/** * @file llfloatertopobjects.h * @brief Shows top colliders or top scripts * * $LicenseInfo:firstyear=2005&license=viewergpl$ * * Copyright (c) 2005-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLFLOATERTOPOBJECTS_H #define LL_LLFLOATERTOPOBJECTS_H #include "llfloater.h" class LLUICtrl; class LLFloaterTopObjects : public LLFloater { public: // Opens the floater on screen. static void show(); // Opens the floater if it's not on-screen. // Juggles the UI based on method = "scripts" or "colliders" static void handle_land_reply(LLMessageSystem* msg, void** data); void handleReply(LLMessageSystem* msg, void** data); static void clearList(); void updateSelectionInfo(); virtual BOOL postBuild(); static void onRefresh(void* data); static void setMode(U32 mode) { if (sInstance) sInstance->mCurrentMode = mode; } private: LLFloaterTopObjects(); ~LLFloaterTopObjects(); void initColumns(LLCtrlListInterface *list); static void onCommitObjectsList(LLUICtrl* ctrl, void* data); static void onDoubleClickObjectsList(void* data); static void onClickShowBeacon(void* data); void doToObjects(int action, bool all); static void onReturnAll(void* data); static void onReturnSelected(void* data); static void onDisableAll(void* data); static void onDisableSelected(void* data); static void callbackReturnAll(S32 option, void* userdata); static void callbackDisableAll(S32 option, void* userdata); static void onGetByOwnerName(LLUICtrl* ctrl, void* data); static void onGetByObjectName(LLUICtrl* ctrl, void* data); static void onGetByOwnerNameClicked(void* data) { onGetByOwnerName(NULL, data); }; static void onGetByObjectNameClicked(void* data) { onGetByObjectName(NULL, data); }; void showBeacon(); private: std::string mMethod; LLSD mObjectListData; std::vector mObjectListIDs; U32 mCurrentMode; U32 mFlags; std::string mFilter; BOOL mInitialized; F32 mtotalScore; enum { ACTION_RETURN = 0, ACTION_DISABLE }; static LLFloaterTopObjects* sInstance; }; #endif