/** * @file llfloatersnapshot.cpp * @brief Snapshot preview window, allowing saving, e-mailing, etc. * * $LicenseInfo:firstyear=2004&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloatersnapshot.h" #include "llfloaterreg.h" // Viewer includes #include "llagent.h" #include "llagentcamera.h" #include "llcallbacklist.h" #include "llcriticaldamp.h" #include "llfloaterperms.h" #include "llui.h" #include "llfacebookconnect.h" #include "llfocusmgr.h" #include "llbutton.h" #include "llcombobox.h" #include "lleconomy.h" #include "lllandmarkactions.h" #include "llpanelsnapshot.h" #include "llsidetraypanelcontainer.h" #include "llsliderctrl.h" #include "llspinctrl.h" #include "llviewercontrol.h" #include "lluictrlfactory.h" #include "llviewerstats.h" #include "llviewercamera.h" #include "llviewerwindow.h" #include "llviewermenufile.h" // upload_new_resource() #include "llcheckboxctrl.h" #include "llslurl.h" #include "lltoolfocus.h" #include "lltoolmgr.h" #include "llwebsharing.h" #include "llworld.h" #include "llagentui.h" // Linden library includes #include "llfontgl.h" #include "llsys.h" #include "llrender.h" #include "v3dmath.h" #include "llmath.h" #include "lldir.h" #include "llsdserialize.h" #include "llgl.h" #include "llglheaders.h" #include "llimagejpeg.h" #include "llimagepng.h" #include "llimagebmp.h" #include "llimagej2c.h" #include "lllocalcliprect.h" #include "llnotificationsutil.h" #include "llpostcard.h" #include "llresmgr.h" // LLLocale #include "llvfile.h" #include "llvfs.h" #include "llwebprofile.h" #include "llwindow.h" ///---------------------------------------------------------------------------- /// Local function declarations, constants, enums, and typedefs ///---------------------------------------------------------------------------- LLUICtrl* LLFloaterSnapshot::sThumbnailPlaceholder = NULL; LLSnapshotFloaterView* gSnapshotFloaterView = NULL; const F32 AUTO_SNAPSHOT_TIME_DELAY = 1.f; F32 SHINE_TIME = 0.5f; F32 SHINE_WIDTH = 0.6f; F32 SHINE_OPACITY = 0.3f; F32 FALL_TIME = 0.6f; S32 BORDER_WIDTH = 6; const S32 MAX_POSTCARD_DATASIZE = 1024 * 1024; // one megabyte const S32 MAX_TEXTURE_SIZE = 512 ; //max upload texture size 512 * 512 static LLDefaultChildRegistry::Register r("snapshot_floater_view"); ///---------------------------------------------------------------------------- /// Class LLSnapshotLivePreview ///---------------------------------------------------------------------------- class LLSnapshotLivePreview : public LLView { LOG_CLASS(LLSnapshotLivePreview); public: enum ESnapshotType { SNAPSHOT_POSTCARD, SNAPSHOT_TEXTURE, SNAPSHOT_LOCAL, SNAPSHOT_WEB }; struct Params : public LLInitParam::Block { Params() { name = "snapshot_live_preview"; mouse_opaque = false; } }; LLSnapshotLivePreview(const LLSnapshotLivePreview::Params& p); ~LLSnapshotLivePreview(); /*virtual*/ void draw(); /*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent); void setSize(S32 w, S32 h); void setWidth(S32 w) { mWidth[mCurImageIndex] = w; } void setHeight(S32 h) { mHeight[mCurImageIndex] = h; } void getSize(S32& w, S32& h) const; S32 getWidth() const { return mWidth[mCurImageIndex]; } S32 getHeight() const { return mHeight[mCurImageIndex]; } S32 getDataSize() const { return mDataSize; } void setMaxImageSize(S32 size) ; S32 getMaxImageSize() {return mMaxImageSize ;} ESnapshotType getSnapshotType() const { return mSnapshotType; } LLFloaterSnapshot::ESnapshotFormat getSnapshotFormat() const { return mSnapshotFormat; } BOOL getSnapshotUpToDate() const { return mSnapshotUpToDate; } BOOL isSnapshotActive() { return mSnapshotActive; } LLViewerTexture* getThumbnailImage() const { return mThumbnailImage ; } S32 getThumbnailWidth() const { return mThumbnailWidth ; } S32 getThumbnailHeight() const { return mThumbnailHeight ; } BOOL getThumbnailLock() const { return mThumbnailUpdateLock ; } BOOL getThumbnailUpToDate() const { return mThumbnailUpToDate ;} LLViewerTexture* getCurrentImage(); F32 getImageAspect(); F32 getAspect() ; const LLRect& getImageRect() const { return mImageRect[mCurImageIndex]; } BOOL isImageScaled() const { return mImageScaled[mCurImageIndex]; } void setImageScaled(BOOL scaled) { mImageScaled[mCurImageIndex] = scaled; } const LLVector3d& getPosTakenGlobal() const { return mPosTakenGlobal; } void setSnapshotType(ESnapshotType type) { mSnapshotType = type; } void setSnapshotFormat(LLFloaterSnapshot::ESnapshotFormat type) { mSnapshotFormat = type; } void setSnapshotQuality(S32 quality); void setSnapshotBufferType(LLViewerWindow::ESnapshotType type) { mSnapshotBufferType = type; } void updateSnapshot(BOOL new_snapshot, BOOL new_thumbnail = FALSE, F32 delay = 0.f); void saveWeb(); void saveTexture(); BOOL saveLocal(); LLPointer getFormattedImage() const { return mFormattedImage; } LLPointer getEncodedImage() const { return mPreviewImageEncoded; } /// Sets size of preview thumbnail image and thhe surrounding rect. BOOL setThumbnailImageSize() ; void generateThumbnailImage(BOOL force_update = FALSE) ; void resetThumbnailImage() { mThumbnailImage = NULL ; } void drawPreviewRect(S32 offset_x, S32 offset_y) ; // Returns TRUE when snapshot generated, FALSE otherwise. static BOOL onIdle( void* snapshot_preview ); // callback for region name resolve void regionNameCallback(LLImageJPEG* snapshot, LLSD& metadata, const std::string& name, S32 x, S32 y, S32 z); private: LLColor4 mColor; LLPointer mViewerImage[2]; //used to represent the scene when the frame is frozen. LLRect mImageRect[2]; S32 mWidth[2]; S32 mHeight[2]; BOOL mImageScaled[2]; S32 mMaxImageSize ; //thumbnail image LLPointer mThumbnailImage ; S32 mThumbnailWidth ; S32 mThumbnailHeight ; LLRect mPreviewRect ; BOOL mThumbnailUpdateLock ; BOOL mThumbnailUpToDate ; S32 mCurImageIndex; LLPointer mPreviewImage; LLPointer mPreviewImageEncoded; LLPointer mFormattedImage; LLFrameTimer mSnapshotDelayTimer; S32 mShineCountdown; LLFrameTimer mShineAnimTimer; F32 mFlashAlpha; BOOL mNeedsFlash; LLVector3d mPosTakenGlobal; S32 mSnapshotQuality; S32 mDataSize; ESnapshotType mSnapshotType; LLFloaterSnapshot::ESnapshotFormat mSnapshotFormat; BOOL mSnapshotUpToDate; LLFrameTimer mFallAnimTimer; LLVector3 mCameraPos; LLQuaternion mCameraRot; BOOL mSnapshotActive; LLViewerWindow::ESnapshotType mSnapshotBufferType; public: static std::set sList; BOOL mKeepAspectRatio ; }; std::set LLSnapshotLivePreview::sList; LLSnapshotLivePreview::LLSnapshotLivePreview (const LLSnapshotLivePreview::Params& p) : LLView(p), mColor(1.f, 0.f, 0.f, 0.5f), mCurImageIndex(0), mPreviewImage(NULL), mThumbnailImage(NULL) , mThumbnailWidth(0), mThumbnailHeight(0), mPreviewImageEncoded(NULL), mFormattedImage(NULL), mShineCountdown(0), mFlashAlpha(0.f), mNeedsFlash(TRUE), mSnapshotQuality(gSavedSettings.getS32("SnapshotQuality")), mDataSize(0), mSnapshotType(SNAPSHOT_POSTCARD), mSnapshotFormat(LLFloaterSnapshot::ESnapshotFormat(gSavedSettings.getS32("SnapshotFormat"))), mSnapshotUpToDate(FALSE), mCameraPos(LLViewerCamera::getInstance()->getOrigin()), mCameraRot(LLViewerCamera::getInstance()->getQuaternion()), mSnapshotActive(FALSE), mSnapshotBufferType(LLViewerWindow::SNAPSHOT_TYPE_COLOR) { setSnapshotQuality(gSavedSettings.getS32("SnapshotQuality")); mSnapshotDelayTimer.setTimerExpirySec(0.0f); mSnapshotDelayTimer.start(); // gIdleCallbacks.addFunction( &LLSnapshotLivePreview::onIdle, (void*)this ); sList.insert(this); setFollowsAll(); mWidth[0] = gViewerWindow->getWindowWidthRaw(); mWidth[1] = gViewerWindow->getWindowWidthRaw(); mHeight[0] = gViewerWindow->getWindowHeightRaw(); mHeight[1] = gViewerWindow->getWindowHeightRaw(); mImageScaled[0] = FALSE; mImageScaled[1] = FALSE; mMaxImageSize = MAX_SNAPSHOT_IMAGE_SIZE ; mKeepAspectRatio = gSavedSettings.getBOOL("KeepAspectForSnapshot") ; mThumbnailUpdateLock = FALSE ; mThumbnailUpToDate = FALSE ; } LLSnapshotLivePreview::~LLSnapshotLivePreview() { // delete images mPreviewImage = NULL; mPreviewImageEncoded = NULL; mFormattedImage = NULL; // gIdleCallbacks.deleteFunction( &LLSnapshotLivePreview::onIdle, (void*)this ); sList.erase(this); } void LLSnapshotLivePreview::setMaxImageSize(S32 size) { if(size < MAX_SNAPSHOT_IMAGE_SIZE) { mMaxImageSize = size; } else { mMaxImageSize = MAX_SNAPSHOT_IMAGE_SIZE ; } } LLViewerTexture* LLSnapshotLivePreview::getCurrentImage() { return mViewerImage[mCurImageIndex]; } F32 LLSnapshotLivePreview::getAspect() { F32 image_aspect_ratio = ((F32)getWidth()) / ((F32)getHeight()); F32 window_aspect_ratio = ((F32)getRect().getWidth()) / ((F32)getRect().getHeight()); if (!mKeepAspectRatio)//gSavedSettings.getBOOL("KeepAspectForSnapshot")) { return image_aspect_ratio; } else { return window_aspect_ratio; } } F32 LLSnapshotLivePreview::getImageAspect() { if (!getCurrentImage()) { return 0.f; } return getAspect() ; } void LLSnapshotLivePreview::updateSnapshot(BOOL new_snapshot, BOOL new_thumbnail, F32 delay) { // Invalidate current image. lldebugs << "updateSnapshot: mSnapshotUpToDate = " << getSnapshotUpToDate() << llendl; if (getSnapshotUpToDate()) { S32 old_image_index = mCurImageIndex; mCurImageIndex = (mCurImageIndex + 1) % 