/** * @file llfloatersnapshot.cpp * @brief Snapshot preview window, allowing saving, e-mailing, etc. * * $LicenseInfo:firstyear=2004&license=viewergpl$ * * Copyright (c) 2004-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloatersnapshot.h" #include "llfloaterreg.h" // Viewer includes #include "llagent.h" #include "llagentcamera.h" #include "llagentui.h" #include "llavatarpropertiesprocessor.h" #include "llbottomtray.h" #include "llbutton.h" #include "llcallbacklist.h" #include "llcheckboxctrl.h" #include "llcombobox.h" #include "llcriticaldamp.h" #include "lleconomy.h" #include "llfloaterpostcard.h" #include "llfocusmgr.h" #include "lllandmarkactions.h" #include "llradiogroup.h" #include "llsliderctrl.h" #include "llslurl.h" #include "llspinctrl.h" #include "lltoolfocus.h" #include "lltoolmgr.h" #include "llui.h" #include "lluictrlfactory.h" #include "llviewercamera.h" #include "llviewercontrol.h" #include "llviewermenufile.h" // upload_new_resource() #include "llviewerstats.h" #include "llviewerwindow.h" #include "llweb.h" #include "llworld.h" // Linden library includes #include "llfontgl.h" #include "llsys.h" #include "llrender.h" #include "v3dmath.h" #include "llmath.h" #include "lldir.h" #include "llsdserialize.h" #include "llgl.h" #include "llglheaders.h" #include "llimagejpeg.h" #include "llimagepng.h" #include "llimagebmp.h" #include "llimagej2c.h" #include "lllocalcliprect.h" #include "llnotificationsutil.h" #include "llresmgr.h" // LLLocale #include "llvfile.h" #include "llvfs.h" #include "llwindow.h" ///---------------------------------------------------------------------------- /// Local function declarations, constants, enums, and typedefs ///---------------------------------------------------------------------------- LLSnapshotFloaterView* gSnapshotFloaterView = NULL; const F32 AUTO_SNAPSHOT_TIME_DELAY = 1.f; F32 SHINE_TIME = 0.5f; F32 SHINE_WIDTH = 0.6f; F32 SHINE_OPACITY = 0.3f; F32 FALL_TIME = 0.6f; S32 BORDER_WIDTH = 6; const S32 MAX_POSTCARD_DATASIZE = 1024 * 1024; // one megabyte const S32 MAX_TEXTURE_SIZE = 512 ; //max upload texture size 512 * 512 static LLDefaultChildRegistry::Register r("snapshot_floater_view"); ///---------------------------------------------------------------------------- /// Class LLSnapshotLivePreview ///---------------------------------------------------------------------------- class LLSnapshotLivePreview : public LLView { public: enum ESnapshotType { SNAPSHOT_POSTCARD, SNAPSHOT_WEB, SNAPSHOT_TEXTURE, SNAPSHOT_LOCAL }; struct Params : public LLInitParam::Block { Params() { name = "snapshot_live_preview"; mouse_opaque = false; } }; LLSnapshotLivePreview(const LLSnapshotLivePreview::Params& p); ~LLSnapshotLivePreview(); /*virtual*/ void draw(); /*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent); void setSize(S32 w, S32 h); void getSize(S32& w, S32& h) const; S32 getDataSize() const { return mDataSize; } void setMaxImageSize(S32 size) ; S32 getMaxImageSize() {return mMaxImageSize ;} ESnapshotType getSnapshotType() const { return mSnapshotType; } LLFloaterSnapshot::ESnapshotFormat getSnapshotFormat() const { return mSnapshotFormat; } BOOL getSnapshotUpToDate() const { return mSnapshotUpToDate; } BOOL isSnapshotActive() { return mSnapshotActive; } LLViewerTexture* getThumbnailImage() const { return mThumbnailImage ; } S32 getThumbnailWidth() const { return mThumbnailWidth ; } S32 getThumbnailHeight() const { return mThumbnailHeight ; } BOOL getThumbnailLock() const { return mThumbnailUpdateLock ; } BOOL getThumbnailUpToDate() const { return mThumbnailUpToDate ;} LLViewerTexture* getCurrentImage(); F32 getImageAspect(); F32 getAspect() ; LLRect getImageRect(); BOOL isImageScaled(); void setSnapshotType(ESnapshotType type) { mSnapshotType = type; } void setSnapshotFormat(LLFloaterSnapshot::ESnapshotFormat type) { mSnapshotFormat = type; } void setSnapshotQuality(S32 quality); void setSnapshotBufferType(LLViewerWindow::ESnapshotType type) { mSnapshotBufferType = type; } void updateSnapshot(BOOL new_snapshot, BOOL new_thumbnail = FALSE, F32 delay = 0.f); LLFloaterPostcard* savePostcard(); void confirmSavingTexture(bool set_as_profile_pic = false); bool onSavingTextureConfirmed(const LLSD& notification, const LLSD& response, bool set_as_profile_pic); void saveTexture(bool set_as_profile_pic = false); BOOL saveLocal(); void saveWeb(std::string url); BOOL setThumbnailImageSize() ; void generateThumbnailImage(BOOL force_update = FALSE) ; void resetThumbnailImage() { mThumbnailImage = NULL ; } void drawPreviewRect(S32 offset_x, S32 offset_y) ; // Returns TRUE when snapshot generated, FALSE otherwise. static BOOL onIdle( void* snapshot_preview ); // callback for region name resolve void regionNameCallback(std::string url, LLSD body, const std::string& name, S32 x, S32 y, S32 z); private: LLColor4 mColor; LLPointer mViewerImage[2]; //used to represent the scene when the frame is frozen. LLRect mImageRect[2]; S32 mWidth[2]; S32 mHeight[2]; BOOL mImageScaled[2]; S32 mMaxImageSize ; //thumbnail image LLPointer mThumbnailImage ; S32 mThumbnailWidth ; S32 mThumbnailHeight ; LLRect mPreviewRect ; BOOL mThumbnailUpdateLock ; BOOL mThumbnailUpToDate ; S32 mCurImageIndex; LLPointer mPreviewImage; LLPointer mPreviewImageEncoded; LLPointer mFormattedImage; LLFrameTimer mSnapshotDelayTimer; S32 mShineCountdown; LLFrameTimer mShineAnimTimer; F32 mFlashAlpha; BOOL mNeedsFlash; LLVector3d mPosTakenGlobal; S32 mSnapshotQuality; S32 mDataSize; ESnapshotType mSnapshotType; LLFloaterSnapshot::ESnapshotFormat mSnapshotFormat; BOOL mSnapshotUpToDate; LLFrameTimer mFallAnimTimer; LLVector3 mCameraPos; LLQuaternion mCameraRot; BOOL mSnapshotActive; LLViewerWindow::ESnapshotType mSnapshotBufferType; public: static std::set sList; BOOL mKeepAspectRatio ; }; std::set LLSnapshotLivePreview::sList; LLSnapshotLivePreview::LLSnapshotLivePreview (const LLSnapshotLivePreview::Params& p) : LLView(p), mColor(1.f, 0.f, 0.f, 0.5f), mCurImageIndex(0), mPreviewImage(NULL), mThumbnailImage(NULL) , mThumbnailWidth(0), mThumbnailHeight(0), mPreviewImageEncoded(NULL), mFormattedImage(NULL), mShineCountdown(0), mFlashAlpha(0.f), mNeedsFlash(TRUE), mSnapshotQuality(gSavedSettings.getS32("SnapshotQuality")), mDataSize(0), mSnapshotType(SNAPSHOT_POSTCARD), mSnapshotFormat(LLFloaterSnapshot::ESnapshotFormat(gSavedSettings.getS32("SnapshotFormat"))), mSnapshotUpToDate(FALSE), mCameraPos(LLViewerCamera::getInstance()->getOrigin()), mCameraRot(LLViewerCamera::getInstance()->getQuaternion()), mSnapshotActive(FALSE), mSnapshotBufferType(LLViewerWindow::SNAPSHOT_TYPE_COLOR) { setSnapshotQuality(gSavedSettings.getS32("SnapshotQuality")); mSnapshotDelayTimer.setTimerExpirySec(0.0f); mSnapshotDelayTimer.start(); // gIdleCallbacks.addFunction( &LLSnapshotLivePreview::onIdle, (void*)this ); sList.insert(this); setFollowsAll(); mWidth[0] = gViewerWindow->getWindowWidthRaw(); mWidth[1] = gViewerWindow->getWindowWidthRaw(); mHeight[0] = gViewerWindow->getWindowHeightRaw(); mHeight[1] = gViewerWindow->getWindowHeightRaw(); mImageScaled[0] = FALSE; mImageScaled[1] = FALSE; mMaxImageSize = MAX_SNAPSHOT_IMAGE_SIZE ; mKeepAspectRatio = gSavedSettings.getBOOL("KeepAspectForSnapshot") ; mThumbnailUpdateLock = FALSE ; mThumbnailUpToDate = FALSE ; } LLSnapshotLivePreview::~LLSnapshotLivePreview() { // delete images mPreviewImage = NULL; mPreviewImageEncoded = NULL; mFormattedImage = NULL; // gIdleCallbacks.deleteFunction( &LLSnapshotLivePreview::onIdle, (void*)this ); sList.erase(this); } void LLSnapshotLivePreview::setMaxImageSize(S32 size) { if(size < MAX_SNAPSHOT_IMAGE_SIZE) { mMaxImageSize = size; } else { mMaxImageSize = MAX_SNAPSHOT_IMAGE_SIZE ; } } LLViewerTexture* LLSnapshotLivePreview::getCurrentImage() { return mViewerImage[mCurImageIndex]; } F32 LLSnapshotLivePreview::getAspect() { F32 image_aspect_ratio = ((F32)mWidth[mCurImageIndex]) / ((F32)mHeight[mCurImageIndex]); F32 