/** * @file llfloatersocial.cpp * @brief Implementation of llfloatersocial * @author Gilbert@lindenlab.com * * $LicenseInfo:firstyear=2013&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2013, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloatersocial.h" #include "llagent.h" #include "llagentui.h" #include "llcheckboxctrl.h" #include "llcombobox.h" #include "llfacebookconnect.h" #include "llfloaterreg.h" #include "lliconctrl.h" #include "llresmgr.h" // LLLocale #include "llsdserialize.h" #include "llloadingindicator.h" #include "llplugincookiestore.h" #include "llslurl.h" #include "lltrans.h" #include "llsnapshotlivepreview.h" #include "llviewerregion.h" #include "llviewercontrol.h" #include "llviewermedia.h" static LLRegisterPanelClassWrapper t_panel_status("llsocialstatuspanel"); static LLRegisterPanelClassWrapper t_panel_photo("llsocialphotopanel"); static LLRegisterPanelClassWrapper t_panel_checkin("llsocialcheckinpanel"); static LLRegisterPanelClassWrapper t_panel_account("llsocialaccountpanel"); const S32 MAX_POSTCARD_DATASIZE = 1024 * 1024; // one megabyte const std::string DEFAULT_CHECKIN_LOCATION_URL = "http://maps.secondlife.com/"; const std::string DEFAULT_CHECKIN_ICON_URL = "http://logok.org/wp-content/uploads/2010/07/podcastlogo1.jpg"; std::string get_map_url() { LLVector3d center_agent; if (gAgent.getRegion()) { center_agent = gAgent.getRegion()->getCenterGlobal(); } int x_pos = center_agent[0] / 256.0; int y_pos = center_agent[1] / 256.0; std::string map_url = gSavedSettings.getString("CurrentMapServerURL") + llformat("map-1-%d-%d-objects.jpg", x_pos, y_pos); return map_url; } /////////////////////////// //LLSocialStatusPanel////// /////////////////////////// LLSocialStatusPanel::LLSocialStatusPanel() : mMessageTextEditor(NULL), mPostButton(NULL), mCancelButton(NULL) { mCommitCallbackRegistrar.add("SocialSharing.SendStatus", boost::bind(&LLSocialStatusPanel::onSend, this)); } BOOL LLSocialStatusPanel::postBuild() { mMessageTextEditor = getChild("status_message"); mPostButton = getChild("post_status_btn"); mCancelButton = getChild("cancel_status_btn"); return LLPanel::postBuild(); } void LLSocialStatusPanel::draw() { if (mMessageTextEditor && mPostButton && mCancelButton) { bool no_ongoing_connection = !(LLFacebookConnect::instance().isTransactionOngoing()); std::string message = mMessageTextEditor->getValue().asString(); mMessageTextEditor->setEnabled(no_ongoing_connection); mCancelButton->setEnabled(no_ongoing_connection); mPostButton->setEnabled(no_ongoing_connection && !message.empty()); } LLPanel::draw(); } void LLSocialStatusPanel::onSend() { LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLSocialStatusPanel"); // just in case it is already listening LLEventPumps::instance().obtain("FacebookConnectState").listen("LLSocialStatusPanel", boost::bind(&LLSocialStatusPanel::onFacebookConnectStateChange, this, _1)); // Connect to Facebook if necessary and then post if (LLFacebookConnect::instance().isConnected()) { sendStatus(); } else { LLFacebookConnect::instance().checkConnectionToFacebook(true); } } bool LLSocialStatusPanel::onFacebookConnectStateChange(const LLSD& data) { switch (data.get("enum").asInteger()) { case LLFacebookConnect::FB_CONNECTED: sendStatus(); break; case LLFacebookConnect::FB_POSTED: LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLSocialStatusPanel"); clearAndClose(); break; } return false; } void LLSocialStatusPanel::sendStatus() { std::string message = mMessageTextEditor->getValue().asString(); if (!message.empty()) { LLFacebookConnect::instance().updateStatus(message); } } void LLSocialStatusPanel::clearAndClose() { mMessageTextEditor->setValue(""); LLFloater* floater = getParentByType(); if (floater) { floater->closeFloater(); } } /////////////////////////// //LLSocialPhotoPanel/////// /////////////////////////// LLSocialPhotoPanel::LLSocialPhotoPanel() : mSnapshotPanel(NULL), mResolutionComboBox(NULL), mRefreshBtn(NULL), mWorkingLabel(NULL), mThumbnailPlaceholder(NULL), mCaptionTextBox(NULL), mLocationCheckbox(NULL), mPostButton(NULL) { mCommitCallbackRegistrar.add("SocialSharing.SendPhoto", boost::bind(&LLSocialPhotoPanel::onSend, this)); mCommitCallbackRegistrar.add("SocialSharing.RefreshPhoto", boost::bind(&LLSocialPhotoPanel::onClickNewSnapshot, this)); } LLSocialPhotoPanel::~LLSocialPhotoPanel() { if(mPreviewHandle.get()) { mPreviewHandle.get()->die(); } } BOOL LLSocialPhotoPanel::postBuild() { setVisibleCallback(boost::bind(&LLSocialPhotoPanel::onVisibilityChange, this, _2)); mSnapshotPanel = getChild("snapshot_panel"); mResolutionComboBox = getChild("resolution_combobox"); mResolutionComboBox->setCommitCallback(boost::bind(&LLSocialPhotoPanel::updateResolution, this, TRUE)); mRefreshBtn = getChild("new_snapshot_btn"); mWorkingLabel = getChild("working_lbl"); mThumbnailPlaceholder = getChild("thumbnail_placeholder"); mCaptionTextBox = getChild("photo_caption"); mLocationCheckbox = getChild("add_location_cb"); mPostButton = getChild("post_photo_btn"); mCancelButton = getChild("cancel_photo_btn"); return LLPanel::postBuild(); } void LLSocialPhotoPanel::draw() { LLSnapshotLivePreview * previewp = static_cast(mPreviewHandle.get()); // Enable interaction only if no transaction with the service is on-going (prevent duplicated posts) bool no_ongoing_connection = !(LLFacebookConnect::instance().isTransactionOngoing()); mCancelButton->setEnabled(no_ongoing_connection); mCaptionTextBox->setEnabled(no_ongoing_connection); mResolutionComboBox->setEnabled(no_ongoing_connection); mRefreshBtn->setEnabled(no_ongoing_connection); mLocationCheckbox->setEnabled(no_ongoing_connection); // Display the preview if one is available if (previewp && previewp->getThumbnailImage()) { const LLRect& thumbnail_rect = mThumbnailPlaceholder->getRect(); const S32 thumbnail_w = previewp->getThumbnailWidth(); const S32 thumbnail_h = previewp->getThumbnailHeight(); // calc preview offset within the preview rect const S32 local_offset_x = (thumbnail_rect.getWidth() - thumbnail_w) / 2 ; const S32 local_offset_y = (thumbnail_rect.getHeight() - thumbnail_h) / 2 ; // calc preview offset within the floater rect // Hack : To get the full offset, we need to take into account each and every offset of each widgets up to the floater. // This is almost as arbitrary as using a fixed offset so that's what we do here for the sake of simplicity. // *TODO : Get the offset looking through the hierarchy of widgets, should be done in postBuild() so to avoid traversing the hierarchy each time. S32 offset_x = thumbnail_rect.mLeft + local_offset_x - 1; S32 offset_y = thumbnail_rect.mBottom + local_offset_y - 39; mSnapshotPanel->localPointToOtherView(offset_x, offset_y, &offset_x, &offset_y, getParentByType()); gGL.matrixMode(LLRender::MM_MODELVIEW); // Apply floater transparency to the texture unless the floater is focused. F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); LLColor4 color = LLColor4::white; gl_draw_scaled_image(offset_x, offset_y, thumbnail_w, thumbnail_h, previewp->getThumbnailImage(), color % alpha); previewp->drawPreviewRect(offset_x, offset_y) ; } // Update the visibility of the working (computing preview) label mWorkingLabel->setVisible(!