2; setSize(mWidth[old_image_index], mHeight[old_image_index]); mFallAnimTimer.start(); } mSnapshotUpToDate = FALSE; // Update snapshot source rect depending on whether we keep the aspect ratio. LLRect& rect = mImageRect[mCurImageIndex]; rect.set(0, getRect().getHeight(), getRect().getWidth(), 0); F32 image_aspect_ratio = ((F32)getWidth()) / ((F32)getHeight()); F32 window_aspect_ratio = ((F32)getRect().getWidth()) / ((F32)getRect().getHeight()); if (mKeepAspectRatio)//gSavedSettings.getBOOL("KeepAspectForSnapshot")) { if (image_aspect_ratio > window_aspect_ratio) { // trim off top and bottom S32 new_height = llround((F32)getRect().getWidth() / image_aspect_ratio); rect.mBottom += (getRect().getHeight() - new_height) / 2; rect.mTop -= (getRect().getHeight() - new_height) / 2; } else if (image_aspect_ratio < window_aspect_ratio) { // trim off left and right S32 new_width = llround((F32)getRect().getHeight() * image_aspect_ratio); rect.mLeft += (getRect().getWidth() - new_width) / 2; rect.mRight -= (getRect().getWidth() - new_width) / 2; } } // Stop shining animation. mShineAnimTimer.stop(); // Update snapshot if requested. if (new_snapshot) { mSnapshotDelayTimer.start(); mSnapshotDelayTimer.setTimerExpirySec(delay); LLFloaterSnapshot::preUpdate(); } // Update thumbnail if requested. if(new_thumbnail) { mThumbnailUpToDate = FALSE ; } } void LLSnapshotLivePreview::setSnapshotQuality(S32 quality) { llclamp(quality, 0, 100); if (quality != mSnapshotQuality) { mSnapshotQuality = quality; gSavedSettings.setS32("SnapshotQuality", quality); mSnapshotUpToDate = FALSE; } } void LLSnapshotLivePreview::drawPreviewRect(S32 offset_x, S32 offset_y) { F32 line_width ; glGetFloatv(GL_LINE_WIDTH, &line_width) ; glLineWidth(2.0f * line_width) ; LLColor4 color(0.0f, 0.0f, 0.0f, 1.0f) ; gl_rect_2d( mPreviewRect.mLeft + offset_x, mPreviewRect.mTop + offset_y, mPreviewRect.mRight + offset_x, mPreviewRect.mBottom + offset_y, color, FALSE ) ; glLineWidth(line_width) ; //draw four alpha rectangles to cover areas outside of the snapshot image if(!mKeepAspectRatio) { LLColor4 alpha_color(0.5f, 0.5f, 0.5f, 0.8f) ; S32 dwl = 0, dwr = 0 ; if(mThumbnailWidth > mPreviewRect.getWidth()) { dwl = (mThumbnailWidth - mPreviewRect.getWidth()) >> 1 ; dwr = mThumbnailWidth - mPreviewRect.getWidth() - dwl ; gl_rect_2d(mPreviewRect.mLeft + offset_x - dwl, mPreviewRect.mTop + offset_y, mPreviewRect.mLeft + offset_x, mPreviewRect.mBottom + offset_y, alpha_color, TRUE ) ; gl_rect_2d( mPreviewRect.mRight + offset_x, mPreviewRect.mTop + offset_y, mPreviewRect.mRight + offset_x + dwr, mPreviewRect.mBottom + offset_y, alpha_color, TRUE ) ; } if(mThumbnailHeight > mPreviewRect.getHeight()) { S32 dh = (mThumbnailHeight - mPreviewRect.getHeight()) >> 1 ; gl_rect_2d(mPreviewRect.mLeft + offset_x - dwl, mPreviewRect.mBottom + offset_y , mPreviewRect.mRight + offset_x + dwr, mPreviewRect.mBottom + offset_y - dh, alpha_color, TRUE ) ; dh = mThumbnailHeight - mPreviewRect.getHeight() - dh ; gl_rect_2d( mPreviewRect.mLeft + offset_x - dwl, mPreviewRect.mTop + offset_y + dh, mPreviewRect.mRight + offset_x + dwr, mPreviewRect.mTop + offset_y, alpha_color, TRUE ) ; } } } //called when the frame is frozen. void LLSnapshotLivePreview::draw() { if (getCurrentImage() && mPreviewImageEncoded.notNull() && getSnapshotUpToDate()) { LLColor4 bg_color(0.f, 0.f, 0.3f, 0.4f); gl_rect_2d(getRect(), bg_color); const LLRect& rect = getImageRect(); LLRect shadow_rect = rect; shadow_rect.stretch(BORDER_WIDTH); gl_drop_shadow(shadow_rect.mLeft, shadow_rect.mTop, shadow_rect.mRight, shadow_rect.mBottom, LLColor4(0.f, 0.f, 0.f, mNeedsFlash ? 0.f :0.5f), 10); LLColor4 image_color(1.f, 1.f, 1.f, 1.f); gGL.color4fv(image_color.mV); gGL.getTexUnit(0)->bind(getCurrentImage()); // calculate UV scale F32 uv_width = isImageScaled() ? 1.f : llmin((F32)getWidth() / (F32)getCurrentImage()->getWidth(), 1.f); F32 uv_height = isImageScaled() ? 1.f : llmin((F32)getHeight() / (F32)getCurrentImage()->getHeight(), 1.f); gGL.pushMatrix(); { gGL.translatef((F32)rect.mLeft, (F32)rect.mBottom, 0.f); gGL.begin(LLRender::QUADS); { gGL.texCoord2f(uv_width, uv_height); gGL.vertex2i(rect.getWidth(), rect.getHeight() ); gGL.texCoord2f(0.f, uv_height); gGL.vertex2i(0, rect.getHeight() ); gGL.texCoord2f(0.f, 0.f); gGL.vertex2i(0, 0); gGL.texCoord2f(uv_width, 0.f); gGL.vertex2i(rect.getWidth(), 0); } gGL.end(); } gGL.popMatrix(); gGL.color4f(1.f, 1.f, 1.f, mFlashAlpha); gl_rect_2d(getRect()); if (mNeedsFlash) { if (mFlashAlpha < 1.f) { mFlashAlpha = lerp(mFlashAlpha, 1.f, LLCriticalDamp::getInterpolant(0.02f)); } else { mNeedsFlash = FALSE; } } else { mFlashAlpha = lerp(mFlashAlpha, 0.f, LLCriticalDamp::getInterpolant(0.15f)); } // Draw shining animation if appropriate. if (mShineCountdown > 0) { mShineCountdown--; if (mShineCountdown == 0) { mShineAnimTimer.start(); } } else if (mShineAnimTimer.getStarted()) { lldebugs << "Drawing shining animation" << llendl; F32 shine_interp = llmin(1.f, mShineAnimTimer.getElapsedTimeF32() / SHINE_TIME); // draw "shine" effect LLLocalClipRect clip(getLocalRect()); { // draw diagonal stripe with gradient that passes over screen S32 x1 = gViewerWindow->getWindowWidthScaled() * llround((clamp_rescale(shine_interp, 0.f, 1.f, -1.f - SHINE_WIDTH, 1.f))); S32 x2 = x1 + llround(gViewerWindow->getWindowWidthScaled() * SHINE_WIDTH); S32 x3 = x2 + llround(gViewerWindow->getWindowWidthScaled() * SHINE_WIDTH); S32 y1 = 0; S32 y2 = gViewerWindow->getWindowHeightScaled(); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.begin(LLRender::QUADS); { gGL.color4f(1.f, 1.f, 1.f, 0.f); gGL.vertex2i(x1, y1); gGL.vertex2i(x1 + gViewerWindow->getWindowWidthScaled(), y2); gGL.color4f(1.f, 1.f, 1.f, SHINE_OPACITY); gGL.vertex2i(x2 + gViewerWindow->getWindowWidthScaled(), y2); gGL.vertex2i(x2, y1); gGL.color4f(1.f, 1.f, 1.f, SHINE_OPACITY); gGL.vertex2i(x2, y1); gGL.vertex2i(x2 + gViewerWindow->getWindowWidthScaled(), y2); gGL.color4f(1.f, 1.f, 1.f, 0.f); gGL.vertex2i(x3 + gViewerWindow->getWindowWidthScaled(), y2); gGL.vertex2i(x3, y1); } gGL.end(); } // if we're at the end of the animation, stop if (shine_interp >= 1.f) { mShineAnimTimer.stop(); } } } // draw framing rectangle { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color4f(1.f, 1.f, 1.f, 1.f); const LLRect& outline_rect = getImageRect(); gGL.begin(LLRender::QUADS); { gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH); gGL.vertex2i(outline_rect.mRight + BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH); gGL.vertex2i(outline_rect.mRight, outline_rect.mTop); gGL.vertex2i(outline_rect.mLeft, outline_rect.mTop); gGL.vertex2i(outline_rect.mLeft, outline_rect.mBottom); gGL.vertex2i(outline_rect.mRight, outline_rect.mBottom); gGL.vertex2i(outline_rect.mRight + BORDER_WIDTH, outline_rect.mBottom - BORDER_WIDTH); gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mBottom - BORDER_WIDTH); gGL.vertex2i(outline_rect.mLeft, outline_rect.mTop); gGL.vertex2i(outline_rect.mLeft, outline_rect.mBottom); gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mBottom - BORDER_WIDTH); gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH); gGL.vertex2i(outline_rect.mRight, outline_rect.mBottom); gGL.vertex2i(outline_rect.mRight, outline_rect.mTop); gGL.vertex2i(outline_rect.mRight + BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH); gGL.vertex2i(outline_rect.mRight + BORDER_WIDTH, outline_rect.mBottom - BORDER_WIDTH); } gGL.end(); } // draw old image dropping away if (mFallAnimTimer.getStarted()) { S32 old_image_index = (mCurImageIndex + 1) % 2; if (mViewerImage[old_image_index].notNull() && mFallAnimTimer.getElapsedTimeF32() < FALL_TIME) { lldebugs << "Drawing fall animation" << llendl; F32 fall_interp = mFallAnimTimer.getElapsedTimeF32() / FALL_TIME; F32 alpha = clamp_rescale(fall_interp, 0.f, 1.f, 0.8f, 0.4f); LLColor4 image_color(1.f, 1.f, 1.f, alpha); gGL.color4fv(image_color.mV); gGL.getTexUnit(0)->bind(mViewerImage[old_image_index]); // calculate UV scale // *FIX get this to work with old image BOOL rescale = !mImageScaled[old_image_index] && mViewerImage[mCurImageIndex].notNull(); F32 uv_width = rescale ? llmin((F32)mWidth[old_image_index] / (F32)mViewerImage[mCurImageIndex]->getWidth(), 1.f) : 1.f; F32 uv_height = rescale ? llmin((F32)mHeight[old_image_index] / (F32)mViewerImage[mCurImageIndex]->getHeight(), 1.f) : 1.f; gGL.pushMatrix(); { LLRect& rect = mImageRect[old_image_index]; gGL.translatef((F32)rect.mLeft, (F32)rect.mBottom - llround(getRect().getHeight() * 2.f * (fall_interp * fall_interp)), 0.f); gGL.rotatef(-45.f * fall_interp, 0.f, 0.f, 1.f); gGL.begin(LLRender::QUADS); { gGL.texCoord2f(uv_width, uv_height); gGL.vertex2i(rect.getWidth(), rect.getHeight() ); gGL.texCoord2f(0.f, uv_height); gGL.vertex2i(0, rect.getHeight() ); gGL.texCoord2f(0.f, 0.f); gGL.vertex2i(0, 0); gGL.texCoord2f(uv_width, 0.f); gGL.vertex2i(rect.getWidth(), 0); } gGL.end(); } gGL.popMatrix(); } } } /*virtual*/ void LLSnapshotLivePreview::reshape(S32 width, S32 height, BOOL called_from_parent) { LLRect old_rect = getRect(); LLView::reshape(width, height, called_from_parent); if (old_rect.getWidth() != width || old_rect.getHeight() != height) { lldebugs << "window reshaped, updating thumbnail" << llendl; updateSnapshot(FALSE, TRUE); } } BOOL LLSnapshotLivePreview::setThumbnailImageSize() { if(getWidth() < 10 || getHeight() < 10) { return FALSE ; } S32 window_width = gViewerWindow->getWindowWidthRaw() ; S32 window_height = gViewerWindow->getWindowHeightRaw() ; F32 window_aspect_ratio = ((F32)window_width) / ((F32)window_height); // UI size for thumbnail // *FIXME: the rect does not change, so maybe there's no need to recalculate max w/h. const LLRect& thumbnail_rect = LLFloaterSnapshot::getThumbnailPlaceholderRect(); S32 max_width = thumbnail_rect.getWidth(); S32 max_height = thumbnail_rect.getHeight(); if (window_aspect_ratio > (F32)max_width / max_height) { // image too wide, shrink to width mThumbnailWidth = max_width; mThumbnailHeight = llround((F32)max_width / window_aspect_ratio); } else { // image too tall, shrink to height mThumbnailHeight = max_height; mThumbnailWidth = llround((F32)max_height * window_aspect_ratio); } if(mThumbnailWidth > window_width || mThumbnailHeight > window_height) { return FALSE ;//if the window is too small, ignore thumbnail updating. } S32 left = 0 , top = mThumbnailHeight, right = mThumbnailWidth, bottom = 0 ; if(!mKeepAspectRatio) { F32 ratio_x = (F32)getWidth() / window_width ; F32 ratio_y = (F32)getHeight() / window_height ; //if(getWidth() > window_width || // getHeight() > window_height ) { if(ratio_x > ratio_y) { top = (S32)(top * ratio_y / ratio_x) ; } else { right = (S32)(right * ratio_x / ratio_y) ; } } //else //{ // right = (S32)(right * ratio_x) ; // top = (S32)(top * ratio_y) ; //} left = (S32)((mThumbnailWidth - right) * 0.5f) ; bottom = (S32)((mThumbnailHeight - top) * 0.5f) ; top += bottom ; right += left ; } mPreviewRect.set(left - 1, top + 1, right + 1, bottom - 1) ; return TRUE ; } void LLSnapshotLivePreview::generateThumbnailImage(BOOL force_update) { if(mThumbnailUpdateLock) //in the process of updating { return ; } if(getThumbnailUpToDate() && !force_update)//already updated { return ; } if(getWidth() < 10 || getHeight() < 10) { return ; } ////lock updating mThumbnailUpdateLock = TRUE ; if(!setThumbnailImageSize()) { mThumbnailUpdateLock = FALSE ; mThumbnailUpToDate = TRUE ; return ; } if(mThumbnailImage) { resetThumbnailImage() ; } LLPointer raw = new LLImageRaw; if(!gViewerWindow->thumbnailSnapshot(raw, mThumbnailWidth, mThumbnailHeight, gSavedSettings.getBOOL("RenderUIInSnapshot"), FALSE, mSnapshotBufferType) ) { raw = NULL ; } if(raw) { raw->expandToPowerOfTwo(); mThumbnailImage = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE); mThumbnailUpToDate = TRUE ; } //unlock updating mThumbnailUpdateLock = FALSE ; } // Called often. Checks whether it's time to grab a new snapshot and if so, does it. // Returns TRUE if new snapshot generated, FALSE otherwise. //static BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview ) { LLSnapshotLivePreview* previewp = (LLSnapshotLivePreview*)snapshot_preview; if (previewp->getWidth() == 0 || previewp->getHeight() == 0) { llwarns << "Incorrect dimensions: " << previewp->getWidth() << "x" << previewp->getHeight() << llendl; return FALSE; } // If we're in freeze-frame mode and camera has moved, update snapshot. LLVector3 new_camera_pos = LLViewerCamera::getInstance()->getOrigin(); LLQuaternion new_camera_rot = LLViewerCamera::getInstance()->getQuaternion(); if (gSavedSettings.getBOOL("FreezeTime") && (new_camera_pos != previewp->mCameraPos || dot(new_camera_rot, previewp->mCameraRot) < 0.995f)) { previewp->mCameraPos = new_camera_pos; previewp->mCameraRot = new_camera_rot; // request a new snapshot whenever the camera moves, with a time delay BOOL autosnap = gSavedSettings.getBOOL("AutoSnapshot"); lldebugs << "camera moved, updating thumbnail" << llendl; previewp->updateSnapshot( autosnap, // whether a new snapshot is needed or merely invalidate the existing one FALSE, // or if 1st arg is false, whether to produce a new thumbnail image. autosnap ? AUTO_SNAPSHOT_TIME_DELAY : 0.f); // shutter delay if 1st arg is true. } // see if it's time yet to snap the shot and bomb out otherwise. previewp->mSnapshotActive = (previewp->mSnapshotDelayTimer.getStarted() && previewp->mSnapshotDelayTimer.hasExpired()) && !LLToolCamera::getInstance()->hasMouseCapture(); // don't take snapshots while ALT-zoom active if ( ! previewp->mSnapshotActive) { return FALSE; } // time to produce a snapshot previewp->setThumbnailImageSize(); lldebugs << "producing snapshot" << llendl; if (!previewp->mPreviewImage) { previewp->mPreviewImage = new LLImageRaw; } if (!previewp->mPreviewImageEncoded) { previewp->mPreviewImageEncoded = new LLImageRaw; } previewp->setVisible(FALSE); previewp->setEnabled(FALSE); previewp->getWindow()->incBusyCount(); previewp->setImageScaled(FALSE); // grab the raw image and encode it into desired format if(gViewerWindow->rawSnapshot( previewp->mPreviewImage, previewp->getWidth(), previewp->getHeight(), previewp->mKeepAspectRatio,//gSavedSettings.getBOOL("KeepAspectForSnapshot"), previewp->getSnapshotType() == LLSnapshotLivePreview::SNAPSHOT_TEXTURE, gSavedSettings.getBOOL("RenderUIInSnapshot"), FALSE, previewp->mSnapshotBufferType, previewp->getMaxImageSize())) { previewp->mPreviewImageEncoded->resize( previewp->mPreviewImage->getWidth(), previewp->mPreviewImage->getHeight(), previewp->mPreviewImage->getComponents()); if(previewp->getSnapshotType() == SNAPSHOT_TEXTURE) { lldebugs << "Encoding new image of format J2C" << llendl; LLPointer formatted = new LLImageJ2C; LLPointer scaled = new LLImageRaw( previewp->mPreviewImage->getData(), previewp->mPreviewImage->getWidth(), previewp->mPreviewImage->getHeight(), previewp->mPreviewImage->getComponents()); scaled->biasedScaleToPowerOfTwo(MAX_TEXTURE_SIZE); previewp->setImageScaled(TRUE); if (formatted->encode(scaled, 0.f)) { previewp->mDataSize = formatted->getDataSize(); formatted->decode(previewp->mPreviewImageEncoded, 0); } } else { // delete any existing image previewp->mFormattedImage = NULL; // now create the new one of the appropriate format. LLFloaterSnapshot::ESnapshotFormat format = previewp->getSnapshotFormat(); lldebugs << "Encoding new image of format " << format << llendl; switch(format) { case LLFloaterSnapshot::SNAPSHOT_FORMAT_PNG: previewp->mFormattedImage = new LLImagePNG(); break; case LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG: previewp->mFormattedImage = new LLImageJPEG(previewp->mSnapshotQuality); break; case LLFloaterSnapshot::SNAPSHOT_FORMAT_BMP: previewp->mFormattedImage = new LLImageBMP(); break; } if (previewp->mFormattedImage->encode(previewp->mPreviewImage, 0)) { previewp->mDataSize = previewp->mFormattedImage->getDataSize(); // special case BMP to copy instead of decode otherwise decode will crash. if(format == LLFloaterSnapshot::SNAPSHOT_FORMAT_BMP) { previewp->mPreviewImageEncoded->copy(previewp->mPreviewImage); } else { previewp->mFormattedImage->decode(previewp->mPreviewImageEncoded, 0); } } } LLPointer scaled = new LLImageRaw( previewp->mPreviewImageEncoded->getData(), previewp->mPreviewImageEncoded->getWidth(), previewp->mPreviewImageEncoded->getHeight(), previewp->mPreviewImageEncoded->getComponents()); if(!scaled->isBufferInvalid()) { // leave original image dimensions, just scale up texture buffer if (previewp->mPreviewImageEncoded->getWidth() > 1024 || previewp->mPreviewImageEncoded->getHeight() > 1024) { // go ahead and shrink image to appropriate power of 2 for display scaled->biasedScaleToPowerOfTwo(1024); previewp->setImageScaled(TRUE); } else { // expand image but keep original image data intact scaled->expandToPowerOfTwo(1024, FALSE); } previewp->mViewerImage[previewp->mCurImageIndex] = LLViewerTextureManager::getLocalTexture(scaled.get(), FALSE); LLPointer curr_preview_image = previewp->mViewerImage[previewp->mCurImageIndex]; gGL.getTexUnit(0)->bind(curr_preview_image); if (previewp->getSnapshotType() != SNAPSHOT_TEXTURE) { curr_preview_image->setFilteringOption(LLTexUnit::TFO_POINT); } else { curr_preview_image->setFilteringOption(LLTexUnit::TFO_ANISOTROPIC); } curr_preview_image->setAddressMode(LLTexUnit::TAM_CLAMP); previewp->mSnapshotUpToDate = TRUE; previewp->generateThumbnailImage(TRUE) ; previewp->mPosTakenGlobal = gAgentCamera.getCameraPositionGlobal(); previewp->mShineCountdown = 4; // wait a few frames to avoid animation glitch due to readback this frame } } previewp->getWindow()->decBusyCount(); // only show fullscreen preview when in freeze frame mode previewp->setVisible(gSavedSettings.getBOOL("UseFreezeFrame")); previewp->mSnapshotDelayTimer.stop(); previewp->mSnapshotActive = FALSE; if(!previewp->getThumbnailUpToDate()) { previewp->generateThumbnailImage() ; } lldebugs << "done creating snapshot" << llendl; LLFloaterSnapshot::postUpdate(); return TRUE; } void LLSnapshotLivePreview::setSize(S32 w, S32 h) { lldebugs << "setSize(" << w << ", " << h << ")" << llendl; setWidth(w); setHeight(h); } void LLSnapshotLivePreview::getSize(S32& w, S32& h) const { w = getWidth(); h = getHeight(); } void LLSnapshotLivePreview::saveTexture() { lldebugs << "saving texture: " << mPreviewImage->getWidth() << "x" << mPreviewImage->getHeight() << llendl; // gen a new uuid for this asset LLTransactionID tid; tid.generate(); LLAssetID new_asset_id = tid.makeAssetID(gAgent.getSecureSessionID()); LLPointer formatted = new LLImageJ2C; LLPointer scaled = new LLImageRaw(mPreviewImage->getData(), mPreviewImage->getWidth(), mPreviewImage->getHeight(), mPreviewImage->getComponents()); scaled->biasedScaleToPowerOfTwo(MAX_TEXTURE_SIZE); lldebugs << "scaled texture to " << scaled->getWidth() << "x" << scaled->getHeight() << llendl; if (formatted->encode(scaled, 0.0f)) { LLVFile::writeFile(formatted->getData(), formatted->getDataSize(), gVFS, new_asset_id, LLAssetType::AT_TEXTURE); std::string pos_string; LLAgentUI::buildLocationString(pos_string, LLAgentUI::LOCATION_FORMAT_FULL); std::string who_took_it; LLAgentUI::buildFullname(who_took_it); LLAssetStorage::LLStoreAssetCallback callback = NULL; S32 expected_upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload(); void *userdata = NULL; upload_new_resource(tid, // tid LLAssetType::AT_TEXTURE, "Snapshot : " + pos_string, "Taken by " + who_took_it + " at " + pos_string, 0, LLFolderType::FT_SNAPSHOT_CATEGORY, LLInventoryType::IT_SNAPSHOT, PERM_ALL, // Note: Snapshots to inventory is a special case of content upload LLFloaterPerms::getGroupPerms(), // that is more permissive than other uploads LLFloaterPerms::getEveryonePerms(), "Snapshot : " + pos_string, callback, expected_upload_cost, userdata); gViewerWindow->playSnapshotAnimAndSound(); } else { LLNotificationsUtil::add("ErrorEncodingSnapshot"); llwarns << "Error encoding snapshot" << llendl; } LLViewerStats::getInstance()->incStat(LLViewerStats::ST_SNAPSHOT_COUNT ); mDataSize = 0; } BOOL LLSnapshotLivePreview::saveLocal() { BOOL success = gViewerWindow->saveImageNumbered(mFormattedImage); if(success) { gViewerWindow->playSnapshotAnimAndSound(); } return success; } void LLSnapshotLivePreview::saveWeb() { // *FIX: Will break if the window closes because of CloseSnapshotOnKeep! // Needs to pass on ownership of the image. LLImageJPEG* jpg = dynamic_cast(mFormattedImage.get()); if(!jpg) { llwarns << "Formatted image not a JPEG" << llendl; return; } LLSD metadata; metadata["description"] = getChild("description")->getText(); LLLandmarkActions::getRegionNameAndCoordsFromPosGlobal(gAgentCamera.getCameraPositionGlobal(), boost::bind(&LLSnapshotLivePreview::regionNameCallback, this, jpg, metadata, _1, _2, _3, _4)); gViewerWindow->playSnapshotAnimAndSound(); } void LLSnapshotLivePreview::regionNameCallback(LLImageJPEG* snapshot, LLSD& metadata, const std::string& name, S32 x, S32 y, S32 z) { metadata["slurl"] = LLSLURL(name, LLVector3d(x, y, z)).getSLURLString(); LLWebSharing::instance().shareSnapshot(snapshot, metadata); } ///---------------------------------------------------------------------------- /// Class LLFloaterSnapshot::Impl ///---------------------------------------------------------------------------- class LLFloaterSnapshot::Impl { LOG_CLASS(LLFloaterSnapshot::Impl); public: typedef enum e_status { STATUS_READY, STATUS_WORKING, STATUS_FINISHED } EStatus; Impl() : mAvatarPauseHandles(), mLastToolset(NULL), mAspectRatioCheckOff(false), mNeedRefresh(false), mStatus(STATUS_READY) { } ~Impl() { //unpause avatars mAvatarPauseHandles.clear(); } static void onClickNewSnapshot(void* data); static void onClickAutoSnap(LLUICtrl *ctrl, void* data); //static void onClickAdvanceSnap(LLUICtrl *ctrl, void* data); static void onClickMore(void* data) ; static void onClickUICheck(LLUICtrl *ctrl, void* data); static void onClickHUDCheck(LLUICtrl *ctrl, void* data); static void applyKeepAspectCheck(LLFloaterSnapshot* view, BOOL checked); static void updateResolution(LLUICtrl* ctrl, void* data, BOOL do_update = TRUE); static void onCommitFreezeFrame(LLUICtrl* ctrl, void* data); static void onCommitLayerTypes(LLUICtrl* ctrl, void*data); static void onImageQualityChange(LLFloaterSnapshot* view, S32 quality_val); static void onImageFormatChange(LLFloaterSnapshot* view); static void applyCustomResolution(LLFloaterSnapshot* view, S32 w, S32 h); static void onSnapshotUploadFinished(bool status); static void onSendingPostcardFinished(bool status); static BOOL checkImageSize(LLSnapshotLivePreview* previewp, S32& width, S32& height, BOOL isWidthChanged, S32 max_value); static void setImageSizeSpinnersValues(LLFloaterSnapshot *view, S32 width, S32 height) ; static void updateSpinners(LLFloaterSnapshot* view, LLSnapshotLivePreview* previewp, S32& width, S32& height, BOOL is_width_changed); static LLPanelSnapshot* getActivePanel(LLFloaterSnapshot* floater, bool ok_if_not_found = true); static LLSnapshotLivePreview::ESnapshotType getActiveSnapshotType(LLFloaterSnapshot* floater); static LLFloaterSnapshot::ESnapshotFormat getImageFormat(LLFloaterSnapshot* floater); static LLSpinCtrl* getWidthSpinner(LLFloaterSnapshot* floater); static LLSpinCtrl* getHeightSpinner(LLFloaterSnapshot* floater); static void enableAspectRatioCheckbox(LLFloaterSnapshot* floater, BOOL enable); static void setAspectRatioCheckboxValue(LLFloaterSnapshot* floater, BOOL checked); static LLSnapshotLivePreview* getPreviewView(LLFloaterSnapshot *floater); static void setResolution(LLFloaterSnapshot* floater, const std::string& comboname); static void updateControls(LLFloaterSnapshot* floater); static void updateLayout(LLFloaterSnapshot* floater); static void setStatus(EStatus status, bool ok = true, const std::string& msg = LLStringUtil::null); EStatus getStatus() const { return mStatus; } static void setNeedRefresh(LLFloaterSnapshot* floater, bool need); private: static LLViewerWindow::ESnapshotType getLayerType(LLFloaterSnapshot* floater); static void comboSetCustom(LLFloaterSnapshot *floater, const std::string& comboname); static void checkAutoSnapshot(LLSnapshotLivePreview* floater, BOOL update_thumbnail = FALSE); static void checkAspectRatio(LLFloaterSnapshot *view, S32 index) ; static void setWorking(LLFloaterSnapshot* floater, bool working); static void setFinished(LLFloaterSnapshot* floater, bool finished, bool ok = true, const std::string& msg = LLStringUtil::null); public: std::vector mAvatarPauseHandles; LLToolset* mLastToolset; LLHandle mPreviewHandle; bool mAspectRatioCheckOff ; bool mNeedRefresh; EStatus mStatus; }; // static LLPanelSnapshot* LLFloaterSnapshot::Impl::getActivePanel(LLFloaterSnapshot* floater, bool ok_if_not_found) { LLSideTrayPanelContainer* panel_container = floater->getChild("panel_container"); LLPanelSnapshot* active_panel = dynamic_cast(panel_container->getCurrentPanel()); if (!ok_if_not_found) { llassert_always(active_panel != NULL); } return active_panel; } // static LLSnapshotLivePreview::ESnapshotType LLFloaterSnapshot::Impl::getActiveSnapshotType(LLFloaterSnapshot* floater) { LLSnapshotLivePreview::ESnapshotType type = LLSnapshotLivePreview::SNAPSHOT_WEB; std::string name; LLPanelSnapshot* spanel = getActivePanel(floater); if (spanel) { name = spanel->getName(); } if (name == "panel_snapshot_postcard") { type = LLSnapshotLivePreview::SNAPSHOT_POSTCARD; } else if (name == "panel_snapshot_inventory") { type = LLSnapshotLivePreview::SNAPSHOT_TEXTURE; } else if (name == "panel_snapshot_local") { type = LLSnapshotLivePreview::SNAPSHOT_LOCAL; } return type; } // static LLFloaterSnapshot::ESnapshotFormat LLFloaterSnapshot::Impl::getImageFormat(LLFloaterSnapshot* floater) { LLPanelSnapshot* active_panel = getActivePanel(floater); // FIXME: if the default is not PNG, profile uploads may fail. return active_panel ? active_panel->getImageFormat() : LLFloaterSnapshot::SNAPSHOT_FORMAT_PNG; } // static LLSpinCtrl* LLFloaterSnapshot::Impl::getWidthSpinner(LLFloaterSnapshot* floater) { LLPanelSnapshot* active_panel = getActivePanel(floater); return active_panel ? active_panel->getWidthSpinner() : floater->getChild("snapshot_width"); } // static LLSpinCtrl* LLFloaterSnapshot::Impl::getHeightSpinner(LLFloaterSnapshot* floater) { LLPanelSnapshot* active_panel = getActivePanel(floater); return active_panel ? active_panel->getHeightSpinner() : floater->getChild("snapshot_height"); } // static void LLFloaterSnapshot::Impl::enableAspectRatioCheckbox(LLFloaterSnapshot* floater, BOOL enable) { LLPanelSnapshot* active_panel = getActivePanel(floater); if (active_panel) { active_panel->enableAspectRatioCheckbox(enable); } } // static void LLFloaterSnapshot::Impl::setAspectRatioCheckboxValue(LLFloaterSnapshot* floater, BOOL checked) { LLPanelSnapshot* active_panel = getActivePanel(floater); if (active_panel) { active_panel->getChild(active_panel->getAspectRatioCBName())->setValue(checked); } } // static LLSnapshotLivePreview* LLFloaterSnapshot::Impl::getPreviewView(LLFloaterSnapshot *floater) { LLSnapshotLivePreview* previewp = (LLSnapshotLivePreview*)floater->impl.mPreviewHandle.get(); return previewp; } // static LLViewerWindow::ESnapshotType LLFloaterSnapshot::Impl::getLayerType(LLFloaterSnapshot* floater) { LLViewerWindow::ESnapshotType