/** * @file llfloatersnapshot.h * @brief Snapshot preview window, allowing saving, e-mailing, etc. * * $LicenseInfo:firstyear=2004&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLFLOATERSNAPSHOT_H #define LL_LLFLOATERSNAPSHOT_H #include "llfloater.h" class LLFloaterSnapshot : public LLFloater { public: typedef enum e_snapshot_format { SNAPSHOT_FORMAT_PNG, SNAPSHOT_FORMAT_JPEG, SNAPSHOT_FORMAT_BMP } ESnapshotFormat; LLFloaterSnapshot(const LLSD& key); virtual ~LLFloaterSnapshot(); /*virtual*/ BOOL postBuild(); /*virtual*/ void draw(); /*virtual*/ void onOpen(const LLSD& key); /*virtual*/ void onClose(bool app_quitting); static void update(); static S32 getUIWinHeightLong() {return sUIWinHeightLong ;} static S32 getUIWinHeightShort() {return sUIWinHeightShort ;} static S32 getUIWinWidth() {return sUIWinWidth ;} private: class Impl; Impl& impl; static S32 sUIWinHeightLong ; static S32 sUIWinHeightShort ; static S32 sUIWinWidth ; }; class LLSnapshotFloaterView : public LLFloaterView { public: struct Params : public LLInitParam::Block<Params, LLFloaterView::Params> { }; protected: LLSnapshotFloaterView (const Params& p); friend class LLUICtrlFactory; public: virtual ~LLSnapshotFloaterView(); /*virtual*/ BOOL handleKey(KEY key, MASK mask, BOOL called_from_parent); /*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask); /*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask); /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask); }; extern LLSnapshotFloaterView* gSnapshotFloaterView; #endif // LL_LLFLOATERSNAPSHOT_H