(previewp && previewp->getSnapshotUpToDate())); // Enable Post if we have a preview to send and no on going connection being processed mPostButton->setEnabled(no_ongoing_connection && (previewp && previewp->getSnapshotUpToDate())); // Draw the rest of the panel on top of it LLPanel::draw(); } LLSnapshotLivePreview* LLSocialPhotoPanel::getPreviewView() { LLSnapshotLivePreview* previewp = (LLSnapshotLivePreview*)mPreviewHandle.get(); return previewp; } void LLSocialPhotoPanel::onVisibilityChange(const LLSD& new_visibility) { bool visible = new_visibility.asBoolean(); if (visible) { if (mPreviewHandle.get()) { LLSnapshotLivePreview* preview = getPreviewView(); if(preview) { lldebugs << "opened, updating snapshot" << llendl; preview->updateSnapshot(TRUE); } } else { LLRect full_screen_rect = getRootView()->getRect(); LLSnapshotLivePreview::Params p; p.rect(full_screen_rect); LLSnapshotLivePreview* previewp = new LLSnapshotLivePreview(p); mPreviewHandle = previewp->getHandle(); previewp->setSnapshotType(previewp->SNAPSHOT_WEB); previewp->setSnapshotFormat(LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG); //previewp->setSnapshotQuality(98); previewp->setThumbnailPlaceholderRect(mThumbnailPlaceholder->getRect()); updateControls(); } } } void LLSocialPhotoPanel::onClickNewSnapshot() { LLSnapshotLivePreview* previewp = getPreviewView(); if (previewp) { //setStatus(Impl::STATUS_READY); lldebugs << "updating snapshot" << llendl; previewp->updateSnapshot(TRUE); } } void LLSocialPhotoPanel::onSend() { LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLSocialPhotoPanel"); // just in case it is already listening LLEventPumps::instance().obtain("FacebookConnectState").listen("LLSocialPhotoPanel", boost::bind(&LLSocialPhotoPanel::onFacebookConnectStateChange, this, _1)); // Connect to Facebook if necessary and then post if (LLFacebookConnect::instance().isConnected()) { sendPhoto(); } else { LLFacebookConnect::instance().checkConnectionToFacebook(true); } } bool LLSocialPhotoPanel::onFacebookConnectStateChange(const LLSD& data) { switch (data.get("enum").asInteger()) { case LLFacebookConnect::FB_CONNECTED: sendPhoto(); break; case LLFacebookConnect::FB_POSTED: LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLSocialPhotoPanel"); clearAndClose(); break; } return false; } void LLSocialPhotoPanel::sendPhoto() { // Get the caption std::string caption = mCaptionTextBox->getValue().asString(); // Add the location if required bool add_location = mLocationCheckbox->getValue().asBoolean(); if (add_location) { LLSLURL slurl; LLAgentUI::buildSLURL(slurl); if (caption.empty()) caption = slurl.getSLURLString(); else caption = caption + " " + slurl.getSLURLString(); } // Get the image LLSnapshotLivePreview* previewp = getPreviewView(); // Post to Facebook LLFacebookConnect::instance().sharePhoto(previewp->getFormattedImage(), caption); updateControls(); } void LLSocialPhotoPanel::clearAndClose() { mCaptionTextBox->setValue(""); LLFloater* floater = getParentByType(); if (floater) { floater->closeFloater(); } } void LLSocialPhotoPanel::updateControls() { LLSnapshotLivePreview* previewp = getPreviewView(); BOOL got_bytes = previewp && previewp->getDataSize() > 0; BOOL got_snap = previewp && previewp->getSnapshotUpToDate(); LLSnapshotLivePreview::ESnapshotType shot_type = (previewp ? previewp->getSnapshotType() : LLSnapshotLivePreview::SNAPSHOT_POSTCARD); // *TODO: Separate maximum size for Web images from postcards lldebugs << "Is snapshot up-to-date? " << got_snap << llendl; LLLocale locale(LLLocale::USER_LOCALE); std::string bytes_string; if (got_snap) { LLResMgr::getInstance()->getIntegerString(bytes_string, (previewp->getDataSize()) >> 10 ); } //getChild("file_size_label")->setTextArg("[SIZE]", got_snap ? bytes_string : getString("unknown")); <---uses localized string getChild("file_size_label")->setTextArg("[SIZE]", got_snap ? bytes_string : "unknown"); getChild("file_size_label")->setColor( shot_type == LLSnapshotLivePreview::SNAPSHOT_POSTCARD && got_bytes && previewp->getDataSize() > MAX_POSTCARD_DATASIZE ? LLUIColor(LLColor4::red) : LLUIColorTable::instance().getColor( "LabelTextColor" )); updateResolution(FALSE); } void LLSocialPhotoPanel::updateResolution(BOOL do_update) { LLComboBox* combobox = static_cast(mResolutionComboBox); std::string sdstring = combobox->getSelectedValue(); LLSD sdres; std::stringstream sstream(sdstring); LLSDSerialize::fromNotation(sdres, sstream, sdstring.size()); S32 width = sdres[0]; S32 height = sdres[1]; LLSnapshotLivePreview * previewp = static_cast(mPreviewHandle.get()); if (previewp && combobox->getCurrentIndex() >= 0) { S32 original_width = 0 , original_height = 0 ; previewp->getSize(original_width, original_height) ; if (width == 0 || height == 0) { // take resolution from current window size lldebugs << "Setting preview res from window: " << gViewerWindow->getWindowWidthRaw() << "x" << gViewerWindow->getWindowHeightRaw() << llendl; previewp->setSize(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw()); } else { // use the resolution from the selected pre-canned drop-down choice lldebugs << "Setting preview res selected from combo: " << width << "x" << height << llendl; previewp->setSize(width, height); } checkAspectRatio(width); previewp->getSize(width, height); if(original_width != width || original_height != height) { previewp->setSize(width, height); // hide old preview as the aspect ratio could be wrong lldebugs << "updating thumbnail" << llendl; previewp->updateSnapshot(FALSE, TRUE); if(do_update) { lldebugs << "Will update controls" << llendl; updateControls(); LLSocialPhotoPanel::onClickNewSnapshot(); } } } } void LLSocialPhotoPanel::checkAspectRatio(S32 index) { LLSnapshotLivePreview *previewp = getPreviewView() ; BOOL keep_aspect = FALSE; if (0 == index) // current window size { keep_aspect = TRUE; } else // predefined resolution { keep_aspect = FALSE; } if (previewp) { previewp->mKeepAspectRatio = keep_aspect; } } LLUICtrl* LLSocialPhotoPanel::getRefreshBtn() { return mRefreshBtn; } //////////////////////// //LLSocialCheckinPanel// //////////////////////// LLSocialCheckinPanel::LLSocialCheckinPanel() : mMapUrl(""), mReloadingMapTexture(false) { mCommitCallbackRegistrar.add("SocialSharing.SendCheckin", boost::bind(&LLSocialCheckinPanel::onSend, this)); } BOOL LLSocialCheckinPanel::postBuild() { // Keep pointers to widgets so we don't traverse the UI hierarchy too often mPostButton = getChild("post_place_btn"); mCancelButton = getChild("cancel_place_btn"); mMessageTextEditor = getChild("place_caption"); mMapLoadingIndicator = getChild("map_loading_indicator"); mMapPlaceholder = getChild("map_placeholder"); mMapCheckBox = getChild("add_place_view_cb"); mMapCheckBoxValue = mMapCheckBox->get(); return LLPanel::postBuild(); } void LLSocialCheckinPanel::draw() { bool no_ongoing_connection = !(LLFacebookConnect::instance().isTransactionOngoing()); mPostButton->setEnabled(no_ongoing_connection); mCancelButton->setEnabled(no_ongoing_connection); mMessageTextEditor->setEnabled(no_ongoing_connection); std::string map_url = get_map_url(); // Did we change location? if (map_url != mMapUrl) { mMapUrl = map_url; // Load the map tile mMapTexture = LLViewerTextureManager::getFetchedTextureFromUrl(mMapUrl, FTT_MAP_TILE, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); mMapTexture->setBoostLevel(LLGLTexture::BOOST_MAP); mReloadingMapTexture = true; // In the meantime, put the "loading" indicator on, hide the tile map and disable the checkbox mMapLoadingIndicator->setVisible(true); mMapPlaceholder->setVisible(false); mMapCheckBoxValue = mMapCheckBox->get(); mMapCheckBox->set(false); mMapCheckBox->setEnabled(false); } // Are we done loading the map tile? if (mReloadingMapTexture && mMapTexture->isFullyLoaded()) { // Don't do it again next time around mReloadingMapTexture = false; // Convert the map texture to the appropriate image object LLPointer ui_image = new LLUIImage(mMapUrl, mMapTexture); // Load the map widget with the correct map tile image mMapPlaceholder->setImage(ui_image); // Now hide the loading indicator, bring the tile in view and reenable the checkbox with its previous value mMapLoadingIndicator->setVisible(false); mMapPlaceholder->setVisible(true); mMapCheckBox->setEnabled(no_ongoing_connection); mMapCheckBox->set(mMapCheckBoxValue); } LLPanel::draw(); } void LLSocialCheckinPanel::onSend() { LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLSocialCheckinPanel"); // just in case it is already listening LLEventPumps::instance().obtain("FacebookConnectState").listen("LLSocialCheckinPanel", boost::bind(&LLSocialCheckinPanel::onFacebookConnectStateChange, this, _1)); // Connect to Facebook if necessary and then post if (LLFacebookConnect::instance().isConnected()) { sendCheckin(); } else { LLFacebookConnect::instance().checkConnectionToFacebook(true); } } bool LLSocialCheckinPanel::onFacebookConnectStateChange(const LLSD& data) { switch (data.get("enum").asInteger()) { case LLFacebookConnect::FB_CONNECTED: sendCheckin(); break; case LLFacebookConnect::FB_POSTED: LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLSocialCheckinPanel"); clearAndClose(); break; } return false; } void LLSocialCheckinPanel::sendCheckin() { // Get the location SLURL LLSLURL slurl; LLAgentUI::buildSLURL(slurl); std::string slurl_string = slurl.getSLURLString(); // Use a valid http:// URL if the scheme is secondlife:// LLURI slurl_uri(slurl_string); if (slurl_uri.scheme() == LLSLURL::SLURL_SECONDLIFE_SCHEME) { slurl_string = DEFAULT_CHECKIN_LOCATION_URL; } // Get the region name std::string region_name = gAgent.getRegion()->getName(); // Get the region description std::string description; LLAgentUI::buildLocationString(description, LLAgentUI::LOCATION_FORMAT_NORMAL_COORDS, gAgent.getPositionAgent()); // Optionally add the region map view bool add_map_view = mMapCheckBox->getValue().asBoolean(); std::string map_url = (add_map_view ? get_map_url() : DEFAULT_CHECKIN_ICON_URL); // Get the caption std::string caption = mMessageTextEditor->getValue().asString(); // Post to Facebook LLFacebookConnect::instance().postCheckin(slurl_string, region_name, description, map_url, caption); } void LLSocialCheckinPanel::clearAndClose() { mMessageTextEditor->setValue(""); LLFloater* floater = getParentByType(); if (floater) { floater->closeFloater(); } } /////////////////////////// //LLSocialAccountPanel////// /////////////////////////// LLSocialAccountPanel::LLSocialAccountPanel() : mAccountCaptionLabel(NULL), mAccountNameLabel(NULL), mPanelButtons(NULL), mConnectButton(NULL), mDisconnectButton(NULL) { mCommitCallbackRegistrar.add("SocialSharing.Connect", boost::bind(&LLSocialAccountPanel::onConnect, this)); mCommitCallbackRegistrar.add("SocialSharing.Disconnect", boost::bind(&LLSocialAccountPanel::onDisconnect, this)); setVisibleCallback(boost::bind(&LLSocialAccountPanel::onVisibilityChange, this, _2)); } BOOL LLSocialAccountPanel::postBuild() { mAccountCaptionLabel = getChild("account_caption_label"); mAccountNameLabel = getChild("account_name_label"); mPanelButtons = getChild("panel_buttons"); mConnectButton = getChild("connect_btn"); mDisconnectButton = getChild("disconnect_btn"); return LLPanel::postBuild(); } void LLSocialAccountPanel::draw() { LLFacebookConnect::EConnectionState