type = LLViewerWindow::SNAPSHOT_TYPE_COLOR; LLSD value = floater->getChild("layer_types")->getValue(); const std::string id = value.asString(); if (id == "colors") type = LLViewerWindow::SNAPSHOT_TYPE_COLOR; else if (id == "depth") type = LLViewerWindow::SNAPSHOT_TYPE_DEPTH; return type; } // static void LLFloaterSnapshot::Impl::setResolution(LLFloaterSnapshot* floater, const std::string& comboname) { LLComboBox* combo = floater->getChild(comboname); combo->setVisible(TRUE); updateResolution(combo, floater, FALSE); // to sync spinners with combo } //static void LLFloaterSnapshot::Impl::updateLayout(LLFloaterSnapshot* floaterp) { LLSnapshotLivePreview* previewp = getPreviewView(floaterp); BOOL advanced = gSavedSettings.getBOOL("AdvanceSnapshot"); // Show/hide advanced options. LLPanel* advanced_options_panel = floaterp->getChild("advanced_options_panel"); floaterp->getChild("advanced_options_btn")->setImageOverlay(advanced ? "TabIcon_Open_Off" : "TabIcon_Close_Off"); if (advanced != advanced_options_panel->getVisible()) { S32 panel_width = advanced_options_panel->getRect().getWidth(); floaterp->getChild("advanced_options_panel")->setVisible(advanced); S32 floater_width = floaterp->getRect().getWidth(); floater_width += (advanced ? panel_width : -panel_width); floaterp->reshape(floater_width, floaterp->getRect().getHeight()); } if(!advanced) //set to original window resolution { previewp->mKeepAspectRatio = TRUE; floaterp->getChild("profile_size_combo")->setCurrentByIndex(0); floaterp->getChild("postcard_size_combo")->setCurrentByIndex(0); floaterp->getChild("texture_size_combo")->setCurrentByIndex(0); floaterp->getChild("local_size_combo")->setCurrentByIndex(0); LLSnapshotLivePreview* previewp = getPreviewView(floaterp); previewp->setSize(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw()); } bool use_freeze_frame = floaterp->getChild("freeze_frame_check")->getValue().asBoolean(); if (use_freeze_frame) { // stop all mouse events at fullscreen preview layer floaterp->getParent()->setMouseOpaque(TRUE); // shrink to smaller layout // *TODO: unneeded? floaterp->reshape(floaterp->getRect().getWidth(), floaterp->getRect().getHeight()); // can see and interact with fullscreen preview now if (previewp) { previewp->setVisible(TRUE); previewp->setEnabled(TRUE); } //RN: freeze all avatars LLCharacter* avatarp; for (std::vector::iterator iter = LLCharacter::sInstances.begin(); iter != LLCharacter::sInstances.end(); ++iter) { avatarp = *iter; floaterp->impl.mAvatarPauseHandles.push_back(avatarp->requestPause()); } // freeze everything else gSavedSettings.setBOOL("FreezeTime", TRUE); if (LLToolMgr::getInstance()->getCurrentToolset() != gCameraToolset) { floaterp->impl.mLastToolset = LLToolMgr::getInstance()->getCurrentToolset(); LLToolMgr::getInstance()->setCurrentToolset(gCameraToolset); } } else // turning off freeze frame mode { floaterp->getParent()->setMouseOpaque(FALSE); // *TODO: unneeded? floaterp->reshape(floaterp->getRect().getWidth(), floaterp->getRect().getHeight()); if (previewp) { previewp->setVisible(FALSE); previewp->setEnabled(FALSE); } //RN: thaw all avatars floaterp->impl.mAvatarPauseHandles.clear(); // thaw everything else gSavedSettings.setBOOL("FreezeTime", FALSE); // restore last tool (e.g. pie menu, etc) if (floaterp->impl.mLastToolset) { LLToolMgr::getInstance()->setCurrentToolset(floaterp->impl.mLastToolset); } } } // This is the main function that keeps all the GUI controls in sync with the saved settings. // It should be called anytime a setting is changed that could affect the controls. // No other methods should be changing any of the controls directly except for helpers called by this method. // The basic pattern for programmatically changing the GUI settings is to first set the // appropriate saved settings and then call this method to sync the GUI with them. // FIXME: The above comment seems obsolete now. // static void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater) { LLSnapshotLivePreview::ESnapshotType shot_type = getActiveSnapshotType(floater); ESnapshotFormat shot_format = (ESnapshotFormat)gSavedSettings.getS32("SnapshotFormat"); LLViewerWindow::ESnapshotType layer_type = getLayerType(floater); #if 0 floater->getChildView("share_to_web")->setVisible( gSavedSettings.getBOOL("SnapshotSharingEnabled")); #endif floater->getChild("local_format_combo")->selectNthItem(gSavedSettings.getS32("SnapshotFormat")); enableAspectRatioCheckbox(floater, !floater->impl.mAspectRatioCheckOff); setAspectRatioCheckboxValue(floater, gSavedSettings.getBOOL("KeepAspectForSnapshot")); floater->getChildView("layer_types")->setEnabled(shot_type == LLSnapshotLivePreview::SNAPSHOT_LOCAL); LLPanelSnapshot* active_panel = getActivePanel(floater); if (active_panel) { LLSpinCtrl* width_ctrl = getWidthSpinner(floater); LLSpinCtrl* height_ctrl = getHeightSpinner(floater); // Initialize spinners. if (width_ctrl->getValue().asInteger() == 0) { S32 w = gViewerWindow->getWindowWidthRaw(); lldebugs << "Initializing width spinner (" << width_ctrl->getName() << "): " << w << llendl; width_ctrl->setValue(w); } if (height_ctrl->getValue().asInteger() == 0) { S32 h = gViewerWindow->getWindowHeightRaw(); lldebugs << "Initializing height spinner (" << height_ctrl->getName() << "): " << h << llendl; height_ctrl->setValue(h); } // Сlamp snapshot resolution to window size when showing UI or HUD in snapshot. if (gSavedSettings.getBOOL("RenderUIInSnapshot") || gSavedSettings.getBOOL("RenderHUDInSnapshot")) { S32 width = gViewerWindow->getWindowWidthRaw(); S32 height = gViewerWindow->getWindowHeightRaw(); width_ctrl->setMaxValue(width); height_ctrl->setMaxValue(height); if (width_ctrl->getValue().asInteger() > width) { width_ctrl->forceSetValue(width); } if (height_ctrl->getValue().asInteger() > height) { height_ctrl->forceSetValue(height); } } else { width_ctrl->setMaxValue(6016); height_ctrl->setMaxValue(6016); } } LLSnapshotLivePreview* previewp = getPreviewView(floater); BOOL got_bytes = previewp && previewp->getDataSize() > 0; BOOL got_snap = previewp && previewp->getSnapshotUpToDate(); // *TODO: Separate maximum size for Web images from postcards lldebugs << "Is snapshot up-to-date? " << got_snap << llendl; LLLocale locale(LLLocale::USER_LOCALE); std::string bytes_string; if (got_snap) { LLResMgr::getInstance()->getIntegerString(bytes_string, (previewp->getDataSize()) >> 10 ); } // Update displayed image resolution. LLTextBox* image_res_tb = floater->getChild("image_res_text"); image_res_tb->setVisible(got_snap); if (got_snap) { LLPointer img = previewp->getEncodedImage(); image_res_tb->setTextArg("[WIDTH]", llformat("%d", img->getWidth())); image_res_tb->setTextArg("[HEIGHT]", llformat("%d", img->getHeight())); } floater->getChild("file_size_label")->setTextArg("[SIZE]", got_snap ? bytes_string : floater->getString("unknown")); floater->getChild("file_size_label")->setColor( shot_type == LLSnapshotLivePreview::SNAPSHOT_POSTCARD && got_bytes && previewp->getDataSize() > MAX_POSTCARD_DATASIZE ? LLUIColor(LLColor4::red) : LLUIColorTable::instance().getColor( "LabelTextColor" )); // Update the width and height spinners based on the corresponding resolution combos. (?) switch(shot_type) { case LLSnapshotLivePreview::SNAPSHOT_WEB: layer_type = LLViewerWindow::SNAPSHOT_TYPE_COLOR; floater->getChild("layer_types")->setValue("colors"); setResolution(floater, "profile_size_combo"); break; case LLSnapshotLivePreview::SNAPSHOT_POSTCARD: layer_type = LLViewerWindow::SNAPSHOT_TYPE_COLOR; floater->getChild("layer_types")->setValue("colors"); setResolution(floater, "postcard_size_combo"); break; case LLSnapshotLivePreview::SNAPSHOT_TEXTURE: layer_type = LLViewerWindow::SNAPSHOT_TYPE_COLOR; floater->getChild("layer_types")->setValue("colors"); setResolution(floater, "texture_size_combo"); break; case LLSnapshotLivePreview::SNAPSHOT_LOCAL: setResolution(floater, "local_size_combo"); break; default: break; } if (previewp) { previewp->setSnapshotType(shot_type); previewp->setSnapshotFormat(shot_format); previewp->setSnapshotBufferType(layer_type); } LLPanelSnapshot* current_panel = Impl::getActivePanel(floater); if (current_panel) { LLSD info; info["have-snapshot"] = got_snap; current_panel->updateControls(info); } lldebugs << "finished updating controls" << llendl; } // static void LLFloaterSnapshot::Impl::setStatus(EStatus status, bool ok, const std::string& msg) { LLFloaterSnapshot* floater = LLFloaterSnapshot::getInstance(); switch (status) { case STATUS_READY: setWorking(floater, false); setFinished(floater, false); break; case STATUS_WORKING: setWorking(floater, true); setFinished(floater, false); break; case STATUS_FINISHED: setWorking(floater, false); setFinished(floater, true, ok, msg); break; } floater->impl.mStatus = status; } // static void LLFloaterSnapshot::Impl::setNeedRefresh(LLFloaterSnapshot* floater, bool need) { if (!floater) return; // Don't display the "Refresh to save" message if we're in auto-refresh mode. if (gSavedSettings.getBOOL("AutoSnapshot")) { need = false; } floater->mRefreshLabel->setVisible(need); floater->impl.mNeedRefresh = need; } // static void LLFloaterSnapshot::Impl::checkAutoSnapshot(LLSnapshotLivePreview* previewp, BOOL update_thumbnail) { if (previewp) { BOOL autosnap = gSavedSettings.getBOOL("AutoSnapshot"); lldebugs << "updating " << (autosnap ? "snapshot" : "thumbnail") << llendl; previewp->updateSnapshot(autosnap, update_thumbnail, autosnap ? AUTO_SNAPSHOT_TIME_DELAY : 0.f); } } // static void LLFloaterSnapshot::Impl::onClickNewSnapshot(void* data) { LLSnapshotLivePreview* previewp = getPreviewView((LLFloaterSnapshot *)data); LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; if (previewp && view) { view->impl.setStatus(Impl::STATUS_READY); lldebugs << "updating snapshot" << llendl; previewp->updateSnapshot(TRUE); } } // static void LLFloaterSnapshot::Impl::onClickAutoSnap(LLUICtrl *ctrl, void* data) { LLCheckBoxCtrl *check = (LLCheckBoxCtrl *)ctrl; gSavedSettings.setBOOL( "AutoSnapshot", check->get() ); LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; if (view) { checkAutoSnapshot(getPreviewView(view)); updateControls(view); } } void LLFloaterSnapshot::Impl::onClickMore(void* data) { BOOL visible = gSavedSettings.getBOOL("AdvanceSnapshot"); LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; if (view) { view->impl.setStatus(Impl::STATUS_READY); gSavedSettings.setBOOL("AdvanceSnapshot", !visible); updateControls(view) ; updateLayout(view) ; } } // static void LLFloaterSnapshot::Impl::onClickUICheck(LLUICtrl *ctrl, void* data) { LLCheckBoxCtrl *check = (LLCheckBoxCtrl *)ctrl; gSavedSettings.setBOOL( "RenderUIInSnapshot", check->get() ); LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; if (view) { checkAutoSnapshot(getPreviewView(view), TRUE); updateControls(view); } } // static void LLFloaterSnapshot::Impl::onClickHUDCheck(LLUICtrl *ctrl, void* data) { LLCheckBoxCtrl *check = (LLCheckBoxCtrl *)ctrl; gSavedSettings.setBOOL( "RenderHUDInSnapshot", check->get() ); LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; if (view) { checkAutoSnapshot(getPreviewView(view), TRUE); updateControls(view); } } // static void LLFloaterSnapshot::Impl::applyKeepAspectCheck(LLFloaterSnapshot* view, BOOL checked) { gSavedSettings.setBOOL("KeepAspectForSnapshot", checked); if (view) { LLSnapshotLivePreview* previewp = getPreviewView(view) ; if(previewp) { previewp->mKeepAspectRatio = gSavedSettings.getBOOL("KeepAspectForSnapshot") ; S32 w, h ; previewp->getSize(w, h) ; updateSpinners(view, previewp, w, h, TRUE); // may change w and h lldebugs << "updating thumbnail" << llendl; previewp->setSize(w, h) ; previewp->updateSnapshot(FALSE, TRUE); checkAutoSnapshot(previewp, TRUE); } } } // static void LLFloaterSnapshot::Impl::onCommitFreezeFrame(LLUICtrl* ctrl, void* data) { LLCheckBoxCtrl* check_box = (LLCheckBoxCtrl*)ctrl; LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; if (!view || !check_box) { return; } gSavedSettings.setBOOL("UseFreezeFrame", check_box->get()); updateLayout(view); } // static void LLFloaterSnapshot::Impl::checkAspectRatio(LLFloaterSnapshot *view, S32 index) { LLSnapshotLivePreview *previewp = getPreviewView(view) ; // Don't round texture sizes; textures are commonly stretched in world, profiles, etc and need to be "squashed" during upload, not cropped here if(LLSnapshotLivePreview::SNAPSHOT_TEXTURE == getActiveSnapshotType(view)) { previewp->mKeepAspectRatio = FALSE ; return ; } BOOL keep_aspect = FALSE, enable_cb = FALSE; if (0 == index) // current window size { enable_cb = FALSE; keep_aspect = TRUE; } else if (-1 == index) // custom { enable_cb = TRUE; keep_aspect = gSavedSettings.getBOOL("KeepAspectForSnapshot"); } else // predefined resolution { enable_cb = FALSE; keep_aspect = FALSE; } view->impl.mAspectRatioCheckOff = !enable_cb; enableAspectRatioCheckbox(view, enable_cb); if (previewp) { previewp->mKeepAspectRatio = keep_aspect; } } // Show/hide upload progress indicators. // static void LLFloaterSnapshot::Impl::setWorking(LLFloaterSnapshot* floater, bool working) { LLUICtrl* working_lbl = floater->getChild("working_lbl"); working_lbl->setVisible(working); floater->getChild("working_indicator")->setVisible(working); if (working) { const std::string panel_name = getActivePanel(floater, false)->getName(); const std::string prefix = panel_name.substr(std::string("panel_snapshot_").size()); std::string progress_text = floater->getString(prefix + "_" + "progress_str"); working_lbl->setValue(progress_text); } // All controls should be disabled while posting. floater->setCtrlsEnabled(!working); LLPanelSnapshot* active_panel = getActivePanel(floater); if (active_panel) { active_panel->enableControls(!working); } } // Show/hide upload status message. // static void LLFloaterSnapshot::Impl::setFinished(LLFloaterSnapshot* floater, bool finished, bool ok, const std::string& msg) { floater->mSucceessLblPanel->setVisible(finished && ok); floater->mFailureLblPanel->setVisible(finished && !ok); if (finished) { LLUICtrl* finished_lbl = floater->getChild(ok ? "succeeded_lbl" : "failed_lbl"); std::string result_text = floater->getString(msg + "_" + (ok ? "succeeded_str" : "failed_str")); finished_lbl->setValue(result_text); LLSideTrayPanelContainer* panel_container = floater->getChild("panel_container"); panel_container->openPreviousPanel(); panel_container->getCurrentPanel()->onOpen(LLSD()); } } // Apply a new resolution selected from the given combobox. // static void LLFloaterSnapshot::Impl::updateResolution(LLUICtrl* ctrl, void* data, BOOL do_update) { LLComboBox* combobox = (LLComboBox*)ctrl; LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; if (!view || !combobox) { llassert(view && combobox); return; } std::string sdstring = combobox->getSelectedValue(); LLSD sdres; std::stringstream sstream(sdstring); LLSDSerialize::fromNotation(sdres, sstream, sdstring.size()); S32 width = sdres[0]; S32 height = sdres[1]; LLSnapshotLivePreview* previewp = getPreviewView(view); if (previewp && combobox->getCurrentIndex() >= 0) { S32 original_width = 0 , original_height = 0 ; previewp->getSize(original_width, original_height) ; if (width == 0 || height == 0) { // take resolution from current window size lldebugs << "Setting preview res from window: " << gViewerWindow->getWindowWidthRaw() << "x" << gViewerWindow->getWindowHeightRaw() << llendl; previewp->setSize(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw()); } else if (width == -1 || height == -1) { // load last custom value S32 new_width = 0, new_height = 0; LLPanelSnapshot* spanel = getActivePanel(view); if (spanel) { lldebugs << "Loading typed res from panel " << spanel->getName() << llendl; new_width = spanel->getTypedPreviewWidth(); new_height = spanel->getTypedPreviewHeight(); // Limit custom size for inventory snapshots to 512x512 px. if (getActiveSnapshotType(view) == LLSnapshotLivePreview::SNAPSHOT_TEXTURE) { new_width = llmin(new_width, MAX_TEXTURE_SIZE); new_height = llmin(new_height, MAX_TEXTURE_SIZE); } } else { lldebugs << "No custom res chosen, setting preview res from window: " << gViewerWindow->getWindowWidthRaw() << "x" << gViewerWindow->getWindowHeightRaw() << llendl; new_width = gViewerWindow->getWindowWidthRaw(); new_height = gViewerWindow->getWindowHeightRaw(); } llassert(new_width > 0 && new_height > 0); previewp->setSize(new_width, new_height); } else { // use the resolution from the selected pre-canned drop-down choice lldebugs << "Setting preview res selected from combo: " << width << "x" << height << llendl; previewp->setSize(width, height); } checkAspectRatio(view, width) ; previewp->getSize(width, height); if (gSavedSettings.getBOOL("RenderUIInSnapshot") || gSavedSettings.getBOOL("RenderHUDInSnapshot")) { //clamp snapshot resolution to window size when showing UI or HUD in snapshot width = llmin(width, gViewerWindow->getWindowWidthRaw()); height = llmin(height, gViewerWindow->getWindowHeightRaw()); } updateSpinners(view, previewp, width, height, TRUE); // may change width and height if(getWidthSpinner(view)->getValue().asInteger() != width || getHeightSpinner(view)->getValue().asInteger() != height) { getWidthSpinner(view)->setValue(width); getHeightSpinner(view)->setValue(height); } if(original_width != width || original_height != height) { previewp->setSize(width, height); // hide old preview as the aspect ratio could be wrong checkAutoSnapshot(previewp, FALSE); lldebugs << "updating thumbnail" << llendl; getPreviewView(view)->updateSnapshot(FALSE, TRUE); if(do_update) { lldebugs << "Will update controls" << llendl; updateControls(view); setNeedRefresh(view, true); } } } } // static void LLFloaterSnapshot::Impl::onCommitLayerTypes(LLUICtrl* ctrl, void*data) { LLComboBox* combobox = (LLComboBox*)ctrl; LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; if (view) { LLSnapshotLivePreview* previewp = getPreviewView(view); if (previewp) { previewp->setSnapshotBufferType((LLViewerWindow::ESnapshotType)combobox->getCurrentIndex()); } checkAutoSnapshot(previewp, TRUE); } } // static void LLFloaterSnapshot::Impl::onImageQualityChange(LLFloaterSnapshot* view, S32 quality_val) { LLSnapshotLivePreview* previewp = getPreviewView(view); if (previewp) { previewp->setSnapshotQuality(quality_val); } checkAutoSnapshot(previewp, TRUE); } // static void LLFloaterSnapshot::Impl::onImageFormatChange(LLFloaterSnapshot* view) { if (view) { gSavedSettings.setS32("SnapshotFormat", getImageFormat(view)); lldebugs << "image format changed, updating snapshot" << llendl; getPreviewView(view)->updateSnapshot(TRUE); updateControls(view); setNeedRefresh(view, false); // we're refreshing } } // Sets the named size combo to "custom" mode. // static void LLFloaterSnapshot::Impl::comboSetCustom(LLFloaterSnapshot* floater, const std::string& comboname) { LLComboBox* combo = floater->getChild(comboname); combo->setCurrentByIndex(combo->getItemCount() - 1); // "custom" is always the last index checkAspectRatio(floater, -1); // -1 means custom } // Update supplied width and height according to the constrain proportions flag; limit them by max_val. //static BOOL LLFloaterSnapshot::Impl::checkImageSize(LLSnapshotLivePreview* previewp, S32& width, S32& height, BOOL isWidthChanged, S32 max_value) { S32 w = width ; S32 h = height ; if(previewp && previewp->mKeepAspectRatio) { if(gViewerWindow->getWindowWidthRaw() < 1 || gViewerWindow->getWindowHeightRaw() < 1) { return FALSE ; } //aspect ratio of the current window F32 aspect_ratio = (F32)gViewerWindow->getWindowWidthRaw() / gViewerWindow->getWindowHeightRaw() ; //change another value proportionally if(isWidthChanged) { height = llround(width / aspect_ratio) ; } else { width = llround(height * aspect_ratio) ; } //bound w/h by the max_value if(width > max_value || height > max_value) { if(width > height) { width = max_value ; height = (S32)(width / aspect_ratio) ; } else { height = max_value ; width = (S32)(height * aspect_ratio) ; } } } return (w != width || h != height) ; } //static void LLFloaterSnapshot::Impl::setImageSizeSpinnersValues(LLFloaterSnapshot *view, S32 width, S32 height) { getWidthSpinner(view)->forceSetValue(width); getHeightSpinner(view)->forceSetValue(height); } // static void LLFloaterSnapshot::Impl::updateSpinners(LLFloaterSnapshot* view, LLSnapshotLivePreview* previewp, S32& width, S32& height, BOOL is_width_changed) { if (checkImageSize(previewp, width, height, is_width_changed, previewp->getMaxImageSize())) { setImageSizeSpinnersValues(view, width, height); } } // static void LLFloaterSnapshot::Impl::applyCustomResolution(LLFloaterSnapshot* view, S32 w, S32 h) { bool need_refresh = false; lldebugs << "applyCustomResolution(" << w << ", " << h << ")" << llendl; if (!view) return; LLSnapshotLivePreview* previewp = getPreviewView(view); if (previewp) { S32 curw,curh; previewp->getSize(curw, curh); if (w != curw || h != curh) { //if to upload a snapshot, process spinner input in a special way. previewp->setMaxImageSize((S32) getWidthSpinner(view)->getMaxValue()) ; updateSpinners(view, previewp, w, h, w != curw); // may change w and h previewp->setSize(w,h); checkAutoSnapshot(previewp, FALSE); lldebugs << "applied custom resolution, updating thumbnail" << llendl; previewp->updateSnapshot(FALSE, TRUE); comboSetCustom(view, "profile_size_combo"); comboSetCustom(view, "postcard_size_combo"); comboSetCustom(view, "texture_size_combo"); comboSetCustom(view, "local_size_combo"); need_refresh = true; } } updateControls(view); if (need_refresh) { setNeedRefresh(view, true); // need to do this after updateControls() } } // static void LLFloaterSnapshot::Impl::onSnapshotUploadFinished(bool status) { setStatus(STATUS_FINISHED, status, "profile"); } // static void LLFloaterSnapshot::Impl::onSendingPostcardFinished(bool status) { setStatus(STATUS_FINISHED, status, "postcard"); } ///---------------------------------------------------------------------------- /// Class LLFloaterSnapshot ///---------------------------------------------------------------------------- // Default constructor LLFloaterSnapshot::LLFloaterSnapshot(const LLSD& key) : LLFloater(key), mRefreshBtn(NULL), mRefreshLabel(NULL), mSucceessLblPanel(NULL), mFailureLblPanel(NULL), impl (*(new Impl)) { } // Destroys the object LLFloaterSnapshot::~LLFloaterSnapshot() { if (impl.mPreviewHandle.get()) impl.mPreviewHandle.get()->die(); //unfreeze everything else gSavedSettings.setBOOL("FreezeTime", FALSE); if (impl.mLastToolset) { LLToolMgr::getInstance()->setCurrentToolset(impl.mLastToolset); } delete &impl; } BOOL LLFloaterSnapshot::postBuild() { // Kick start Web Sharing, to fetch its config data if it needs to. if (gSavedSettings.getBOOL("SnapshotSharingEnabled")) { LLWebSharing::instance().init(); } mRefreshBtn = getChild("new_snapshot_btn"); childSetAction("new_snapshot_btn", Impl::onClickNewSnapshot, this); mRefreshLabel = getChild("refresh_lbl"); mSucceessLblPanel = getChild("succeeded_panel"); mFailureLblPanel = getChild("failed_panel"); childSetAction("advanced_options_btn", Impl::onClickMore, this); childSetCommitCallback("ui_check", Impl::onClickUICheck, this); getChild("ui_check")->setValue(gSavedSettings.getBOOL("RenderUIInSnapshot")); childSetCommitCallback("hud_check", Impl::onClickHUDCheck, this); getChild("hud_check")->setValue(gSavedSettings.getBOOL("RenderHUDInSnapshot")); impl.setAspectRatioCheckboxValue(this, gSavedSettings.getBOOL("KeepAspectForSnapshot")); childSetCommitCallback("layer_types", Impl::onCommitLayerTypes, this); getChild("layer_types")->setValue("colors"); getChildView("layer_types")->setEnabled(FALSE); getChild("freeze_frame_check")->setValue(gSavedSettings.getBOOL("UseFreezeFrame")); childSetCommitCallback("freeze_frame_check", Impl::onCommitFreezeFrame, this); getChild("auto_snapshot_check")->setValue(gSavedSettings.getBOOL("AutoSnapshot")); childSetCommitCallback("auto_snapshot_check", Impl::onClickAutoSnap, this); LLWebProfile::setImageUploadResultCallback(boost::bind(&LLFloaterSnapshot::Impl::onSnapshotUploadFinished, _1)); LLPostCard::setPostResultCallback(boost::bind(&LLFloaterSnapshot::Impl::onSendingPostcardFinished, _1)); sThumbnailPlaceholder = getChild("thumbnail_placeholder"); // create preview window LLRect full_screen_rect = getRootView()->getRect(); LLSnapshotLivePreview::Params p; p.rect(full_screen_rect); LLSnapshotLivePreview* previewp = new LLSnapshotLivePreview(p); LLView* parent_view = gSnapshotFloaterView->getParent(); parent_view->removeChild(gSnapshotFloaterView); // make sure preview is below snapshot floater parent_view->addChild(previewp); parent_view->addChild(gSnapshotFloaterView); //move snapshot floater to special purpose snapshotfloaterview gFloaterView->removeChild(this); gSnapshotFloaterView->addChild(this); // Pre-select "Current Window" resolution. getChild("profile_size_combo")->selectNthItem(0); getChild("postcard_size_combo")->selectNthItem(0); getChild("texture_size_combo")->selectNthItem(0); getChild("local_size_combo")->selectNthItem(0); getChild("local_format_combo")->selectNthItem(0); impl.mPreviewHandle = previewp->getHandle(); impl.updateControls(this); impl.updateLayout(this); return TRUE; } void LLFloaterSnapshot::draw() { LLSnapshotLivePreview* previewp = impl.getPreviewView(this); if (previewp && (previewp->isSnapshotActive() || previewp->getThumbnailLock())) { // don't render snapshot window in snapshot, even if "show ui" is turned on return; } LLFloater::draw(); if (previewp && !isMinimized()) { if(previewp->getThumbnailImage()) { bool working = impl.getStatus() == Impl::STATUS_WORKING; const LLRect& thumbnail_rect = getThumbnailPlaceholderRect(); const S32 thumbnail_w = previewp->getThumbnailWidth(); const S32 thumbnail_h = previewp->getThumbnailHeight(); // calc preview offset within the preview rect const S32 local_offset_x = (thumbnail_rect.getWidth() - thumbnail_w) / 2 ; const S32 local_offset_y = (thumbnail_rect.getHeight() - thumbnail_h) / 2 ; // preview y pos within the preview rect // calc preview offset within the floater rect S32 offset_x = thumbnail_rect.mLeft + local_offset_x; S32 offset_y = thumbnail_rect.mBottom + local_offset_y; gGL.matrixMode(LLRender::MM_MODELVIEW); // Apply floater transparency to the texture unless the floater is focused. F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); LLColor4 color = working ? LLColor4::grey4 : LLColor4::white; gl_draw_scaled_image(offset_x, offset_y, thumbnail_w, thumbnail_h, previewp->getThumbnailImage(), color % alpha); previewp->drawPreviewRect(offset_x, offset_y) ; // Draw some controls on top of the preview thumbnail. static const S32 PADDING = 5; static const S32 REFRESH_LBL_BG_HEIGHT = 32; // Reshape and position the posting result message panels at the top of the thumbnail. // Do this regardless of current posting status (finished or not) to avoid flicker // when the result message is displayed for the first time. // if (impl.getStatus() == Impl::STATUS_FINISHED) { LLRect result_lbl_rect = mSucceessLblPanel->getRect(); const S32 result_lbl_h = result_lbl_rect.getHeight(); result_lbl_rect.setLeftTopAndSize(local_offset_x, local_offset_y + thumbnail_h, thumbnail_w - 