/** * @file llfloatertelehub.cpp * @author James Cook * @brief LLFloaterTelehub class implementation * * Copyright (c) 2005-$CurrentYear$, Linden Research, Inc. * $License$ */ #include "llviewerprecompiledheaders.h" #include "llfloatertelehub.h" #include "message.h" #include "llfontgl.h" #include "llagent.h" #include "llfloatertools.h" #include "llscrolllistctrl.h" #include "llselectmgr.h" #include "lltoolcomp.h" #include "lltoolmgr.h" #include "llviewerobject.h" #include "llviewerobjectlist.h" #include "llvieweruictrlfactory.h" LLFloaterTelehub* LLFloaterTelehub::sInstance = NULL; // static void LLFloaterTelehub::show() { if (sInstance) { sInstance->setVisibleAndFrontmost(); return; } sInstance = new LLFloaterTelehub(); // Show tools floater by selecting translate (select) tool gToolMgr->setCurrentToolset(gBasicToolset); gToolMgr->getCurrentToolset()->selectTool( gToolTranslate ); // Find tools floater, glue to bottom if (gFloaterTools) { gFloaterTools->showMore(FALSE); LLRect tools_rect = gFloaterTools->getRect(); S32 our_width = sInstance->getRect().getWidth(); S32 our_height = sInstance->getRect().getHeight(); LLRect our_rect; our_rect.setLeftTopAndSize(tools_rect.mLeft, tools_rect.mBottom, our_width, our_height); sInstance->setRect(our_rect); } sInstance->sendTelehubInfoRequest(); } LLFloaterTelehub::LLFloaterTelehub() : LLFloater("telehub"), mTelehubObjectID(), mTelehubObjectName(), mTelehubPos(), mTelehubRot(), mNumSpawn(0) { sInstance = this; gMessageSystem->setHandlerFunc("TelehubInfo", processTelehubInfo); gUICtrlFactory->buildFloater(sInstance, "floater_telehub.xml"); childSetAction("connect_btn", onClickConnect, this); childSetAction("disconnect_btn", onClickDisconnect, this); childSetAction("add_spawn_point_btn", onClickAddSpawnPoint, this); childSetAction("remove_spawn_point_btn", onClickRemoveSpawnPoint, this); LLScrollListCtrl* list = LLUICtrlFactory::getScrollListByName(this, "spawn_points_list"); if (list) { // otherwise you can't walk with arrow keys while floater is up list->setAllowKeyboardMovement(FALSE); } mObjectSelection = gSelectMgr->getEditSelection(); } LLFloaterTelehub::~LLFloaterTelehub() { sInstance = NULL; // no longer interested in this message gMessageSystem->setHandlerFunc("TelehubInfo", NULL); } void LLFloaterTelehub::draw() { if (getVisible() && !isMinimized()) { refresh(); } LLFloater::draw(); } // Per-frame updates, because we don't have a selection manager observer. void LLFloaterTelehub::refresh() { LLViewerObject* object = mObjectSelection->getFirstRootObject(); if(!object) { object = mObjectSelection->getFirstObject(); } BOOL have_selection = (object != NULL); BOOL all_volume = gSelectMgr->selectionAllPCode( LL_PCODE_VOLUME ); childSetEnabled("connect_btn", have_selection && all_volume); BOOL have_telehub = mTelehubObjectID.notNull(); childSetEnabled("disconnect_btn", have_telehub); BOOL space_avail = (mNumSpawn < MAX_SPAWNPOINTS_PER_TELEHUB); childSetEnabled("add_spawn_point_btn", have_selection && all_volume && space_avail); LLScrollListCtrl* list = LLUICtrlFactory::getScrollListByName(this, "spawn_points_list"); if (list) { BOOL enable_remove = (list->getFirstSelected() != NULL); childSetEnabled("remove_spawn_point_btn", enable_remove); } } // static BOOL LLFloaterTelehub::renderBeacons() { // only render if we've got a telehub return sInstance && sInstance->mTelehubObjectID.notNull(); } // static void LLFloaterTelehub::addBeacons() { if (!sInstance) return; // Find the telehub position, either our cached old position, or // an updated one based on the actual object position. LLVector3 hub_pos_region = sInstance->mTelehubPos; LLQuaternion hub_rot = sInstance->mTelehubRot; LLViewerObject* obj = gObjectList.findObject(sInstance->mTelehubObjectID); if (obj) { hub_pos_region = obj->getPositionRegion(); hub_rot = obj->getRotationRegion(); } // Draw nice thick 3-pixel lines. gObjectList.addDebugBeacon(hub_pos_region, "", LLColor4::yellow, LLColor4::white, 4); LLScrollListCtrl* list = LLUICtrlFactory::getScrollListByName(sInstance, "spawn_points_list"); if (list) { S32 spawn_index = list->getFirstSelectedIndex(); if (spawn_index >= 0) { LLVector3 spawn_pos = hub_pos_region + (sInstance->mSpawnPointPos[spawn_index] * hub_rot); gObjectList.addDebugBeacon(spawn_pos, "", LLColor4::orange, LLColor4::white, 4); } } } void LLFloaterTelehub::sendTelehubInfoRequest() { gSelectMgr->sendGodlikeRequest("telehub", "info ui"); } // static void LLFloaterTelehub::onClickConnect(void* data) { gSelectMgr->sendGodlikeRequest("telehub", "connect"); } // static void LLFloaterTelehub::onClickDisconnect(void* data) { gSelectMgr->sendGodlikeRequest("telehub", "delete"); } // static void LLFloaterTelehub::onClickAddSpawnPoint(void* data) { gSelectMgr->sendGodlikeRequest("telehub", "spawnpoint add"); gSelectMgr->deselectAll(); } // static void LLFloaterTelehub::onClickRemoveSpawnPoint(void* data) { if (!sInstance) return; LLScrollListCtrl* list = LLUICtrlFactory::getScrollListByName(sInstance, "spawn_points_list"); if (!list) return; S32 spawn_index = list->getFirstSelectedIndex(); if (spawn_index < 0) return; // nothing selected LLMessageSystem* msg = gMessageSystem; // Could be god or estate owner. If neither, server will reject message. if (gAgent.isGodlike()) { msg->newMessage("GodlikeMessage"); } else { msg->newMessage("EstateOwnerMessage"); } msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID()); msg->addUUID("SessionID", gAgent.getSessionID()); msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); //not used msg->nextBlock("MethodData"); msg->addString("Method", "telehub"); msg->addUUID("Invoice", LLUUID::null); msg->nextBlock("ParamList"); msg->addString("Parameter", "spawnpoint remove"); char buffer[MAX_STRING]; /* Flawfinder: ignore */ snprintf(buffer, MAX_STRING, "%d", spawn_index); /* Flawfinder: ignore */ msg->nextBlock("ParamList"); msg->addString("Parameter", buffer); gAgent.sendReliableMessage(); } // static void LLFloaterTelehub::processTelehubInfo(LLMessageSystem* msg, void**) { if (sInstance) { sInstance->unpackTelehubInfo(msg); } } void LLFloaterTelehub::unpackTelehubInfo(LLMessageSystem* msg) { char buffer[MAX_STRING]; /* Flawfinder: ignore */ msg->getUUID("TelehubBlock", "ObjectID", mTelehubObjectID); msg->getString("TelehubBlock", "ObjectName", MAX_STRING, buffer); mTelehubObjectName = buffer; msg->getVector3("TelehubBlock", "TelehubPos", mTelehubPos); msg->getQuat("TelehubBlock", "TelehubRot", mTelehubRot); mNumSpawn = msg->getNumberOfBlocks("SpawnPointBlock"); for (S32 i = 0; i < mNumSpawn; i++) { msg->getVector3("SpawnPointBlock", "SpawnPointPos", mSpawnPointPos[i], i); } // Update parts of the UI that change only when message received. if (mTelehubObjectID.isNull()) { childSetVisible("status_text_connected", false); childSetVisible("status_text_not_connected", true); childSetVisible("help_text_connected", false); childSetVisible("help_text_not_connected", true); } else { childSetTextArg("status_text_connected", "[OBJECT]", mTelehubObjectName); childSetVisible("status_text_connected", true); childSetVisible("status_text_not_connected", false); childSetVisible("help_text_connected", true); childSetVisible("help_text_not_connected", false); } LLScrollListCtrl* list = LLUICtrlFactory::getScrollListByName(this, "spawn_points_list"); if (list) { list->deleteAllItems(); for (S32 i = 0; i < mNumSpawn; i++) { LLString pos = llformat("%.1f, %.1f, %.1f", mSpawnPointPos[i].mV[VX], mSpawnPointPos[i].mV[VY], mSpawnPointPos[i].mV[VZ]); list->addSimpleItem(pos); } list->selectNthItem(mNumSpawn - 1); } }