/** * @file llfloateruipreview.cpp * @brief Tool for previewing and editing floaters, plus localization tool integration * * $LicenseInfo:firstyear=2008&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ // Tool for previewing floaters and panels for localization and UI design purposes. // See: https://wiki.lindenlab.com/wiki/GUI_Preview_And_Localization_Tools // See: https://jira.lindenlab.com/browse/DEV-16869 // *TODO: Translate error messgaes using notifications/alerts.xml #include "llviewerprecompiledheaders.h" // Precompiled headers #include "llfloateruipreview.h" // Own header // Internal utility #include "lldiriterator.h" #include "lleventtimer.h" #include "llexternaleditor.h" #include "llrender.h" #include "llsdutil.h" #include "llxmltree.h" #include "llviewerwindow.h" // XUI #include "lluictrlfactory.h" #include "llcombobox.h" #include "llnotificationsutil.h" #include "llresizebar.h" #include "llscrolllistitem.h" #include "llscrolllistctrl.h" #include "llfilepicker.h" #include "lldraghandle.h" #include "lllayoutstack.h" #include "lltooltip.h" #include "llviewermenu.h" #include "llrngwriter.h" #include "llfloater.h" // superclass #include "llfloaterreg.h" #include "llscrollcontainer.h" // scroll container for overlapping elements #include "lllivefile.h" // live file poll/stat/reload #include "llviewermenufile.h" // LLFilePickerReplyThread // Boost (for linux/unix command-line execv) #include // External utility #include #include #include #if LL_DARWIN #include #endif // Static initialization static const S32 PRIMARY_FLOATER = 1; static const S32 SECONDARY_FLOATER = 2; class LLOverlapPanel; static LLDefaultChildRegistry::Register register_overlap_panel("overlap_panel"); static std::string get_xui_dir() { std::string delim = gDirUtilp->getDirDelimiter(); return gDirUtilp->getSkinBaseDir() + delim + "default" + delim + "xui" + delim; } // Forward declarations to avoid header dependencies class LLColor; class LLScrollListCtrl; class LLComboBox; class LLButton; class LLLineEditor; class LLXmlTreeNode; class LLFloaterUIPreview; class LLFadeEventTimer; class LLLocalizationResetForcer; class LLGUIPreviewLiveFile; class LLFadeEventTimer; class LLPreviewedFloater; // Implementation of custom overlapping element display panel class LLOverlapPanel : public LLPanel { public: struct Params : public LLInitParam::Block { Params() {} }; LLOverlapPanel(Params p = Params()) : LLPanel(p), mSpacing(10), // mClickedElement(NULL), mLastClickedElement(NULL) { mOriginalWidth = getRect().getWidth(); mOriginalHeight = getRect().getHeight(); } virtual void draw(); typedef std::map > OverlapMap; OverlapMap mOverlapMap; // map, of XUI element to a list of XUI elements it overlaps // LLView *mClickedElement; LLView *mLastClickedElement; int mOriginalWidth, mOriginalHeight, mSpacing; }; class LLFloaterUIPreview : public LLFloater { public: // Setup LLFloaterUIPreview(const LLSD& key); virtual ~LLFloaterUIPreview(); std::string getLocStr(S32 ID); // fetches the localization string based on what is selected in the drop-down menu void displayFloater(bool click, S32 ID); // needs to be public so live file can call it when it finds an update /*virtual*/ bool postBuild(); /*virtual*/ void onClose(bool app_quitting); void refreshList(); // refresh list (empty it out and fill it up from scratch) void addFloaterEntry(const std::string& path); // add a single file's entry to the list of floaters static bool containerType(LLView* viewp); // check if the element is a container type and tree traverses need to look at its children public: LLPreviewedFloater* mDisplayedFloater; // the floater which is currently being displayed LLPreviewedFloater* mDisplayedFloater_2; // the floater which is currently being displayed LLGUIPreviewLiveFile* mLiveFile; // live file for checking for updates to the currently-displayed XML file LLOverlapPanel* mOverlapPanel; // custom overlapping elements panel // bool mHighlightingDiffs; // bool for whether localization diffs are being highlighted or not bool mHighlightingOverlaps; // bool for whether overlapping elements are being highlighted // typedef std::map,std::list > > DiffMap; // this version copies the lists etc., and thus is bad memory-wise typedef std::list StringList; typedef std::shared_ptr StringListPtr; typedef std::map > DiffMap; DiffMap mDiffsMap; // map, of filename to pair of list of changed element paths and list of errors private: LLExternalEditor mExternalEditor; // XUI elements for this floater LLScrollListCtrl* mFileList; // scroll list control for file list LLLineEditor* mEditorPathTextBox; // text field for path to editor executable LLLineEditor* mEditorArgsTextBox; // text field for arguments to editor executable LLLineEditor* mDiffPathTextBox; // text field for path to diff file LLButton* mDisplayFloaterBtn; // button to display primary floater LLButton* mDisplayFloaterBtn_2; // button to display secondary floater LLButton* mEditFloaterBtn; // button to edit floater LLButton* mExecutableBrowseButton; // button to browse for executable LLButton* mCloseOtherButton; // button to close primary displayed floater LLButton* mCloseOtherButton_2; // button to close secondary displayed floater LLButton* mDiffBrowseButton; // button to browse for diff file LLButton* mToggleHighlightButton; // button to toggle highlight of files/elements with diffs LLButton* mToggleOverlapButton; // button to togle overlap panel/highlighting LLComboBox* mLanguageSelection; // combo box for primary language selection LLComboBox* mLanguageSelection_2; // combo box for secondary language selection S32 mLastDisplayedX, mLastDisplayedY; // stored position of last floater so the new one opens up in the same place std::string mDelim; // the OS-specific delimiter character (/ or \) (*TODO: this shouldn't be needed, right?) std::string mSavedEditorPath; // stored editor path so closing this floater doesn't reset it std::string mSavedEditorArgs; // stored editor args so closing this floater doesn't reset it std::string mSavedDiffPath; // stored diff file path so closing this floater doesn't reset it // Internal functionality static void popupAndPrintWarning(const std::string& warning); // pop up a warning std::string getLocalizedDirectory(); // build and return the path to the XUI directory for the currently-selected localization void scanDiffFile(LLXmlTreeNode* file_node); // scan a given XML node for diff entries and highlight them in its associated file void highlightChangedElements(); // look up the list of elements to highlight and highlight them in the current floater void highlightChangedFiles(); // look up the list of changed files to highlight and highlight them in the scroll list void findOverlapsInChildren(LLView* parent); // fill the map below with element overlap information static bool overlapIgnorable(LLView* viewp); // check it the element can be ignored for overlap/localization purposes // check if two elements overlap using their rectangles // used instead of llrect functions because by adding a few pixels of leeway I can cut down drastically on the number of overlaps bool elementOverlap(LLView* view1, LLView* view2); // Button/drop-down action listeners (self explanatory) void onClickDisplayFloater(S32 id); void onClickSaveFloater(S32 id); void onClickSaveAll(S32 id); void onClickEditFloater(); void onClickBrowseForEditor(); void getExecutablePath(const std::vector& filenames); void