination = TRUE; } else if(landmark) { // pop up an anonymous request request. LLUUID region_id; if(landmark->getRegionID(region_id)) { LLLandmark::requestRegionHandle( gMessageSystem, gAgent.getRegionHost(), region_id, NULL); } } } if( has_destination ) { gAgent.teleportViaLandmark( destination_id ); } } void LLFloaterWorldMap::teleportToAvatar() { LLAvatarTracker& av_tracker = LLAvatarTracker::instance(); if(av_tracker.haveTrackingInfo()) { LLVector3d pos_global = av_tracker.getGlobalPos(); gAgent.teleportViaLocation( pos_global ); } } void LLFloaterWorldMap::flyToAvatar() { if( LLAvatarTracker::instance().haveTrackingInfo() ) { gAgent.startAutoPilotGlobal( LLAvatarTracker::instance().getGlobalPos() ); } } void LLFloaterWorldMap::onCommitBackground() { // Find my index S32 index = mTabs->getCurrentPanelIndex(); LLWorldMap::getInstance()->setCurrentLayer(index); } void LLFloaterWorldMap::updateSims(bool found_null_sim) { if (mCompletingRegionName == "") { return; } LLScrollListCtrl *list = getChild("search_results"); list->operateOnAll(LLCtrlListInterface::OP_DELETE); S32 name_length = mCompletingRegionName.length(); LLSD match; S32 num_results = 0; std::map::const_iterator it; for (it = LLWorldMap::getInstance()->mSimInfoMap.begin(); it != LLWorldMap::getInstance()->mSimInfoMap.end(); ++it) { LLSimInfo* info = (*it).second; std::string sim_name = info->mName; std::string sim_name_lower = sim_name; LLStringUtil::toLower(sim_name_lower); if (sim_name_lower.substr(0, name_length) == mCompletingRegionName) { if (sim_name_lower == mCompletingRegionName) { match = sim_name; } LLSD value; value["id"] = sim_name; value["columns"][0]["column"] = "sim_name"; value["columns"][0]["value"] = sim_name; list->addElement(value); num_results++; } } if (found_null_sim) { mCompletingRegionName = ""; } // if match found, highlight it and go if (!match.isUndefined()) { list->selectByValue(match); childSetFocus("search_results"); onCommitSearchResult(); } // if we found nothing, say "none" if (num_results == 0) { list->setCommentText(LLTrans::getString("worldmap_results_none_found")); list->operateOnAll(LLCtrlListInterface::OP_DESELECT); } } void LLFloaterWorldMap::onCommitLocation() { LLTracker::ETrackingStatus tracking_status = LLTracker::getTrackingStatus(); if ( LLTracker::TRACKING_LOCATION == tracking_status) { LLVector3d pos_global = LLTracker::getTrackedPositionGlobal(); F64 local_x = childGetValue("spin x"); F64 local_y = childGetValue("spin y"); F64 local_z = childGetValue("spin z"); pos_global.mdV[VX] += -fmod(pos_global.mdV[VX], 256.0) + local_x; pos_global.mdV[VY] += -fmod(pos_global.mdV[VY], 256.0) + local_y; pos_global.mdV[VZ] = local_z; trackLocation(pos_global); } } void LLFloaterWorldMap::onCommitSearchResult() { LLCtrlListInterface *list = childGetListInterface("search_results"); if (!list) return; LLSD selected_value = list->getSelectedValue(); std::string sim_name = selected_value.asString(); if (sim_name.empty()) { return; } LLStringUtil::toLower(sim_name); std::map::const_iterator it; for (it = LLWorldMap::getInstance()->mSimInfoMap.begin(); it != LLWorldMap::getInstance()->mSimInfoMap.end(); ++it) { LLSimInfo* info = (*it).second; std::string info_sim_name = info->mName; LLStringUtil::toLower(info_sim_name); if (sim_name == info_sim_name) { LLVector3d pos_global = from_region_handle( info->mHandle ); F64 local_x = childGetValue("spin x"); F64 local_y = childGetValue("spin y"); F64 local_z = childGetValue("spin z"); pos_global.mdV[VX] += local_x; pos_global.mdV[VY] += local_y; pos_global.mdV[VZ] = local_z; childSetValue("location", sim_name); trackLocation(pos_global); setDefaultBtn("Teleport"); break; } } onShowTargetBtn(); }