connection_state = LLFacebookConnect::instance().getConnectionState(); //Disable the 'disconnect' button and the 'use another account' button when disconnecting in progress bool disconnecting = connection_state == LLFacebookConnect::FB_DISCONNECTING; mDisconnectButton->setEnabled(!disconnecting); //Disable the 'connect' button when a connection is in progress bool connecting = connection_state == LLFacebookConnect::FB_CONNECTION_IN_PROGRESS; mConnectButton->setEnabled(!connecting); LLPanel::draw(); } void LLSocialAccountPanel::onVisibilityChange(const LLSD& new_visibility) { bool visible = new_visibility.asBoolean(); if(visible) { LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLSocialAccountPanel"); LLEventPumps::instance().obtain("FacebookConnectState").listen("LLSocialAccountPanel", boost::bind(&LLSocialAccountPanel::onFacebookConnectStateChange, this, _1)); LLEventPumps::instance().obtain("FacebookConnectInfo").stopListening("LLSocialAccountPanel"); LLEventPumps::instance().obtain("FacebookConnectInfo").listen("LLSocialAccountPanel", boost::bind(&LLSocialAccountPanel::onFacebookConnectInfoChange, this)); //Connected if(LLFacebookConnect::instance().isConnected()) { showConnectedLayout(); } //Check if connected (show disconnected layout in meantime) else { showDisconnectedLayout(); } if ((LLFacebookConnect::instance().getConnectionState() == LLFacebookConnect::FB_NOT_CONNECTED) || (LLFacebookConnect::instance().getConnectionState() == LLFacebookConnect::FB_CONNECTION_FAILED)) { LLFacebookConnect::instance().checkConnectionToFacebook(); } } else { LLEventPumps::instance().obtain("FacebookConnectState").stopListening("LLSocialAccountPanel"); LLEventPumps::instance().obtain("FacebookConnectInfo").stopListening("LLSocialAccountPanel"); } } bool LLSocialAccountPanel::onFacebookConnectStateChange(const LLSD& data) { if(LLFacebookConnect::instance().isConnected()) { //In process of disconnecting so leave the layout as is if(data.get("enum").asInteger() != LLFacebookConnect::FB_DISCONNECTING) { showConnectedLayout(); } } else { showDisconnectedLayout(); } return false; } bool LLSocialAccountPanel::onFacebookConnectInfoChange() { LLSD info = LLFacebookConnect::instance().getInfo(); std::string clickable_name; //Strings of format [http://www.somewebsite.com Click Me] become clickable text if(info.has("link") && info.has("name")) { clickable_name = "[" + info["link"].asString() + " " + info["name"].asString() + "]"; } mAccountNameLabel->setText(clickable_name); return false; } void LLSocialAccountPanel::showConnectButton() { if(!mConnectButton->getVisible()) { mConnectButton->setVisible(TRUE); mDisconnectButton->setVisible(FALSE); } } void LLSocialAccountPanel::hideConnectButton() { if(mConnectButton->getVisible()) { mConnectButton->setVisible(FALSE); mDisconnectButton->setVisible(TRUE); } } void LLSocialAccountPanel::showDisconnectedLayout() { mAccountCaptionLabel->setText(getString("facebook_disconnected")); mAccountNameLabel->setText(std::string("")); showConnectButton(); } void LLSocialAccountPanel::showConnectedLayout() { LLFacebookConnect::instance().loadFacebookInfo(); mAccountCaptionLabel->setText(getString("facebook_connected")); hideConnectButton(); } void LLSocialAccountPanel::onConnect() { LLFacebookConnect::instance().checkConnectionToFacebook(true); //Clear only the facebook browser cookies so that the facebook login screen appears LLViewerMedia::getCookieStore()->removeCookiesByDomain(".facebook.com"); } void LLSocialAccountPanel::onDisconnect() { LLFacebookConnect::instance().disconnectFromFacebook(); LLViewerMedia::getCookieStore()->removeCookiesByDomain(".facebook.com"); } //////////////////////// //LLFloaterSocial/////// //////////////////////// LLFloaterSocial::LLFloaterSocial(const