onClickBrowseForDiffs(); void getDiffsFilePath(const std::vector& filenames); void onClickToggleDiffHighlighting(); void onClickToggleOverlapping(); void onClickCloseDisplayedFloater(S32 id); void onLanguageComboSelect(LLUICtrl* ctrl); void onClickExportSchema(); void onClickShowRectangles(const LLSD& data); }; //---------------------------------------------------------------------------- // Local class declarations // Reset object to ensure that when we change the current language setting for preview purposes, // it automatically is reset. Constructed on the stack at the start of the method; the reset // occurs as it falls out of scope at the end of the method. See llfloateruipreview.cpp for usage. class LLLocalizationResetForcer { public: LLLocalizationResetForcer(LLFloaterUIPreview* floater, S32 ID); virtual ~LLLocalizationResetForcer(); private: std::string mSavedLocalization; // the localization before we change it }; // Implementation of live file // When a floater is being previewed, any saved changes to its corresponding // file cause the previewed floater to be reloaded class LLGUIPreviewLiveFile : public LLLiveFile { public: LLGUIPreviewLiveFile(std::string path, std::string name, LLFloaterUIPreview* parent); virtual ~LLGUIPreviewLiveFile(); LLFloaterUIPreview* mParent; LLFadeEventTimer* mFadeTimer; // timer for fade-to-yellow-and-back effect to warn that file has been reloaded bool mFirstFade; // setting this avoids showing the fade reload warning on first load std::string mFileName; protected: bool loadFile(); }; // Implementation of graphical fade in/out (on timer) for when XUI files are updated class LLFadeEventTimer : public LLEventTimer { public: LLFadeEventTimer(F32 refresh, LLGUIPreviewLiveFile* parent); bool tick(); LLGUIPreviewLiveFile* mParent; private: bool mFadingOut; // fades in then out; this is toggled in between LLColor4 mOriginalColor; // original color; color is reset to this after fade is coimplete }; // Implementation of previewed floater // Used to override draw and mouse handler class LLPreviewedFloater : public LLFloater { public: LLPreviewedFloater(LLFloaterUIPreview* floater, const Params& params) : LLFloater(LLSD(), params), mFloaterUIPreview(floater) { } virtual void draw(); bool handleRightMouseDown(S32 x, S32 y, MASK mask); bool handleToolTip(S32 x, S32 y, MASK mask); bool selectElement(LLView* parent, int x, int y, int depth); // select element to display its overlappers LLFloaterUIPreview* mFloaterUIPreview; // draw widget outlines static bool sShowRectangles; }; bool LLPreviewedFloater::sShowRectangles = false; //---------------------------------------------------------------------------- // Localization reset forcer -- ensures that when localization is temporarily changed for previewed floater, it is reset // Changes are made here LLLocalizationResetForcer::LLLocalizationResetForcer(LLFloaterUIPreview* floater, S32 ID) { mSavedLocalization = LLUI::getInstance()->mSettingGroups["config"]->getString("Language"); // save current localization setting LLUI::getInstance()->mSettingGroups["config"]->setString("Language", floater->getLocStr(ID));// hack language to be the one we want to preview floaters in // forcibly reset XUI paths with this new language gDirUtilp->setSkinFolder(gDirUtilp->getSkinFolder(), floater->getLocStr(ID)); } // Actually reset in destructor // Changes are reversed here LLLocalizationResetForcer::~LLLocalizationResetForcer() { LLUI::getInstance()->mSettingGroups["config"]->setString("Language", mSavedLocalization); // reset language to what it was before we changed it // forcibly reset XUI paths with this new language gDirUtilp->setSkinFolder(gDirUtilp->getSkinFolder(), mSavedLocalization); } // Live file constructor // Needs full path for LLLiveFile but needs just file name for this code, hence the reduntant arguments; easier than separating later LLGUIPreviewLiveFile::LLGUIPreviewLiveFile(std::string path, std::string name, LLFloaterUIPreview* parent) : mFileName(name), mParent(parent), mFirstFade(true), mFadeTimer(NULL), LLLiveFile(path, 1.0) {} LLGUIPreviewLiveFile::~LLGUIPreviewLiveFile() { mParent->mLiveFile = NULL; if(mFadeTimer) { mFadeTimer->mParent = NULL; // deletes itself; see lltimer.cpp } } // Live file load bool LLGUIPreviewLiveFile::loadFile() { mParent->displayFloater(false,1); // redisplay the floater if(mFirstFade) // only fade if it wasn't just clicked on; can't use "clicked" bool below because of an oddity with setting LLLiveFile initial state { mFirstFade = false; } else { if(mFadeTimer) { mFadeTimer->mParent = NULL; } mFadeTimer = new LLFadeEventTimer(0.05f,this); } return true; } // Initialize fade event timer LLFadeEventTimer::LLFadeEventTimer(F32 refresh, LLGUIPreviewLiveFile* parent) : mParent(parent), mFadingOut(true), LLEventTimer(refresh) { mOriginalColor = mParent->mParent->mDisplayedFloater->getBackgroundColor(); } // Single tick of fade event timer: increment the color bool LLFadeEventTimer::tick() { float diff = 0.04f; if(true == mFadingOut) // set fade for in/out color direction { diff = -diff; } if(NULL == mParent) // no more need to tick, so suicide { return true; } // Set up colors LLColor4 bg_color = mParent->mParent->mDisplayedFloater->getBackgroundColor(); LLSD colors = bg_color.getValue(); LLSD colors_old = colors; // Tick colors colors[0] = colors[0].asReal() - diff; if(colors[0].asReal() < mOriginalColor.getValue()[0].asReal()) { colors[0] = colors_old[0]; } colors[1] = colors[1].asReal() - diff; if(colors[1].asReal() < mOriginalColor.getValue()[1].asReal()) { colors[1] = colors_old[1]; } colors[2] = colors[2].asReal() + diff; if(colors[2].asReal() > mOriginalColor.getValue()[2].asReal()) { colors[2] = colors_old[2]; } // Clamp and set colors bg_color.setValue(colors); bg_color.clamp(); // make sure we didn't exceed [0,1] mParent->mParent->mDisplayedFloater->setBackgroundColor(bg_color); if(bg_color[2] <= 0.0f) // end of fade out, start fading in { mFadingOut = false; } return false; } // Constructor LLFloaterUIPreview::LLFloaterUIPreview(const LLSD& key) : LLFloater(key), mDisplayedFloater(NULL), mDisplayedFloater_2(NULL), mLiveFile(NULL), // sHighlightingDiffs(false), mHighlightingOverlaps(false), mLastDisplayedX(0), mLastDisplayedY(0) { } // Destructor LLFloaterUIPreview::~LLFloaterUIPreview() { // spawned floaters are deleted automatically, so we don't need to delete them here // save contents of textfields so it can be restored later if the floater is created again this session mSavedEditorPath = mEditorPathTextBox->getText(); mSavedEditorArgs = mEditorArgsTextBox->getText(); mSavedDiffPath = mDiffPathTextBox->getText(); // delete live file if it exists if(mLiveFile) { delete mLiveFile; mLiveFile = NULL; } } // Perform post-build setup (defined in superclass) bool LLFloaterUIPreview::postBuild() { LLPanel* main_panel_tmp = getChild("main_panel"); // get a pointer to the main panel in order to... mFileList = main_panel_tmp->getChild("name_list"); // save pointer to file list // Double-click opens the floater, for convenience mFileList->setDoubleClickCallback(boost::bind(&LLFloaterUIPreview::onClickDisplayFloater, this, PRIMARY_FLOATER)); setDefaultBtn("display_floater"); // get pointers to buttons and link to callbacks mLanguageSelection = main_panel_tmp->getChild("language_select_combo"); mLanguageSelection->setCommitCallback(boost::bind(&LLFloaterUIPreview::onLanguageComboSelect, this, mLanguageSelection)); mLanguageSelection_2 = main_panel_tmp->getChild("language_select_combo_2"); mLanguageSelection_2->setCommitCallback(boost::bind(&LLFloaterUIPreview::onLanguageComboSelect, this, mLanguageSelection)); LLPanel* editor_panel_tmp = main_panel_tmp->getChild("editor_panel"); mDisplayFloaterBtn = main_panel_tmp->getChild("display_floater"); mDisplayFloaterBtn->setClickedCallback(boost::bind(&LLFloaterUIPreview::onClickDisplayFloater, this, PRIMARY_FLOATER)); mDisplayFloaterBtn_2 = main_panel_tmp->getChild("display_floater_2"); mDisplayFloaterBtn_2->setClickedCallback(boost::bind(&LLFloaterUIPreview::onClickDisplayFloater, this, SECONDARY_FLOATER)); mToggleOverlapButton = main_panel_tmp->getChild("toggle_overlap_panel"); mToggleOverlapButton->setClickedCallback(boost::bind(&LLFloaterUIPreview::onClickToggleOverlapping, this)); mCloseOtherButton = main_panel_tmp->getChild("close_displayed_floater"); mCloseOtherButton->setClickedCallback(boost::bind(&LLFloaterUIPreview::onClickCloseDisplayedFloater, this, PRIMARY_FLOATER)); mCloseOtherButton_2 = main_panel_tmp->getChild("close_displayed_floater_2"); mCloseOtherButton_2->setClickedCallback(boost::bind(&LLFloaterUIPreview::onClickCloseDisplayedFloater, this, SECONDARY_FLOATER)); mEditFloaterBtn = main_panel_tmp->getChild("edit_floater"); mEditFloaterBtn->setClickedCallback(boost::bind(&LLFloaterUIPreview::onClickEditFloater, this)); mExecutableBrowseButton = editor_panel_tmp->getChild("browse_for_executable"); LLPanel* vlt_panel_tmp = main_panel_tmp->getChild("vlt_panel"); mExecutableBrowseButton->setClickedCallback(boost::bind(&LLFloaterUIPreview::onClickBrowseForEditor, this)); mDiffBrowseButton = vlt_panel_tmp->getChild("browse_for_vlt_diffs"); mDiffBrowseButton->setClickedCallback(boost::bind(&LLFloaterUIPreview::onClickBrowseForDiffs, this)); mToggleHighlightButton = vlt_panel_tmp->getChild("toggle_vlt_diff_highlight"); mToggleHighlightButton->setClickedCallback(boost::bind(&LLFloaterUIPreview::onClickToggleDiffHighlighting, this)); main_panel_tmp->getChild("save_floater")->setClickedCallback(boost::bind(&LLFloaterUIPreview::onClickSaveFloater, this, PRIMARY_FLOATER)); main_panel_tmp->getChild("save_all_floaters")->setClickedCallback(boost::bind(&LLFloaterUIPreview::onClickSaveAll, this, PRIMARY_FLOATER)); getChild("export_schema")->setClickedCallback(boost::bind(&LLFloaterUIPreview::onClickExportSchema, this)); getChild("show_rectangles")->setCommitCallback( boost::bind(&LLFloaterUIPreview::onClickShowRectangles, this, _2)); // get pointers to text fields mEditorPathTextBox = editor_panel_tmp->getChild("executable_path_field"); mEditorArgsTextBox = editor_panel_tmp->getChild("executable_args_field"); mDiffPathTextBox = vlt_panel_tmp->getChild("vlt_diff_path_field"); // *HACK: restored saved editor path and args to textfields mEditorPathTextBox->setText(mSavedEditorPath); mEditorArgsTextBox->setText(mSavedEditorArgs); mDiffPathTextBox->setText(mSavedDiffPath); // Set up overlap panel mOverlapPanel = getChild("overlap_panel"); getChildView("overlap_scroll")->setVisible( mHighlightingOverlaps); mDelim = gDirUtilp->getDirDelimiter(); // initialize delimiter to dir sep slash // refresh list of available languages (EN will still be default) bool found = true; bool found_en_us = false; std::string language_directory; std::string xui_dir = get_xui_dir(); // directory containing localizations -- don't forget trailing delim mLanguageSelection->removeall(); // clear out anything temporarily in list from XML LLDirIterator iter(xui_dir, "*"); while(found) // for every directory { if((found = iter.next(language_directory))) // get next directory { std::string full_path = gDirUtilp->add(xui_dir, language_directory); if(LLFile::isfile(full_path.c_str())) // if it's not a directory, skip it { continue; } if(strncmp("template",language_directory.c_str(),8) && -1 == language_directory.find(".")) // if it's not the template directory or a hidden directory { if(!strncmp("en",language_directory.c_str(),5)) // remember if we've seen en, so we can make it default { found_en_us = true; } else { mLanguageSelection->add(std::string(language_directory)); // add it to the language selection dropdown menu mLanguageSelection_2->add(std::string(language_directory)); } } } } if(found_en_us) { mLanguageSelection->add(std::string("en"),ADD_TOP); // make en first item if we found it mLanguageSelection_2->add(std::string("en"),ADD_TOP); } else { std::string warning = std::string("No EN localization found; check your XUI directories!"); popupAndPrintWarning(warning); } mLanguageSelection->selectFirstItem(); // select the first item mLanguageSelection_2->selectFirstItem(); refreshList(); // refresh the list of available floaters return true; } // Callback for language combo box selection: refresh current floater when you change languages void LLFloaterUIPreview::onLanguageComboSelect(LLUICtrl* ctrl) { LLComboBox* caller = dynamic_cast(ctrl); if (!caller) return; if(caller->getName() == std::string("language_select_combo")) { if(mDisplayedFloater) { onClickCloseDisplayedFloater(PRIMARY_FLOATER); displayFloater(true,1); } } else { if(mDisplayedFloater_2) { onClickCloseDisplayedFloater(PRIMARY_FLOATER); displayFloater(true,2); // *TODO: make take an arg } } } void LLFloaterUIPreview::onClickExportSchema() { //NOTE: schema generation not complete //gViewerWindow->setCursor(UI_CURSOR_WAIT); //std::string template_path = gDirUtilp->getExpandedFilename(LL_PATH_DEFAULT_SKIN, "xui", "schema"); //typedef LLWidgetTypeRegistry::Registrar::registry_map_t::const_iterator registry_it; //registry_it end_it = LLWidgetTypeRegistry::defaultRegistrar().endItems(); //for(registry_it it = LLWidgetTypeRegistry::defaultRegistrar().beginItems(); // it != end_it; // ++it) //{ // std::string widget_name = it->first; // const LLInitParam::BaseBlock& block = // (*LLDefaultParamBlockRegistry::instance().getValue(*LLWidgetTypeRegistry::instance().getValue(widget_name)))(); // LLXMLNodePtr root_nodep = new LLXMLNode(); // LLRNGWriter().writeRNG(widget_name, root_nodep, block, "http://www.lindenlab.com/xui"); // std::string file_name(template_path + gDirUtilp->getDirDelimiter() + widget_name + ".rng"); // LLFILE* rng_file = LLFile::fopen(file_name.c_str(), "w"); // { // LLXMLNode::writeHeaderToFile(rng_file); // const bool use_type_decorations = false; // root_nodep->writeToFile(rng_file, std::string(), use_type_decorations); // } // fclose(rng_file); //} //gViewerWindow->setCursor(UI_CURSOR_ARROW); } void LLFloaterUIPreview::onClickShowRectangles(const LLSD& data) { LLPreviewedFloater::sShowRectangles = data.asBoolean(); } // Close click handler -- delete my displayed floater if it exists void LLFloaterUIPreview::onClose(bool app_quitting) { if(!app_quitting && mDisplayedFloater) { onClickCloseDisplayedFloater(PRIMARY_FLOATER); onClickCloseDisplayedFloater(SECONDARY_FLOATER); delete mDisplayedFloater; mDisplayedFloater = NULL; delete mDisplayedFloater_2; mDisplayedFloater_2 = NULL; } } // Error handling (to avoid code repetition) // *TODO: this is currently unlocalized. Add to alerts/notifications.xml, someday, maybe. void LLFloaterUIPreview::popupAndPrintWarning(const std::string& warning) { LL_WARNS() << warning << LL_ENDL; LLSD args; args["MESSAGE"] = warning; LLNotificationsUtil::add("GenericAlert", args); } // Get localization