window_aspect_ratio = ((F32)getRect().getWidth()) / ((F32)getRect().getHeight()); if (!mKeepAspectRatio) { return image_aspect_ratio; } else { return window_aspect_ratio; } } F32 LLSnapshotLivePreview::getImageAspect() { if (!mViewerImage[mCurImageIndex]) { return 0.f; } return getAspect() ; } LLRect LLSnapshotLivePreview::getImageRect() { return mImageRect[mCurImageIndex]; } BOOL LLSnapshotLivePreview::isImageScaled() { return mImageScaled[mCurImageIndex]; } void LLSnapshotLivePreview::updateSnapshot(BOOL new_snapshot, BOOL new_thumbnail, F32 delay) { if (mSnapshotUpToDate) { S32 old_image_index = mCurImageIndex; mCurImageIndex = (mCurImageIndex + 1) % 2; mWidth[mCurImageIndex] = mWidth[old_image_index]; mHeight[mCurImageIndex] = mHeight[old_image_index]; mFallAnimTimer.start(); } mSnapshotUpToDate = FALSE; LLRect& rect = mImageRect[mCurImageIndex]; rect.set(0, getRect().getHeight(), getRect().getWidth(), 0); F32 image_aspect_ratio = ((F32)mWidth[mCurImageIndex]) / ((F32)mHeight[mCurImageIndex]); F32 window_aspect_ratio = ((F32)getRect().getWidth()) / ((F32)getRect().getHeight()); if (mKeepAspectRatio)//gSavedSettings.getBOOL("KeepAspectForSnapshot")) { if (image_aspect_ratio > window_aspect_ratio) { // trim off top and bottom S32 new_height = llround((F32)getRect().getWidth() / image_aspect_ratio); rect.mBottom += (getRect().getHeight() - new_height) / 2; rect.mTop -= (getRect().getHeight() - new_height) / 2; } else if (image_aspect_ratio < window_aspect_ratio) { // trim off left and right S32 new_width = llround((F32)getRect().getHeight() * image_aspect_ratio); rect.mLeft += (getRect().getWidth() - new_width) / 2; rect.mRight -= (getRect().getWidth() - new_width) / 2; } } mShineAnimTimer.stop(); if (new_snapshot) { mSnapshotDelayTimer.start(); mSnapshotDelayTimer.setTimerExpirySec(delay); } if(new_thumbnail) { mThumbnailUpToDate = FALSE ; } setThumbnailImageSize(); } void LLSnapshotLivePreview::setSnapshotQuality(S32 quality) { llclamp(quality, 0, 100); if (quality != mSnapshotQuality) { mSnapshotQuality = quality; gSavedSettings.setS32("SnapshotQuality", quality); mSnapshotUpToDate = FALSE; } } void LLSnapshotLivePreview::drawPreviewRect(S32 offset_x, S32 offset_y) { F32 line_width ; glGetFloatv(GL_LINE_WIDTH, &line_width) ; glLineWidth(2.0f * line_width) ; LLColor4 color(0.0f, 0.0f, 0.0f, 1.0f) ; gl_rect_2d( mPreviewRect.mLeft + offset_x, mPreviewRect.mTop + offset_y, mPreviewRect.mRight + offset_x, mPreviewRect.mBottom + offset_y, color, FALSE ) ; glLineWidth(line_width) ; //draw four alpha rectangles to cover areas outside of the snapshot image if(!mKeepAspectRatio) { LLColor4 alpha_color(0.5f, 0.5f, 0.5f, 0.8f) ; S32 dwl = 0, dwr = 0 ; if(mThumbnailWidth > mPreviewRect.getWidth()) { dwl = (mThumbnailWidth - mPreviewRect.getWidth()) >> 1 ; dwr = mThumbnailWidth - mPreviewRect.getWidth() - dwl ; gl_rect_2d(mPreviewRect.mLeft + offset_x - dwl, mPreviewRect.mTop + offset_y, mPreviewRect.mLeft + offset_x, mPreviewRect.mBottom + offset_y, alpha_color, TRUE ) ; gl_rect_2d( mPreviewRect.mRight + offset_x, mPreviewRect.mTop + offset_y, mPreviewRect.mRight + offset_x + dwr, mPreviewRect.mBottom + offset_y, alpha_color, TRUE ) ; } if(mThumbnailHeight > mPreviewRect.getHeight()) { S32 dh = (mThumbnailHeight - mPreviewRect.getHeight()) >> 1 ; gl_rect_2d(mPreviewRect.mLeft + offset_x - dwl, mPreviewRect.mBottom + offset_y , mPreviewRect.mRight + offset_x + dwr, mPreviewRect.mBottom + offset_y - dh, alpha_color, TRUE ) ; dh = mThumbnailHeight - mPreviewRect.getHeight() - dh ; gl_rect_2d( mPreviewRect.mLeft + offset_x - dwl, mPreviewRect.mTop + offset_y + dh, mPreviewRect.mRight + offset_x + dwr, mPreviewRect.mTop + offset_y, alpha_color, TRUE ) ; } } } //called when the frame is frozen. void LLSnapshotLivePreview::draw() { if (mViewerImage[mCurImageIndex].notNull() && mPreviewImageEncoded.notNull() && mSnapshotUpToDate) { LLColor4 bg_color(0.f, 0.f, 0.3f, 0.4f); gl_rect_2d(getRect(), bg_color); LLRect &rect = mImageRect[mCurImageIndex]; LLRect shadow_rect = mImageRect[mCurImageIndex]; shadow_rect.stretch(BORDER_WIDTH); gl_drop_shadow(shadow_rect.mLeft, shadow_rect.mTop, shadow_rect.mRight, shadow_rect.mBottom, LLColor4(0.f, 0.f, 0.f, mNeedsFlash ? 0.f :0.5f), 10); LLColor4 image_color(1.f, 1.f, 1.f, 1.f); gGL.color4fv(image_color.mV); gGL.getTexUnit(0)->bind(mViewerImage[mCurImageIndex]); // calculate UV scale F32 uv_width = mImageScaled[mCurImageIndex] ? 1.f : llmin((F32)mWidth[mCurImageIndex] / (F32)mViewerImage[mCurImageIndex]->getWidth(), 1.f); F32 uv_height = mImageScaled[mCurImageIndex] ? 1.f : llmin((F32)mHeight[mCurImageIndex] / (F32)mViewerImage[mCurImageIndex]->getHeight(), 1.f); glPushMatrix(); { glTranslatef((F32)rect.mLeft, (F32)rect.mBottom, 0.f); gGL.begin(LLRender::QUADS); { gGL.texCoord2f(uv_width, uv_height); gGL.vertex2i(rect.getWidth(), rect.getHeight() ); gGL.texCoord2f(0.f, uv_height); gGL.vertex2i(0, rect.getHeight() ); gGL.texCoord2f(0.f, 0.f); gGL.vertex2i(0, 0); gGL.texCoord2f(uv_width, 0.f); gGL.vertex2i(rect.getWidth(), 0); } gGL.end(); } glPopMatrix(); gGL.color4f(1.f, 1.f, 1.f, mFlashAlpha); gl_rect_2d(getRect()); if (mNeedsFlash) { if (mFlashAlpha < 1.f) { mFlashAlpha = lerp(mFlashAlpha, 1.f, LLCriticalDamp::getInterpolant(0.02f)); } else { mNeedsFlash = FALSE; } } else { mFlashAlpha = lerp(mFlashAlpha, 0.f, LLCriticalDamp::getInterpolant(0.15f)); } if (mShineCountdown > 0) { mShineCountdown--; if (mShineCountdown == 0) { mShineAnimTimer.start(); } } else if (mShineAnimTimer.getStarted()) { F32 shine_interp = llmin(1.f, mShineAnimTimer.getElapsedTimeF32() / SHINE_TIME); // draw "shine" effect LLLocalClipRect clip(getLocalRect()); { // draw diagonal stripe with gradient that passes over screen S32 x1 = gViewerWindow->getWindowWidthScaled() * llround((clamp_rescale(shine_interp, 0.f, 1.f, -1.f - SHINE_WIDTH, 1.f))); S32 x2 = x1 + llround(gViewerWindow->getWindowWidthScaled() * SHINE_WIDTH); S32 x3 = x2 + llround(gViewerWindow->getWindowWidthScaled() * SHINE_WIDTH); S32 y1 = 0; S32 y2 = gViewerWindow->getWindowHeightScaled(); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.begin(LLRender::QUADS); { gGL.color4f(1.f, 1.f, 1.f, 0.f); gGL.vertex2i(x1, y1); gGL.vertex2i(x1 + gViewerWindow->getWindowWidthScaled(), y2); gGL.color4f(1.f, 1.f, 1.f, SHINE_OPACITY); gGL.vertex2i(x2 + gViewerWindow->getWindowWidthScaled(), y2); gGL.vertex2i(x2, y1); gGL.color4f(1.f, 1.f, 1.f, SHINE_OPACITY); gGL.vertex2i(x2, y1); gGL.vertex2i(x2 + gViewerWindow->getWindowWidthScaled(), y2); gGL.color4f(1.f, 1.f, 1.f, 0.f); gGL.vertex2i(x3 + gViewerWindow->getWindowWidthScaled(), y2); gGL.vertex2i(x3, y1); } gGL.end(); } // if we're at the end of the animation, stop if (shine_interp >= 1.f) { mShineAnimTimer.stop(); } } } // draw framing rectangle { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color4f(1.f, 1.f, 1.f, 1.f); LLRect outline_rect = mImageRect[mCurImageIndex]; gGL.begin(LLRender::QUADS); { gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH); gGL.vertex2i(outline_rect.mRight + BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH); gGL.vertex2i(outline_rect.mRight, outline_rect.mTop); gGL.vertex2i(outline_rect.mLeft, outline_rect.mTop); gGL.vertex2i(outline_rect.mLeft, outline_rect.mBottom); gGL.vertex2i(outline_rect.mRight, outline_rect.mBottom); gGL.vertex2i(outline_rect.mRight + BORDER_WIDTH, outline_rect.mBottom - BORDER_WIDTH); gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mBottom - BORDER_WIDTH); gGL.vertex2i(outline_rect.mLeft, outline_rect.mTop); gGL.vertex2i(outline_rect.mLeft, outline_rect.mBottom); gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mBottom - BORDER_WIDTH); gGL.vertex2i(outline_rect.mLeft - BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH); gGL.vertex2i(outline_rect.mRight, outline_rect.mBottom); gGL.vertex2i(outline_rect.mRight, outline_rect.mTop); gGL.vertex2i(outline_rect.mRight + BORDER_WIDTH, outline_rect.mTop + BORDER_WIDTH); gGL.vertex2i(outline_rect.mRight + BORDER_WIDTH, outline_rect.mBottom - BORDER_WIDTH); } gGL.end(); } // draw old image dropping away if (mFallAnimTimer.getStarted()) { S32 old_image_index = (mCurImageIndex + 1) % 2; if (mViewerImage[old_image_index].notNull() && mFallAnimTimer.getElapsedTimeF32() < FALL_TIME) { F32 fall_interp = mFallAnimTimer.getElapsedTimeF32() / FALL_TIME; F32 alpha = clamp_rescale(fall_interp, 0.f, 1.f, 0.8f, 0.4f); LLColor4 image_color(1.f, 1.f, 1.f, alpha); gGL.color4fv(image_color.mV); gGL.getTexUnit(0)->bind(mViewerImage[old_image_index]); // calculate UV scale // *FIX get this to work with old image BOOL rescale = !mImageScaled[old_image_index] && mViewerImage[mCurImageIndex].notNull(); F32 uv_width = rescale ? llmin((F32)mWidth[old_image_index] / (F32)mViewerImage[mCurImageIndex]->getWidth(), 1.f) : 1.f; F32 uv_height = rescale ? llmin((F32)mHeight[old_image_index] / (F32)mViewerImage[mCurImageIndex]->getHeight(), 1.f) : 1.f; glPushMatrix(); { LLRect& rect = mImageRect[old_image_index]; glTranslatef((F32)rect.mLeft, (F32)rect.mBottom - llround(getRect().getHeight() * 2.f * (fall_interp * fall_interp)), 0.f); glRotatef(-45.f * fall_interp, 0.f, 0.f, 1.f); gGL.begin(LLRender::QUADS); { gGL.texCoord2f(uv_width, uv_height); gGL.vertex2i(rect.getWidth(), rect.getHeight() ); gGL.texCoord2f(0.f, uv_height); gGL.vertex2i(0, rect.getHeight() ); gGL.texCoord2f(0.f, 0.f); gGL.vertex2i(0, 0); gGL.texCoord2f(uv_width, 0.f); gGL.vertex2i(rect.getWidth(), 0); } gGL.end(); } glPopMatrix(); } } } /*virtual*/ void LLSnapshotLivePreview::reshape(S32 width, S32 height, BOOL called_from_parent) { LLRect old_rect = getRect(); LLView::reshape(width, height, called_from_parent); if (old_rect.getWidth() != width || old_rect.getHeight() != height) { updateSnapshot(FALSE, TRUE); } } BOOL LLSnapshotLivePreview::setThumbnailImageSize() { if(mWidth[mCurImageIndex] < 10 || mHeight[mCurImageIndex] < 10) { return FALSE ; } S32 window_width = gViewerWindow->getWindowWidthRaw() ; S32 window_height = gViewerWindow->getWindowHeightRaw() ; F32 window_aspect_ratio = ((F32)window_width) / ((F32)window_height); // UI size for thumbnail LLFloater* floater = LLFloaterReg::getInstance("snapshot"); mThumbnailWidth = floater->getChild("thumbnail_placeholder")->getRect().getWidth(); mThumbnailHeight = floater->getChild("thumbnail_placeholder")->getRect().getHeight(); if (window_aspect_ratio > (F32)mThumbnailWidth / mThumbnailHeight) { // image too wide, shrink to width mThumbnailHeight = llround((F32)mThumbnailWidth / window_aspect_ratio); } else { // image too tall, shrink to height mThumbnailWidth = llround((F32)mThumbnailHeight * window_aspect_ratio); } if(mThumbnailWidth > window_width || mThumbnailHeight > window_height) { return FALSE ;//if the window is too small, ignore thumbnail updating. } S32 left = 0 , top = mThumbnailHeight, right = mThumbnailWidth, bottom = 0 ; if(!mKeepAspectRatio) { F32 ratio_x = (F32)mWidth[mCurImageIndex] / window_width ; F32 ratio_y = (F32)mHeight[mCurImageIndex] / window_height ; //if(mWidth[mCurImageIndex] > window_width || // mHeight[mCurImageIndex] > window_height ) { if(ratio_x > ratio_y) { top = (S32)(top * ratio_y / ratio_x) ; } else { right = (S32)(right * ratio_x / ratio_y) ; } } //else //{ // right = (S32)(right * ratio_x) ; // top = (S32)(top * ratio_y) ; //} left = (S32)((mThumbnailWidth - right) * 0.5f) ; bottom = (S32)((mThumbnailHeight - top) * 0.5f) ; top += bottom ; right += left ; } mPreviewRect.set(left - 1, top + 1, right + 1, bottom - 1) ; return TRUE ; } void LLSnapshotLivePreview::generateThumbnailImage(BOOL force_update) { if(mThumbnailUpdateLock) //in the process of updating { return ; } if(mThumbnailUpToDate && !force_update)//already updated { return ; } if(mWidth[mCurImageIndex] < 10 || mHeight[mCurImageIndex] < 10) { return ; } ////lock updating mThumbnailUpdateLock = TRUE ; if(!setThumbnailImageSize()) { mThumbnailUpdateLock = FALSE ; mThumbnailUpToDate = TRUE ; return ; } if(mThumbnailImage) { resetThumbnailImage() ; } LLPointer raw = NULL ; S32 w , h ; w = get_lower_power_two(mThumbnailWidth, 512) * 2 ; h = get_lower_power_two(mThumbnailHeight, 512) * 2 ; { raw = new LLImageRaw ; if(!gViewerWindow->thumbnailSnapshot(raw, w, h, gSavedSettings.getBOOL("RenderUIInSnapshot"), FALSE, mSnapshotBufferType) ) { raw = NULL ; } } if(raw) { mThumbnailImage = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE); mThumbnailUpToDate = TRUE ; } //unlock updating mThumbnailUpdateLock = FALSE ; } // Called often. Checks whether it's time to grab a new snapshot and if so, does it. // Returns TRUE if new snapshot generated, FALSE otherwise. //static BOOL LLSnapshotLivePreview::onIdle( void* snapshot_preview ) { LLSnapshotLivePreview* previewp = (LLSnapshotLivePreview*)snapshot_preview; LLVector3 new_camera_pos = LLViewerCamera::getInstance()->getOrigin(); LLQuaternion new_camera_rot = LLViewerCamera::getInstance()->getQuaternion(); if (gSavedSettings.getBOOL("FreezeTime") && (new_camera_pos != previewp->mCameraPos || dot(new_camera_rot, previewp->mCameraRot) < 0.995f)) { previewp->mCameraPos = new_camera_pos; previewp->mCameraRot = new_camera_rot; // request a new snapshot whenever the camera moves, with a time delay BOOL autosnap = gSavedSettings.getBOOL("AutoSnapshot"); previewp->updateSnapshot( autosnap, // whether a new snapshot is needed or merely invalidate the existing one FALSE, // or if 1st arg is false, whether to produce a new thumbnail image. autosnap ? AUTO_SNAPSHOT_TIME_DELAY : 0.f); // shutter delay if 1st arg is true. } // see if it's time yet to snap the shot and bomb out otherwise. previewp->mSnapshotActive = (previewp->mSnapshotDelayTimer.getStarted() && previewp->mSnapshotDelayTimer.hasExpired()) && !LLToolCamera::getInstance()->hasMouseCapture(); // don't take snapshots while ALT-zoom active if ( ! previewp->mSnapshotActive) { return FALSE; } // time to produce a snapshot if (!previewp->mPreviewImage) { previewp->mPreviewImage = new LLImageRaw; } if (!previewp->mPreviewImageEncoded) { previewp->mPreviewImageEncoded = new LLImageRaw; } previewp->setVisible(FALSE); previewp->setEnabled(FALSE); previewp->getWindow()->incBusyCount(); previewp->mImageScaled[previewp->mCurImageIndex] = FALSE; // grab the raw image and encode it into desired format if(gViewerWindow->rawSnapshot( previewp->mPreviewImage, previewp->mWidth[previewp->mCurImageIndex], previewp->mHeight[previewp->mCurImageIndex], previewp->mKeepAspectRatio,//gSavedSettings.getBOOL("KeepAspectForSnapshot"), previewp->getSnapshotType() == LLSnapshotLivePreview::SNAPSHOT_TEXTURE, gSavedSettings.getBOOL("RenderUIInSnapshot"), FALSE, previewp->mSnapshotBufferType, previewp->getMaxImageSize())) { previewp->mPreviewImageEncoded->resize( previewp->mPreviewImage->getWidth(), previewp->mPreviewImage->getHeight(), previewp->mPreviewImage->getComponents()); if(previewp->getSnapshotType() == SNAPSHOT_TEXTURE) { LLPointer formatted = new LLImageJ2C; LLPointer scaled = new LLImageRaw( previewp->mPreviewImage->getData(), previewp->mPreviewImage->getWidth(), previewp->mPreviewImage->getHeight(), previewp->mPreviewImage->getComponents()); scaled->biasedScaleToPowerOfTwo(512); previewp->mImageScaled[previewp->mCurImageIndex] = TRUE; if (formatted->encode(scaled, 0.f)) { previewp->mDataSize = formatted->getDataSize(); formatted->decode(previewp->mPreviewImageEncoded, 0); } } else { // delete any existing image previewp->mFormattedImage = NULL; // now create the new one of the appropriate format. // note: postcards and web hardcoded to use jpeg always. LLFloaterSnapshot::ESnapshotFormat format; if (previewp->getSnapshotType() == SNAPSHOT_POSTCARD || previewp->getSnapshotType() == SNAPSHOT_WEB) { format = LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG; } else { format = previewp->getSnapshotFormat(); } switch(format) { case LLFloaterSnapshot::SNAPSHOT_FORMAT_PNG: previewp->mFormattedImage = new LLImagePNG(); break; case LLFloaterSnapshot::SNAPSHOT_FORMAT_JPEG: previewp->mFormattedImage = new LLImageJPEG(previewp->mSnapshotQuality); break; case LLFloaterSnapshot::SNAPSHOT_FORMAT_BMP: previewp->mFormattedImage = new LLImageBMP(); break; } if (previewp->mFormattedImage->encode(previewp->mPreviewImage, 0)) { previewp->mDataSize = previewp->mFormattedImage->getDataSize(); // special case BMP to copy instead of decode otherwise decode will crash. if(format == LLFloaterSnapshot::SNAPSHOT_FORMAT_BMP) { previewp->mPreviewImageEncoded->copy(previewp->mPreviewImage); } else { previewp->mFormattedImage->decode(previewp->mPreviewImageEncoded, 0); } } } LLPointer scaled = new LLImageRaw( previewp->mPreviewImageEncoded->getData(), previewp->mPreviewImageEncoded->getWidth(), previewp->mPreviewImageEncoded->getHeight(), previewp->mPreviewImageEncoded->getComponents()); if(!scaled->isBufferInvalid()) { // leave original image dimensions, just scale up texture buffer if (previewp->mPreviewImageEncoded->getWidth() > 1024 || previewp->mPreviewImageEncoded->getHeight() > 1024) { // go ahead and shrink image to appropriate power of 2 for display scaled->biasedScaleToPowerOfTwo(1024); previewp->mImageScaled[previewp->mCurImageIndex] = TRUE; } else { // expand image but keep original image data intact scaled->expandToPowerOfTwo(1024, FALSE); } previewp->mViewerImage[previewp->mCurImageIndex] = LLViewerTextureManager::getLocalTexture(scaled.get(), FALSE); LLPointer curr_preview_image = previewp->mViewerImage[previewp->mCurImageIndex]; gGL.getTexUnit(0)->bind(curr_preview_image); if (previewp->getSnapshotType() != SNAPSHOT_TEXTURE) { curr_preview_image->setFilteringOption(LLTexUnit::TFO_POINT); } else { curr_preview_image->setFilteringOption(LLTexUnit::TFO_ANISOTROPIC); } curr_preview_image->setAddressMode(LLTexUnit::TAM_CLAMP); previewp->mSnapshotUpToDate = TRUE; previewp->generateThumbnailImage(TRUE) ; previewp->mPosTakenGlobal = gAgentCamera.getCameraPositionGlobal(); previewp->mShineCountdown = 4; // wait a few frames to avoid animation glitch due to readback this frame } } previewp->getWindow()->decBusyCount(); // only show fullscreen preview when in freeze frame mode previewp->setVisible(gSavedSettings.getBOOL("UseFreezeFrame")); previewp->mSnapshotDelayTimer.stop(); previewp->mSnapshotActive = FALSE; if(!previewp->getThumbnailUpToDate()) { previewp->generateThumbnailImage() ; } return TRUE; } void LLSnapshotLivePreview::setSize(S32 w, S32 h) { mWidth[mCurImageIndex] = w; mHeight[mCurImageIndex] = h; } void LLSnapshotLivePreview::getSize(S32& w, S32& h) const { w = mWidth[mCurImageIndex]; h = mHeight[mCurImageIndex]; } LLFloaterPostcard* LLSnapshotLivePreview::savePostcard() { if(mViewerImage[mCurImageIndex].isNull()) { //this should never happen!! llwarns << "The snapshot image has not been generated!" << llendl ; return NULL ; } // calculate and pass in image scale in case image data only use portion // of viewerimage buffer LLVector2 image_scale(1.f, 1.f); if (!isImageScaled()) { image_scale.setVec(llmin(1.f, (F32)mWidth[mCurImageIndex] / (F32)getCurrentImage()->getWidth()), llmin(1.f, (F32)mHeight[mCurImageIndex] / (F32)getCurrentImage()->getHeight())); } LLImageJPEG* jpg = dynamic_cast(mFormattedImage.get()); if(!jpg) { llwarns << "Formatted image not a JPEG" << llendl; return NULL; } LLFloaterPostcard* floater = LLFloaterPostcard::showFromSnapshot(jpg, mViewerImage[mCurImageIndex], image_scale, mPosTakenGlobal); // relinquish lifetime of jpeg image to postcard floater mFormattedImage = NULL; mDataSize = 0; updateSnapshot(FALSE, FALSE); return floater; } // Callback for asset upload void profile_pic_upload_callback(const LLUUID& uuid) { LLFloaterSnapshot* floater = LLFloaterReg::getTypedInstance("snapshot"); floater->setAsProfilePic(uuid); } void LLSnapshotLivePreview::confirmSavingTexture(bool set_as_profile_pic) { LLSD args; args["AMOUNT"] = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload(); LLNotificationsUtil::add("UploadConfirmation", args, LLSD(), boost::bind(&LLSnapshotLivePreview::onSavingTextureConfirmed, this, _1, _2, set_as_profile_pic)); } bool LLSnapshotLivePreview::onSavingTextureConfirmed(const LLSD& notification, const LLSD& response, bool set_as_profile_pic) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (option == 0) { saveTexture(set_as_profile_pic); } return false; } void LLSnapshotLivePreview::saveTexture(bool set_as_profile_pic) { // gen a new uuid for this asset LLTransactionID tid; tid.generate(); LLAssetID new_asset_id = tid.makeAssetID(gAgent.getSecureSessionID()); LLPointer formatted = new LLImageJ2C; LLPointer scaled = new LLImageRaw(mPreviewImage->getData(), mPreviewImage->getWidth(), mPreviewImage->getHeight(), mPreviewImage->getComponents()); scaled->biasedScaleToPowerOfTwo(512); if (formatted->encode(scaled, 0.0f)) { boost::function callback = NULL; if (set_as_profile_pic) { callback = profile_pic_upload_callback; } LLVFile::writeFile(formatted->getData(), formatted->getDataSize(), gVFS, new_asset_id, LLAssetType::AT_TEXTURE); std::string pos_string; LLAgentUI::buildLocationString(pos_string, LLAgentUI::LOCATION_FORMAT_FULL); std::string who_took_it; LLAgentUI::buildFullname(who_took_it); S32 expected_upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload(); upload_new_resource(tid, // tid LLAssetType::AT_TEXTURE, "Snapshot : " + pos_string, "Taken by " + who_took_it + " at " + pos_string, LLFolderType::FT_SNAPSHOT_CATEGORY, LLInventoryType::IT_SNAPSHOT, PERM_ALL, // Note: Snapshots to inventory is a special case of content upload PERM_NONE, // that ignores the user's premissions preferences and continues to PERM_NONE, // always use these fairly permissive hard-coded initial perms. - MG "Snapshot : " + pos_string, callback, expected_upload_cost); gViewerWindow->playSnapshotAnimAndSound(); } else { LLNotificationsUtil::add("ErrorEncodingSnapshot"); llwarns << "Error encoding snapshot" << llendl; } LLViewerStats::getInstance()->incStat(LLViewerStats::ST_SNAPSHOT_COUNT ); mDataSize = 0; } BOOL LLSnapshotLivePreview::saveLocal() { BOOL success = gViewerWindow->saveImageNumbered(mFormattedImage); // Relinquish image memory. Save button will be disabled as a side-effect. mFormattedImage = NULL; mDataSize = 0; updateSnapshot(FALSE, FALSE); if(success) { gViewerWindow->playSnapshotAnimAndSound(); } return success; } class LLSendWebResponder : public LLHTTPClient::Responder { public: virtual void error(U32 status, const std::string& reason) { llwarns << status << ": " << reason << llendl; LLNotificationsUtil::add("ShareToWebFailed"); } virtual void result(const LLSD& content) { std::string response_url = content["response_url"].asString(); if (!response_url.empty()) { LLWeb::loadURLExternal(response_url); } else { LLNotificationsUtil::add("ShareToWebFailed"); } } }; void LLSnapshotLivePreview::saveWeb(std::string url) { if (url.empty()) { llwarns << "No share to web url" << llendl; return; } LLImageJPEG* jpg = dynamic_cast(mFormattedImage.get()); if(!jpg) { llwarns << "Formatted image not a JPEG" << llendl; return; } /* figure out if there's a better way to serialize */ LLSD body; std::vector binary_image; U8* data = jpg->getData(); for (int i = 0; i < jpg->getDataSize(); i++) { binary_image.push_back(data[i]); } body["image"] = binary_image; body["description"] = getChild("description")->getText(); std::string name; LLAgentUI::buildFullname(name); body["avatar_name"] = name; LLLandmarkActions::getRegionNameAndCoordsFromPosGlobal(gAgentCamera.getCameraPositionGlobal(), boost::bind(&LLSnapshotLivePreview::regionNameCallback, this, url, body, _1, _2, _3, _4)); gViewerWindow->playSnapshotAnimAndSound(); } void