/** * @file llfloatervoiceeffect.cpp * @author Aimee * @brief Selection and preview of voice effect. * * $LicenseInfo:firstyear=2010&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloatervoiceeffect.h" #include "llscrolllistctrl.h" #include "lltrans.h" #include "llweb.h" LLFloaterVoiceEffect::LLFloaterVoiceEffect(const LLSD& key) : LLFloater(key) { mCommitCallbackRegistrar.add("VoiceEffect.Record", boost::bind(&LLFloaterVoiceEffect::onClickRecord, this)); mCommitCallbackRegistrar.add("VoiceEffect.Play", boost::bind(&LLFloaterVoiceEffect::onClickPlay, this)); mCommitCallbackRegistrar.add("VoiceEffect.Stop", boost::bind(&LLFloaterVoiceEffect::onClickStop, this)); // mCommitCallbackRegistrar.add("VoiceEffect.Activate", boost::bind(&LLFloaterVoiceEffect::onClickActivate, this)); } // virtual LLFloaterVoiceEffect::~LLFloaterVoiceEffect() { if(LLVoiceClient::instanceExists()) { LLVoiceEffectInterface* effect_interface = LLVoiceClient::instance().getVoiceEffectInterface(); if (effect_interface) { effect_interface->removeObserver(this); } } } // virtual BOOL LLFloaterVoiceEffect::postBuild() { setDefaultBtn("record_btn"); getChild<LLButton>("record_btn")->setFocus(true); getChild<LLUICtrl>("voice_morphing_link")->setTextArg("[URL]", LLTrans::getString("voice_morphing_url")); mVoiceEffectList = getChild<LLScrollListCtrl>("voice_effect_list"); if (mVoiceEffectList) { mVoiceEffectList->setCommitCallback(boost::bind(&LLFloaterVoiceEffect::onClickPlay, this)); // mVoiceEffectList->setDoubleClickCallback(boost::bind(&LLFloaterVoiceEffect::onClickActivate, this)); } LLVoiceEffectInterface* effect_interface = LLVoiceClient::instance().getVoiceEffectInterface(); if (effect_interface) { effect_interface->addObserver(this); // Disconnect from the current voice channel ready to record a voice sample for previewing effect_interface->enablePreviewBuffer(true); } refreshEffectList(); updateControls(); return TRUE; } // virtual void LLFloaterVoiceEffect::onClose(bool app_quitting) { LLVoiceEffectInterface* effect_interface = LLVoiceClient::instance().getVoiceEffectInterface(); if (effect_interface) { effect_interface->enablePreviewBuffer(false); } } void LLFloaterVoiceEffect::refreshEffectList() { if (!mVoiceEffectList) { return; } LLVoiceEffectInterface* effect_interface = LLVoiceClient::instance().getVoiceEffectInterface(); if (!effect_interface) { mVoiceEffectList->setEnabled(false); return; } LL_DEBUGS("Voice")<< "Rebuilding Voice Morph list."<< LL_ENDL; // Preserve selected items and scroll position S32 scroll_pos = mVoiceEffectList->getScrollPos(); uuid_vec_t selected_items; std::vector<LLScrollListItem*> items = mVoiceEffectList->getAllSelected(); for(std::vector<LLScrollListItem*>::const_iterator it = items.begin(); it != items.end(); it++) { selected_items.push_back((*it)->getUUID()); } mVoiceEffectList->deleteAllItems(); { // Add the "No Voice Morph" entry LLSD element; element["id"] = LLUUID::null; element["columns"][NAME_COLUMN]["column"] = "name"; element["columns"][NAME_COLUMN]["value"] = getString("no_voice_effect"); element["columns"][NAME_COLUMN]["font"]["style"] = "BOLD"; LLScrollListItem* sl_item = mVoiceEffectList->addElement(element, ADD_BOTTOM); // *HACK: Copied from llfloatergesture.cpp : ["font"]["style"] does not affect font style :( if(sl_item) { ((LLScrollListText*)sl_item->getColumn(0))->setFontStyle(LLFontGL::BOLD); } } // Add each Voice Morph template, if there are any (template list includes all usable effects) const voice_effect_list_t& template_list = effect_interface->getVoiceEffectTemplateList(); if (!template_list.empty()) { for (voice_effect_list_t::const_iterator it = template_list.begin(); it != template_list.end(); ++it) { const