string from drop-down menu std::string LLFloaterUIPreview::getLocStr(S32 ID) { if(ID == 1) { return mLanguageSelection->getSelectedItemLabel(0); } else { return mLanguageSelection_2->getSelectedItemLabel(0); } } // Get localized directory (build path from data directory to XUI files, substituting localization string in for language) std::string LLFloaterUIPreview::getLocalizedDirectory() { return get_xui_dir() + (getLocStr(1)) + mDelim; // e.g. "C:/Code/guipreview/indra/newview/skins/xui/en/"; } // Refresh the list of floaters by doing a directory traverse for XML XUI floater files // Could be used to grab any specific language's list of compatible floaters, but currently it's just used to get all of them void LLFloaterUIPreview::refreshList() { // Note: the mask doesn't seem to accept regular expressions, so there need to be two directory searches here mFileList->clearRows(); // empty list std::string name; bool found = true; LLDirIterator floater_iter(getLocalizedDirectory(), "floater_*.xml"); while(found) // for every floater file that matches the pattern { if((found = floater_iter.next(name))) // get next file matching pattern { addFloaterEntry(name.c_str()); // and add it to the list (file name only; localization code takes care of rest of path) } } found = true; LLDirIterator inspect_iter(getLocalizedDirectory(), "inspect_*.xml"); while(found) // for every inspector file that matches the pattern { if((found = inspect_iter.next(name))) // get next file matching pattern { addFloaterEntry(name.c_str()); // and add it to the list (file name only; localization code takes care of rest of path) } } found = true; LLDirIterator menu_iter(getLocalizedDirectory(), "menu_*.xml"); while(found) // for every menu file that matches the pattern { if((found = menu_iter.next(name))) // get next file matching pattern { addFloaterEntry(name.c_str()); // and add it to the list (file name only; localization code takes care of rest of path) } } found = true; LLDirIterator panel_iter(getLocalizedDirectory(), "panel_*.xml"); while(found) // for every panel file that matches the pattern { if((found = panel_iter.next(name))) // get next file matching pattern { addFloaterEntry(name.c_str()); // and add it to the list (file name only; localization code takes care of rest of path) } } found = true; LLDirIterator sidepanel_iter(getLocalizedDirectory(), "sidepanel_*.xml"); while(found) // for every sidepanel file that matches the pattern { if((found = sidepanel_iter.next(name))) // get next file matching pattern { addFloaterEntry(name.c_str()); // and add it to the list (file name only; localization code takes care of rest of path) } } if(!mFileList->isEmpty()) // if there were any matching files, just select the first one (so we don't have to worry about disabling buttons when no entry is selected) { mFileList->selectFirstItem(); } } // Add a single entry to the list of available floaters // Note: no deduplification (shouldn't be necessary) void LLFloaterUIPreview::addFloaterEntry(const std::string& path) { LLUUID* entry_id = new LLUUID(); // create a new UUID entry_id->generate(path); const LLUUID& entry_id_ref = *entry_id; // get a reference to the UUID for the LLSD block // fill LLSD column entry: initialize row/col structure LLSD row; row["id"] = entry_id_ref; LLSD& columns = row["columns"]; // Get name of floater: LLXmlTree xml_tree; std::string full_path = getLocalizedDirectory() + path; // get full path bool success = xml_tree.parseFile(full_path.c_str(), true); // parse xml std::string entry_name; std::string entry_title; if(success) { // get root (or error handle) LLXmlTreeNode* root_floater = xml_tree.getRoot(); if (!root_floater) { std::string warning = std::string("No root node found in XUI file: ") + path; popupAndPrintWarning(warning); return; } // get name root_floater->getAttributeString("name",entry_name); if(std::string("") == entry_name) { entry_name = "Error: unable to load " + std::string(path); // set to error state if load fails } // get title root_floater->getAttributeString("title",entry_title); // some don't have a title, and some have title = "(unknown)", so just leave it blank if it fails } else { std::string warning = std::string("Unable to parse XUI file: ") + path; // error handling popupAndPrintWarning(warning); if(mLiveFile) { delete mLiveFile; mLiveFile = NULL; } return; } // Fill floater title column columns[0]["column"] = "title_column"; columns[0]["type"] = "text"; columns[0]["value"] = entry_title; // Fill floater path column columns[1]["column"] = "file_column"; columns[1]["type"] = "text"; columns[1]["value"] = std::string(path); // Fill floater name column columns[2]["column"] = "top_level_node_column"; columns[2]["type"] = "text"; columns[2]["value"] = entry_name; mFileList->addElement(row); // actually add to list } // Respond to button click to display/refresh currently-selected floater void LLFloaterUIPreview::onClickDisplayFloater(S32 caller_id) { displayFloater(true, caller_id); } // Saves the current floater/panel void LLFloaterUIPreview::onClickSaveFloater(S32 caller_id) { displayFloater(true, caller_id); popupAndPrintWarning("Save-floater functionality removed, use XML schema to clean up XUI files"); } // Saves all floater/panels void LLFloaterUIPreview::onClickSaveAll(S32 caller_id) { int listSize = mFileList->getItemCount(); for (int index = 0; index < listSize; index++) { mFileList->selectNthItem(index); displayFloater(true, caller_id); } popupAndPrintWarning("Save-floater functionality removed, use XML schema to clean up XUI files"); } // Actually display the floater // Only set up a new live file if this came from a click (at which point there should be no existing live file), rather than from the live file's update itself; // otherwise, we get an infinite loop as the live file keeps recreating itself. That means this function is generally called twice. void LLFloaterUIPreview::displayFloater(bool click, S32 ID) { // Convince UI that we're in a different language (the one selected on the drop-down menu) LLLocalizationResetForcer reset_forcer(this, ID); // save old language in reset forcer object (to be reset upon destruction when it falls out of scope) LLPreviewedFloater** floaterp = (ID == 1 ? &(mDisplayedFloater) : &(mDisplayedFloater_2)); if(ID == 1) { bool floater_already_open = mDisplayedFloater != NULL; if(floater_already_open) // if we are already displaying a floater { mLastDisplayedX = mDisplayedFloater->calcScreenRect().mLeft; // save floater's last known position to put the new one there mLastDisplayedY = mDisplayedFloater->calcScreenRect().mBottom; delete mDisplayedFloater; // delete it (this closes it too) mDisplayedFloater = NULL; // and reset the pointer } } else { if(mDisplayedFloater_2 != NULL) { delete mDisplayedFloater_2; mDisplayedFloater_2 = NULL; } } std::string path = mFileList->getSelectedItemLabel(1); // get the path of the currently-selected floater if(std::string("") == path) // if no item is selected { return; // ignore click (this can only happen with empty list; otherwise an item is always selected) } LLFloater::Params p(LLFloater::getDefaultParams()); p.min_height=p.header_height; p.min_width=10; *floaterp = new LLPreviewedFloater(this, p); if(!strncmp(path.c_str(),"floater_",8) || !strncmp(path.c_str(), "inspect_", 8)) // if it's a floater { (*floaterp)->buildFromFile(path); // just build it (*floaterp)->openFloater((*floaterp)->getKey()); (*floaterp)->setCanResize((*floaterp)->isResizable()); } else if (!strncmp(path.c_str(),"menu_",5)) // if it's a menu { // former 'save' processing excised } else // if it is a panel... { (*floaterp)->setCanResize(true); const LLFloater::Params& floater_params = LLFloater::getDefaultParams(); S32 floater_header_size = floater_params.header_height; LLPanel::Params panel_params; LLPanel* panel = LLUICtrlFactory::create(panel_params); // create a new panel panel->buildFromFile(path); // build it panel->setOrigin(2,2); // reset its origin point so it's not offset by -left or other XUI attributes (*floaterp)->setTitle(path); // use the file name as its title, since panels have no guaranteed meaningful name attribute panel->setUseBoundingRect(true); // enable the use of its outer bounding rect (normally disabled because it's O(n) on the number of sub-elements) panel->updateBoundingRect(); // update bounding rect LLRect bounding_rect = panel->getBoundingRect(); // get the bounding rect LLRect new_rect = panel->getRect(); // get the panel's rect new_rect.unionWith(bounding_rect); // union them to make sure we get the biggest one possible LLRect floater_rect = new_rect; floater_rect.stretch(4, 4); (*floaterp)->reshape(floater_rect.getWidth(), floater_rect.getHeight() + floater_header_size); // reshape floater to match the union rect's dimensions panel->reshape(new_rect.getWidth(), new_rect.getHeight()); // reshape panel to match the union rect's dimensions as well (both are needed) (*floaterp)->addChild(panel); // add panel as child (*floaterp)->openFloater(); // open floater (needed?) } if(ID == 1) { (*floaterp)->setOrigin(mLastDisplayedX, mLastDisplayedY); } // *HACK: Remove ability to close it; if you close it, its destructor gets called, but we don't know it's null and try to delete it again, // resulting in a double free (*floaterp)->setCanClose(false); if(ID == 1) { mCloseOtherButton->setEnabled(true); // enable my floater's close button } else { mCloseOtherButton_2->setEnabled(true); } // Add localization to title so user knows whether it's localized or defaulted to en std::string full_path = getLocalizedDirectory() + path; std::string floater_lang = "EN"; llstat dummy; if(!LLFile::stat(full_path.c_str(), &dummy)) // if the file does not exist { floater_lang = getLocStr(ID); } std::string new_title = (*floaterp)->getTitle() + std::string(" [") + floater_lang + (ID == 1 ? " - Primary" : " - Secondary") + std::string("]"); (*floaterp)->setTitle(new_title); (*floaterp)->center(); addDependentFloater(*floaterp); if(click && ID == 1) { // set up live file to track it if(mLiveFile) { delete mLiveFile; mLiveFile = NULL; } mLiveFile = new LLGUIPreviewLiveFile(std::string(full_path.c_str()),std::string(path.c_str()),this); mLiveFile->checkAndReload(); mLiveFile->addToEventTimer(); } if(ID == 1) { mToggleOverlapButton->setEnabled(true); } if(LLView::sHighlightingDiffs && click && ID == 1) { highlightChangedElements(); } if(ID == 1) { mOverlapPanel->mOverlapMap.clear(); LLView::sPreviewClickedElement = NULL; // stop overlapping elements from drawing mOverlapPanel->mLastClickedElement = NULL; findOverlapsInChildren((LLView*)mDisplayedFloater); // highlight and enable them if(mHighlightingOverlaps) { for(LLOverlapPanel::OverlapMap::iterator iter = mOverlapPanel->mOverlapMap.begin(); iter != mOverlapPanel->mOverlapMap.end(); ++iter) { LLView* viewp = iter->first; LLView::sPreviewHighlightedElements.insert(viewp); } } else if(LLView::sHighlightingDiffs) { highlightChangedElements(); } } // NOTE: language is reset here automatically when the reset forcer object falls out of scope (see header for details) } // Respond to button click to edit currently-selected floater void LLFloaterUIPreview::onClickEditFloater() { // Determine file to edit. std::string file_path; { std::string file_name = mFileList->getSelectedItemLabel(1); // get the file name of the currently-selected floater if (file_name.empty()) // if no item is selected { LL_WARNS() << "No file selected" << LL_ENDL; return; // ignore click } file_path = getLocalizedDirectory() + file_name; // stat file to see if it exists (some localized versions may not have it there are no diffs, and then we try to open an nonexistent file) llstat dummy; if(LLFile::stat(file_path.c_str(), &dummy)) // if the file does not exist { popupAndPrintWarning("No file for this floater exists in the selected localization. Opening the EN version instead."); file_path = get_xui_dir() + mDelim + "en" + mDelim + file_name; // open the en version instead, by default } } // Set the editor command. std::string cmd_override; { std::string bin = mEditorPathTextBox->getText(); if (!bin.empty()) { // surround command with double quotes for the case if the path contains spaces if (bin.find("\"") == std::string::npos) { bin = "\"" + bin + "\""; } std::string args = mEditorArgsTextBox->getText(); cmd_override = bin + " " + args; } } LLExternalEditor::EErrorCode status = mExternalEditor.setCommand("LL_XUI_EDITOR", cmd_override); if (status != LLExternalEditor::EC_SUCCESS) { std::string warning; if (status == LLExternalEditor::EC_NOT_SPECIFIED) // Use custom message for this error. { warning = getString("ExternalEditorNotSet"); } else { warning = LLExternalEditor::getErrorMessage(status); } popupAndPrintWarning(warning); return; } // Run the editor. if (mExternalEditor.run(file_path) != LLExternalEditor::EC_SUCCESS) { popupAndPrintWarning(LLExternalEditor::getErrorMessage(status)); return; } } // Respond to button click to browse for an executable with which to edit XML files void LLFloaterUIPreview::onClickBrowseForEditor() { // Let the user choose an executable through the file picker dialog box LLFilePickerReplyThread::startPicker(boost::bind(&LLFloaterUIPreview::getExecutablePath, this, _1), LLFilePicker::FFLOAD_EXE, false); } void LLFloaterUIPreview::getExecutablePath(const std::vector& filenames) { // put the selected path into text field const std::string chosen_path = filenames[0]; std::string executable_path = chosen_path; #if LL_DARWIN // on Mac, if it's an application bundle, figure out the actual path from the Info.plist file CFStringRef path_cfstr = CFStringCreateWithCString(kCFAllocatorDefault, chosen_path.c_str(), kCFStringEncodingMacRoman); // get path as a CFStringRef CFURLRef path_url = CFURLCreateWithFileSystemPath(kCFAllocatorDefault, path_cfstr, kCFURLPOSIXPathStyle, true); // turn it into a CFURLRef CFBundleRef chosen_bundle = CFBundleCreate(kCFAllocatorDefault, path_url); // get a handle for the bundle if(NULL != chosen_bundle) { CFDictionaryRef bundleInfoDict = CFBundleGetInfoDictionary(chosen_bundle); // get the bundle's dictionary if(NULL != bundleInfoDict) { CFStringRef executable_cfstr = (CFStringRef)CFDictionaryGetValue(bundleInfoDict, CFSTR("CFBundleExecutable")); // get the name of the actual executable (e.g. TextEdit or firefox-bin) int max_file_length = 256; // (max file name length is 255 in OSX) char executable_buf[max_file_length]; if(CFStringGetCString(executable_cfstr, executable_buf, max_file_length, kCFStringEncodingMacRoman)) // convert CFStringRef to char* { executable_path += std::string("/Contents/MacOS/") + std::string(executable_buf); // append path to executable directory and then executable name to exec path } else { std::string warning = "Unable to get CString from CFString for executable