1, result_lbl_h); mSucceessLblPanel->reshape(result_lbl_rect.getWidth(), result_lbl_h); mSucceessLblPanel->setRect(result_lbl_rect); mFailureLblPanel->reshape(result_lbl_rect.getWidth(), result_lbl_h); mFailureLblPanel->setRect(result_lbl_rect); } // Position the refresh button in the bottom left corner of the thumbnail. mRefreshBtn->setOrigin(local_offset_x + PADDING, local_offset_y + PADDING); if (impl.mNeedRefresh) { // Place the refresh hint text to the right of the refresh button. const LLRect& refresh_btn_rect = mRefreshBtn->getRect(); mRefreshLabel->setOrigin(refresh_btn_rect.mLeft + refresh_btn_rect.getWidth() + PADDING, refresh_btn_rect.mBottom); // Draw the refresh hint background. LLRect refresh_label_bg_rect(offset_x, offset_y + REFRESH_LBL_BG_HEIGHT, offset_x + thumbnail_w - 1, offset_y); gl_rect_2d(refresh_label_bg_rect, LLColor4::white % 0.9f, TRUE); } gGL.pushUIMatrix(); LLUI::translate((F32) thumbnail_rect.mLeft, (F32) thumbnail_rect.mBottom); sThumbnailPlaceholder->draw(); gGL.popUIMatrix(); } } } void LLFloaterSnapshot::onOpen(const LLSD& key) { LLSnapshotLivePreview* preview = LLFloaterSnapshot::Impl::getPreviewView(this); if(preview) { lldebugs << "opened, updating snapshot" << llendl; preview->updateSnapshot(TRUE); } focusFirstItem(FALSE); gSnapshotFloaterView->setEnabled(TRUE); gSnapshotFloaterView->setVisible(TRUE); gSnapshotFloaterView->adjustToFitScreen(this, FALSE); // Initialize default tab. getChild("panel_container")->getCurrentPanel()->onOpen(LLSD()); } void LLFloaterSnapshot::onClose(bool app_quitting) { getParent()->setMouseOpaque(FALSE); } // virtual S32 LLFloaterSnapshot::notify(const LLSD& info) { // A child panel wants to change snapshot resolution. if (info.has("combo-res-change")) { std::string combo_name = info["combo-res-change"]["control-name"].asString(); impl.updateResolution(getChild(combo_name), this); return 1; } if (info.has("custom-res-change")) { LLSD res = info["custom-res-change"]; impl.applyCustomResolution(this, res["w"].asInteger(), res["h"].asInteger()); return 1; } if (info.has("keep-aspect-change")) { impl.applyKeepAspectCheck(this, info["keep-aspect-change"].asBoolean()); return 1; } if (info.has("image-quality-change")) { impl.onImageQualityChange(this, info["image-quality-change"].asInteger()); return 1; } if (info.has("image-format-change")) { impl.onImageFormatChange(this); return 1; } if (info.has("set-ready")) { impl.setStatus(Impl::STATUS_READY); return 1; } if (info.has("set-working")) { impl.setStatus(Impl::STATUS_WORKING); return 1; } if (info.has("set-finished")) { LLSD data = info["set-finished"]; impl.setStatus(Impl::STATUS_FINISHED, data["ok"].asBoolean(), data["msg"].asString()); return 1; } return 0; } //static void LLFloaterSnapshot::update() { LLFloaterSnapshot* inst = LLFloaterReg::findTypedInstance("snapshot"); if (!inst) return; BOOL changed = FALSE; lldebugs << "npreviews: " << LLSnapshotLivePreview::sList.size() << llendl; for (std::set::iterator iter = LLSnapshotLivePreview::sList.begin(); iter != LLSnapshotLivePreview::sList.end(); ++iter) { changed |= LLSnapshotLivePreview::onIdle(*iter); } // We need to pool on facebook connection as it might change any time static bool s_facebook_connected = false; if (LLFacebookConnect::instance().getConnected() != s_facebook_connected) { s_facebook_connected = LLFacebookConnect::instance().getConnected(); changed = true; } if (changed) { lldebugs << "changed" << llendl; inst->impl.updateControls(inst); } } // static LLFloaterSnapshot* LLFloaterSnapshot::getInstance() { return LLFloaterReg::getTypedInstance("snapshot"); } // static void LLFloaterSnapshot::saveTexture() { lldebugs << "saveTexture" << llendl; // FIXME: duplicated code LLFloaterSnapshot* instance = LLFloaterReg::findTypedInstance("snapshot"); if (!instance) { llassert(instance != NULL); return; } LLSnapshotLivePreview* previewp = Impl::getPreviewView(instance); if (!previewp) { llassert(previewp != NULL); return; } previewp->saveTexture(); } // static BOOL LLFloaterSnapshot::saveLocal() { lldebugs << "saveLocal" << llendl; // FIXME: duplicated code LLFloaterSnapshot* instance = LLFloaterReg::findTypedInstance("snapshot"); if (!instance) { llassert(instance != NULL); return FALSE; } LLSnapshotLivePreview* previewp = Impl::getPreviewView(instance); if (!previewp) { llassert(previewp != NULL); return FALSE; } return previewp->saveLocal(); } // static void LLFloaterSnapshot::preUpdate() { // FIXME: duplicated code LLFloaterSnapshot* instance = LLFloaterReg::findTypedInstance("snapshot"); if (instance) { // Disable the send/post/save buttons until snapshot is ready. Impl::updateControls(instance); // Force hiding the "Refresh to save" hint because we know we've just started refresh. Impl::setNeedRefresh(instance, false); } } // static void LLFloaterSnapshot::postUpdate() { // FIXME: duplicated code LLFloaterSnapshot* instance = LLFloaterReg::findTypedInstance("snapshot"); if (instance) { // Enable the send/post/save buttons. Impl::updateControls(instance); // We've just done refresh. Impl::setNeedRefresh(instance, false); // The refresh button is initially hidden. We show it after the first update, // i.e. when preview appears. if (!instance->mRefreshBtn->getVisible()) { instance->mRefreshBtn->setVisible(true); } } } // static void LLFloaterSnapshot::postSave() { LLFloaterSnapshot* instance = LLFloaterReg::findTypedInstance("snapshot"); if (!instance) { llassert(instance != NULL); return; } instance->impl.updateControls(instance); instance->impl.setStatus(Impl::STATUS_WORKING); } // static void LLFloaterSnapshot::postPanelSwitch() { LLFloaterSnapshot* instance = getInstance(); instance->impl.updateControls(instance); // Remove the success/failure indicator whenever user presses a snapshot option button. instance->impl.setStatus(Impl::STATUS_READY); } // static LLPointer LLFloaterSnapshot::getImageData() { // FIXME: May not work for textures. LLFloaterSnapshot* instance = LLFloaterReg::findTypedInstance("snapshot"); if (!instance) { llassert(instance != NULL); return NULL; } LLSnapshotLivePreview* previewp = Impl::getPreviewView(instance); if (!previewp) { llassert(previewp != NULL); return NULL; } LLPointer img = previewp->getFormattedImage(); if (!img.get()) { llwarns << "Empty snapshot image data" << llendl; llassert(img.get() != NULL); } return img; } // static const LLVector3d& LLFloaterSnapshot::getPosTakenGlobal() { LLFloaterSnapshot* instance = LLFloaterReg::findTypedInstance("snapshot"); if (!instance) { llassert(instance != NULL); return LLVector3d::zero; } LLSnapshotLivePreview* previewp = Impl::getPreviewView(instance); if (!previewp) { llassert(previewp != NULL); return LLVector3d::zero; } return previewp->getPosTakenGlobal(); } // static void LLFloaterSnapshot::setAgentEmail(const std::string& email) { LLFloaterSnapshot* instance = LLFloaterReg::findTypedInstance("snapshot"); if (instance) { LLSideTrayPanelContainer* panel_container = instance->getChild("panel_container"); LLPanel* postcard_panel = panel_container->getPanelByName("panel_snapshot_postcard"); postcard_panel->notify(LLSD().with("agent-email", email)); } } ///---------------------------------------------------------------------------- /// Class LLSnapshotFloaterView ///---------------------------------------------------------------------------- LLSnapshotFloaterView::LLSnapshotFloaterView (const Params& p) : LLFloaterView (p) { } LLSnapshotFloaterView::~LLSnapshotFloaterView() { } BOOL LLSnapshotFloaterView::handleKey(KEY key, MASK mask, BOOL called_from_parent) { // use default handler when not in freeze-frame mode if(!gSavedSettings.getBOOL("FreezeTime")) { return LLFloaterView::handleKey(key, mask, called_from_parent); } if (called_from_parent) { // pass all keystrokes down LLFloaterView::handleKey(key, mask, called_from_parent); } else { // bounce keystrokes back down LLFloaterView::handleKey(key, mask, TRUE); } return TRUE; } BOOL LLSnapshotFloaterView::handleMouseDown(S32 x, S32 y, MASK mask) { // use default handler when not in freeze-frame mode if(!gSavedSettings.getBOOL("FreezeTime")) { return LLFloaterView::handleMouseDown(x, y, mask); } // give floater a change to handle mouse, else camera tool if (childrenHandleMouseDown(x, y, mask) == NULL) { LLToolMgr::getInstance()->getCurrentTool()->handleMouseDown( x, y, mask ); } return TRUE; } BOOL LLSnapshotFloaterView::handleMouseUp(S32 x, S32 y, MASK mask) { // use default handler when not in freeze-frame mode if(!gSavedSettings.getBOOL("FreezeTime")) { return LLFloaterView::handleMouseUp(x, y, mask); } // give floater a change to handle mouse, else camera tool if (childrenHandleMouseUp(x, y, mask) == NULL) { LLToolMgr::getInstance()->getCurrentTool()->handleMouseUp( x, y, mask ); } return TRUE; } BOOL LLSnapshotFloaterView::handleHover(S32 x, S32 y, MASK mask) { // use default handler when not in freeze-frame mode if(!gSavedSettings.getBOOL("FreezeTime")) { return LLFloaterView::handleHover(x, y, mask); } // give floater a change to handle mouse, else camera tool if (childrenHandleHover(x, y, mask) == NULL) { LLToolMgr::getInstance()->getCurrentTool()->handleHover( x, y, mask ); } return TRUE; }