LLUUID& effect_id = it->second; std::string effect_name = getString("effect_" + it->first); // will throw an error if the effect is not listed in the XML LLSD effect_properties = effect_interface->getVoiceEffectProperties(effect_id); // Tag the active effect. if (effect_id == LLVoiceClient::instance().getVoiceEffectDefault()) { effect_name += " " + getString("active_voice_effect"); } // Tag available effects that are new this session if (effect_properties["is_new"].asBoolean()) { effect_name += " " + getString("new_voice_effect"); } LLDate expiry_date = effect_properties["expiry_date"].asDate(); bool is_template_only = effect_properties["template_only"].asBoolean(); std::string font_style = "NORMAL"; if (!is_template_only) { font_style = "BOLD"; } LLSD element; element["id"] = effect_id; element["columns"][NAME_COLUMN]["column"] = "name"; element["columns"][NAME_COLUMN]["value"] = effect_name; element["columns"][NAME_COLUMN]["font"]["style"] = font_style; element["columns"][1]["column"] = "expires"; if (!is_template_only) { element["columns"][DATE_COLUMN]["value"] = expiry_date; element["columns"][DATE_COLUMN]["type"] = "date"; } else { element["columns"][DATE_COLUMN]["value"] = getString("unsubscribed_voice_effect"); } // element["columns"][DATE_COLUMN]["font"]["style"] = "NORMAL"; LLScrollListItem* sl_item = mVoiceEffectList->addElement(element, ADD_BOTTOM); // *HACK: Copied from llfloatergesture.cpp : ["font"]["style"] does not affect font style :( if(sl_item) { LLFontGL::StyleFlags style = is_template_only ? LLFontGL::NORMAL : LLFontGL::BOLD; LLScrollListText* slt = dynamic_cast<LLScrollListText*>(sl_item->getColumn(0)); llassert(slt); if (slt) { slt->setFontStyle(style); } } } } // Re-select items that were selected before, and restore the scroll position for(uuid_vec_t::iterator it = selected_items.begin(); it != selected_items.end(); it++) { mVoiceEffectList->selectByID(*it); } mVoiceEffectList->setScrollPos(scroll_pos); mVoiceEffectList->setEnabled(true); } void LLFloaterVoiceEffect::updateControls() { bool recording = false; LLVoiceEffectInterface* effect_interface = LLVoiceClient::instance().getVoiceEffectInterface(); if (effect_interface) { recording = effect_interface->isPreviewRecording(); } getChild<LLButton>("record_btn")->setVisible(!recording); getChild<LLButton>("record_stop_btn")->setVisible(recording); } // virtual void LLFloaterVoiceEffect::onVoiceEffectChanged(bool effect_list_updated) { if (effect_list_updated) { refreshEffectList(); } updateControls(); } void LLFloaterVoiceEffect::onClickRecord() { LL_DEBUGS("Voice") << "Record clicked" << LL_ENDL; LLVoiceEffectInterface* effect_interface = LLVoiceClient::instance().getVoiceEffectInterface(); if (effect_interface) { effect_interface->recordPreviewBuffer(); } updateControls(); } void LLFloaterVoiceEffect::onClickPlay() { LL_DEBUGS("Voice") << "Play clicked" << LL_ENDL; if (!mVoiceEffectList) { return; } const LLUUID& effect_id = mVoiceEffectList->getCurrentID(); LLVoiceEffectInterface* effect_interface = LLVoiceClient::instance().getVoiceEffectInterface(); if (effect_interface) { effect_interface->playPreviewBuffer(effect_id); } updateControls(); } void LLFloaterVoiceEffect::onClickStop() { LL_DEBUGS("Voice") << "Stop clicked" << LL_ENDL; LLVoiceEffectInterface* effect_interface = LLVoiceClient::instance().getVoiceEffectInterface(); if (effect_interface) { effect_interface->stopPreviewBuffer(); } updateControls(); } //void LLFloaterVoiceEffect::onClickActivate() //{ // LLVoiceEffectInterface* effect_interface = LLVoiceClient::instance().getVoiceEffectInterface(); // if (effect_interface && mVoiceEffectList) // { // effect_interface->setVoiceEffect(mVoiceEffectList->getCurrentID()); // } //}