LLSnapshotLivePreview::regionNameCallback(std::string url, LLSD body, const std::string& name, S32 x, S32 y, S32 z) { body["slurl"] = LLSLURL(name, LLVector3d(x, y, z)).getSLURLString(); LLHTTPClient::post(url, body, new LLSendWebResponder()); } ///---------------------------------------------------------------------------- /// Class LLFloaterSnapshot::Impl ///---------------------------------------------------------------------------- class LLFloaterSnapshot::Impl { public: Impl() : mAvatarPauseHandles(), mLastToolset(NULL), mAspectRatioCheckOff(false) { } ~Impl() { //unpause avatars mAvatarPauseHandles.clear(); } static void onClickNewSnapshot(void* data); static void onClickAutoSnap(LLUICtrl *ctrl, void* data); static void onClickUICheck(LLUICtrl *ctrl, void* data); static void onClickHUDCheck(LLUICtrl *ctrl, void* data); static void onClickKeepOpenCheck(LLUICtrl *ctrl, void* data); static void onClickKeepAspectCheck(LLUICtrl *ctrl, void* data); static void onCommitQuality(LLUICtrl* ctrl, void* data); static void onCommitResolution(LLUICtrl* ctrl, void* data) { updateResolution(ctrl, data); } static void updateResolution(LLUICtrl* ctrl, void* data, BOOL do_update = TRUE); static void onCommitFreezeFrame(LLUICtrl* ctrl, void* data); static void onCommitLayerTypes(LLUICtrl* ctrl, void*data); static void onCommitSnapshotFormat(LLUICtrl* ctrl, void* data); static void onCommitCustomResolution(LLUICtrl *ctrl, void* data); static void onCommitSnapshot(LLFloaterSnapshot* view, LLSnapshotLivePreview::ESnapshotType type); static void onCommitProfilePic(LLFloaterSnapshot* view); static void showAdvanced(LLFloaterSnapshot* view, const bool visible); static void resetSnapshotSizeOnUI(LLFloaterSnapshot *view, S32 width, S32 height) ; static BOOL checkImageSize(LLSnapshotLivePreview* previewp, S32& width, S32& height, BOOL isWidthChanged, S32 max_value); static LLSnapshotLivePreview* getPreviewView(LLFloaterSnapshot *floater); static void setResolution(LLFloaterSnapshot* floater, const std::string& comboname); static void updateControls(LLFloaterSnapshot* floater); static void updateLayout(LLFloaterSnapshot* floater); private: static ESnapshotFormat getFormatIndex(LLFloaterSnapshot* floater); static LLViewerWindow::ESnapshotType getLayerType(LLFloaterSnapshot* floater); static void comboSetCustom(LLFloaterSnapshot *floater, const std::string& comboname); static void checkAutoSnapshot(LLSnapshotLivePreview* floater, BOOL update_thumbnail = FALSE); static void checkAspectRatio(LLFloaterSnapshot *view, S32 index) ; public: std::vector mAvatarPauseHandles; LLToolset* mLastToolset; LLHandle mPreviewHandle; bool mAspectRatioCheckOff ; }; // static LLSnapshotLivePreview* LLFloaterSnapshot::Impl::getPreviewView(LLFloaterSnapshot *floater) { LLSnapshotLivePreview* previewp = (LLSnapshotLivePreview*)floater->impl.mPreviewHandle.get(); return previewp; } // static LLFloaterSnapshot::ESnapshotFormat LLFloaterSnapshot::Impl::getFormatIndex(LLFloaterSnapshot* floater) { ESnapshotFormat index = SNAPSHOT_FORMAT_PNG; if(floater->hasChild("local_format_combo")) { LLComboBox* local_format_combo = floater->findChild("local_format_combo"); const std::string id = local_format_combo->getSelectedItemLabel(); if (id == "PNG") index = SNAPSHOT_FORMAT_PNG; else if (id == "JPEG") index = SNAPSHOT_FORMAT_JPEG; else if (id == "BMP") index = SNAPSHOT_FORMAT_BMP; } return index; } // static LLViewerWindow::ESnapshotType LLFloaterSnapshot::Impl::getLayerType(LLFloaterSnapshot* floater) { LLViewerWindow::ESnapshotType type = LLViewerWindow::SNAPSHOT_TYPE_COLOR; LLSD value = floater->childGetValue("layer_types"); const std::string id = value.asString(); if (id == "colors") type = LLViewerWindow::SNAPSHOT_TYPE_COLOR; else if (id == "depth") type = LLViewerWindow::SNAPSHOT_TYPE_DEPTH; else if (id == "objects") type = LLViewerWindow::SNAPSHOT_TYPE_OBJECT_ID; return type; } // static void LLFloaterSnapshot::Impl::setResolution(LLFloaterSnapshot* floater, const std::string& comboname) { LLComboBox* combo = floater->getChild(comboname); combo->setVisible(TRUE); updateResolution(combo, floater, FALSE); // to sync spinners with combo } //static void LLFloaterSnapshot::Impl::updateLayout(LLFloaterSnapshot* floaterp) { LLSnapshotLivePreview* previewp = getPreviewView(floaterp); if(!gSavedSettings.getBOOL("AdvanceSnapshot")) //set to original window resolution { previewp->mKeepAspectRatio = TRUE; floaterp->getChild("snapshot_size_combo")->setCurrentByIndex(0); gSavedSettings.setS32("SnapshotLastResolution", 0); LLSnapshotLivePreview* previewp = getPreviewView(floaterp); previewp->setSize(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw()); } bool use_freeze_frame = floaterp->childGetValue("freeze_frame_check").asBoolean(); if (use_freeze_frame) { // stop all mouse events at fullscreen preview layer floaterp->getParent()->setMouseOpaque(TRUE); // can see and interact with fullscreen preview now if (previewp) { previewp->setVisible(TRUE); previewp->setEnabled(TRUE); } //RN: freeze all avatars LLCharacter* avatarp; for (std::vector::iterator iter = LLCharacter::sInstances.begin(); iter != LLCharacter::sInstances.end(); ++iter) { avatarp = *iter; floaterp->impl.mAvatarPauseHandles.push_back(avatarp->requestPause()); } // freeze everything else gSavedSettings.setBOOL("FreezeTime", TRUE); if (LLToolMgr::getInstance()->getCurrentToolset() != gCameraToolset) { floaterp->impl.mLastToolset = LLToolMgr::getInstance()->getCurrentToolset(); LLToolMgr::getInstance()->setCurrentToolset(gCameraToolset); } } else // turning off freeze frame mode { floaterp->getParent()->setMouseOpaque(FALSE); if (previewp) { previewp->setVisible(FALSE); previewp->setEnabled(FALSE); } //RN: thaw all avatars floaterp->impl.mAvatarPauseHandles.clear(); // thaw everything else gSavedSettings.setBOOL("FreezeTime", FALSE); // restore last tool (e.g. pie menu, etc) if (floaterp->impl.mLastToolset) { LLToolMgr::getInstance()->setCurrentToolset(floaterp->impl.mLastToolset); } } } // This is the main function that keeps all the GUI controls in sync with the saved settings. // It should be called anytime a setting is changed that could affect the controls. // No other methods should be changing any of the controls directly except for helpers called by this method. // The basic pattern for programmatically changing the GUI settings is to first set the // appropriate saved settings and then call this method to sync the GUI with them. // static void LLFloaterSnapshot::Impl::updateControls(LLFloaterSnapshot* floater) { LLSnapshotLivePreview* previewp = getPreviewView(floater); if (NULL == previewp) { return; } // Disable buttons until Snapshot is ready. EXT-6534 BOOL got_snap = previewp->getSnapshotUpToDate(); // process Main buttons floater->childSetEnabled("share", got_snap); floater->childSetEnabled("save", got_snap); floater->childSetEnabled("set_profile_pic", got_snap); // process Share actions buttons floater->childSetEnabled("share_to_web", got_snap); floater->childSetEnabled("share_to_email", got_snap); // process Save actions buttons floater->childSetEnabled("save_to_inventory", got_snap); floater->childSetEnabled("save_to_computer", got_snap); } // static void LLFloaterSnapshot::Impl::checkAutoSnapshot(LLSnapshotLivePreview* previewp, BOOL update_thumbnail) { if (previewp) { BOOL autosnap = gSavedSettings.getBOOL("AutoSnapshot"); previewp->updateSnapshot(autosnap, update_thumbnail, autosnap ? AUTO_SNAPSHOT_TIME_DELAY : 0.f); } } // static void LLFloaterSnapshot::Impl::onClickNewSnapshot(void* data) { LLSnapshotLivePreview* previewp = getPreviewView((LLFloaterSnapshot *)data); LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; if (previewp && view) { previewp->updateSnapshot(TRUE); } } // static void LLFloaterSnapshot::Impl::onClickAutoSnap(LLUICtrl *ctrl, void* data) { LLCheckBoxCtrl *check = (LLCheckBoxCtrl *)ctrl; gSavedSettings.setBOOL( "AutoSnapshot", check->get() ); LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; if (view) { checkAutoSnapshot(getPreviewView(view)); updateControls(view); } } // static void LLFloaterSnapshot::Impl::onClickUICheck(LLUICtrl *ctrl, void* data) { LLCheckBoxCtrl *check = (LLCheckBoxCtrl *)ctrl; gSavedSettings.setBOOL( "RenderUIInSnapshot", check->get() ); LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; if (view) { checkAutoSnapshot(getPreviewView(view), TRUE); updateControls(view); } } // static void LLFloaterSnapshot::Impl::onClickHUDCheck(LLUICtrl *ctrl, void* data) { LLCheckBoxCtrl *check = (LLCheckBoxCtrl *)ctrl; gSavedSettings.setBOOL( "RenderHUDInSnapshot", check->get() ); LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; if (view) { checkAutoSnapshot(getPreviewView(view), TRUE); updateControls(view); } } // static void LLFloaterSnapshot::Impl::onClickKeepOpenCheck(LLUICtrl* ctrl, void* data) { LLCheckBoxCtrl *check = (LLCheckBoxCtrl *)ctrl; gSavedSettings.setBOOL( "CloseSnapshotOnKeep", !check->get() ); } // static void LLFloaterSnapshot::Impl::onClickKeepAspectCheck(LLUICtrl* ctrl, void* data) { LLCheckBoxCtrl *check = (LLCheckBoxCtrl *)ctrl; gSavedSettings.setBOOL( "KeepAspectForSnapshot", check->get() ); LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; if (view) { LLSnapshotLivePreview* previewp = getPreviewView(view) ; if(previewp) { previewp->mKeepAspectRatio = gSavedSettings.getBOOL("KeepAspectForSnapshot") ; S32 w, h ; previewp->getSize(w, h) ; if(checkImageSize(previewp, w, h, TRUE, previewp->getMaxImageSize())) { resetSnapshotSizeOnUI(view, w, h) ; } previewp->setSize(w, h) ; previewp->updateSnapshot(FALSE, TRUE); checkAutoSnapshot(previewp, TRUE); } } } // static void LLFloaterSnapshot::Impl::onCommitQuality(LLUICtrl* ctrl, void* data) { LLSliderCtrl* slider = (LLSliderCtrl*)ctrl; S32 quality_val = llfloor((F32)slider->getValue().asReal()); LLSnapshotLivePreview* previewp = getPreviewView((LLFloaterSnapshot *)data); if (previewp) { previewp->setSnapshotQuality(quality_val); } checkAutoSnapshot(previewp, TRUE); } // static void LLFloaterSnapshot::Impl::onCommitFreezeFrame(LLUICtrl* ctrl, void* data) { LLCheckBoxCtrl* check_box = (LLCheckBoxCtrl*)ctrl; LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; if (!view || !check_box) { return; } gSavedSettings.setBOOL("UseFreezeFrame", check_box->get()); updateLayout(view); } // static void LLFloaterSnapshot::Impl::checkAspectRatio(LLFloaterSnapshot *view, S32 index) { LLSnapshotLivePreview *previewp = getPreviewView(view) ; // Don't round texture sizes; textures are commonly stretched in world, profiles, etc and need to be "squashed" during upload, not cropped here #if 0 if(LLSnapshotLivePreview::SNAPSHOT_TEXTURE == getTypeIndex(view)) { previewp->mKeepAspectRatio = FALSE ; return ; } #endif if(0 == index) //current window size { view->impl.mAspectRatioCheckOff = true ; view->childSetEnabled("keep_aspect_check", FALSE) ; if(previewp) { previewp->mKeepAspectRatio = TRUE ; } } else if(-1 == index) //custom { view->impl.mAspectRatioCheckOff = false ; //if(LLSnapshotLivePreview::SNAPSHOT_TEXTURE != gSavedSettings.getS32("LastSnapshotType")) { view->childSetEnabled("keep_aspect_check", TRUE) ; if(previewp) { previewp->mKeepAspectRatio = gSavedSettings.getBOOL("KeepAspectForSnapshot") ; } } } else { view->impl.mAspectRatioCheckOff = true ; view->childSetEnabled("keep_aspect_check", FALSE) ; if(previewp) { previewp->mKeepAspectRatio = FALSE ; } } return ; } static std::string lastSnapshotWidthName() { switch(gSavedSettings.getS32("LastSnapshotType")) { case LLSnapshotLivePreview::SNAPSHOT_POSTCARD: return "LastSnapshotToEmailWidth"; case LLSnapshotLivePreview::SNAPSHOT_TEXTURE: return "LastSnapshotToInventoryWidth"; default: return "LastSnapshotToDiskWidth"; } } static std::string lastSnapshotHeightName() { switch(gSavedSettings.getS32("LastSnapshotType")) { case LLSnapshotLivePreview::SNAPSHOT_POSTCARD: return "LastSnapshotToEmailHeight"; case LLSnapshotLivePreview::SNAPSHOT_TEXTURE: return "LastSnapshotToInventoryHeight"; default: return "LastSnapshotToDiskHeight"; } } // static void LLFloaterSnapshot::Impl::updateResolution(LLUICtrl* ctrl, void* data, BOOL do_update) { LLComboBox* combobox = (LLComboBox*)ctrl; LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; if (!view || !combobox) { return; } // save off all selected resolution values gSavedSettings.setS32("SnapshotLastResolution", view->getChild("snapshot_size_combo")->getCurrentIndex()); std::string sdstring = combobox->getSelectedValue(); LLSD sdres; std::stringstream sstream(sdstring); LLSDSerialize::fromNotation(sdres, sstream, sdstring.size()); S32 width = sdres[0]; S32 height = sdres[1]; LLSnapshotLivePreview* previewp = getPreviewView(view); if (previewp && combobox->getCurrentIndex() >= 0) { S32 original_width = 0 , original_height = 0 ; previewp->getSize(original_width, original_height) ; if (width == 0 || height == 0) { // take resolution from current window size previewp->setSize(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw()); } else if (width == -1 || height == -1) { // load last custom value previewp->setSize(gSavedSettings.getS32(lastSnapshotWidthName()), gSavedSettings.getS32(lastSnapshotHeightName())); } else { // use the resolution from the selected pre-canned drop-down choice previewp->setSize(width, height); } checkAspectRatio(view, width) ; previewp->getSize(width, height); if(checkImageSize(previewp, width, height, TRUE, previewp->getMaxImageSize())) { resetSnapshotSizeOnUI(view, width, height) ; } if(view->childGetValue("snapshot_width").asInteger() != width || view->childGetValue("snapshot_height").asInteger() != height) { view->childSetValue("snapshot_width", width); view->childSetValue("snapshot_height", height); } if(original_width != width || original_height != height) { previewp->setSize(width, height); // hide old preview as the aspect ratio could be wrong checkAutoSnapshot(previewp, FALSE); getPreviewView(view)->updateSnapshot(FALSE, TRUE); if(do_update) { updateControls(view); } } } } // static void LLFloaterSnapshot::Impl::onCommitLayerTypes(LLUICtrl* ctrl, void*data) { LLComboBox* combobox = (LLComboBox*)ctrl; LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; if (view) { LLSnapshotLivePreview* previewp = getPreviewView(view); if (previewp) { previewp->setSnapshotBufferType((LLViewerWindow::ESnapshotType)combobox->getCurrentIndex()); } checkAutoSnapshot(previewp, TRUE); } } //static void LLFloaterSnapshot::Impl::showAdvanced(LLFloaterSnapshot* view, const bool visible) { LLPanel* advanced_panel = view->getChild("snapshot_advanced"); if (advanced_panel->getVisible() != visible) { gSavedSettings.setBOOL("AdvanceSnapshot", visible); advanced_panel->setVisible(visible); view->getChild("hide_advanced")->setVisible(visible); view->getChild("show_advanced")->setVisible(!visible); if (visible) { // stretch the floater so it can accommodate the advanced panel view->reshape(view->getRect().getWidth() + advanced_panel->getRect().getWidth(), view->getRect().getHeight()); } else { // shrink floater back to original size view->reshape(view->getRect().getWidth() - advanced_panel->getRect().getWidth(), view->getRect().getHeight()); } } } // This object represents a pending request for avatar properties information class LLAvatarDataRequest : public LLAvatarPropertiesObserver { public: LLAvatarDataRequest(const LLUUID& avatar_id, const LLUUID& image_id, LLFloaterSnapshot* floater) : mAvatarID(avatar_id), mImageID(image_id), mSnapshotFloater(floater) { } ~LLAvatarDataRequest() { // remove ourselves as an observer LLAvatarPropertiesProcessor::getInstance()-> removeObserver(mAvatarID, this); } void processProperties(void* data, EAvatarProcessorType type) { // route the data to the inspector if (data && type == APT_PROPERTIES) { LLAvatarData* avatar_data = static_cast(data); LLAvatarData new_data(*avatar_data); new_data.image_id = mImageID; LLAvatarPropertiesProcessor::getInstance()->sendAvatarPropertiesUpdate(&new_data); delete this; } } // Store avatar ID so we can un-register the observer on destruction LLUUID mAvatarID; LLUUID mImageID; LLFloaterSnapshot* mSnapshotFloater; }; void LLFloaterSnapshot::Impl::onCommitProfilePic(LLFloaterSnapshot* view) { //first save to harddrive LLSnapshotLivePreview* previewp = getPreviewView(view); if(previewp) { previewp->confirmSavingTexture(true); } } void LLFloaterSnapshot::Impl::onCommitSnapshot(LLFloaterSnapshot* view, LLSnapshotLivePreview::ESnapshotType type) { LLSnapshotLivePreview* previewp = getPreviewView(view); if (previewp) { previewp->setSnapshotType(type); if (type == LLSnapshotLivePreview::SNAPSHOT_WEB) { previewp->saveWeb(view->getString("share_to_web_url")); } else if (type == LLSnapshotLivePreview::SNAPSHOT_LOCAL) { previewp->saveLocal(); } else if (type == LLSnapshotLivePreview::SNAPSHOT_TEXTURE) { previewp->confirmSavingTexture(); } else if (type == LLSnapshotLivePreview::SNAPSHOT_POSTCARD) { LLFloaterPostcard* floater = previewp->savePostcard(); // if still in snapshot mode, put postcard floater in snapshot floaterview // and link it to snapshot floater if (floater && !gSavedSettings.getBOOL("CloseSnapshotOnKeep")) { gFloaterView->removeChild(floater); gSnapshotFloaterView->addChild(floater); view->addDependentFloater(floater, FALSE); } } if (gSavedSettings.getBOOL("CloseSnapshotOnKeep")) { view->closeFloater(); } else { checkAutoSnapshot(previewp); } } } //static void LLFloaterSnapshot::Impl::onCommitSnapshotFormat(LLUICtrl* ctrl, void* data) { LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; if (view) { gSavedSettings.setS32("SnapshotFormat", getFormatIndex(view)); getPreviewView(view)->updateSnapshot(TRUE); updateControls(view); } } // Sets the named size combo to "custom" mode. // static void LLFloaterSnapshot::Impl::comboSetCustom(LLFloaterSnapshot* floater, const std::string& comboname) { LLComboBox* combo = floater->getChild(comboname); combo->setCurrentByIndex(combo->getItemCount() - 1); // "custom" is always the last index gSavedSettings.setS32("SnapshotLastResolution", combo->getCurrentIndex()); checkAspectRatio(floater, -1); // -1 means custom } //static BOOL LLFloaterSnapshot::Impl::checkImageSize(LLSnapshotLivePreview* previewp, S32& width, S32& height, BOOL isWidthChanged, S32 max_value) { S32 w = width ; S32 h = height ; //if texture, ignore aspect ratio setting, round image size to power of 2. #if 0 // Don't round texture sizes; textures are commonly stretched in world, profiles, etc and need to be "squashed" during upload, not cropped here if(LLSnapshotLivePreview::SNAPSHOT_TEXTURE == gSavedSettings.getS32("LastSnapshotType")) { if(width > max_value) { width = max_value ; } if(height > max_value) { height = max_value ; } //round to nearest power of 2 based on the direction of movement // i.e. higher power of two if increasing texture resolution if(gSavedSettings.getS32("LastSnapshotToInventoryWidth") < width || gSavedSettings.getS32("LastSnapshotToInventoryHeight") < height) { // Up arrow pressed width = get_next_power_two(width, MAX_TEXTURE_SIZE) ; height = get_next_power_two(height, MAX_TEXTURE_SIZE) ; } else { // Down or no change width = get_lower_power_two(width, MAX_TEXTURE_SIZE) ; height = get_lower_power_two(height, MAX_TEXTURE_SIZE) ; } } else #endif if(previewp && previewp->mKeepAspectRatio) { if(gViewerWindow->getWindowWidthRaw() < 1 || gViewerWindow->getWindowHeightRaw() < 1) { return FALSE ; } //aspect ratio of the current window F32 aspect_ratio = (F32)gViewerWindow->getWindowWidthRaw() / gViewerWindow->getWindowHeightRaw() ; //change another value proportionally if(isWidthChanged) { height = (S32)(width / aspect_ratio) ; } else { width = (S32)(height * aspect_ratio) ; } //bound w/h by the max_value if(width > max_value || height > max_value) { if(width > height) { width = max_value ; height = (S32)(width / aspect_ratio) ; } else { height = max_value ; width = (S32)(height * aspect_ratio) ; } } } else { } return (w != width || h != height) ; } //static void LLFloaterSnapshot::Impl::resetSnapshotSizeOnUI(LLFloaterSnapshot *view, S32 width, S32 height) { view->getChild("snapshot_width")->forceSetValue(width); view->getChild("snapshot_height")->forceSetValue(height); gSavedSettings.setS32(lastSnapshotWidthName(), width); gSavedSettings.setS32(lastSnapshotHeightName(), height); } //static void LLFloaterSnapshot::Impl::onCommitCustomResolution(LLUICtrl *ctrl, void* data) { LLFloaterSnapshot *view = (LLFloaterSnapshot *)data; if (view) { S32 w = llfloor((F32)view->childGetValue("snapshot_width").asReal()); S32 h = llfloor((F32)view->childGetValue("snapshot_height").asReal()); LLSnapshotLivePreview* previewp = getPreviewView(view); if (previewp) { S32 curw,curh; previewp->getSize(curw, curh); if (w != curw || h != curh) { BOOL update_ = FALSE ; //if to upload a snapshot, process spinner input in a special way. #if 0 // Don't round texture sizes; textures are commonly stretched in world, profiles, etc and need to be "squashed" during upload, not cropped here if(LLSnapshotLivePreview::SNAPSHOT_TEXTURE == gSavedSettings.getS32("LastSnapshotType")) { S32 spinner_increment = (S32)((LLSpinCtrl*)ctrl)->getIncrement() ; S32 dw = w - curw ; S32 dh = h - curh ; dw = (dw == spinner_increment) ? 1 : ((dw == -spinner_increment) ? -1 : 0) ; dh = (dh == spinner_increment) ? 1 : ((dh == -spinner_increment) ? -1 : 0) ; if(dw) { w = (dw > 0) ? curw << dw : curw >> -dw ; update_ = TRUE ; } if(dh) { h = (dh > 0) ? curh << dh : curh >> -dh ; update_ = TRUE ; } } #endif previewp->setMaxImageSize((S32)((LLSpinCtrl *)ctrl)->getMaxValue()) ; // Check image size changes the value of height and width if(checkImageSize(previewp, w, h, w != curw, previewp->getMaxImageSize()) || update_) { resetSnapshotSizeOnUI(view, w, h) ; } previewp->setSize(w,h); checkAutoSnapshot(previewp, FALSE); previewp->updateSnapshot(FALSE, TRUE); comboSetCustom(view, "snapshot_size_combo"); } } gSavedSettings.setS32(lastSnapshotWidthName(), w); gSavedSettings.setS32(lastSnapshotHeightName(), h); updateControls(view); } } ///---------------------------------------------------------------------------- /// Class LLFloaterSnapshot ///---------------------------------------------------------------------------- // Default constructor LLFloaterSnapshot::LLFloaterSnapshot(const LLSD& key) : LLTransientDockableFloater(NULL, true, key), impl (*(new Impl)) { //Called from floater reg: LLUICtrlFactory::getInstance()->buildFloater(this, "floater_snapshot.xml", FALSE); mCommitCallbackRegistrar.add("Snapshot.ShowButtons", boost::bind(&LLFloaterSnapshot::updateButtons, this, _2)); mCommitCallbackRegistrar.add("Snapshot.ShowAdvanced", boost::bind(&Impl::showAdvanced, this, true)); mCommitCallbackRegistrar.add("Snapshot.HideAdvanced", boost::bind(&Impl::showAdvanced, this, false)); mCommitCallbackRegistrar.add("Snapshot.Refresh", boost::bind(&Impl::onClickNewSnapshot, this)); } // Destroys the object LLFloaterSnapshot::~LLFloaterSnapshot() { LLView::deleteViewByHandle(impl.mPreviewHandle); //unfreeze everything else gSavedSettings.setBOOL("FreezeTime", FALSE); if (impl.mLastToolset) { LLToolMgr::getInstance()->setCurrentToolset(impl.mLastToolset); } delete &impl; } BOOL