/** * @file llfloatertopobjects.h * @brief Shows top colliders or top scripts * * Copyright (c) 2005-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_LLFLOATERTOPOBJECTS_H #define LL_LLFLOATERTOPOBJECTS_H #include "llfloater.h" class LLUICtrl; class LLFloaterTopObjects : public LLFloater { public: // Opens the floater on screen. static void show(); // Opens the floater if it's not on-screen. // Juggles the UI based on method = "scripts" or "colliders" static void handle_land_reply(LLMessageSystem* msg, void** data); void handleReply(LLMessageSystem* msg, void** data); void clearList(); void updateSelectionInfo(); virtual BOOL postBuild(); static void onRefresh(void* data); static void setMode(U32 mode) { if (sInstance) sInstance->mCurrentMode = mode; } private: LLFloaterTopObjects(); ~LLFloaterTopObjects(); void initColumns(LLCtrlListInterface *list); static void onCommitObjectsList(LLUICtrl* ctrl, void* data); static void onDoubleClickObjectsList(void* data); static void onClickShowBeacon(void* data); void doToObjects(int action, bool all); static void onReturnAll(void* data); static void onReturnSelected(void* data); static void onDisableAll(void* data); static void onDisableSelected(void* data); static void callbackReturnAll(S32 option, void* userdata); static void callbackDisableAll(S32 option, void* userdata); static void onGetByOwnerName(LLUICtrl* ctrl, void* data); static void onGetByObjectName(LLUICtrl* ctrl, void* data); static void onGetByOwnerNameClicked(void* data) { onGetByOwnerName(NULL, data); }; static void onGetByObjectNameClicked(void* data) { onGetByObjectName(NULL, data); }; void showBeacon(); private: LLString mMethod; LLSD mObjectListData; std::vector mObjectListIDs; U32 mCurrentMode; U32 mFlags; LLString mFilter; BOOL mInitialized; F32 mtotalScore; enum { ACTION_RETURN = 0, ACTION_DISABLE }; static LLFloaterTopObjects* sInstance; }; #endif