path"; popupAndPrintWarning(warning); } } else { std::string warning = "Unable to get bundle info dictionary from application bundle"; popupAndPrintWarning(warning); } } else { if(-1 != executable_path.find(".app")) // only warn if this path actually had ".app" in it, i.e. it probably just wasn'nt an app bundle and that's okay { std::string warning = std::string("Unable to get bundle from path \"") + chosen_path + std::string("\""); popupAndPrintWarning(warning); } } #endif mEditorPathTextBox->setText(std::string(executable_path)); // copy the path to the executable to the textfield for display and later fetching } // Respond to button click to browse for a VLT-generated diffs file void LLFloaterUIPreview::onClickBrowseForDiffs() { // create load dialog box LLFilePickerReplyThread::startPicker(boost::bind(&LLFloaterUIPreview::getDiffsFilePath, this, _1), LLFilePicker::FFLOAD_XML, false); } void LLFloaterUIPreview::getDiffsFilePath(const std::vector& filenames) { // put the selected path into text field const std::string chosen_path = filenames[0]; mDiffPathTextBox->setText(std::string(chosen_path)); // copy the path to the executable to the textfield for display and later fetching if(LLView::sHighlightingDiffs) // if we're already highlighting, toggle off and then on so we get the data from the new file { onClickToggleDiffHighlighting(); onClickToggleDiffHighlighting(); } } void LLFloaterUIPreview::onClickToggleDiffHighlighting() { if(mHighlightingOverlaps) { onClickToggleOverlapping(); mToggleOverlapButton->toggleState(); } LLView::sPreviewHighlightedElements.clear(); // clear lists first mDiffsMap.clear(); mFileList->clearHighlightedItems(); if(LLView::sHighlightingDiffs) // Turning highlighting off { LLView::sHighlightingDiffs = !sHighlightingDiffs; return; } else // Turning highlighting on { // Get the file and make sure it exists std::string path_in_textfield = mDiffPathTextBox->getText(); // get file path bool error = false; if(std::string("") == path_in_textfield) // check for blank file { std::string warning = "Unable to highlight differences because no file was provided; fill in the relevant text field"; popupAndPrintWarning(warning); error = true; } llstat dummy; if(LLFile::stat(path_in_textfield.c_str(), &dummy) && !error) // check if the file exists (empty check is reduntant but useful for the informative error message) { std::string warning = std::string("Unable to highlight differences because an invalid path to a difference file was provided:\"") + path_in_textfield + "\""; popupAndPrintWarning(warning); error = true; } // Build a list of changed elements as given by the XML std::list changed_element_names; LLXmlTree xml_tree; bool success = xml_tree.parseFile(path_in_textfield.c_str(), true); if(success && !error) { LLXmlTreeNode* root_floater = xml_tree.getRoot(); if(!strncmp("XuiDelta",root_floater->getName().c_str(),9)) { for (LLXmlTreeNode* child = root_floater->getFirstChild(); // get the first child first, then below get the next one; otherwise the iterator is invalid (bug or feature in XML code?) child != NULL; child = root_floater->getNextChild()) // get child for next iteration { if(!strncmp("file",child->getName().c_str(),5)) { scanDiffFile(child); } else if(!strncmp("error",child->getName().c_str(),6)) { std::string error_file, error_message; child->getAttributeString("filename",error_file); child->getAttributeString("message",error_message); if(mDiffsMap.find(error_file) != mDiffsMap.end()) { mDiffsMap.insert(std::make_pair(error_file,std::make_pair(StringListPtr(new StringList), StringListPtr(new StringList)))); } mDiffsMap[error_file].second->push_back(error_message); } else { std::string warning = std::string("Child was neither a file or an error, but rather the following:\"") + std::string(child->getName()) + "\""; popupAndPrintWarning(warning); error = true; break; } } } else { std::string warning = std::string("Root node not named XuiDelta:\"") + path_in_textfield + "\""; popupAndPrintWarning(warning); error = true; } } else if(!error) { std::string warning = std::string("Unable to create tree from XML:\"") + path_in_textfield + "\""; popupAndPrintWarning(warning); error = true; } if(error) // if we encountered an error, reset the button to off { mToggleHighlightButton->setToggleState(false); } else // only toggle if we didn't encounter an error { LLView::sHighlightingDiffs = !sHighlightingDiffs; highlightChangedElements(); // *TODO: this is extraneous, right? highlightChangedFiles(); // *TODO: this is extraneous, right? } } } void LLFloaterUIPreview::scanDiffFile(LLXmlTreeNode* file_node) { // Get file name std::string file_name; file_node->getAttributeString("name",file_name); if(std::string("") == file_name) { std::string warning = std::string("Empty file name encountered in differences:\"") + file_name + "\""; popupAndPrintWarning(warning); return; } // Get a list of changed elements // Get the first child first, then below get the next one; otherwise the iterator is invalid (bug or feature in XML code?) for (LLXmlTreeNode* child = file_node->getFirstChild(); child != NULL; child = file_node->getNextChild()) { if(!strncmp("delta",child->getName().c_str(),6)) { std::string id; child->getAttributeString("id",id); if(mDiffsMap.find(file_name) == mDiffsMap.end()) { mDiffsMap.insert(std::make_pair(file_name,std::make_pair(StringListPtr(new StringList), StringListPtr(new StringList)))); } mDiffsMap[file_name].first->push_back(std::string(id.c_str())); } else { std::string warning = std::string("Child of file was not a delta, but rather the following:\"") + std::string(child->getName()) + "\""; popupAndPrintWarning(warning); return; } } } void LLFloaterUIPreview::highlightChangedElements() { if(NULL == mLiveFile) { return; } // Process differences first (we want their warnings to be shown underneath other warnings) StringListPtr changed_element_paths; DiffMap::iterator iterExists = mDiffsMap.find(mLiveFile->mFileName); if(iterExists != mDiffsMap.end()) { changed_element_paths = mDiffsMap[mLiveFile->mFileName].first; // retrieve list of changed element paths from map } for(std::list::iterator iter = changed_element_paths->begin(); iter != changed_element_paths->end(); ++iter) // for every changed element path { LLView* element = mDisplayedFloater; if(!strncmp(iter->c_str(),".",1)) // if it's the root floater itself { continue; } // Split element hierarchy path on period (*HACK: it's possible that the element name will have a period in it, in which case this won't work. See https://wiki.lindenlab.com/wiki/Viewer_Localization_Tool_Documentation.) typedef boost::tokenizer > tokenizer; boost::char_separator sep("."); tokenizer tokens(*iter, sep); tokenizer::iterator token_iter; bool failed = false; for(token_iter = tokens.begin(); token_iter != tokens.end(); ++token_iter) { element = element->findChild(*token_iter,false); // try to find element: don't recur, and don't create if missing // if we still didn't find it... if(NULL == element) { LL_INFOS() << "Unable to find element in XuiDelta file named \"" << *iter << "\" in file \"" << mLiveFile->mFileName << "\". The element may no longer exist, the path may be incorrect, or it may not be a non-displayable element (not an LLView) such as a \"string\" type." << LL_ENDL; failed = true; break; } } if(!failed) { // Now that we have a pointer to the actual element, add it to the list of elements to be highlighted