LLFloaterSnapshot::postBuild() { getChild("share_to_web")->setCommitCallback(boost::bind(&Impl::onCommitSnapshot, this, LLSnapshotLivePreview::SNAPSHOT_WEB)); getChild("share_to_email")->setCommitCallback(boost::bind(&Impl::onCommitSnapshot, this, LLSnapshotLivePreview::SNAPSHOT_POSTCARD)); getChild("save_to_inventory")->setCommitCallback(boost::bind(&Impl::onCommitSnapshot, this, LLSnapshotLivePreview::SNAPSHOT_TEXTURE)); getChild("save_to_computer")->setCommitCallback(boost::bind(&Impl::onCommitSnapshot, this, LLSnapshotLivePreview::SNAPSHOT_LOCAL)); getChild("set_profile_pic")->setCommitCallback(boost::bind(&Impl::onCommitProfilePic, this)); childSetCommitCallback("local_format_combo", Impl::onCommitSnapshotFormat, this); childSetCommitCallback("image_quality_slider", Impl::onCommitQuality, this); childSetValue("image_quality_slider", gSavedSettings.getS32("SnapshotQuality")); childSetCommitCallback("snapshot_width", Impl::onCommitCustomResolution, this); childSetCommitCallback("snapshot_height", Impl::onCommitCustomResolution, this); childSetCommitCallback("ui_check", Impl::onClickUICheck, this); childSetValue("ui_check", gSavedSettings.getBOOL("RenderUIInSnapshot")); childSetCommitCallback("hud_check", Impl::onClickHUDCheck, this); childSetValue("hud_check", gSavedSettings.getBOOL("RenderHUDInSnapshot")); childSetCommitCallback("keep_open_check", Impl::onClickKeepOpenCheck, this); childSetValue("keep_open_check", !gSavedSettings.getBOOL("CloseSnapshotOnKeep")); childSetCommitCallback("keep_aspect_check", Impl::onClickKeepAspectCheck, this); childSetValue("keep_aspect_check", gSavedSettings.getBOOL("KeepAspectForSnapshot")); childSetCommitCallback("layer_types", Impl::onCommitLayerTypes, this); childSetValue("layer_types", "colors"); childSetValue("snapshot_width", gSavedSettings.getS32(lastSnapshotWidthName())); childSetValue("snapshot_height", gSavedSettings.getS32(lastSnapshotHeightName())); childSetValue("freeze_frame_check", gSavedSettings.getBOOL("UseFreezeFrame")); childSetCommitCallback("freeze_frame_check", Impl::onCommitFreezeFrame, this); childSetValue("auto_snapshot_check", gSavedSettings.getBOOL("AutoSnapshot")); childSetCommitCallback("auto_snapshot_check", Impl::onClickAutoSnap, this); childSetCommitCallback("snapshot_size_combo", Impl::onCommitResolution, this); // create preview window LLRect full_screen_rect = getRootView()->getRect(); LLSnapshotLivePreview::Params p; p.rect(full_screen_rect); LLSnapshotLivePreview* previewp = new LLSnapshotLivePreview(p); LLView* parent_view = gSnapshotFloaterView->getParent(); parent_view->removeChild(gSnapshotFloaterView); // make sure preview is below snapshot floater parent_view->addChild(previewp); parent_view->addChild(gSnapshotFloaterView); //move snapshot floater to special purpose snapshotfloaterview gFloaterView->removeChild(this); gSnapshotFloaterView->addChild(this); impl.mPreviewHandle = previewp->getHandle(); impl.updateControls(this); impl.updateLayout(this); impl.showAdvanced(this, gSavedSettings.getBOOL("AdvanceSnapshot")); //save off the refresh button's rectangle so we can apply offsets with thumbnail resize mRefreshBtnRect = getChild("new_snapshot_btn")->getRect(); // make sure we share/hide the general buttons updateButtons(LLSD("main")); return LLDockableFloater::postBuild(); } void LLFloaterSnapshot::draw() { LLSnapshotLivePreview* previewp = impl.getPreviewView(this); if (previewp && (previewp->isSnapshotActive() || previewp->getThumbnailLock())) { // don't render snapshot window in snapshot, even if "show ui" is turned on return; } LLDockableFloater::draw(); LLButton* refresh_btn = getChild("new_snapshot_btn"); // revert the refresh button to original intended position LLRect refresh_rect = mRefreshBtnRect; if (previewp) { if(previewp->getThumbnailImage()) { LLRect thumbnail_rect = getChild("thumbnail_placeholder")->getRect(); S32 offset_x = (thumbnail_rect.getWidth() - previewp->getThumbnailWidth()) / 2 + thumbnail_rect.mLeft; S32 offset_y = thumbnail_rect.mBottom + (thumbnail_rect.getHeight() - previewp->getThumbnailHeight()) / 2 ; glMatrixMode(GL_MODELVIEW); gl_draw_scaled_image(offset_x, offset_y, previewp->getThumbnailWidth(), previewp->getThumbnailHeight(), previewp->getThumbnailImage(), LLColor4::white); previewp->drawPreviewRect(offset_x, offset_y) ; refresh_rect.translate(offset_x - thumbnail_rect.mLeft, offset_y - thumbnail_rect.mBottom); } } refresh_btn->setRect(refresh_rect); drawChild(refresh_btn); } void LLFloaterSnapshot::onOpen(const LLSD& key) { LLSnapshotLivePreview* preview = LLFloaterSnapshot::Impl::getPreviewView(this); if(preview) { preview->updateSnapshot(TRUE); } focusFirstItem(FALSE); gSnapshotFloaterView->setEnabled(TRUE); gSnapshotFloaterView->setVisible(TRUE); gSnapshotFloaterView->adjustToFitScreen(this, FALSE); LLButton *snapshots = LLBottomTray::getInstance()->getChild("snapshots"); setDockControl(new LLDockControl( snapshots, this, getDockTongue(), LLDockControl::TOP)); } void LLFloaterSnapshot::onClose(bool app_quitting) { getParent()->setMouseOpaque(FALSE); } //static void LLFloaterSnapshot::update() { LLFloaterSnapshot* inst = LLFloaterReg::findTypedInstance("snapshot"); if (!inst) return; BOOL changed = FALSE; for (std::set::iterator iter = LLSnapshotLivePreview::sList.begin(); iter != LLSnapshotLivePreview::sList.end(); ++iter) { changed |= LLSnapshotLivePreview::onIdle(*iter); } if(changed) { inst->impl.updateControls(inst); } } bool LLFloaterSnapshot::updateButtons(const LLSD& mode) { std::string button_mode = mode.asString(); bool mode_main("main" == button_mode); bool mode_share("share" == button_mode); bool mode_save("save" == button_mode); // Default to a known state if mode is invalid. if (!mode_main && !mode_share && !mode_save) mode_main = true; childSetVisible("panel_snapshot_main", mode_main); childSetVisible("panel_snapshot_share", mode_share); childSetVisible("panel_snapshot_save", mode_save); return true; } void LLFloaterSnapshot::setAsProfilePic(const LLUUID& image_id) { LLAvatarDataRequest* avatar_data_request = new LLAvatarDataRequest(gAgent.getID(), image_id, this); LLAvatarPropertiesProcessor* processor = LLAvatarPropertiesProcessor::getInstance(); processor->addObserver(gAgent.getID(), avatar_data_request); processor->sendAvatarPropertiesRequest(gAgent.getID()); } ///---------------------------------------------------------------------------- /// Class LLSnapshotFloaterView ///---------------------------------------------------------------------------- LLSnapshotFloaterView::LLSnapshotFloaterView (const Params& p) : LLFloaterView (p) { } LLSnapshotFloaterView::~LLSnapshotFloaterView() { } BOOL LLSnapshotFloaterView::handleKey(KEY key, MASK mask, BOOL called_from_parent) { // use default handler when not in freeze-frame mode if(!gSavedSettings.getBOOL("FreezeTime")) { return LLFloaterView::handleKey(key, mask, called_from_parent); } if (called_from_parent) { // pass all keystrokes down LLFloaterView::handleKey(key, mask, called_from_parent); } else { // bounce keystrokes back down LLFloaterView::handleKey(key, mask, TRUE); } return TRUE; } BOOL LLSnapshotFloaterView::handleMouseDown(S32 x, S32 y, MASK mask) { // use default handler when not in freeze-frame mode if(!gSavedSettings.getBOOL("FreezeTime")) { return LLFloaterView::handleMouseDown(x, y, mask); } // give floater a change to handle mouse, else camera tool if (childrenHandleMouseDown(x, y, mask) == NULL) { LLToolMgr::getInstance()->getCurrentTool()->handleMouseDown( x, y, mask ); } return TRUE; } BOOL LLSnapshotFloaterView::handleMouseUp(S32 x, S32 y, MASK mask) { // use default handler when not in freeze-frame mode if(!gSavedSettings.getBOOL("FreezeTime")) { return LLFloaterView::handleMouseUp(x, y, mask); } // give floater a change to handle mouse, else camera tool if (childrenHandleMouseUp(x, y, mask) == NULL) { LLToolMgr::getInstance()->getCurrentTool()->handleMouseUp( x, y, mask ); } return TRUE; } BOOL LLSnapshotFloaterView::handleHover(S32 x, S32 y, MASK mask) { // use default handler when not in freeze-frame mode if(!gSavedSettings.getBOOL("FreezeTime")) { return LLFloaterView::handleHover(x, y, mask); } // give floater a change to handle mouse, else camera tool if (childrenHandleHover(x, y, mask) == NULL) { LLToolMgr::getInstance()->getCurrentTool()->handleHover( x, y, mask ); } return TRUE; }