/** * @file llfloatertopobjects.h * @brief Shows top colliders or top scripts * * $LicenseInfo:firstyear=2005&license=viewergpl$ * * Copyright (c) 2005-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLFLOATERTOPOBJECTS_H #define LL_LLFLOATERTOPOBJECTS_H #include "llfloater.h" class LLUICtrl; class LLFloaterTopObjects : public LLFloater { friend class LLFloaterReg; public: // Opens the floater on screen. // static void show(); // Opens the floater if it's not on-screen. // Juggles the UI based on method = "scripts" or "colliders" static void handle_land_reply(LLMessageSystem* msg, void** data); void handleReply(LLMessageSystem* msg, void** data); void clearList(); void updateSelectionInfo(); virtual BOOL postBuild(); void onRefresh(); static void setMode(U32 mode); private: LLFloaterTopObjects(const LLSD& key); ~LLFloaterTopObjects(); void initColumns(LLCtrlListInterface *list); void onCommitObjectsList(); static void onDoubleClickObjectsList(void* data); void onClickShowBeacon(); void doToObjects(int action, bool all); void onReturnAll(); void onReturnSelected(); void onDisableAll(); void onDisableSelected(); static bool callbackReturnAll(const LLSD& notification, const LLSD& response); static bool callbackDisableAll(const LLSD& notification, const LLSD& response); void onGetByOwnerName(); void onGetByObjectName(); // static void onGetByOwnerNameClicked(void* data) { onGetByOwnerName(NULL, data); }; // static void onGetByObjectNameClicked(void* data) { onGetByObjectName(NULL, data); }; void showBeacon(); private: std::string mMethod; LLSD mObjectListData; std::vector<LLUUID> mObjectListIDs; U32 mCurrentMode; U32 mFlags; std::string mFilter; BOOL mInitialized; F32 mtotalScore; enum { ACTION_RETURN = 0, ACTION_DISABLE }; static LLFloaterTopObjects* sInstance; }; #endif