std::set::iterator iter2 = std::find(LLView::sPreviewHighlightedElements.begin(), LLView::sPreviewHighlightedElements.end(), element); if(iter2 == LLView::sPreviewHighlightedElements.end()) { LLView::sPreviewHighlightedElements.insert(element); } } } // Process errors second, so their warnings show up on top of other warnings StringListPtr error_list; if(iterExists != mDiffsMap.end()) { error_list = mDiffsMap[mLiveFile->mFileName].second; } for(std::list::iterator iter = error_list->begin(); iter != error_list->end(); ++iter) // for every changed element path { std::string warning = std::string("Error listed among differences. Filename: \"") + mLiveFile->mFileName + "\". Message: \"" + *iter + "\""; popupAndPrintWarning(warning); } } void LLFloaterUIPreview::highlightChangedFiles() { for(DiffMap::iterator iter = mDiffsMap.begin(); iter != mDiffsMap.end(); ++iter) // for every file listed in diffs { LLScrollListItem* item = mFileList->getItemByLabel(std::string(iter->first), false, 1); if(item) { item->setHighlighted(true); } } } // Respond to button click to browse for an executable with which to edit XML files void LLFloaterUIPreview::onClickCloseDisplayedFloater(S32 caller_id) { if(caller_id == PRIMARY_FLOATER) { mCloseOtherButton->setEnabled(false); mToggleOverlapButton->setEnabled(false); if(mDisplayedFloater) { mLastDisplayedX = mDisplayedFloater->calcScreenRect().mLeft; mLastDisplayedY = mDisplayedFloater->calcScreenRect().mBottom; delete mDisplayedFloater; mDisplayedFloater = NULL; } if(mLiveFile) { delete mLiveFile; mLiveFile = NULL; } if(mToggleOverlapButton->getToggleState()) { mToggleOverlapButton->toggleState(); onClickToggleOverlapping(); } LLView::sPreviewClickedElement = NULL; // stop overlapping elements panel from drawing mOverlapPanel->mLastClickedElement = NULL; } else { mCloseOtherButton_2->setEnabled(false); delete mDisplayedFloater_2; mDisplayedFloater_2 = NULL; } } void append_view_tooltip(LLView* tooltip_view, std::string *tooltip_msg) { LLRect rect = tooltip_view->getRect(); LLRect parent_rect = tooltip_view->getParent()->getRect(); S32 left = rect.mLeft; // invert coordinate system for XUI top-left layout S32 top = parent_rect.getHeight() - rect.mTop; if (!tooltip_msg->empty()) { tooltip_msg->append("\n"); } std::string msg = llformat("%s %d, %d (%d x %d)", tooltip_view->getName().c_str(), left, top, rect.getWidth(), rect.getHeight() ); tooltip_msg->append( msg ); } bool LLPreviewedFloater::handleToolTip(S32 x, S32 y, MASK mask) { if (!sShowRectangles) { return LLFloater::handleToolTip(x, y, mask); } S32 screen_x, screen_y; localPointToScreen(x, y, &screen_x, &screen_y); std::string tooltip_msg; LLView* tooltip_view = this; LLView::tree_iterator_t end_it = endTreeDFS(); for (LLView::tree_iterator_t it = beginTreeDFS(); it != end_it; ++it) { LLView* viewp = *it; LLRect screen_rect; viewp->localRectToScreen(viewp->getLocalRect(), &screen_rect); if (!(viewp->getVisible() && screen_rect.pointInRect(screen_x, screen_y))) { it.skipDescendants(); } // only report xui names for LLUICtrls, not the various container LLViews else if (dynamic_cast(viewp)) { // if we are in a new part of the tree (not a descendent of current tooltip_view) // then push the results for tooltip_view and start with a new potential view // NOTE: this emulates visiting only the leaf nodes that meet our criteria if (tooltip_view != this && !viewp->hasAncestor(tooltip_view)) { append_view_tooltip(tooltip_view, &tooltip_msg); } tooltip_view = viewp; } } append_view_tooltip(tooltip_view, &tooltip_msg); LLToolTipMgr::instance().show(LLToolTip::Params() .message(tooltip_msg) .max_width(400)); return true; } bool LLPreviewedFloater::handleRightMouseDown(S32 x, S32 y, MASK mask) { selectElement(this,x,y,0); return true; } // *NOTE: In order to hide all of the overlapping elements of the selected element so as to see it in context, here is what you would need to do: // -This selectElement call fills the overlap panel as normal. The element which is "selected" here is actually just an intermediate selection step; // what you've really selected is a list of elements: the one you clicked on and everything that overlaps it. // -The user then selects one of the elements from this list the overlap panel (click handling to the overlap panel would have to be added). // This becomes the final selection (as opposed to the intermediate selection that was just made). // -Everything else that is currently displayed on the overlap panel should be hidden from view in the previewed floater itself (setVisible(false)). // -Subsequent clicks on other elements in the overlap panel (they should still be there) should make other elements the final selection. // -On close or on the click of a new button, everything should be shown again and all selection state should be cleared. // ~Jacob, 8/08 bool LLPreviewedFloater::selectElement(LLView* parent, int x, int y, int depth) { if(getVisible()) { bool handled = false; if(LLFloaterUIPreview::containerType(parent)) { for(child_list_const_iter_t child_it = parent->getChildList()->begin(); child_it != parent->getChildList()->end(); ++child_it) { LLView* child = *child_it; S32 local_x = x - child->getRect().mLeft; S32 local_y = y - child->getRect().mBottom; if (child->pointInView(local_x, local_y) && child->getVisible() && selectElement(child, x, y, ++depth)) { handled = true; break; } } } if(!handled) { LLView::sPreviewClickedElement = parent; } return true; } else { return false; } } void LLPreviewedFloater::draw() { if(NULL != mFloaterUIPreview) { // Set and unset sDrawPreviewHighlights flag so as to avoid using two flags if(mFloaterUIPreview->mHighlightingOverlaps) { LLView::sDrawPreviewHighlights = true; } // If we're looking for truncations, draw debug rects for the displayed // floater only. bool old_debug_rects = LLView::sDebugRects; bool old_show_names = LLView::sDebugRectsShowNames; if (sShowRectangles) { LLView::sDebugRects = true; LLView::sDebugRectsShowNames = false; } LLFloater::draw(); LLView::sDebugRects = old_debug_rects; LLView::sDebugRectsShowNames = old_show_names; if(mFloaterUIPreview->mHighlightingOverlaps) { LLView::sDrawPreviewHighlights = false; } } } void LLFloaterUIPreview::onClickToggleOverlapping() { if(LLView::sHighlightingDiffs) { onClickToggleDiffHighlighting(); mToggleHighlightButton->toggleState(); } LLView::sPreviewHighlightedElements.clear(); // clear lists first S32 width, height; getResizeLimits(&width, &height); // illegal call of non-static member function if(mHighlightingOverlaps) { mHighlightingOverlaps = !mHighlightingOverlaps; // reset list of preview highlighted elements setRect(LLRect(getRect().mLeft,getRect().mTop,getRect().mRight - mOverlapPanel->getRect().getWidth(),getRect().mBottom)); setResizeLimits(width - mOverlapPanel->getRect().getWidth(), height); } else { mHighlightingOverlaps = !mHighlightingOverlaps; displayFloater(false,1); setRect(LLRect(getRect().mLeft,getRect().mTop,getRect().mRight + mOverlapPanel->getRect().getWidth(),getRect().mBottom)); setResizeLimits(width + mOverlapPanel->getRect().getWidth(), height); } getChildView("overlap_scroll")->setVisible( mHighlightingOverlaps); } void LLFloaterUIPreview::findOverlapsInChildren(LLView* parent) { if(parent->getChildCount() == 0 || !containerType(parent)) // if it has no children or isn't a container type, skip it { return; } // for every child of the