LLSD& key) : LLFloater(key), mSocialPhotoPanel(NULL), mStatusErrorText(NULL), mStatusLoadingText(NULL), mStatusLoadingIndicator(NULL) { mCommitCallbackRegistrar.add("SocialSharing.Cancel", boost::bind(&LLFloaterSocial::onCancel, this)); } void LLFloaterSocial::onCancel() { closeFloater(); } BOOL LLFloaterSocial::postBuild() { // Keep tab of the Photo Panel mSocialPhotoPanel = static_cast(getChild("panel_social_photo")); // Connection status widgets mStatusErrorText = getChild("connection_error_text"); mStatusLoadingText = getChild("connection_loading_text"); mStatusLoadingIndicator = getChild("connection_loading_indicator"); return LLFloater::postBuild(); } // static void LLFloaterSocial::preUpdate() { LLFloaterSocial* instance = LLFloaterReg::findTypedInstance("social"); if (instance) { //Will set file size text to 'unknown' instance->mSocialPhotoPanel->updateControls(); } } // static void LLFloaterSocial::postUpdate() { LLFloaterSocial* instance = LLFloaterReg::findTypedInstance("social"); if (instance) { //Will set the file size text instance->mSocialPhotoPanel->updateControls(); // The refresh button is initially hidden. We show it after the first update, // i.e. after snapshot is taken LLUICtrl * refresh_button = instance->mSocialPhotoPanel->getRefreshBtn(); if (!refresh_button->getVisible()) { refresh_button->setVisible(true); } } } void LLFloaterSocial::draw() { if (mStatusErrorText && mStatusLoadingText && mStatusLoadingIndicator) { mStatusErrorText->setVisible(false); mStatusLoadingText->setVisible(false); mStatusLoadingIndicator->setVisible(false); LLFacebookConnect::EConnectionState connection_state = LLFacebookConnect::instance().getConnectionState(); std::string status_text; switch (connection_state) { case LLFacebookConnect::FB_NOT_CONNECTED: // No status displayed when first opening the panel and no connection done case LLFacebookConnect::FB_CONNECTED: // When successfully connected, no message is displayed case LLFacebookConnect::FB_POSTED: // No success message to show since we actually close the floater after successful posting completion break; case LLFacebookConnect::FB_CONNECTION_IN_PROGRESS: // Connection loading indicator mStatusLoadingText->setVisible(true); status_text = LLTrans::getString("SocialFacebookConnecting"); mStatusLoadingText->setValue(status_text); mStatusLoadingIndicator->setVisible(true); break; case LLFacebookConnect::FB_POSTING: // Posting indicator mStatusLoadingText->setVisible(true); status_text = LLTrans::getString("SocialFacebookPosting"); mStatusLoadingText->setValue(status_text); mStatusLoadingIndicator->setVisible(true); break; case LLFacebookConnect::FB_CONNECTION_FAILED: // Error connecting to the service mStatusErrorText->setVisible(true); status_text = LLTrans::getString("SocialFacebookErrorConnecting"); mStatusErrorText->setValue(status_text); break; case LLFacebookConnect::FB_POST_FAILED: // Error posting to the service mStatusErrorText->setVisible(true); status_text = LLTrans::getString("SocialFacebookErrorPosting"); mStatusErrorText->setValue(status_text); break; case LLFacebookConnect::FB_DISCONNECTING: // Disconnecting loading indicator mStatusLoadingText->setVisible(true); status_text = LLTrans::getString("SocialFacebookDisconnecting"); mStatusLoadingText->setValue(status_text); mStatusLoadingIndicator->setVisible(true); break; case LLFacebookConnect::FB_DISCONNECT_FAILED: // Error disconnecting from the service mStatusErrorText->setVisible(true); status_text = LLTrans::getString("SocialFacebookErrorDisconnecting"); mStatusErrorText->setValue(status_text); break; } } LLFloater::draw(); }