parent for(child_list_const_iter_t child_it = parent->getChildList()->begin(); child_it != parent->getChildList()->end(); ++child_it) { LLView* child = *child_it; if(overlapIgnorable(child)) { continue; } // for every sibling for(child_list_const_iter_t sibling_it = parent->getChildList()->begin(); sibling_it != parent->getChildList()->end(); ++sibling_it) // for each sibling { LLView* sibling = *sibling_it; if(overlapIgnorable(sibling)) { continue; } // if they overlap... (we don't care if they're visible or enabled -- we want to check those anyway, i.e. hidden tabs that can be later shown) if(sibling != child && elementOverlap(child, sibling)) { mOverlapPanel->mOverlapMap[child].push_back(sibling); // add to the map } } findOverlapsInChildren(child); // recur } } // *HACK: don't overlap with the drag handle and various other elements // This is using dynamic casts because there is no object-oriented way to tell which elements contain localizable text. These are a few that are ignorable. // *NOTE: If a list of elements which have localizable content were created, this function should return false if viewp's class is in that list. bool LLFloaterUIPreview::overlapIgnorable(LLView* viewp) { return NULL != dynamic_cast(viewp) || NULL != dynamic_cast(viewp) || NULL != dynamic_cast(viewp); } // *HACK: these are the only two container types as of 8/08, per Richard // This is using dynamic casts because there is no object-oriented way to tell which elements are containers. bool LLFloaterUIPreview::containerType(LLView* viewp) { return NULL != dynamic_cast(viewp) || NULL != dynamic_cast(viewp); } // Check if two llview's rectangles overlap, with some tolerance bool LLFloaterUIPreview::elementOverlap(LLView* view1, LLView* view2) { LLSD rec1 = view1->getRect().getValue(); LLSD rec2 = view2->getRect().getValue(); int tolerance = 2; return (int)rec1[0] <= (int)rec2[2] - tolerance && (int)rec2[0] <= (int)rec1[2] - tolerance && (int)rec1[3] <= (int)rec2[1] - tolerance && (int)rec2[3] <= (int)rec1[1] - tolerance; } void LLOverlapPanel::draw() { static const std::string current_selection_text("Current selection: "); static const std::string overlapper_text("Overlapper: "); LLColor4 text_color = LLColor4::grey; gGL.color4fv(text_color.mV); if(!LLView::sPreviewClickedElement) { LLUI::translate(5.f, (F32)getRect().getHeight() - 20.f); // translate to top-5,left-5 LLView::sDrawPreviewHighlights = false; LLFontGL::getFontSansSerifSmall()->renderUTF8(current_selection_text, 0, 0, 0, text_color, LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::NORMAL, LLFontGL::NO_SHADOW); } else { OverlapMap::iterator iterExists = mOverlapMap.find(LLView::sPreviewClickedElement); if(iterExists == mOverlapMap.end()) { return; } std::list overlappers = mOverlapMap[LLView::sPreviewClickedElement]; if(overlappers.size() == 0) { LLUI::translate(5.f, (F32)getRect().getHeight() - 20.f); // translate to top-5,left-5 LLView::sDrawPreviewHighlights = false; std::string current_selection = std::string(current_selection_text + LLView::sPreviewClickedElement->getName() + " (no elements overlap)"); S32 text_width = LLFontGL::getFontSansSerifSmall()->getWidth(current_selection) + 10; LLFontGL::getFontSansSerifSmall()->renderUTF8(current_selection, 0, 0, 0, text_color, LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::NORMAL, LLFontGL::NO_SHADOW); // widen panel enough to fit this text LLRect rect = getRect(); setRect(LLRect(rect.mLeft,rect.mTop,rect.getWidth() < text_width ? rect.mLeft + text_width : rect.mRight,rect.mTop)); return; } // recalculate required with and height; otherwise use cached bool need_to_recalculate_bounds = false; if(mLastClickedElement == NULL) { need_to_recalculate_bounds = true; } if(NULL == mLastClickedElement) { mLastClickedElement = LLView::sPreviewClickedElement; } // recalculate bounds for scroll panel if(need_to_recalculate_bounds || LLView::sPreviewClickedElement->getName() != mLastClickedElement->getName()) { // reset panel's rectangle to its default width and height (300x600) LLRect panel_rect = getRect(); setRect(LLRect(panel_rect.mLeft,panel_rect.mTop,panel_rect.mLeft+getRect().getWidth(),panel_rect.mTop-getRect().getHeight())); LLRect rect; // change bounds for selected element int height_sum = mLastClickedElement->getRect().getHeight() + mSpacing + 80; rect = getRect(); setRect(LLRect(rect.mLeft,rect.mTop,rect.getWidth() > mLastClickedElement->getRect().getWidth() + 5 ? rect.mRight : rect.mLeft + mLastClickedElement->getRect().getWidth() + 5, rect.mBottom)); // and widen to accomodate text if that's wider std::string display_text = current_selection_text + LLView::sPreviewClickedElement->getName(); S32 text_width = LLFontGL::getFontSansSerifSmall()->getWidth(display_text) + 10; rect = getRect(); setRect(LLRect(rect.mLeft,rect.mTop,rect.getWidth() < text_width ? rect.mLeft + text_width : rect.mRight,rect.mTop)); std::list overlappers = mOverlapMap[LLView::sPreviewClickedElement]; for(std::list::iterator overlap_it = overlappers.begin(); overlap_it != overlappers.end(); ++overlap_it) { LLView* viewp = *overlap_it; height_sum += viewp->getRect().getHeight() + mSpacing*3; // widen panel's rectangle to accommodate widest overlapping element of this floater rect = getRect(); setRect(LLRect(rect.mLeft,rect.mTop,rect.getWidth() > viewp->getRect().getWidth() + 5 ? rect.mRight : rect.mLeft + viewp->getRect().getWidth() + 5, rect.mBottom)); // and widen to accomodate text if that's wider std::string display_text = overlapper_text + viewp->getName(); S32 text_width = LLFontGL::getFontSansSerifSmall()->getWidth(display_text) + 10; rect = getRect(); setRect(LLRect(rect.mLeft,rect.mTop,rect.getWidth() < text_width ? rect.mLeft + text_width : rect.mRight,rect.mTop)); } // change panel's height to accommodate all element heights plus spacing between them rect = getRect(); setRect(LLRect(rect.mLeft,rect.mTop,rect.mRight,rect.mTop-height_sum)); } LLUI::translate(5.f, (F32)getRect().getHeight() - 10.f); // translate to top left LLView::sDrawPreviewHighlights = false; // draw currently-selected element at top of overlappers LLUI::translate(0.f, -(F32)mSpacing); LLFontGL::getFontSansSerifSmall()->renderUTF8(current_selection_text + LLView::sPreviewClickedElement->getName(), 0, 0, 0, text_color, LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::NORMAL, LLFontGL::NO_SHADOW); LLUI::translate(0.f, -(F32)mSpacing - (F32)LLView::sPreviewClickedElement->getRect().getHeight()); // skip spacing distance + height LLView::sPreviewClickedElement->draw(); for(std::list::iterator overlap_it = overlappers.begin(); overlap_it != overlappers.end(); ++overlap_it) { LLView* viewp = *overlap_it; // draw separating line LLUI::translate(0.f, -(F32)mSpacing); gl_line_2d(0,0,getRect().getWidth()-10,0,LLColor4(192.0f/255.0f,192.0f/255.0f,192.0f/255.0f)); // draw name LLUI::translate(0.f, -(F32)mSpacing); LLFontGL::getFontSansSerifSmall()->renderUTF8(overlapper_text + viewp->getName(), 0, 0, 0, text_color, LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::NORMAL, LLFontGL::NO_SHADOW); // draw element LLUI::translate(0.f, -(F32)mSpacing - (F32)viewp->getRect().getHeight()); // skip spacing distance + height viewp->draw(); } mLastClickedElement = LLView::sPreviewClickedElement; } } void LLFloaterUIPreviewUtil::registerFloater() { LLFloaterReg::add("ui_preview", "floater_ui_preview.xml", &LLFloaterReg::build); }